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Biohazard EXTREME

PostPosted: Tue Dec 01, 2009 2:46 am


Well, if you want my complete honesty, I think Lara Croft is a bad example. Because a video game character can be shallow, but playing as them, you still get that sense of attachment. And to be quite honest, Tomb Raider games might be pretty and fun, but I don't feel that Laratachment when I play them. So even in the game, I couldn't care less about lara, let alone in the movie. She's just that bland.

But I think the biggest problem with the idea that the directors fail to grasp the points of the game which evoke emotion, as you said... Is that it's like making a movie based on a book. Yes, in certain cases like Fight Club, it works really well. But in most cases, it's just impossible to make it better. And for some reason, people expect it to be better than the source material. And it's almost never gonna live up to that. Except the difference between games and books is that you read a book, and in most cases (with the exception of Harry Potter and the like) you say, "That was such a good book. Well written. Good characters." Done.
Gamers are a whole differen breed, gamers are a, "Let's make fanfiction! And discuss all the characters in the forums! And what's gonna happen in the sequel?" Etc. Gamers are rabid, and territorial. And will pick on the slightest inaccuracies, and imsrepresentations. I'm not too familiar with Prince of Persia or its fanbase, so I personally can't say how I'd handle it if the movie misrepresented the story or something of the sort. But even if it does turn out half decent, it's still probably gonna be too short for people. And if it's actually based on the events in Sands of Time, then they might have to exclude certain characters, or events, and I bet people will get picky about things like that.
Or, it's gonna tell a different story, and they'll say, "Why doesn't this follow the game step by step?"
And maybe it'll be a good film, that'll get good reviews by movie critics. But I very much doubt it'll please most of the PoP fans.

But hey, we'll see.
PostPosted: Wed Dec 02, 2009 10:29 am


In the latest TombRaider games made by Crystal Dynamics they've tried to give Lara a personality, so she's not just pixels in the shape of a woman anymore...however I could go on forever about how bad the Crystal Dynamics games are compared to the old Core Design ones. But what about characters like Super Mario? he's not got a personality yet they tried to give him one in the movie.

Characters in films NEED personality and in older video games character didn't have that...in the latest one the story of the game is worked on alot more than it used to be. Games now seek to create emotional responses in the gamer, just like movies should always do...so perhaps modern games could be converted into good movies..who knows...perhaps it all depends on how "deep" the game is. Characters like Lara Croft and Hitman had no personality so perhaps they didn't convert into good movie characters.

Picking up on what Yuuki said about game characters dying and coming back to life but in a movie they don't, I think that's interesting. In a movie the people are real...and movie-makers will try to make the movies based upon reality whereas games aren't like this...maybe they could try to make a movie a little more unrealistic? make a character die and come bac to life or something? Not sure if it would work though...but it's an example of how games and movies are to different genres and different rules apply to them and so are not easily converted.

One of the main things I think about a game is that the gamer has full control of the character...he is IN the game..experiencing it...in a movie the character does whatever he wants and the viewer has no control what-so-ever. Perhaps this is why people are often disappointed with a movie based on a game...because they've lost the control of their character.

People always seem to think "wow my favourite game could make a really amazing movie" yet when it's made into one they're disappointed because it's not as good as they visualised it in their minds, yet I'm sure that they couldn't have made it any better. People are always willing to complain about the people who've made the movie, yet unwilling to admit that sometimes a game just cannot be converted to a movie, no matter how hard you try.

Considering the Prince of Persia movie, already there have been people grumping about it based only on the trailer they've seen, making assumptions already. Clearly they're already biased because they don't want to see a game they loved being ruined.
From what I've read so far the movie is only loosely based on Sands of Time. the character aren't the same and even the enemies and villains aren't the same as in the games. It's got a distinctly realistic look rather than the cartoony look of the first game too. This interests me because if it stuck absolutely to the story of the game I'd be bored cause I'd already know the story...at least it's going to be different and show me something I don't know...
I'm quite a big fan of the Prince of Persia games and I'm still excited about the movie. Even if it turns out to be bad it's not gunna make me lose interest in the games or make me grump about how bad the movie was and how it should never have been made. It's been made by Jerry Bruckheimer, a decent guy and alot of money being spent on it so I think it's at least worth the effort and the attempt....it doesn't look like it'll be a lousy cash-in movie...

Shadow__Dweller


-Closed Account 765243-

PostPosted: Wed Dec 02, 2009 5:38 pm


Shadow__Dweller
From what I've read so far the movie is only loosely based on Sands of Time. the character aren't the same and even the enemies and villains aren't the same as in the games. It's got a distinctly realistic look rather than the cartoony look of the first game too. This interests me because if it stuck absolutely to the story of the game I'd be bored cause I'd already know the story...at least it's going to be different and show me something I don't know...
I'm quite a big fan of the Prince of Persia games and I'm still excited about the movie. Even if it turns out to be bad it's not gunna make me lose interest in the games or make me grump about how bad the movie was and how it should never have been made. It's been made by Jerry Bruckheimer, a decent guy and alot of money being spent on it so I think it's at least worth the effort and the attempt....it doesn't look like it'll be a lousy cash-in movie...


May want to continue reading into it. The planned plot of the movie was penned by the writer of the Prince of Persia series, and said he's writing the plot to flow the way it should of been if he planned the storyline to be a trilogy from the get-go so it all makes better sense. To the point that the dark prince might end up being a different character altogether, not an extension of the prince's personality.

At the end of the day, though I might go see Prince of Persia, I'm not too bothered about it. I'm too busy creaming my pants over Iron Man 2. What's not to enjoy about a movie not only based on a very underrated comic book character (at least he is for character development, bugger all the action crap they shoe-horn him into) but also covertly takes the piss out of Robert Downy Jr. by having him play a character with an alcohol problem that threatens to end his career. biggrin
PostPosted: Wed Dec 02, 2009 7:14 pm


Shadow__Dweller
In the latest TombRaider games made by Crystal Dynamics they've tried to give Lara a personality, so she's not just pixels in the shape of a woman anymore...however I could go on forever about how bad the Crystal Dynamics games are compared to the old Core Design ones. But what about characters like Super Mario? he's not got a personality yet they tried to give him one in the movie.

Mario is a whole different case though. It's one thing when a character is bland. But Mario didn't have ANY character at all. And when there's nothing to work from, it's so much easier to actually create something out of it, because they could do anything. Lara Croft is a rich girl who finds treasure and kills endangered species. No danger ever phases her, she's super smart and knows every myth there is, and usually her 'wit' comes off as smar assery. In fact, the only really witty and funny thing I heard her say was in Tomb Raider legend, where Zip says, "You're pretty deep. So the communication between us might be cut off." and she says, "There is a god." That was funny![/tangent]

Mario is a plumber who goes to save the princess in a Mushroom Kingdom. That's all there is to him. So it can work out to be a very good thing or a very bad thing.
Actually, Sonic is a better example. If anyone's familiar with the old Sonic Cartoons, released on the same year, in the 1990s, one was just horrible mash of nonsense, the other created complex characters, interesting storylines, and a really cool artificial universe. When you are given nothing, you can either keep it the same pile of nothing, or you can get creative. People should do the latter more often. I wanna see how far they can go with, "Tetris: The Movie"

Shadow__Dweller

Characters in films NEED personality and in older video games character didn't have that...in the latest one the story of the game is worked on alot more than it used to be. Games now seek to create emotional responses in the gamer, just like movies should always do...so perhaps modern games could be converted into good movies..who knows...perhaps it all depends on how "deep" the game is. Characters like Lara Croft and Hitman had no personality so perhaps they didn't convert into good movie characters.
Although it makes me think.
I mean, back when game characters had NO personalities, or limited personalities and stories, it was kinda cool to interpret that into a movie with actual characters who walk around and talk, and do the stuff like in the games. Mortal Kombat is an awesome example.
But now, with games like Uncharted, Metal Gear Solid, etc. They do it so well that... Would they even NEED the movies? What would be the point?

Shadow__Dweller
One of the main things I think about a game is that the gamer has full control of the character...he is IN the game..experiencing it...in a movie the character does whatever he wants and the viewer has no control what-so-ever. Perhaps this is why people are often disappointed with a movie based on a game...because they've lost the control of their character.

Actually, that's a good point, but I don't think it's as much about control as it is about mind set. In a lot of games, you get cinematic, gameplay, cinematic, gameplay. So between those cinematics, you walk around, shoot guys, do whatever. And during that time, (if you're anything like me) you're so immersed in it that you start thinking like the character. What would they be thinking at that moment, according to you?
Since most games don't have THAT much of a story aspect, I mean, 5 minute cinematics per half an hour of gameplay isn't a lot. That means there's so much we don't know about the character and our mind fills in the gaps.
And yes, that's taken away at the movies, and you go, "Well, I just didn't picture this character to be like that."
But again, that's only with character centric games. It's not like Doom is popular for its iconic main hero.

Shadow__Dweller
People always seem to think "wow my favourite game could make a really amazing movie" yet when it's made into one they're disappointed because it's not as good as they visualised it in their minds, yet I'm sure that they couldn't have made it any better. People are always willing to complain about the people who've made the movie, yet unwilling to admit that sometimes a game just cannot be converted to a movie, no matter how hard you try.
Exactly! I've been saying that for a long time.

Shadow__Dweller

Considering the Prince of Persia movie, already there have been people grumping about it based only on the trailer they've seen, making assumptions already. Clearly they're already biased because they don't want to see a game they loved being ruined.
From what I've read so far the movie is only loosely based on Sands of Time. the character aren't the same and even the enemies and villains aren't the same as in the games. It's got a distinctly realistic look rather than the cartoony look of the first game too. This interests me because if it stuck absolutely to the story of the game I'd be bored cause I'd already know the story...at least it's going to be different and show me something I don't know...
I'm quite a big fan of the Prince of Persia games and I'm still excited about the movie. Even if it turns out to be bad it's not gunna make me lose interest in the games or make me grump about how bad the movie was and how it should never have been made. It's been made by Jerry Bruckheimer, a decent guy and alot of money being spent on it so I think it's at least worth the effort and the attempt....it doesn't look like it'll be a lousy cash-in movie...

Well from what I've seen, they at least got the art direction right. It looks gorgeous, and proper to the source material. And sometimes, proper art direction could turn an okay movie into a pretty damn good one.
I don't know if I'll see Prince of Persia, since I didn't get around to playing the games. But I'm sure you'll let me know if it's worth seeing or not.

Biohazard EXTREME


Shadow__Dweller

PostPosted: Thu Dec 03, 2009 8:48 am


They're actually making a movie of Uncharted...and I'm actually dreading it...because the story has already been told in the game and there's no need for a movie of it...the voice actors are brilliant and I don't want to see an actual actor portray their characters. It goes against the whole idea of the games; they were designed to be games where you could play through all the fantastic stereotypical scenes you see in the best adventure movies..they're all scenes you've already seen in movies it's just that you get to play them. So it would make a pointless movie.


I love the TombRaider games and I think the movies disappointed me because they don't capture the atmosphere of the games..there's no ancient tombs that are creepy and threatening...but if there was it'd be too much like an Indiana Jones movie probably.
PostPosted: Thu Dec 03, 2009 8:56 am


Yeah, that's totally unnecessary. Depending on the cast, I might go see it, but I don't think I'll be satisfied with it.

However, IF a bunch of people see it and say, "Hey, I wanna play this game now," then all the better. Because despite Uncharted 2 getting ridiculously positive reviews, majority of people still don't seem to care, because they're too hung up on Modern Warfare or Assassin's Creed sequels.

Biohazard EXTREME


-Closed Account 765243-

PostPosted: Thu Dec 03, 2009 4:34 pm


Biohazard EXTREME
However, IF a bunch of people see it and say, "Hey, I wanna play this game now," then all the better. Because despite Uncharted 2 getting ridiculously positive reviews, majority of people still don't seem to care, because they're too hung up on Modern Warfare or Assassin's Creed sequels.


Uncharted 2 did gather little interest, though to be fair Modern Warfare and Assassin's Creed were much better sequels since they...You know...Actually tried something different for their sequels.

Although, strangely enough, Uncharted is one of the games that could actually make a movie that will go well with it's games. The characters in it are already so interchangeable that they could do that technique I was banging on about where they take the established characters, setting and what-not and transplant them in a new quest yet still keep it very accessible to newcomers, like the Indiana Jones movies do. After all the only things to join the first game to the second were Drake, Sully and the girl. Take those 3 and make a movie around it and it'd bleed pretty well into the established series. Hell, that online comic has just 1 of those 3 characters in it so far and that fits the Uncharted world perfectly.

Plus the games are already so damn safe with their storyline and approach that it's not hard to imagine how to make a movie of it. If you can't imagine how they penned a script for it here's the most likely senario; They watched Indiana Jones and did that for the 21st century. All it involves is replacing Nazis for ethnic minorities.
PostPosted: Thu Dec 03, 2009 11:45 pm


Hey, that's not fair. Uncharted 2 implemented a Multiplayer mode, that's actually a lot of fun. And this is coming from a guy who typically doesn't bother with multiplayer at all.
The setting is different, the melee system is different. There's more puzzles. There's helicopters and tanks as enemies now.
What else could you do with it? I mean, it still has to have the climbing, duck and cover shooting in it. Otherwise, it wouldn't be Uncharted anymore.

Actually, I wouldn't mind seeing an Uncharted movie prequel. That would show how Drake got into the treasure hunting business in the first place, and maybe told a little bit more of his own backstory.

It would have to be written by the writers of the game, of course.

Biohazard EXTREME


-Closed Account 765243-

PostPosted: Fri Dec 04, 2009 1:12 am


Biohazard EXTREME
Hey, that's not fair. Uncharted 2 implemented a Multiplayer mode, that's actually a lot of fun. And this is coming from a guy who typically doesn't bother with multiplayer at all.
The setting is different, the melee system is different. There's more puzzles. There's helicopters and tanks as enemies now.
What else could you do with it? I mean, it still has to have the climbing, duck and cover shooting in it. Otherwise, it wouldn't be Uncharted anymore.

Actually, I wouldn't mind seeing an Uncharted movie prequel. That would show how Drake got into the treasure hunting business in the first place, and maybe told a little bit more of his own backstory.

It would have to be written by the writers of the game, of course.


Ucnharted did all those new things, and I will actually agree multiplayer was something fun to play the first night I got it, but even with all that Uncharted 1 accomplished the exact same the first did, played like a very refined merger of Tomb Raider, Metal Gear and 50 Cent's Blood on the Sand with a storyline that flowed like a not-as-refined clash of all 4 Indiana Jones movies and National Treasure. It was enjoyable to play but it's nothing I'd ever gush over since it all feels so unimaginative and nothing we've never seen before. Not all games have to do something new but could at least try to attempt originality in some aspect. Plus there's no challenge from the puzzles. They are bold-facingly told how to solve just by checking your journal. What's the fun in that? I liked running around in Tomb Raider and Prince of Persia trying sheer trial and error to get through a section, it's what made it so great to finally get the little "you did it right" jingle once everything falls into place, you got a real sense of accomplishment. Anyone who gets accomplishment from these "puzzles" really don't challenge themselves.

The only thing I will give this game for creating is it's engine that constantly installs the next section of the game while you play the current section. This is an engine Naughty Dog have to be very proud of creating and something Kojima Productions really should talk to Naughty Dog about using for any new MGS games they do.

But back to this topic we keep getting off of - Game-movies. If Uncharted does become a movie I do agree the prequel route is a great place to take it, covering how he went from the circus to treasure hunting and covering where he met people like Sully and Eddie Rahja from, tie the series closer together. It's a great place to build character and be entertaining without having to be too action-filled that it's not emersive.
PostPosted: Fri Dec 04, 2009 1:56 am


Yeah. I mean a prequel game wouldn't really work. Because in Uncharted 1, Drake meets the weird freaky monsters, and judging by his reaction, it's the first time he sees something like that. Since he spends the whole game saying, "Curses don't exist" and stuff.
So because of that, the prequel would actually have to be less extreme than Uncharted 1. And making a game like that would only make it less exciting, because the two predecessors are just crazy fun.
But if you make a movie prequel, especially since it's a movie, it can allow for more dialogue, more backstory, and not AS many action sequences. Which is how movies differ from games anyway. Even action movies have a bigger story to action ratio than most games. Games are usually doing doing doing, story, doing doing doing, story etc.

Biohazard EXTREME


Shadow__Dweller

PostPosted: Fri Dec 04, 2009 11:52 am


I agree that an Uncharted movie would work if it was a totally different story than the ones in the games but with the same characters..unfortunately it's going to be a movie with the same story as Drake's Fortune.
PostPosted: Fri Dec 04, 2009 11:54 am


Normally I'm willing to give video game movies the benefit of the doubt. But I gotta say, I'm not too crazy about this idea. Who's the director who doesn't have a creative bone in his body?

Biohazard EXTREME


Shadow__Dweller

PostPosted: Sat Dec 05, 2009 9:00 am


Biohazard EXTREME
Normally I'm willing to give video game movies the benefit of the doubt. But I gotta say, I'm not too crazy about this idea. Who's the director who doesn't have a creative bone in his body?


all that's been said so far is this:
Columbia Studios will be handling the production of the film, with no fewer than four people -- Avi Arad, Charles Roven, Ari Arad, and Alex Gartner -- serving as producers. The script will be handled by Kyle Ward, who according to imdb.com is also involved with the Kane & Lynch and Hitman 2 films.

As for the producers, Ari Arad was the executive producer for Iron Man, and is involved in Lost Planet, while Avi Arad produced all of the Spiderman films. Roven produced both of the new Batman films, and Gartner is currently working on God of War.
PostPosted: Sat Dec 05, 2009 11:19 am


Yeah, I read that much. Well anywho, if they can't come up with an original story based around the same characters, then I highly doubt this movie will go over well.

Biohazard EXTREME


Shadow__Dweller

PostPosted: Sun Dec 06, 2009 10:14 am


Yeah I agree. The way I see it is it's just advertising for the game, for anyone who's not played them. And also just another cash-in. If people really cared I'd think they'd say "well the games are like movies anyway so there's no point in making a movie, it'll flop..." but I guess they're only interested in money.
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