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Posted: Wed Nov 30, 2005 10:13 pm
NewGenious FingersMcKenzie why is it that in fighting/killing games when you kill someone they end up falling threw something like a wall huh??? You know like in Virual Fighter 4 or Teken when you get them aggainst the wall then you K.O them then like there head will go into the wall you get it now huh???
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Posted: Thu Dec 01, 2005 3:33 pm
NewGenious Confuseus57 NewGenious Confuseus57 I wonder why you conviently only need to use an item after you get it, and never before that. you mean like heal spots right before bosses??? That and things like a long shot in Zelda. Yeah, how convinient that the treasure is just the thing I need to beat the boss. My thoughts exactly.
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Posted: Thu Dec 01, 2005 3:35 pm
FingersMcKenzie NewGenious FingersMcKenzie why is it that in fighting/killing games when you kill someone they end up falling threw something like a wall huh??? You know like in Virual Fighter 4 or Teken when you get them aggainst the wall then you K.O them then like there head will go into the wall you get it now huh??? It's more dramatic, that's all.
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Posted: Thu Dec 01, 2005 3:43 pm
Confuseus57 FingersMcKenzie NewGenious FingersMcKenzie why is it that in fighting/killing games when you kill someone they end up falling threw something like a wall huh??? You know like in Virual Fighter 4 or Teken when you get them aggainst the wall then you K.O them then like there head will go into the wall you get it now huh??? It's more dramatic, that's all. yeah it for dramatic effect. Kind of like the music before a fatality.
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Posted: Thu Dec 01, 2005 3:44 pm
I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit.
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Posted: Thu Dec 01, 2005 4:43 pm
NewGenious I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit. It's the mystery of Link.
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Posted: Thu Dec 01, 2005 4:45 pm
Confuseus57 NewGenious I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit. It's the mystery of Link. If the old Zelda cartoon taught me anything about Link. It's that he carries all his stuff in a magical pouch that turns the item microscopic to fit in the pouch.
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Posted: Thu Dec 01, 2005 5:50 pm
NewGenious Confuseus57 NewGenious I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit. It's the mystery of Link. If the old Zelda cartoon taught me anything about Link. It's that he carries all his stuff in a magical pouch that turns the item microscopic to fit in the pouch. Yeah but the show was non cannon, plus, wouldn't there be something in the story about passing down a magical bag?
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Posted: Thu Dec 01, 2005 6:01 pm
NewGenious Confuseus57 FingersMcKenzie NewGenious FingersMcKenzie why is it that in fighting/killing games when you kill someone they end up falling threw something like a wall huh??? You know like in Virual Fighter 4 or Teken when you get them aggainst the wall then you K.O them then like there head will go into the wall you get it now huh??? It's more dramatic, that's all. yeah it for dramatic effect. Kind of like the music before a fatality. Oh,Ok. smart asses
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Posted: Thu Dec 01, 2005 8:54 pm
Confuseus57 NewGenious Confuseus57 NewGenious I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit. It's the mystery of Link. If the old Zelda cartoon taught me anything about Link. It's that he carries all his stuff in a magical pouch that turns the item microscopic to fit in the pouch. Yeah but the show was non cannon, plus, wouldn't there be something in the story about passing down a magical bag? I don't think so since probably a lot of people have them in Hyrule.
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Posted: Fri Dec 02, 2005 11:37 am
NewGenious Confuseus57 NewGenious Confuseus57 NewGenious I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit. It's the mystery of Link. If the old Zelda cartoon taught me anything about Link. It's that he carries all his stuff in a magical pouch that turns the item microscopic to fit in the pouch. Yeah but the show was non cannon, plus, wouldn't there be something in the story about passing down a magical bag? I don't think so since probably a lot of people have them in Hyrule. Hyrule 4 Life
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Posted: Fri Dec 02, 2005 3:37 pm
NewGenious Confuseus57 NewGenious Confuseus57 NewGenious I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit. It's the mystery of Link. If the old Zelda cartoon taught me anything about Link. It's that he carries all his stuff in a magical pouch that turns the item microscopic to fit in the pouch. Yeah but the show was non cannon, plus, wouldn't there be something in the story about passing down a magical bag? I don't think so since probably a lot of people have them in Hyrule. It just doesn't make sense though, why would he need wallet if he had a magic bag? He can't usually carry that much at the start of the game.
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Posted: Fri Dec 02, 2005 3:41 pm
FingersMcKenzie NewGenious Confuseus57 FingersMcKenzie NewGenious FingersMcKenzie why is it that in fighting/killing games when you kill someone they end up falling threw something like a wall huh??? You know like in Virual Fighter 4 or Teken when you get them aggainst the wall then you K.O them then like there head will go into the wall you get it now huh??? It's more dramatic, that's all. yeah it for dramatic effect. Kind of like the music before a fatality. Oh,Ok. smart assesWell, you did ask.
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Posted: Sat Dec 03, 2005 9:53 am
Confuseus57 FingersMcKenzie NewGenious Confuseus57 FingersMcKenzie You know like in Virual Fighter 4 or Teken when you get them aggainst the wall then you K.O them then like there head will go into the wall you get it now huh??? It's more dramatic, that's all. yeah it for dramatic effect. Kind of like the music before a fatality. Oh,Ok. smart assesWell, you did ask. yeah your right
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Posted: Mon Dec 05, 2005 3:38 pm
Confuseus57 NewGenious Confuseus57 NewGenious Confuseus57 NewGenious I always wondered how in a First Person Shooter a dude could carry a ton of guns, and ammo for the guns without slowing down one bit. It's the mystery of Link. If the old Zelda cartoon taught me anything about Link. It's that he carries all his stuff in a magical pouch that turns the item microscopic to fit in the pouch. Yeah but the show was non cannon, plus, wouldn't there be something in the story about passing down a magical bag? I don't think so since probably a lot of people have them in Hyrule. It just doesn't make sense though, why would he need wallet if he had a magic bag? He can't usually carry that much at the start of the game. ah damn...that's a good question.
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