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Defined By Spontaneity

PostPosted: Tue Dec 22, 2009 3:50 pm


Lance Fulgurant
Defined By Spontaneity
Your Rank: Tsuchikage
Name of Jutsu: Crystal release: Crystal Blizzard
Rank of Jutsu: Jounin
Range of Jutsu: 300 ft
Jutsu's Element: Crystal
Description: Performing a quick set of handseals the user unleashes the technique. The area begins to form crystal shards which are rapidly fired throughout the specified area, these crystals are thick and sharp making them deadly effective.

Note: It is nearly impossible to avoid every crystal. It is possible to avoid the majority, but illogical to avoid every crystal.
Rp Sample Aeldevera grew tired of his opponent, performing handseals he used Crystal release: Crystal Blizzard. Suddenly crystals began to strike down at the opponent and his area. It would wound him severely if he did not move.

Your Rank: Tsuchikage
Name of Jutsu: Crystal style: Crystal chidori
Rank of Jutsu: Kage
Jutsu's Element: Crystal and Lightning
Description: First forming chakra to ones palm, the user uses chidori. To further the deadliness of the technique, crystals are formed into a ball around the manifested chidori. The static shock around it is still there. The natural energy of crystal merged with the lightning energy and due to their natural conductive connection, make this chidori amazingly deadly. It is not only capable of causing heavy damage, but due to the extremely sharp crystal, the penetration is furthered cutting more precisely and deeper.

Note: Requires both Lightning and Crystal elements and an advanced knowledge of chidori.
Rp Sample Forming a quick set of handseals Aeldevera aimed his arm down, focusing a large portion of chakra to his palm. The yellow-colored chidori began to form. He then allowed his manipulation of crystal chakra, to envelope the chidori, forming a crystal ball around it, the static still apparent. He began to charge towards the man, his rasengan formed as well. The two then made an impact, palm to palm. Aeldevera's was more powerful, he cut through the rasengan and thrusted his palm through the man's torso. He then pulled out his hand, and watched the man fall to the ground. He was barely breathing, and dangling around helplessly. Aeldevera turned away and jumped into the trees. There was nothing more to say.


Your Rank: Tsuchikage
Name of Jutsu: Earth Pressurization
Rank of Jutsu: Basic or Academy Student
Range of Jutsu: Depends on rank of user, if genin then must be within 2 ft, if chunin then must be within 5 ft, if jounin then 7 ft, if Kage 10ft.
Jutsu's Element: Earth
Description: Using a single finger, and extreme manipulation of earth, the user is capable of creating such powerful pressure that they may split very dense objects with perfect symmetry.

Note: It is not able to blast through severely refined metals such as weaponry.
Rp Sample Aeldevera aimed his finger at the wall made of stone and metals. It was innately made of earthen material. Focusing mass chakra to that finger he unleashed it and pulling his finger upwards. A massive crack ripped from the bottom upwards perfectly cut, appearing as a new entrance. Aeldevera walked into the building.

Your Rank: Tsuchikage
Name of Jutsu: Rock Surfing
Rank of Jutsu: Academy Student
Jutsu's Element: Earth
Description: Getting onto a rock proportionate or larger to the user's size allows them to manipulate it into moving.
Rp Sample Aeldevera jumped onto a large boulder. He then performed a single handseal, and the rock began to move underneath him. Keeping himself steady he rode the rock up the slope with perfection, landing at the top.

Note: This is not rolling rocks, the rock merely dragged across the ground, without rolling whatsoever similar to riding waves. Only works with land.
Your Rank: Tsuchikage
Name of Jutsu: Quick Rock Wall
Rank of Jutsu: Genin
Jutsu's Element: Earth
Description: The user performs three handseals. Using manipulation of Earth chakra they create a wall of rock, though not very thick. It is capable of blocking 3 techniques one rank lower then it. If it is two or three ranks higher, then it can block 5. It may block 2 techniques the same rank as the user's wall. It can only block one that is 2 ranks higher then it. And if something 3 ranks higher is used it completely ignores the wall. It is more powerful each rank, being 5 ft taller and wider with each higher rank.
Rp Sample Aeldevera performed three handseals using Quick Rock Wall, his wall 20 ft tall and wide. The man's Katon failed upon striking the wall.

Your Rank: Tsuchikage
Name of Jutsu: Iron Armor
Rank of Jutsu: Chunin
Jutsu's Element: Earth
Description: The user performs a series of handseals. Placing both palms onto the ground, the user manipulates the earth beneath them digging into the metamorphic iron rock deposits. From there it begins to cover their body in a thick iron shielding capable of blocking attacks from metals. This of course slows movement extremely, due to iron having such a high density. It becomes thicker and heavier with each further rank. It takes one full post to cover the user in the armor.


**There's my editations. And here are some new ones.


Your Rank: Tsuchikage
Name of Jutsu: Collision Rock Impact
Rank of Jutsu: Chunin
Range of Jutsu: 400 ft
Jutsu's Element: Earth
Description: After performing multiple handseals, the user focuses heavy earth chakra. The ground underneath the user abruptly shakes violently for one post, before large chunks of the ground are pulled up and fired at the opponent from afar. These boulders are capable of knocking down trees. Each boulder is fire simultaneously for effect. The size of each makes it hard to avoid all rocks.

Your Rank: Tsuchikage
Name of Jutsu: Bursting Tremor Formation
Rank of Jutsu: Jounin
Range of Jutsu: 600 ft all around the user
Jutsu's Element: Earth
Description: Performing a very long chain of handseals, the user will unleash this technique. Using a large amount of chakra, the user claps their hands to the hand. The impact of the hands and the fusing of earth elemental control is unleashed, causing the entire area around the user to begin to tremor heavily. This can catch opponents off guard very easily. Soon small areas begin to rip and form small fault lines and chasms. The area is focused around the opponent, slowly destroying the ground around them with each post.

Note: This lasts for three posts. This causes permanent environmental damage.


Alright the jutsus you edited look good, they are APPROVED

Now for the other Two:

Collision rock impact looks an awful lot like this one that you already made

Name of Jutsu: Rock Cascade
Rank of Jutsu: Jounin
Range of Jutsu: 100 ft, increases in range 20 feet more for each rank.
Jutsu's Element: Doton
Description: Performing a short chain of handseals, the user places one hand on the ground. Suddenly, a tremor will occur, potentially catching an opponent off guard, however this part of the attack is only the beginning. Soon, the ground with that targeted area begins to rip open and large pieces of earth form clustered groupings. These rocks are then hurled towards the opponent in rapid succession.


can you tell me what exactly the difference is supposed to be between these two

Bursting Tremor Formation: Alright um you say it lasts three posts that's fine, but I think you should make it so that either the first of those three, or one more before the three should have to be spent just doing the handsigns and charging up the chakra for the attack, simply because of the amount of devestation it would cause


Well, the one you provide is up close to the person, and they are much smaller rocks, but like more. Like baseball-size rocks grouped to together, firing on all sides. Hence why it's Jounin.

And I can change the second one, but I think I'll keep the time it takes effect for. Like three posts to initiate and five that it lasts for, due to taking that much chakra and time.
PostPosted: Tue Dec 22, 2009 3:57 pm


Martin Spiralwave
Your Rank: Sannin
Name of Jutsu: Evil Whirpool Sphere
Rank of Jutsu: B. Becomes an A-ranked Kinjutsu with the addition of an element.
Range of Jutsu:Sannin level ninja can throw it and allow the whirlpool to be born in the midst of enemies.
Jutsu's Element:Water
Description: A technique thats gathers chakra in a whirlpool in the center of the users palm. The amount of chakra isnt very large, even to a Jounin, but the chakra control required to maintain a spinning top of chakra in ones palm is said to be harder than forming a Rasengan, as the chakra is kept in the form of a spinning top not a sphere.

The user, often around Tokubetsu Jounin or ANBU rank, will then leap forward and strike the target allowing the heavily condensed top of chakra to turn into a large spinning disk of heavily pressurised chakra capable of easily shattering stone. The spinning motion gathers the opponent and any debri and spins them within the top, the force of the chakra crushing them in a brutal and painful fashion.

Most ninja simply release control of the technique allowing the accumulated force to fling the brocken victim hundreds of yards away with heavy force.
Rp Sample
Coming soon.


alright, just a few issues that i see right now; as for the rank of the jutsu you say "B. Becomes an A-ranked Kinjutsu with the addition of an element." My thing is it already has an element, water, so I'm going to say that it needs to be a kage ranked jutsu because you already say that it requires more chakra control than the rasengan which is a kage level technique, and you cannot add a second element to it because that would pretty much make it insta-win.

I'm also kind of hesitant to allow the ability to throw it since it sounds like it's as powerful if not more powerful than rasengan which would make it one of the more powerful moves out there, but if you can give me a good reason why you should be able to throw it, go ahead and argue your point and ill think about it

Lance Fulgurant
Crew


Lance Fulgurant
Crew

PostPosted: Tue Dec 22, 2009 3:58 pm


Defined By Spontaneity
Lance Fulgurant
Defined By Spontaneity
Your Rank: Tsuchikage
Name of Jutsu: Crystal release: Crystal Blizzard
Rank of Jutsu: Jounin
Range of Jutsu: 300 ft
Jutsu's Element: Crystal
Description: Performing a quick set of handseals the user unleashes the technique. The area begins to form crystal shards which are rapidly fired throughout the specified area, these crystals are thick and sharp making them deadly effective.

Note: It is nearly impossible to avoid every crystal. It is possible to avoid the majority, but illogical to avoid every crystal.
Rp Sample Aeldevera grew tired of his opponent, performing handseals he used Crystal release: Crystal Blizzard. Suddenly crystals began to strike down at the opponent and his area. It would wound him severely if he did not move.

Your Rank: Tsuchikage
Name of Jutsu: Crystal style: Crystal chidori
Rank of Jutsu: Kage
Jutsu's Element: Crystal and Lightning
Description: First forming chakra to ones palm, the user uses chidori. To further the deadliness of the technique, crystals are formed into a ball around the manifested chidori. The static shock around it is still there. The natural energy of crystal merged with the lightning energy and due to their natural conductive connection, make this chidori amazingly deadly. It is not only capable of causing heavy damage, but due to the extremely sharp crystal, the penetration is furthered cutting more precisely and deeper.

Note: Requires both Lightning and Crystal elements and an advanced knowledge of chidori.
Rp Sample Forming a quick set of handseals Aeldevera aimed his arm down, focusing a large portion of chakra to his palm. The yellow-colored chidori began to form. He then allowed his manipulation of crystal chakra, to envelope the chidori, forming a crystal ball around it, the static still apparent. He began to charge towards the man, his rasengan formed as well. The two then made an impact, palm to palm. Aeldevera's was more powerful, he cut through the rasengan and thrusted his palm through the man's torso. He then pulled out his hand, and watched the man fall to the ground. He was barely breathing, and dangling around helplessly. Aeldevera turned away and jumped into the trees. There was nothing more to say.


Your Rank: Tsuchikage
Name of Jutsu: Earth Pressurization
Rank of Jutsu: Basic or Academy Student
Range of Jutsu: Depends on rank of user, if genin then must be within 2 ft, if chunin then must be within 5 ft, if jounin then 7 ft, if Kage 10ft.
Jutsu's Element: Earth
Description: Using a single finger, and extreme manipulation of earth, the user is capable of creating such powerful pressure that they may split very dense objects with perfect symmetry.

Note: It is not able to blast through severely refined metals such as weaponry.
Rp Sample Aeldevera aimed his finger at the wall made of stone and metals. It was innately made of earthen material. Focusing mass chakra to that finger he unleashed it and pulling his finger upwards. A massive crack ripped from the bottom upwards perfectly cut, appearing as a new entrance. Aeldevera walked into the building.

Your Rank: Tsuchikage
Name of Jutsu: Rock Surfing
Rank of Jutsu: Academy Student
Jutsu's Element: Earth
Description: Getting onto a rock proportionate or larger to the user's size allows them to manipulate it into moving.
Rp Sample Aeldevera jumped onto a large boulder. He then performed a single handseal, and the rock began to move underneath him. Keeping himself steady he rode the rock up the slope with perfection, landing at the top.

Note: This is not rolling rocks, the rock merely dragged across the ground, without rolling whatsoever similar to riding waves. Only works with land.
Your Rank: Tsuchikage
Name of Jutsu: Quick Rock Wall
Rank of Jutsu: Genin
Jutsu's Element: Earth
Description: The user performs three handseals. Using manipulation of Earth chakra they create a wall of rock, though not very thick. It is capable of blocking 3 techniques one rank lower then it. If it is two or three ranks higher, then it can block 5. It may block 2 techniques the same rank as the user's wall. It can only block one that is 2 ranks higher then it. And if something 3 ranks higher is used it completely ignores the wall. It is more powerful each rank, being 5 ft taller and wider with each higher rank.
Rp Sample Aeldevera performed three handseals using Quick Rock Wall, his wall 20 ft tall and wide. The man's Katon failed upon striking the wall.

Your Rank: Tsuchikage
Name of Jutsu: Iron Armor
Rank of Jutsu: Chunin
Jutsu's Element: Earth
Description: The user performs a series of handseals. Placing both palms onto the ground, the user manipulates the earth beneath them digging into the metamorphic iron rock deposits. From there it begins to cover their body in a thick iron shielding capable of blocking attacks from metals. This of course slows movement extremely, due to iron having such a high density. It becomes thicker and heavier with each further rank. It takes one full post to cover the user in the armor.


**There's my editations. And here are some new ones.


Your Rank: Tsuchikage
Name of Jutsu: Collision Rock Impact
Rank of Jutsu: Chunin
Range of Jutsu: 400 ft
Jutsu's Element: Earth
Description: After performing multiple handseals, the user focuses heavy earth chakra. The ground underneath the user abruptly shakes violently for one post, before large chunks of the ground are pulled up and fired at the opponent from afar. These boulders are capable of knocking down trees. Each boulder is fire simultaneously for effect. The size of each makes it hard to avoid all rocks.

Your Rank: Tsuchikage
Name of Jutsu: Bursting Tremor Formation
Rank of Jutsu: Jounin
Range of Jutsu: 600 ft all around the user
Jutsu's Element: Earth
Description: Performing a very long chain of handseals, the user will unleash this technique. Using a large amount of chakra, the user claps their hands to the hand. The impact of the hands and the fusing of earth elemental control is unleashed, causing the entire area around the user to begin to tremor heavily. This can catch opponents off guard very easily. Soon small areas begin to rip and form small fault lines and chasms. The area is focused around the opponent, slowly destroying the ground around them with each post.

Note: This lasts for three posts. This causes permanent environmental damage.


Alright the jutsus you edited look good, they are APPROVED

Now for the other Two:

Collision rock impact looks an awful lot like this one that you already made

Name of Jutsu: Rock Cascade
Rank of Jutsu: Jounin
Range of Jutsu: 100 ft, increases in range 20 feet more for each rank.
Jutsu's Element: Doton
Description: Performing a short chain of handseals, the user places one hand on the ground. Suddenly, a tremor will occur, potentially catching an opponent off guard, however this part of the attack is only the beginning. Soon, the ground with that targeted area begins to rip open and large pieces of earth form clustered groupings. These rocks are then hurled towards the opponent in rapid succession.


can you tell me what exactly the difference is supposed to be between these two

Bursting Tremor Formation: Alright um you say it lasts three posts that's fine, but I think you should make it so that either the first of those three, or one more before the three should have to be spent just doing the handsigns and charging up the chakra for the attack, simply because of the amount of devestation it would cause


Well, the one you provide is up close to the person, and they are much smaller rocks, but like more. Like baseball-size rocks grouped to together, firing on all sides. Hence why it's Jounin.

And I can change the second one, but I think I'll keep the time it takes effect for. Like three posts to initiate and five that it lasts for, due to taking that much chakra and time.


ok, then that's fine, both APPROVED!!!!
PostPosted: Tue Dec 22, 2009 4:08 pm


Martin Spiralwave
Code:

Your Rank: Sannin
Name of Jutsu: Waves of Calamity
Rank of Jutsu: Jounin
Range of Jutsu: 300 feet around the user
Jutsu's Element:Water
Description:
This requires a nearbye large source of water and requires a lengthy sequence of handseals that are seperated into three posts. Nothing happens to the water in these posts and the handseals dont take an entire post, allowing the user to form the handseals for this technique and another in the same post.

After the third post the large source of water suddenly swarms around the user in a large sphere of spinning water before crashing down onto the enemies with enough force to shatter the ground, creating deep craters and large cracks as more water surges from the surroundings. The water forms large angry waves that sweep up the enemy and drag rocks, trees, and any other debri with it as it quickly fills up the area. For the next two posts waves reign watery chaos upon the enemies, reaching and grabbing for them then pulling them into the depths to be pushed around by strong currents. At the end of this technique the water calms down, turning the surroundings into a watery wasteland. By the end of this technique the victims are usually near the bottom of the newly created lake, struggling to the surface.
Rp Sample

Code:

Your Rank: Sannin
Name of Jutsu: Surging Pressure wave
Rank of Jutsu: Jounin
Range of Jutsu:400 meters around, around two miles deep.
Jutsu's Element:Water
Description:A technique used to increase the pressure of a water technique, sending a wave of chakra into the technique and adding extra strength to the jutsu. This is often used when a opponent is underwater and the shinobi is trying to kill them. This technique forces a very large wave of chakra into the water, creating a very large explosion underwater, creating trillions of bubbles that literally punch the unfortunate victim with immense strength, forcing water into their mouths and pushing them underwater. The closer the victim is to the surface the more force is released but by one mile its merely a flurry of bubbles to push the opponent under. This technique can be used in attacks to simply release a wave of pressure in their fists.
Rp Sample


Waves of Calamity: ok here are my two biggest concerns, first off it doesn't make any sense that someone could perform hand-signs for one jutsu with other hand-signs in between, I believe that kind of defeats the purpose of the hand-signs, so you should either make it take one or two posts to prepare the jutsu and then either the 2nd or 3rd post is when the jutsu actually triggers

Also as powerful as this technique is, it sounds like it would be more appropriate if it were a kage level technique, if you think you can convince me otherwise feel free to try

Surging Pressure Wave: I actually don't really see any problem with this one, I'm going to go ahead and APPROVE!!! unless of course blue or storm have any objections

Lance Fulgurant
Crew


Martin Spiralwave
Crew

PostPosted: Tue Dec 22, 2009 4:31 pm


Lance Fulgurant
Martin Spiralwave
Your Rank: Sannin
Name of Jutsu: Evil Whirpool Sphere
Rank of Jutsu: B. Becomes an A-ranked Kinjutsu with the addition of an element.
Range of Jutsu:Sannin level ninja can throw it and allow the whirlpool to be born in the midst of enemies.
Jutsu's Element:Water
Description: A technique thats gathers chakra in a whirlpool in the center of the users palm. The amount of chakra isnt very large, even to a Jounin, but the chakra control required to maintain a spinning top of chakra in ones palm is said to be harder than forming a Rasengan, as the chakra is kept in the form of a spinning top not a sphere.

The user, often around Tokubetsu Jounin or ANBU rank, will then leap forward and strike the target allowing the heavily condensed top of chakra to turn into a large spinning disk of heavily pressurised chakra capable of easily shattering stone. The spinning motion gathers the opponent and any debri and spins them within the top, the force of the chakra crushing them in a brutal and painful fashion.

Most ninja simply release control of the technique allowing the accumulated force to fling the brocken victim hundreds of yards away with heavy force.
Rp Sample
Coming soon.


alright, just a few issues that i see right now; as for the rank of the jutsu you say "B. Becomes an A-ranked Kinjutsu with the addition of an element." My thing is it already has an element, water, so I'm going to say that it needs to be a kage ranked jutsu because you already say that it requires more chakra control than the rasengan which is a kage level technique, and you cannot add a second element to it because that would pretty much make it insta-win.

I'm also kind of hesitant to allow the ability to throw it since it sounds like it's as powerful if not more powerful than rasengan which would make it one of the more powerful moves out there, but if you can give me a good reason why you should be able to throw it, go ahead and argue your point and ill think about it


God forbid someone adding more than one element to this technique. The Technique is thrown because of a similar effect to when Rasenhruiken is used. The mechanics of this technique is that the chakra seperates into tiny 'waves' that trasmit pressure onto both forces cells, breaking/popping and shattering the limb used to strike and also the body of the enemy. The advancement is creating the spinning top so I will allow it to be upgraded to a Kage Level Technique. I only wanted it thrown to reduce damage to the user.

I'll go with two posts to prepare and the third post as an activation. I'd actually prefer it to be a Sannin jutsu, that why I could actually use it >.>
PostPosted: Tue Dec 22, 2009 5:40 pm


K listen the reason I say you shouldn't be able to add another element is because in the series you'll notice how very difficult it was to make the rasen-shuriken, which you just said this technique is more or less based off of, it took naruto a couple months if memory serves and that was when he was using many, many shadow clones to help speed up the process, so the idea of your character learning this in the first place is pretty damn ridiculous. So adding yet another element on top of it would just be silly, I was not simply saying that you couldn't infuse another element into it because it would be too powerful, but also because it would take a godly amount of chakra control on top of an obscene amount of time to learn how to do it.

I'm assuming the second comment is about Waves of Calamity, in which case I think you should know that Saanin are more or less on par with Kages meaning that Kage level jutsu is at the same level as saanin jutsu, also btw a jounin could learn a kage level technique if i'm not mistaken, because i'm pretty sure you can learn techniques up to one rank above your current rank

Lance Fulgurant
Crew


Martin Spiralwave
Crew

PostPosted: Wed Dec 23, 2009 10:52 am


I have no problem with not having more than one element added to the technique. The only reason my character can use a technique like this is because he is pretty old (Around Orichimaru's age ) and chakra control is one of his main focuses. Its pretty much one of his trademark techniques.
PostPosted: Wed Dec 23, 2009 11:04 am


And that's all fine and well i'm not saying that you can't change it so that i'll approve it, but as it is it's a no

my suggestions were to simply have it be a kage ranked jutsu with no ability to add a second element and to make it so that you can't throw it unless you can give me a good damn reason why i should allow it to be thrown

Lance Fulgurant
Crew


Martin Spiralwave
Crew

PostPosted: Wed Dec 23, 2009 11:13 am


Alright, deal.
PostPosted: Wed Dec 23, 2009 11:18 am


alright just post the edited jutsu when ur ready for me to look at it

Lance Fulgurant
Crew


Martin Spiralwave
Crew

PostPosted: Wed Dec 23, 2009 11:29 am


Your Rank: Sannin
Name of Jutsu: Evil Whirpool Sphere
Rank of Jutsu: Kage
Range of Jutsu:Close range
Jutsu's Element:Water
Description: A technique thats gathers chakra in a whirlpool shape in the center of the users palm. The amount of chakra isnt very large [But still very draining], even to a Tokubetsu Jounin, but the chakra control required to maintain a spinning top of chakra in ones palm is said to be harder than forming a Rasengan, as the chakra is kept in the form of a spinning top not a sphere. With enough skill and mastery of this the user then draws in water within the small top.

The user, often around Sannin/Kage rank will then leap forward and strike the target allowing the heavily condensed top of chakra to turn into a large spinning maelstorn of heavily pressurised chakra capable of easily shattering stone. The spinning motion gathers the opponent and any debri and spins them within the top, the force of the chakra crushing them in a brutal and painful fashion. The mechanics of the technique fires waves of chakra into the users body, bursting cells faster than Sharingan-enhanced vision can track. This will surround the enemy in a spehre while the waves shatter the body. The catch is simple, the users arm absorbs some of the damage, often breaking the limb. To heal the wound a Jounin level medic is required and a day of rest.
Rp Sample
Coming soon.
PostPosted: Wed Dec 23, 2009 4:08 pm


Your Rank: (Pending)
Name of Jutsu: Bikou Shunshin no Jutsu (Shadow transportation skill)
Rank of Jutsu: Chunnin
Range of Jutsu: N/A
Jutsu's Element: N/A
Description: Shadow transportation skill is a skill that allows a high ranking Nara member to disappear into the shadows allowing him or her to travel at the speed of darkness to a destionation of their choosing. (As long as the shadows are connect like the shadows of trees in a forest.)


Quote:
Your Rank: (Pending)
Name of Jutsu: Katon: Kudakasei Shuriken (Fire release: Scatterforce Shuriken)
Rank of Jutsu: Sannin
Range of Jutsu: (0m ~ 6m)
Jutsu's Element: Utilizes the Fire element combined with the Wind.
Prerequisites: Katon: Kudakasei no Jutsu (Fire release: Scatterforce technique), Kage Bushin no Jutsu(Shadow Clone Jutsu)
Description:

A forrbidden jutsu, used much like Rasen Shuriken, Katon: Kudakasei Shuriken is a Ninjutsu combination technique utilizing the Fire and Wind Elements. Katon: Kudakasei was developed out of the original Katon: Kudakasei no jutsu. The user would form the Katon: Kudakasei no jutsu and with the aid of a shadow clone the would add the Wind Element creating flames in the wind forming an appearance of a shuriken even though it isn't throwable. Though called "shuriken" the attack is not thrown. The attack itself can only be maintained in the hands of the user for a few seconds time due to its destructive force.

Katon: Kudakasei Shuriken is formed by enumerable miniscule small blades which slice into every cell of his target with intensed heat, severing a few of the chakra circulatory channels connecting the vital points on the body, but not all of them. Once it connects the highly dangerous attack will envelop the target in a massive sphere of Fierce Firery destruction. The attack hits the opponent in such a way that it is even beyond the abilities of the Sharingan to copy. Due to its channel severing nature, the result on the body resembles both a fast acting poison and outright attack. Even if the attack misses it still has the after affect of Katon: Kudakasei no jutsu: effects of the jutsu are that the intense heat dehydrates any opponents caught within the radius of the blast, drawing them closer to fatigue, blurring their vision and causing mild headaches all the while.

Due to this thechniques nature and the dangers of use of the technique it is best restricted of usage to a Clone. Most like that of a Blaze clone to add an extra explosive effect.

Kunesume2

Militant Genius


Lance Fulgurant
Crew

PostPosted: Wed Dec 23, 2009 4:38 pm


Bikou Shunshin no Jutsu:alright so here's the deal, i'll accept this jutsu but it will basically just be like every other shunshin jutsu, you can really only use it to travel more quickly and escape from battle if you are not attacking or being attacked, in other words it's "An ability which allows the user to transport from one area to moving through connected shadows. The user has to have been to the area before and the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used if the shinobi is attacking or has been attacked."


Kudakasei Shuriken: My problem with this technique is that you say that it is basically a rasen-shuriken that is also combined with fire, right? My issue is that it would be more or less impossible to do without spending your entire life learning how to do it, think about it it took Naruto I think 3 months to learn the rasen-shuriken and that was with the help of thousands of clones, which the normal person would not be able to produce. So adding yet another element on top of that is just plain ridonculous. On top of that you basically want to get make it so that the technique doesn't actually have to make contact to still cause a fair bit of damage. And then you take out one of the most important weaknesses of the attack, that it damages the user, but you try to get around that by more or less saying that a clone could use it with no damage to the user.

Why do people want to try and make stronger versions of the rasen-shuriken, it's already a one-shot kill if it hits, why can't you people be satisfied with that?!

I'm going to need an rp sample in which you use both of the jutsus for me to make a final decision
PostPosted: Fri Dec 25, 2009 11:02 am


Your Rank: Sannin
Name of Jutsu: Ho/Mizu/Kaze/Tsuchi/Rai Houin 'Fire/Water/Wind/Earth/Lightning Sealing Method'
Rank of Jutsu: Chuunin
Range of Jutsu:Close range
Jutsu's Element: N/A
Description: The user will often carry around a pre-preapred scroll or tag with an elemental kanji imprinted on it. By throwing the tag onto any surface and supplying chakra via handseals the seal draws in the corresponding element into itself, leaving the user unharmed. The seal is capable of absorbing up to B rank elemental jutsu while only partially absorbing A rank techniques and doing nothing to S ranked jutsu. The seal can only absorb its correpsonding element thus Lightning Seal only absorbs Raiton.
Rp Sample
Coming soon.

Martin Spiralwave
Crew

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