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Posted: Wed Jan 04, 2006 12:23 pm
rubyhiwatari200:
Your deck is all over the map, man. If you like dragons, go that way and get rid of all the Dark Magician stuff. The BEUD is pretty much useless since you don't have 3 BEWD's (no, Blue Eyes Shining Dragon cannot be fused to make the BEUD).
I suggest you choose to focus on either the Red Eyes Black Dragon or the Blue Eyes White Dragon, but don't mix them or you're going to have a hard time summoning anything.
You've got some good non-tribute dragons, but you need more. Under normal circumstances, you shouldn't have more than 2 or 3 tribute monsters in a deck. REBD and BEWD can be special summoned, so you can make an exception for them, but pick EITHER the Tyrant Dragon or Kaiser Glider to include. I also suggest adding a Jinzo if you can find one.
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Posted: Wed Jan 04, 2006 12:28 pm
My deck adheres to the traditional rules, not the new advanced rules
Life and Death deck:40 cards total
Monsters: 20 Fire Princess x3 Enchanting Mermaid x3 Marie the Fallen One x2 Nimble Momonga x3 Penguin Soldier x2 Spirit Reaper x2 Sangan Witch of the Black Forest Cyber Jar Fairy Injection Lilly Needle Worm
Spell Cards: 10 Messenger of Peace x2 Graceful Charity Pot of Greed Monster Reborn Raigeki Dark Hole Swords of Revealing Light Premature Burial Giant Trunade
Trap Cards: 10 Call of the Haunted Gravity Bind x2 Solemn Wishes x2 Ceasefire Magic Jammer Imperial Order Gift of the Mystical Elf x2
THis deck has what I call "Perfect Balance." 20 monsters, 10 spells, and 10 traps. One could argue that Marie the Fallen One is not used as a monster and so throws off this balance, and they would probably be right.
The idea of this deck was to get one or more Fire Princesses on the field (in faceup defense mode) along with one or more ways to gain LP automatically each turn, and keep it that way. Obviously, this was difficult to do, but it was a hell of a lot of fun when it worked. It wasn't uncommon for me to have upwards of 15,000 LP by the end of the duel. Fairy Injection Lilly was great for busting out an atk when the oppoenent least suspects it (She can atk and use her effect while MoP and Gravity Bind are on the field). Needle Worm was in there just for giggles (It's great when paired with a Penguin Soldier). Ceasefire could be counted on to do a good amount of damage since all the monsters are effect.
This deck's worst enemy is magic and trap removal. Imperial Order helps somewhat (but also negates the MoP, which isn't always a problem). Jinzo negates gravity bind, but can't touch MoP. Magic Warrior Breaker can also kill this strategy pretty quick. It goes without saying that Skill Drain would be devastating, as would Bad Reaction to Simochi. Fortunately, few people play these cards or have them in their side decks. This deck is weak against Exodia since it usally takes awhile to get into gear. It also doesn't have much of a backup plan if the main strategy fails. The addition of a Fiber Jar could give you a second chance, but it could also screw you up.
The limited number of magic and trap spaces can become an issue as well. MoP, Gravity Bind, Solemn Wishes, Call of the Haunted, Premature Burial, and Imperial Order are all continuous magic and trap cards. Obviously, you cannot have all of them out at once, nor would you want to.
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Posted: Wed Jan 04, 2006 12:29 pm
This deck also follows the Tradidtional rules format
BEWD Quick Summon Deck: 50 cards total
Monsters: 30 Blue Eyes White Dragon x3 White Dragon Paladin x3 Sonic Bird x3 Senju of the Thousand Hands x3 Great Maju Garzet x3 Jinzo Sangan Witch of the Black Forest Magician of Faith Penguin Soldier x2 Cyber Jar Nimble Momonga x3 Dark Ruler Ha Des Sinister Serpent Spear Dragon x3
Spell: 13 White Dragon Ritual x3 Pot of Greed Graceful Charity Monster Reborn Premature Burial Swords of Revealing Light Raigeki Dark Hole Harpies Feather Duster Cost Down Change of Heart
Trap: 7 Call of the Haunted Magic Cylinder Ring of Destruction Mirror Force Imperial Order Magic Jammer 7 Tools of the Bandit
If you are wondering why this isn't a 40 card deck, the reason is that 11 of the monster cards require a tribute or special condiditons to summon. If I went with my normal quota of 20 monsters, only 9 cards in my deck would be easily summoned monsters. Very bad idea. However,this deck is still respectably balanced at a 3/2 monster to other cards ratio.
Obviously, this deck is all about getting the BEWD onto the field as soon as possible, but has the added bonus of the Great Maju Garzet. The ideal combo goes like this: 1. Special summon Paladin of White Dragon 2. Use his effect to special summon a BEWD (The BEWD can't atk this turn) 3. Sacrifice the BEWD for Great Maju Garzet (Who would have 6000 atk and COULD atk this turn) 4. If you have it, and aren't low on LP, flip the Ring of Destruction to end it all. The RoD is also handy if your atk fails and don't want to risk your opponent getting your beefy GMG (Which is what the Magic Cylinder is there in case of). It can also be a panic button to end the duel in a tie (weak).
As I'm sure you noticed, all of the cards in this combo (with the exception of the optional RoD) are cards that can be searched from your deck using Sonic Bird, Senju of the Thousand Hands, Sangan, and Witch of the Black Forest. That makes it very easy to get this combo out.
What is also a lot of fun is to use the Paladin's effect, then use Monster Reborn to get him back and use the effect again. Then use Premature burial to get him back and use the effect again. Then use Call of the Haunted... you get the idea.
This deck is actually VERY effective and successful at pulling of this strategy in one form or another. I ended several duels on the second or third turn with this deck.
If your Paladins don't pan out, Cost Down helps summon them more easily. Jinzo and Dark Ruler Ha Des are also forces to reckon with. Great Maju Garzet is also scary, even if you just tribute a spear dragon for him. Ditto for Jinzo. Ditto for Dark Ruler Ha Des. Ditto for almost every monster in the deck. This secondary strategy is perfect for Game 2 out of 3 because your opponent is all worried about the Paladins and WHAM! comes Jinzo and Dark Ruler Ha Des.
A great deck with a great plan B. I won lots of duels with this one.
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Posted: Wed Jan 04, 2006 12:33 pm
Again, traditional format, not advanced rules
Cid's Exodia Deck: 40 cards
Monsters: 26 Exodia the Forbidden One Left Arm of the Forbidden One Right Arm of the Forbidden One Left Leg of the Forbidden One Right Leg of the Forbidden One Sangan Witch of the Black Forest Magician of Faith x2 Penguin Soldier x2 Nimble Momonga x3 Bubonic Vermin x3 Mystic Tomatoe x3 Spirit Reaper x3 Thunder Dragon x3
Spell: 8 Dark Hole Monster Reborn Premature Burial Swords of Revealing Light Painful Choice Pot of Greed Graceful Charity Upstart Goblin
Trap: 7 Call of the Haunted Jar of Greed x3 Mirror Force Imperial Order
Draw cards, thin the deck, and STALL is what this deck is all about. Good combos to look for in here are: 1. Monster recovery + Sangan and/or Witch of the Black Forest= more Exodia searches 2. Penguin Soldier + Magician of Faith + Painful Choice= Goodbye Deck 3. Penguin Soldier + Magician of Faith + Swords of Revealing Light= Stall those attacks forever
You can easily kill off more than half your deck with these cards, even if you never reuse them. Be careful not to deck yourself. Fiber Jar can be inserted instead of a Spirit Reaper if you want a reset button.
If you are wondering, Messenger of Peace and Gravity Bind are not in this deck since many of the monsters need to be destroyed by battle in order to activate. Just make sure your opponent doesn't get a clear shot. If you're nervous about it, put back in some Gravity Binds and MoPs.
This deck has no plan B if Exodia doesn't work out, so you have to be careful. Get Imperial Order out ASAP to avoid hand destruction.
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Posted: Thu Jan 26, 2006 6:17 am
Deck name: Darkness
List:
1 Dark Magician 1 Dark Magician Girl 1 Sorcerer of Dark Magic 2 Neo the Magic Swordsman 1 Relinquished 1 Invitation to a Dark Sleep 1 Magician of Faith 1 Illusionist Faceless Mage 1 Ceremonial Bell 1 Rogue Doll 1 Gravekeeper's Assailant 1 A Man with Wdjat 1 Ancient Elf 1 Maha Vailo 1 Sangan 1 Wall Of Illusion 1 Hiro's Shadow Scout 2 Ryu-Kishin Powered 1 Winged Minion 1 Big Eye 1 La Jinn The Mystical Genie of the Lamp
Magic and Traps:
1 Ground Collapse 1 Heart of Clear Water 1 Scapegoat 1 Different Dimension Capsule 1 Royal Oppression 1 Just Desserts 1 Monster Reborn 1 Book of Secret Arts 1 Dust Tornado 1 Sword of Dark Destruction 1 Black Illusion Ritual 1 Magic Jammer 1 Bark of Dark Ruler 1 Deal of Phantom 1 Waboku 1 Appropriate 1 Magic Drain 1 Last Will 1 Change of Heart
This deck follows traditional format.
If anyone has any suggestions or comments about this deck, then send me a message.
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Posted: Fri Mar 17, 2006 6:17 pm
Deck:Spellcaster beatdown/combos
Monsters chaos sorceror the forgiving maiden rapid-fire magician royal magical library apprentice magician x2 skull mark ladybug dark magician magician of faith chaos command magician skilled dark magicianx2 breaker the magical warrior giant soldier of stone gemini elf x2 dark magician knight dark eradicator warlock steel scorpion
Spell Reload lightning vortex knight's title heavy storm gravekeeper's servant rush recklessly fissure nightmare's steelcage premature burial spell absorbtion nobleman of crossout black pendant mage power mystical space typhoon swords of revealing light magical blast malevolent nuzzler
Traps just desserts pitch-black power stone spell shield type-8 robbin' goblin divine wrath call of the haunted magic cylinder
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Hilarious Conversationalist
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Posted: Sat Mar 25, 2006 8:14 pm
Note: This is updated for the new Advanced Play list for April 1st forward Furry Flood Monsters: 1x Levia-Dragon - Daedalus 1x Mobius the Frost Monarch 2x Orca Mega-Fortress of Darkness 1x B.E.S Crystal Core 1x Catapult Turtle 1x Abyss Soldier 2x Penguin Soldier 3x Mother Grizzly 2x Granadora 3x Hydrogedon 1x Amphibious Bugroth MK-3 1x Fenrir
Spells: 1x Mystical Space Typhoon 1x Snatch Steal 1x Pot of Avarice 1x Scapegoat 1x Graceful Charity 1x Reload 3x A Legendary Ocean (Umi) 1x Swords of Revealing Light 1x Nobleman of Crossout 1x Premature Burial 1x Giant Trunade 1x Monster Gate 1x Salvage
Traps: 1x Magic Cylinder 1x Call of the Haunted 1x Gravity Bind 2x Bottomless Trap Hole 1x Spell Shield Type-8
Any and all suggestions are open for this deck.
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Posted: Sun Mar 26, 2006 7:00 am
ryobakura Note: This is updated for the new Advanced Play list for April 1st forward Furry Flood Monsters: 1x Levia-Dragon - Daedalus 1x Mobius the Frost Monarch 2x Orca Mega-Fortress of Darkness 1x B.E.S Crystal Core 1x Catapult Turtle 1x Abyss Soldier 2x Penguin Soldier 3x Mother Grizzly 2x Granadora 3x Hydrogedon 1x Amphibious Bugroth MK-3 1x Fenrir
Spells: 1x Mystical Space Typhoon 1x Snatch Steal 1x Pot of Avarice 1x Scapegoat 1x Graceful Charity 1x Reload 3x A Legendary Ocean (Umi) 1x Swords of Revealing Light 1x Nobleman of Crossout 1x Premature Burial 1x Giant Trunade 1x Monster Gate 1x Salvage
Traps: 1x Magic Cylinder 1x Call of the Haunted 1x Gravity Bind 2x Bottomless Trap Hole 1x Spell Shield Type-8Any and all suggestions are open for this deck. I say, that if you're going to use water things, then stick with the water plan. So, why the B.E.S Crystal Core? How does that mesh with this deck idea, that obviously concentrates around the Aqua Genre. Hydrogendons and Oxygendons; Something my friends and I were experimenting with, and they are an awesome combination. Bonding - H20 Special summons the new Bad a** in town, Water Dragon, and he is pure power for the water decks. I believe, that he has an effect, that goes around, like if he dies, then you can special summon 2 Hydrogendons and 1 Oxygendon from your graveyard. Which easily sets you up for another Water Dragon special summon! Water Dragon is a 2800 B.S ( Beat Stick ) So, he'd prove very useful. To help things get goin, Another Abyss Soldier would do very nicely. For this water deck, which since you're using the Advance April 1st format, will have - a lot - of speed. With him there, he can clear the field some, and I believe you can use his effect more than once Stick those Hydrogendons/Oxygendons in the graveyard, to ensure, that a different Water Dragon may be special summoned later. Not to mention, you can discard another water monster, say... Legendary Fisherman and then special summon him, with cards, like Call of the Haunted, or Premature Burial. Granadora, if I remember correctly.. His effect is - way - too risky. So, instead of those, why not use more Amphibious Bugroth MK 3? Since this deck probably would run nicely with either A. A Legendary Ocean, or B. Maiden of the Aqua, you could put those Mother Grizzly's in use and search/special summon those bad boys for some Direct Damage combat. The only monster that I can really say looks nice in there, is Mobius the frost monarch. He is a good addition to - any - deck, due to his great effect. As for Spell cards... Ever think about Magical Mallet, instead of reload? Magical Mallet Spell: Normal Add any number of cards from your hand to the deck and shuffle it. Then draw the same amount of cards you added to the deck. It's a better reload, since you can always keep the stuff you need, and then take the chance to fish for things you may need in the future. It's definately not a card to under-estimate, for I have seen it save games for many of my friends/fellow players at tournaments. I say that Gravity Bind and Spell shield Type 8 would only be taking space in your deck. Sure, you're using A Legendary Ocean, but against decks, that keep an eye out for the M/T field, it would do you no good. EVEN as a stall tactic. Spell Shield will save you from one thing, and that one thing, could just be to lure out your traps. I'd - never - use it, unless it was a matter of life and death. Instead... Why not Tornado Wall? Because you really don't seem to have much to protect yourself from a Persay... Horus/Silent Swordsman Swarm. In which, those two would make this deck a living hell to play. Where's the Mirror Force? That would also help, too. Water monsters are back for the easy swarm.. Why not assist them? Lol.
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Posted: Sun Mar 26, 2006 3:18 pm
Warrior type deck Battalion Warriors 59 cards total
Deck List: Monsters (Normal) x2 Dark Blade x2 Vorse Raider Judge Man Summoned Skull
Monsters (Effect) x2 Mystic Swordsman Mask of Darkness x3 Marauding Captain Mysterious Guard Trap Master Princess of Tsurugi Sangan Mataza the Zapper x2 Goblin Attack Force x2 Command Knight x2 Warrior Lady of the Wasteland x2 Mystic Swordsman LV4 Obnoxious Celtic Guardian Blindly Loyal Goblin Ninja Grandmaster Sasuke Gearfred the Iron Knight Zombrya the Dark Total Defense Shogun The Fiend Megacyber Swift Gaia the Fierce Knight Gilford the Lightning
Spells Banner of Courage x2 Fusion Sword Murasame Blade x2 Lightning Blade Premature Burial x2 Mystical Space Typhoon Reload x2 The Warrior Returning ALive x2 Reinforcement of the Army Dark Hole Creature Swap Tribute to the Doomed Fissure Nobleman of Crossout
Traps Call of the Haunted Magic Jammer 7 Tools of the Bandit Waboku Trap Hole Enchanted Javelin Compulsory Evacuation Device
(Note: This deck is not constructed to the Advanced Format)
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Posted: Mon Mar 27, 2006 8:01 am
BK90 Warrior type deck Battalion Warriors59 cards total Deck List: Monsters (Normal)x2 Dark Blade x2 Vorse Raider Judge Man Summoned Skull Monsters (Effect)x2 Mystic Swordsman Mask of Darkness x3 Marauding Captain Mysterious Guard Trap Master Princess of Tsurugi Sangan Mataza the Zapper x2 Goblin Attack Force x2 Command Knight x2 Warrior Lady of the Wasteland x2 Mystic Swordsman LV4 Obnoxious Celtic Guardian Blindly Loyal Goblin Ninja Grandmaster Sasuke Gearfred the Iron Knight Zombrya the Dark Total Defense Shogun The Fiend Megacyber Swift Gaia the Fierce Knight Gilford the Lightning SpellsBanner of Courage x2 Fusion Sword Murasame Blade x2 Lightning Blade Premature Burial x2 Mystical Space Typhoon Reload x2 The Warrior Returning ALive x2 Reinforcement of the Army Dark Hole Creature Swap Tribute to the Doomed Fissure Nobleman of Crossout TrapsCall of the Haunted Magic Jammer 7 Tools of the Bandit Waboku Trap Hole Enchanted Javelin Compulsory Evacuation Device (Note: This deck is not constructed to the Advanced Format) Advanced Format or not, that's still too many cards for a deck... period. I think, that if your deck has the basic concentration of warriors, then it should remain that way. The things, like summoned skull and such; Even if powerful monsters, will only slow it down. And since it's traditional format, - and - this deck is basically a swarm/one typed deck, Tribe Infecting Virus/Armed Dragon would make really quick work of this deck. I see Equip cards, but where's Ben Kei?! Ben Kei + Big Bang Shot on opponents monsters + Giant Trunade = Removal of their monsters. Then you just Stack them equip cards on Ben Kei, such as the Shots, and higher equips, such as Axe of Despair and United we stand, and that could be the game. I'm sure you know, that Ben Kei can attack once more for every equip card you have on him. So, let's do some math here. He's a 500 attack monster. 2 big bang shots, being 400 each, put him to 1300. Axe of despar puts him at 2300. United we stand will give him an additional 800. Putting him as a 3100 attack monster. 3100 + 5 attacks = 15500. Meaning the - END - for your opponent. And think, you can simply get him out with Marauding captain, Reinforcment of the army, or any other warrior support card. EDIT: Your opponent has reaper face down?! Pfft, No problem! Big Bang Shot gives that Armed Samurai of yours Trample. - STILL - Making it the end of the game. Your opponent will have no Spells of Traps laied on the field, on account that you - just - trunaded the field. Ben Kei is under-estimated by many, because no-one likes to stack equip cards like hell in their decks. Not to mention, that at first glance, a 500 4 star monster is very unappealing. If you want a better Earth deck thinner, then you should go for Giant Rat... He's much better than that Warrior Lady of the wasteland. Ben Kei can easily take the place of Mataza the Zapper. So, if you run the Armed Samurai, Take Zapper out. You only need one Marauding captain. If you want to be on the safe side, run two. 3 is complete overkill. Mystic Swordsman's... Although, I respect your usage of them, they aren't really needed for your power house warriors. One Mystic Swordsman LV 2 should be good enough for you. Being it, that he'd only be needed to swipe those pesky face downs away, THEN you charge with something, like Ben Kei, OR Goblin Attack Force. Princess of Tsurugi is a maybe... Since you have these equip cards, it could prove to be some nice direct damage... Though, why Trap Master? That just seems to be a waste of space. ~ Shrugs. ~ He may not be a warrior, but if you want a better fiend Megacyber, Go for Cyber Dragon. I could go on and on, but that would take the fun from people making their own suggestions/reviews. I will say this last thing. No matter what you're playing, Traditional or advance, you have too many cards in your deck. It'd be uber slow, even with the Spell/Monster thinners you have. That be my opinion.
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Hilarious Conversationalist
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Posted: Thu Mar 30, 2006 6:51 pm
Star Akamatsu I say, that if you're going to use water things, then stick with the water plan. So, why the B.E.S Crystal Core? How does that mesh with this deck idea, that obviously concentrates around the Aqua Genre. Hydrogendons and Oxygendons; Something my friends and I were experimenting with, and they are an awesome combination. Bonding - H20 Special summons the new Bad a** in town, Water Dragon, and he is pure power for the water decks. I believe, that he has an effect, that goes around, like if he dies, then you can special summon 2 Hydrogendons and 1 Oxygendon from your graveyard. Which easily sets you up for another Water Dragon special summon! Water Dragon is a 2800 B.S ( Beat Stick ) So, he'd prove very useful. To help things get goin, Another Abyss Soldier would do very nicely. For this water deck, which since you're using the Advance April 1st format, will have - a lot - of speed. With him there, he can clear the field some, and I believe you can use his effect more than once Stick those Hydrogendons/Oxygendons in the graveyard, to ensure, that a different Water Dragon may be special summoned later. Not to mention, you can discard another water monster, say... Legendary Fisherman and then special summon him, with cards, like Call of the Haunted, or Premature Burial. Granadora, if I remember correctly.. His effect is - way - too risky. So, instead of those, why not use more Amphibious Bugroth MK 3? Since this deck probably would run nicely with either A. A Legendary Ocean, or B. Maiden of the Aqua, you could put those Mother Grizzly's in use and search/special summon those bad boys for some Direct Damage combat. The only monster that I can really say looks nice in there, is Mobius the frost monarch. He is a good addition to - any - deck, due to his great effect. As for Spell cards... Ever think about Magical Mallet, instead of reload? Magical Mallet Spell: Normal Add any number of cards from your hand to the deck and shuffle it. Then draw the same amount of cards you added to the deck. It's a better reload, since you can always keep the stuff you need, and then take the chance to fish for things you may need in the future. It's definately not a card to under-estimate, for I have seen it save games for many of my friends/fellow players at tournaments. I say that Gravity Bind and Spell shield Type 8 would only be taking space in your deck. Sure, you're using A Legendary Ocean, but against decks, that keep an eye out for the M/T field, it would do you no good. EVEN as a stall tactic. Spell Shield will save you from one thing, and that one thing, could just be to lure out your traps. I'd - never - use it, unless it was a matter of life and death. Instead... Why not Tornado Wall? Because you really don't seem to have much to protect yourself from a Persay... Horus/Silent Swordsman Swarm. In which, those two would make this deck a living hell to play. Where's the Mirror Force? That would also help, too. Water monsters are back for the easy swarm.. Why not assist them? Lol. BES Crystal Core IS A WATER MONSTER!!!! So it fits water theme... and after the tourny, a guy helped me with my deck a lot and I added Hydrogedons in it, no oxys or a water dragon, the Hydros were enough... I put 3 in. Abyss Soldier is just too damn hard for ME to get now... no more Horus Lv6s to trade for any... I naturally put call and preme in there... WHO DOESN'T??? I added a bunch of s**t after the tournament and now it plays over 543% better in play... and it kicks a** My Granadoras are find since I can protect him and tribute him with my new Monster Gate I shoved in there. I also shoved an amphibious bugroth MK-3 in there anyway... I have 3 mother grizzls in there, and I won't use the rest... I use 3 Legendary Oceans... and I don't have a Legendary Fisherman to get or put in right now... I already knew to put him in but I was focusing on the rest of the deck before trading for him... I know what Magical Mallet does... I don't have ANY of em, so I couldn't put it in there and I am searching my damn a** off for one! And it is DAMN hard to get... no one will trade one, it's almost impossible to get. For tornado wall i must have legendary ocean out... and they'll just pop it in a while... so it'll just sit there or get blow up by it's own effect since "umi" isn't there... And Mirror Force is STILL on the Forbidden List, you n00b... SO I CAN'T USE IT... once April 1 rolls around, Graceful Charity and the Mirror are going straight in! So, stragely, I already put all the cards in you mentioned and I run my deck very well... so I don't need a five-page essay on what I DID, and what I edited before I read it... it's like telling me I was born in Spetember... I KNOW THIS!!!! (sorry for the extensive... harshness)
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Posted: Sat Apr 01, 2006 3:50 pm
Type: light/earth Deck name: eternal gaia Duelist name: Trowa_Barton99 # of cards: 46 List deck:
non-tribute monsters:
earth:
goblin attack force x1 blindly loyal goblin x2 elemental hero wildheart x1 gigantes x1 indomitable fighter lei lei x1 nanobreaker x1 gearfried the iron knight x1 milus radiant x1
light:
mirage dragon x1 y-dragon head x1 x-head cannon x1 homunculus the alchemic being x1 w-wing catapult x1 v-tiger jet x1 skilled white magician x1 d.d. warrior lady x1 protective soul ailin x1 magician of faith x1
tribute:
earth:
dark driceratops x1 buster blader x1
light:
gearfried the swordmaster x1
magic:
swords of revealing light x1 lightning blade x1 nightmare's steelcage x1 emblem of dragon destroyer x1 gravity axe-grarl premature burial x1 axe of despair x1 lightning vortex x1 heavy storm x1 graceful charity x1 (not banned again) release restraint x1 fairy meteor crush x1
traps:
sakuretsu armor x1 roll out! x1 conscription x1 mirror force x1 (same thing as "graceful charity") rope of life x1 magic cylinders x1 drop off x1 trap hole x1 call of the haunted x1 threatening roar x1 thunder of ruler x1 draining shield x1
fusions:
vw-tiger catapult and thats about it and i know wat your thinking man this deck sucks
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Posted: Sat Apr 01, 2006 4:12 pm
Trowa_Barton99 Type: light/earth Deck name: eternal gaia Duelist name: Trowa_Barton99 # of cards: 46 List deck: non-tribute monsters:earth:goblin attack force x1 blindly loyal goblin x2 elemental hero wildheart x1 gigantes x1 indomitable fighter lei lei x1 nanobreaker x1 gearfried the iron knight x1 milus radiant x1 light:mirage dragon x1 y-dragon head x1 x-head cannon x1 homunculus the alchemic being x1 w-wing catapult x1 v-tiger jet x1 skilled white magician x1 d.d. warrior lady x1 protective soul ailin x1 magician of faith x1 tribute:earth:dark driceratops x1 buster blader x1 light:gearfried the swordmaster x1 magic:swords of revealing light x1 lightning blade x1 nightmare's steelcage x1 emblem of dragon destroyer x1 gravity axe-grarl premature burial x1 axe of despair x1 lightning vortex x1 heavy storm x1 graceful charity x1 (not banned again) release restraint x1 fairy meteor crush x1 traps:sakuretsu armor x1 roll out! x1 conscription x1 mirror force x1 (same thing as "graceful charity") rope of life x1 magic cylinders x1 drop off x1 trap hole x1 call of the haunted x1 threatening roar x1 thunder of ruler x1 draining shield x1 and thats about it and i know wat your thinking man this deck sucks Actually, it reminds me of my friend's deck at school, but w/o the Buster Blader. He is one of the only people in my school that can hold up against me for more than 10 rounds. Most people lose against me in only 7 rounds. Some lose after 4 rounds. I think your deck will actually pose a challenge against some duelist. Some duelist think they have to have a heck-a-lot-a monsters with high power, but I notice that you only have a few high powered monsters. That should be extremely useful during duels when your opponent can't get any high monster to the field. Plus, your keeping close to 40 cards and that's a good thing.
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Posted: Sat Apr 01, 2006 5:07 pm
Deck Name: Insect attack (That was the quickest name I could come up with) Type: Insects,Dragons, and Pyros Cards total:40
Monsters Insects Arsenal Bug x1 Cocoon of Evolution x1 Flying Kamakiri #2 x1 Gokipon x1 Hunter Spider x1 Jirai Gumo x1 Killer Needle x1 Man-Eater Bug x1 Perfectly Ultimate Great Moth x1 Petit Moth x1 Swarm of Locusts x1
Dragons Armed Dragon LV3 x1 Armed Dragon LV5 x1 Blue-Eyes Toon Dragon x1 Manga Ryu-Ran x1 Red-Eyes B. Dragon x1 Winged Dragon, Guardian of the Fortress #1 x2
Pyros Darkfire Soldier #1 x1 Darkfire Soldier #2 x1 Raging Flame Sprite x1
Spells Normal Change of Heart x1 De-Spell x1 Dian Keto the Cure Master x1 Graceful Charity x1 Red Medicine x1 Soul Exchange x1
Quickplay Inferno Tempest x1 Reload x1 Rush Recklessly x1
Equip Autonomous Action Unit x1 Horn of Light x1
Continuous Toon World x1
Traps Normal Castle Walls x1 Pyro Clock of Destiny x1 Return From the Different Dimension x1 Torrential Tribute x1 Trap Hole x1 Waboku x1
Continuous Gravity Bind x1
This is my Insect/Dragon/Pyro deck. I barely use it. This deck is based on the Traditional Format.
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