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Posted: Fri Nov 06, 2009 12:45 pm
Name:Felisa
Aliases/ Nicknames:Felisa
Age:22
Seat:n/a
Height:5'10"
Weight:120
Personality: She is shy around people. Her face turns red depending on who talks to her. the worse is when a boy talks to her. She is determined to do things right. She feels this urge in her that she is worthless and does everything in her power to be better. She is nice, she cant ever look at someone and say things that where not true, She has to say a compliment. Almost like a goal. Her anger isn't ever a problem she never really wants to kill but will if she's into the fight.
Theme Song(s):fully alive by flyleaf
Physical Description: She has a nice body figure the normal cola body big chest small stomach big hips. Her hair is cut to medium the color is a dark blue. She has blue eyes that have usually a downfall like gaze. her mask fragments look like a headband with two tips on the sides. Kinda looks like ears. Her outfit is a black strapless bra with the coat unbutton up to chest. Her sleeves cover her hands usually until she fights. She wears a black skirt that has white lines running down on each corner, She wears black knee high boots.
Zanpakuto Name and Sealed Description:Zorrana: very skinny blade like a cats tail, It comes out like a whip but doesn't act like a whip, little spines stick out in the sword, The spines come out into blades and strike the opponent. Depending on the attack.
Resurrección: She crouches down in a hunting position of a cat with her blade over her head and says softly "Blade tail" Her Zorrana's handle breaks off and turns into the a solid blade. the blade over stretches and goes up her back (not bottom!!!!) it doesn't hurt her one bit. the blade goes up her spine and up to her head. The zorrana turns bigger and has little needles sticking out. her headband has a small yet growing shield that covers her face. it looks like a cat's skull. the skull then crushes her skull and forms into the cats. (doesn't actually damage her) her hands and legs turn more cat like and stay as bone. The torso of her turns fully black. she cannot stand up and she is still human size. She can only pounce from one place to another. (if this is not right i will delete some of it ^^") [has not achieved]
-Release Attacks: Her tail forms around her body in a tornado like way and spins. The spines comes out into blades and shoots. It steaks out a blue light.
lSpina dorsale roteare: Italian for "Spine Swirl" her Zanpakuto swirls around in a tornado like way and shoots out shards.
Poison wave: She waves her tail often but when it is in attack mode she swipes it over her opponent. Sprinkles of shards fall over where ever she swipes and it kills her opponent.
Hougudo: Name: Hougudo #1: Fumificus - Type: Support Element: N/A Range: 25 feet in a sphere Division: N/A Description: The first of the Hougudo spells is a support spell. Upon completion of the chant, the user throws out their hands. A large amount of smoke then billows forth, covering the area in a dense smokescreen. As it is effective on the user as well, this is primarily suggested as a distraction before escape. As an incredibly low-level spell, this smoke is neither particularly hazardous nor likely to stay around for long, and even a small blast can clear it away. Incantation: Smoke and smog, blow forth and blind my enemies. Hougudo #1: Fumificus!
Skills:
Poison sting: Her blade has small shards on it that can grow into bigger sizes. (they look like shark teeth) She attacks with a whirl wind letting them fly off her blade but instead of just dameging the oponent, one or two will be poisioned.
Whirl Wind: She spines her blade like a lasso and usually the blades sticking in the Zorrana will come out and hit the oponent. They grow back after they leave.
Curl and hurl: Her Zorrana curls around her and looks like it balls up then suddenly the shards that stuck in the Zorrana pop out over and over and over.
Shredders lie: This is one of her most cammon things she takes her Zorrana and swishes it around her opponent carelessly and watches as it scrapes against her opponent. She doesn't usually kill people with this one. More to make them weak.
Scorpion sting: she raises the Zorrana up in the air and it curves in the middle like a scorpion tail. The shards on the sides go into the sword and go up to the point of the blade. The blade gets big and she strikes it downwards.
Bio:Felisa lived in a unpleasant past. She lived out in the woods when she was little and had to bring fire wood in a lot. One night on her trip home, she came to a burning building. Her family died inside and she had to run away. She lived out in the streets until she was in foster care for a long time. She grew up with no family and did get married to a young man. settled down in a apartment but her husband died in a car crash. She was framed for this murder and was hanged. Coming to the spirit world, She had no idea about anything. All she new was her name and how old she was. People say gazing into her eyes is like gazing into hell. Her eyes show the past of what she has been through, but she has no memory. (I am sorry if my grammar is bad i hope this will be ok ^^")
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Posted: Sat Nov 14, 2009 9:42 am
Name: Reid Halkti Yukitashae
Aliases/ Nicknames: Rei
Age: 245, appears to be 18-22
Seat: Decimo Espada
Height: 5'8”
Weight: 140lb-150lb
Personality: Reid is a very distracting person. If a conversation takes a turn he doesn't like, he finds some way to turn it in a direction he likes. Normally he stays away from other's of his kind, unless he feels lonely, which is rare, or is called by Mother or one of the Espada. When coerced into a conversation, he can become over talkitive and friendly. Loves to fight when challenged or bored. Likes silence and peace, which is why he constantly wanders in between Hueco Mundo and The Forest of Menos. Does not wish to have fraccion, when or if he becomes an Espada. He sees them as an unneeded hassle.
Theme Song(s): If you only knew by Shinedown
Physical Description: Reid has a slight frame, accented with lean muscles. His Hollow hole is located on his left forearm. The remains of his mask consist of a grinning skull with a small horn completely covering the right side of his face and head, with the exception of letting his long red hair flow freely. His left arm possesses many tattoo's of various origins, one of which is his Numero that is sideways on his bicep. Also, he has another tatto on his face which looks much like eyeliner, but with short rectangles coming from just under his eye and a line running down to his chin from the inside of his eye. Mostly he wears a white and black vest that has some type of fur around the collar, baggy sand colored pants without pockets, thin boots that match his vest, a strange frayed bracelet and a white counter part of the lower part of a soul reaper's uniform that is ragged and torn. The nails of his left hand are more like claws and allow him a unique fighting style. (I'm working on a picture, it'll probably be up in a day or two)
Zanpakuto Name and Sealed Description: Demon Joker. In it's sealed form it resembles a scimitar with tribal designs on the blade, a hole near the tip of the blade which resembles an eye and a cross-guard that has two appendages facing the front of the blade and two facing the blunt side. Reid usually carries Joker in his sash as he holds no scabbard for it.
Resurrección (Returning Blade) Claim their Madness, Demon Joker! When released, Reid's form becomes that of a demonic warrior. His mask becomes whole, growing two long horns bent at right angles to point forward. Armor appears on his chest and left arm, a shield also appears on his left arm that possess's many shallow holes that are used to fire Cero's and Bala's. His right arm becomes a shapeshifting weapon capable of becoming any weapon Reid can think of.
-Release Attacks Raging Horror- This attack can occur only if an enemy looks directly into Reid's eyes when his Resurreccion is released. The victim then see's visions of they're loved ones being tortured and indescribeable horrors dredged from the darkest recess's of their minds, effectively stopping a coordinated assault and turning it into crazed attacks at images that are not really there or simply make his enemies drop to their knee's in fear and terror.
Cleaving Madness- Creates horrifying illusions to confuse and distract adversaries. The images are there and not there, meaning any wounds sustained from them actually occur, but they cannot be harmed. Again, this is achieved by looking directly into Reid's eyes.
Raging Fire- Produces several Cero's of varying power from Reid's shield, and launches them from random directions at the enemy. Because of the different variations of the ceros' power, the effects are random. This attack is almost never used on account that it drains Reid's energy.
Manic Hysteria- Forces a certain enemy to become a vessel for Reid's consciousness, effectively making his enemies fight themselves. This is achieved by Reid concentrating on a single enemy and not being interupted.
Hougudo Reid does not practice any Hougudo, but has a basic understanding of them. He can use Hougudo #1-7, but not effectively, he mostly relies on his own skills with a sword.
Skills: Reid is extremely well versed in physical fighting with or without a weapon. He creats beats by beating on his thighs with his hands or Zanpaku-to. He also has a number of inherent skills known to be possessed by Arrancar.
Bala- Alternative to the cero. This technique hardens the user's spiritual pressure and fires it like a bullet from their fist. It is seriously weaker than a normal cero, it moves about twenty times faster, but can be fired at a much higher rate, so damage is much the same.
Cero- High-powered energy blasts that can be fired from various body parts, such as mouth, tongue, horns, hand or fingers. Only Menos, Arrancar, and the Vizards have so far been shown to use cero attacks, and it appears that stronger entities can use it more efficiently.
Gargantua- How Arrancar and Menos class hollows move to and from Hueco Mundo. Literally tears open a rift dimensional fabric separating the worlds, revealing a tunnel of torrential energy that must be focused and solidified to create a discernible pathway.
Hierro- Hardened skin of Arrancar, a result of their compressed spiritual power. Their skin is strong enough to block even released Zanpakutou bare-handed, it is not impenetrable. Stronger Arrancar have proportionally stronger skin.
Bio: Reid forced himself to forget his human life when he became a Hollow. He engaged several weaker Hollows and Soul Reapers, gaining power and strength until he became a Menos-class Hollow. He subsequently broke his mask and became an Arrancar. Ever since then he has wandered through Hueco Mundo and the Menos Forest. Only on a two occasions has he entered Las Noches, when he first became a Numero, and the last after Aizen was defeated to welcome Mother. When in Hueco Mundo, he usually lays about the entrance to Las Noches.
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TheManWhoLivesintheClouds
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Posted: Sat Nov 14, 2009 7:27 pm
Name: Viajero Lejano Aliases/ Nicknames: Jero Age: 1452 appears to be 27 Seat: Segunda Espada Height: 5' 3" Weight: 121 lbs Personality: Jero is an addrenaline junky to the max, he loves to be in any situation that could go horribly arry. It is a direct side effect from his own abilities. He doesn't care one bit about his own personal sanctity as long as what ever he is doing is extreme. He doesn't care really about the shinigami or a possible war or what not, but as long as he gets to fight with some interesting opponents he is more than happy to jump into the fray. Theme Song(s): High School Never ends - Bowling for Soup Physical Description: Jero is an extremely well dressed Arrancar, even by their standards. At all times he looks as though he is readying for some formal ceremony of sorts. He wears his hair in a loose fashion, but always swept back from his face so he can see what he is doing. The remnants of his broken mask flow down from just under his ears and make a smooth covering over his mouth completely covering his mouth from the world.
Zanpakuto Name and Sealed Description: Dospeli - Dospeli takes the form of a simple pocket watch, always dangling from his masters left hand. Although it doesn't seem to useful in a battle situation the chain can extend to nearly any length the watch itself is as hard as any hammer's head.
Resurrección (Returning Blade) Catch up Dospeli!
In this form Jero gains a thick exoskeleton over his chest cavity that looks nearly like a tailored suit, with two long tendrils in the rear formin angles. The tendrils can move almost like another set of hands for Jero and are extremely sharp at their point. Near the ends of his sleeves a small hook grows on the outside of each wrist.
Passive Abilities *The shell that covers his chest is nearly three times as thick as the average hollow material making him appear as though he were a much heavier man, as an added bonus the armor when layered becomes abundantly stronger. *His natural healing abilities are nearly tripled when this form is in effect, the concentration of armor and reiatsu in his chest cavity ups the production nearly two and a half folds. -Release Attacks
Reservation: When beaten down to near death he can place his body into a comatose style state in which he will appear dead while his body heals internally and works it's way out. In this form his bodies natural accelerated healing rate is multiplied rapidly from the nonaction of all other bodily functions.
Husk: By filling his carapace with his reiatsu it can absorb all the damage dealt to him physically until it cracks. Once the husk cracks Kurir will lure his opponent close enough and pull them within it while he leaves it, once his opponent is inside it unleash all of the physical damage it has absorbed on to it's captive. If Kurir waits too long to draw his opponent in it can tighten down and hurt him.
Hougudo N/A
Skills: *Balla, one of his favorites. *Accelerated healing, being Mother's second he has had his near calls with death, naturely he has needed to train this skill in order to survive her temper tantrums from time to time. He can regrow an entire limb in just a few minutes if he concentrates. *Extreme Spiritual Energy, from his focus in the self healing arts. *Sonido *Psychotic Will, in battle he is completely filled with the need for more carnage. *Strong Resolution, his delusions of immortality have led him to cast off many of his own fears. *Hierro *Garganta *Cero Bio: Viajero is truly and old spirit if there ever was one, he remembers constantly fighting for nearly every day of his existence. He was always seeking something higher and better always looking for another opponent who was even more challenging. Although he hid himself in the deepest and darkest depths of Hueco Mundo he felt compelled to venture towards the place where masks fell, he was a powerful Vasto Lorde before he had his mask pulled off, but when he changed he felt almost infantile again. His body was always sore and his greatest powers and abilities were always locked behind a door. He felt so weak at times that he wondered if he should just end his existence for losing so much power, but he was told that he could regain it and even more power than he could ever imagine as long as he stood beside Mother.
He served so willingly taking every mission on without a moment's hesitation, finding each day that he was different in more ways then he could imagine. As he felt his strength return he noticed Mother's blatant disregard for those around her and began plotting her demise, he struck one day when he thought she knew not even his existence. He was gravely mistaken as she ripped both of his arms from his body and cast him out of her sanctuary to die. Within a week he had regrown half of each arm and in a month they were both back to perfection. He returned to her and to his suprise she allowed him to rejoin the ranks, and he did it again when she least expected it. This time she removed all of his limbs and left him in his quarters alone. When he walked out in the morning she began doing it on a regular routine training him in her own sick sadistic way to become better for her.
After a few months in the dark he had gained so much power it was almost inconceivable the leaps and bounds he had crossed in just under a year. He was stronger then nearly everyone inside Hueco Mundo, except Mother of course. He continues to attempt to assassinate his Mother in some cruel way to proove that all of her training has led him somewhere that she can be proud of.
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Posted: Fri Nov 27, 2009 12:58 am

Name: Demitrio Ambrosio Amidio Aliases/ Nicknames: "Brother" ~ but only by Mother. None of the other Arrancar, primarily the Espada, like him or have any affectionate names for him. Age: His true age is a mystery, but his body appears 18 years of age Seat: N/A Height: 6 Feet tall Exactly Weight: 150 Lbs. Exactly Personality: Demitrio is an individual of many faces, and has many aspects to his personality. Each facet of himself applies to one or more individuals and his behavior with them. With a Scheming mind, a prideful nature, and a regal air about himself, he seems very much like a prince or some kind of king. Demitrio is very well spoken and has a very commanding voice which he uses on those who are weaker than him, or are of lesser rank. He considers himself to be better then most every Arrancar and talks down to them almost constantly.
The only being in the whole of the universe that he has so far come to respect is "Mother". She is ruthless in nature, Cruel in action, and void of emotion. He holds her at a very high place in his world and never puts himself above her. He speaks at level with her, never demeaning her with his words or actions. Having grown very close to her, he does what he can to help her in her goals, plans, and schemes. With the small fact that he has done nearly everything he can to learn of her past and name, he is deeply interested in her. . to a very strange degree.
In battle, he is very reserved for the most part, never speaking out against those he battles. He is stoic and silent, doing all he can to remain detached. Only in very intense battle and only to worthy opponents will he get excited happy, and if you manage to hit him~ Angry. Theme Song(s): Getting Away With Murder~ Papa Roach Physical Description: Tall, Slender, and feminine~ all words that serve to accurately describe Demitrio. He does not wear traditional Arrancar uniform , but wears an original green robe, very tightly fit to his body, that opens just below the waist. The wrists and collar of the robe are lines with a thin black fur that is of a very rare material, coming form the black fur off the bodies of fallen Vasto Lordes, as there were many that fell to Demitrio during his time as a hollow. From his waist down, he wears very finely made black Hakama with thin green embroidery along the edges. His boots are a bit more heeled then most men's footwear, and are pointed, curved, and shined at the toe. They are a very pale green.
Demitrio's hollow mask was broken by himself after thousands of years as a hollow, and the remains take the form of one horn on each side of his head. His nails are a bit ling, and are incredibly strong due to his Hierro. His eyes are of a very Serpentine nature and have been shown to be immensely perceptive, even beyond superhuman standards. His tongue is forked and his teeth are very clean, white, and sharp. His appearance very much is a reflection of his personality. . VERY snake like.
It may be noted that he has somewhat of a prominent Spanish accent. Zanpakuto Name and Sealed Description: Emperador is a monstrous and deadly arcing Scythe with immense cleaving power and very superb reach. It is very glossy and shines like freshly polished crystal in light. The blade is so sharp and elegant that it whistles, or hums, when it is swung. It's design and decoration is very ornamental. It sings when being used, and leaves oceans of blood in its path, much like an Emperor should when using his power.
Resurrección (Returning Blade) "Subject them All. . . Infinito Emperador" this statement causes a massive change in Demitrio's physical, spiritual, and mental structure. He swings his scythe like a vortex in front of himself and is then consumed into an invisible portal, along with the scythe. He re-appears a few moments later in a most terrible and grotesque form. A winged specter with angelic wings, lying in the palm of a monstrous hand. Each finger has a massive red eye upon the end of it. The wrist oof this hand is inside an ever swirling hole which leads to a place that is of pure chaos. The arm may extend outward to any length, being infinitely long and moving similar to a snake once it is long enough. Each of Demitrio's Palms has a mouth on it that opens to bite, tears, or fire Bala's and cero's. At any point, the whole of the body may retreat into the palm, leaving only a large, menacing white hand to fight.
-Release Attacks El Vacío que devora~ The Devouring Void, the first ability of Infinito Emperador. This ability allows the body of Demitrio, including the hand he is attached to, to retreat into the portal in comes from and vanish. Then it can slowly emerge from the portal in another location within 100 meters of the original spot of its spawning. Any active spells or currently inflicted wounds are taken with it, and are still in effect upon exiting the portal.
El arco de la Realeza~ Royal Arc is a grad ability of Infinito Emperador that is one of its main offenses. The wings on Demitrio's back stretch outward and fuse together in a large golden ring behind his body. This ring then floats above him and begins to rotate rapidly. It takes some time to charge, but when done, it fires a massive and destructive stream of Phenomenal Destructive power. This blast is a continuous stream that lasts for some time and can can turn as Demitrio turns to face you. Te bast can be dodged, and it isn't exactly easy for Demitrio to move quickly when using this ability.
Ahueque Hoyo~ Demitrio's hollow hole, located in the hood like face of the deformed body darkens, and so marks the beginning of his final technique. the dark hole swirls with nightmares, deformities, and grotesqueries the likes of which not even the most demonic being can imagine. If you look into this hole for longer than a mere three seconds, you will be plagued by hallucinations, convulsions, and nightmares for 100 days, not stopping and never easing. This often has a lasting effect upon the mental state of its victims. Only those with strong intellect and a powerful will can resist this ability. Even in the case of resistance, this move causes the same effects, but only for a shorter amount of time. Shortest known effect was 1 minute.
Hougudo Hougudo #1: Fumificus Type: Support Element: N/A Range: 25 feet in a sphere Description: The first of the Hougudo spells is a support spell. Upon completion of the chant, the user throws out their hands. A large amount of smoke then billows forth, covering the area in a dense smokescreen. As it is effective on the user as well, this is primarily suggested as a distraction before escape. As an incredibly low-level spell, this smoke is neither particularly hazardous nor likely to stay around for long, and even a small blast can clear it away. Incantation: Smoke and smog, blow forth and blind my enemies. Hougudo #1: Fumificus!
Hougudo #7: Exuro Type: Offense Element: Fire Range: 30 feet Description: Hougudo #7 is a low level power, considered more of a practice technique than anything else. The spell summons a small blaze in the palm of the user's hand; which is then thrown at an opponent. Incantation: Ever-burning fire of purification, Lord of Destruction and Sign of Rebirth, gather in my hand and strike my enemy! Hougudo #7: Exuro!
Hougudo #17: Dios Tukos Type: Offensive Element: Lightning Range: 20 feet out, up to 50 feet below Description: A more serious spell than the single-digit jokes, Dios Tukos is a heavy hit that is most popular after a series of physical strikes on the enemy, becoming a finishing blow. Usually chanted while fighting, not standing still, at the end of the incantation the user throws their arm down and shoots a large, powerful blast of lightning at their foe. Recommended for use in mid-air combat. Incantation: Come forth from the void, O Thunder, and cut down my enemy! Hougudo #17: Dios Tukos!
Name: Hougudo #21: Ventī Vertentis Type: Defensive Element: Wind Range: Twelve feet around self (closer is untouched). Description: A moderately powerful defensive spell that creates a vortex of winds around the user designed to protect them for ten seconds or so while they take a short breather and gather their energy. Its power could make it a higher level spell, but due to the short duration, it has been considered a lower-level spell than it might otherwise be. Incantation: O turning storm of spring, bestow your aerial protection upon us! Hougudo #21: Ventī Vertentis!
Name: Hougudo #27: Nebula Hypnōtica Type: Support Element: N/A Range: 30 feet around caster Description: Sleep-inducing Fog is a Hougudo spell that does exactly what it sounds like it should. Upon completion of the chant, a fog is unleashed that has the potential to put others in the area to sleep. However, if the target(s) is higher in rank, level, or whatever is equivalent, they can shake off the effects. Otherwise, they will be subject to falling asleep for either their next Gaian post or the next hit on them. Can be used on a single target or small group of targets once every four posts Incantation: Atmosphere and Water become a Fog. Bring a dreamless sleep upon thy foe! Hougudo #27: Nebula Hypnōtica!
Name: Hougudo #41: Gelmorsus Adhaero Type: Offensive Element: Ice Range: 60 feet Description: Gelmorsus Adhaero, the Frostbite Cleaver is a moderately powerful ice-type spell, spoken easily and moderately powerful. Upon completion of the incantation, the user clasps their hands together and extends their index and middle fingers, to form a vaguely gun-like shape. They will then slash somehow, the direction is usually irrelevant, sending out a crescent-moon shaped blast of ice along the diagonal chosen, the size depending on how large of an arc the user made. The "outside" of the moon is the leading edge. Generally recommended for targets slower than you who are more likely to be hit. Incantation: Crux of the Frost King, shoot to join and ally against hostility. Form a falcon of ice to strike thy foe. Hougudo #41:Gelmorsus Adhaero!
Name: Hougudo #45: Crystallizātiō Tellustris Type: Offensive Element: Earth Range: 75 feet Description: This spell can only be used while on or above solid ground. Ice, water, lava, etc. doesn't work. Crystallizātiō Tellustris is a neat spell that will raise seven stalagmites from the ground with no warning in a one hundred foot radius around the caster. This would not be an issue except for the fact that these stalagmites come up one at a time, directly under the target, forcing them to do some fancy footwork in order to avoid getting impaled. Most acrobatic people can handle this spell fairly well, though if used in succession, or by two people on one target, it could be quite a headache. Incantation: The madness of earth, forge to break out itself in this cry. Seven spikes, rise from the ground! Hougudo #45: Crystallizātiō Tellustris!
Hougudo #68: Atrum Vesica Type: Offensive Element: Dark Range: 50 feet Description: Atrum Vesica is an offensive Hougudo spell that summons 4 dagger-like formations of dark energy around a target. These daggers will then stab inwards toward the target at 1.25x the user's SP. Incantation: The governor of underworld, lend unto me your power! Hougudo #68: Atrum Vesica!
Hougudo #84: Prodigiosus Renovatio Type: Healing Element: Light Range: Self or Target by Touch Description: One of the most powerful healing spells, Prodigiosus Renovatio is a spell that can completely heal a target, changing the wounds to nothing and getting rid of all potions, poisons, and other effects that might be in the system. It does, however, take 25-50 percent of the user's energy to cast. Most generally used when a fight is over to prevent death. It can only be used once while actually in a battle, if it's to be used again the person must get out of the battle. Incantation: Holy Ones, hear my cry to raise and rejuvenate my friend. Blessed Ones, once more create a miracle before my eyes! Hougudo #84: Prodigiosus Renovatio!
Hougudo #87: Jovis Tempestās Fulguriēns Type: Offensive Element: Electricity/Wind Range: 100 feet Description: One of the more irritatingly powerful Hougudo, Jovis Tempestās Fulguriēns is a mighty spell that unleashes a torrential blast of electric and wind power at the opponent. It is most likely to blast apart even a group of targets, as its dual-elemental nature also gifts it the power to move at twice the caster's speed. Incantation: Come, spirits of air and lightning, Oh southern storm which blows with torrents! Bolts of lightning to cut through the night, spring forth and strike my enemy! Hougudo #87: Jovis Tempestās Fulguriēns!
Skills: Guardia real~ Emperador's dormant ability that, if the scythe is ever not in his hands, and Demitrio is in danger, it will fly to protect him of it's own will. It will spin rapidly in front of him, or in the path of wherever the attack is headed from and deflect it. Most attacks can be blocked by this, though very powerful techniwues can knock it aside and cause DEmitrio to take most of the damage. Rapid Regeneration~ with a slight sacrifice of strength, Demitrio has gained the ability to Regenerate, almost instantly, any part of his body except for his internal organs and brain.
Other Abilities: | Bala | (虚弾 (バラ), bara; Spanish for "Bullet", Japanese for "Hollow Bullet") Bala is an Arrancar alternative to Cero. The technique hardens the user's Spiritual Pressure and fires it like a bullet. Although it is weaker than a normal Cero, it moves about twenty times faster and can be fired at a much higher rate but the damage is much the same. Stronger Arrancar can also fire a more powerful Bala, while retaining its twenty-fold speed.
| Cero | (虚閃 (セロ), sero; Spanish for "Zero", Japanese for "Hollow Flash", "Doom Blast" in the Viz translation) are high-powered energy blasts that can be fired from various body parts, such as mouth, tongue, hand or fingers. Only Gillians, Adjuchas, Arrancar, and the Vizards have so far been shown to use Cero attacks, and it appears that stronger entities can use it more efficiently. Various Arrancar and Hollow characters display variants of the technique, such as the Espada-exclusive Gran Rey Cero, the Cero Oscuras that Ulquiorra Cifer can use only in his released form, as well as the Cero Sincrético performed by Pesche Guatische and Dondochakka Bilstin.
| Garganta | (黒腔 (ガルガンタ), garuganta; Spanish for "Throat", Japanese for "Black Cavity") is how Arrancar and Menos-class Hollows move to and from Hueco Mundo. Kaname Tōsen and Kisuke Urahara have also demonstrated the ability to use the technique. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
| Hierro | (鋼皮 (イエロ), iero; Spanish for "Iron", Japanese for "Steel Skin") refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutō bare-handed, it is by no means impenetrable. Stronger Arrancar have proportionally stronger skin than usual. Demitrio is a master of this ability, having condensed his spiritual pressure in his Hierro so much that he is often referred too as unbreakable. This of coarse is not true, but it is the rumor.
| Negación | (反膜 (ネガシオン), negashion; Spanish for "Negation", Japanese for "Anti-Membrane") are energy fields are used to rescue fellow Hollows. Only the Gillian-class Menos have shown the ability to use it. Negación fields surround a target in a square beam of light that isolates the target from the dimension they are currently in, making it impossible to harm them. The field then pulls the target towards the Menos that created the field. Espada have a special cube-shaped device called Caja Negación (反膜の匪 (カハ・ネガシオン), Spanish for "Negation Box", Japanese for "Anti-Membrane of Negation") meant to simulate Negación fields, which are used to punish their subordinates if necessary. The cube, when used on a subject, traps them in an alternate dimension from which there is no escape; however, this assumes it is being used as intended. More-powerful Arrancar, namely the Espada themselves, can escape given enough time.
| Pesquisa | (探査回路 (ペスキス), pesukisa; Spanish for "Inquiry", Japanese for "Probe Circuit") is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure. It functions very-similarly to sonar.
| Sonído | (響転 (ソニード), sonīdo; Spanish for "Sound", Japanese for "Transfer Effects") is the Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound caused by Flash Steps. Demitrio is very proficient in this skill, having used it to the point where it can match the "Molting Cicada" technique of the Shinigami.
Bio: Demitrio Ambrosio Amidio was once a great, and terrible hollow. This creature fed forever on the souls of humans, Shinigami, and other hollows alike. This Vasto Lodre,at the time known as Muerta was very wanted by shinigami, hunted by Quincy, and feared by other hollows. Sometime after the long passing of the former Arrancar and Hueco Mundo had passed back into the control of Hollows, he felt the will and urge to become something more. With his mighty strength and incredible influence, he tore away his mask and became a hybrid of the past, A hollow with Shinigami powers.
He spent a long time training and powering himself up. After a long period of time, other Arrancar began to surface and that's when he met "Mother". Immediately they fought, and after days of battle and exhaustion, he surrendered and commended her on her skill and power. Since that day, he has been a very key member, if not the only, of her inner most circle of trusted individuals.
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Posted: Tue Dec 01, 2009 6:32 pm

Name: Wasuregatami Mori (Memento Mori) Aliases/ Nicknames: Mori-Mori, to those who are close too him. He gets extremely offended when someone who he does not know calls him by this. Age: He does not care to recall his age. Such a thing to him is meaningless. Seat: -awaiting to become a Fraccion- Height: 5'9ft Weight: 135lbs Personality: Wasuregatami is a cold and nihlistic person. But, he can lighten up to others. Tending to put up walls around himself, he is considered to be shy, a bit of a wallflower. But that is not the case. He is just calculative and takes time to absorb his surroundings and information given to him by another. Wasuregatami is quite a loyal person and a little too trusting sometimes, but has the resolve to overlook small things. Theme Song: Lilium - Eduard Mörike Physical Description: Wasuregatami has soft, pale skin and feminine facial features. His eyes are a strong and vibrant golden and his hair is very light and medium length. The hair is an almost saphire shade of blue with the odd black streek running through. He normally slouches and has a very relaxed posture. A meek looking build that suits his posture and face, but not his attitude. His hollow hole and mask fragment lye beneath an odd leather eyepatch. It is much like Nnoita's only the jaw is not as mennacing as his.
Zanpakuto Name and Sealed Description: Santo de Muerte [Death Saint] takes the form of a large halberd much like an executioners guillotine. The shaft is 7'2ft and the bladed edges at attatched to the shaft via a large rectangle. The edge away from the shaft is sharpened along with the above edge. A decorative rose head sits at the top of the shaft and its stem winds its way down to the end of the long rectangle, exactly 2ft from the top. The stem holds a few thorns. A wilting rose is also etched into the rectangle. It was never origionally there, Wasuregatami carved it in himself. The weapon is overly threatening and Wasuregatami perceives himself as a weakling for showing off the weapon so much, but it is difficult to hide such a thing.
Resurrección (Returning Blade) "Levantas, Santo de Muerte!" The resurrection is preformed just my muttering, if not screaming, the incantation. No other actions are needed to be preformed. When Wasuregatami releases, there his a blinding flash and a sudden drop in temperature as his reiatsu increases dramaticaly. Wasuregatami takes on few physical changes asides from the Arrancar robes he wears become longer and tattered. Whilst in this form the mask fragment stays the same along with the hole. He grows a set of long and fine horns that grown from his tenples and curl back over his head before pointing skywards eventually. The left horn is broken near the time and a tattered bandage hangs loosely from the broken segment. Along with the horns, he also gains three pairs of wings, much like large skeletal hands that grown from his back. These wings do not give him the ability of flight. Wasuregatami hair grows by three times its usual length and seems to act like a mist, effortlessly following his movements and resting in thin air. His eye is the same golden color they once were but now are filled entirly. A spiral pattern ripples from the center and conects to the edge of his eyes. In this form, Wasuregatami strength, speed and stamina has increased tenfold, if not more. His Zanpakuto has not changed in the slightest but there are now two of them. When resurrected, Wasuregatami tends to ignore conversation and uses 'dirty' tricks in battle. His thinking is irrational and he tends to over do it. His voice is now the exact same as it us when he is in his normal state yet there is a voice over that sounds foul and demonic.
-Release Attacks Ruptura Mortal [Mortal Rift] - This attack allows Wasuregatami to make a single swing and have it react as six instead of one. So, if you were to be cut by the initial strike, five more wounds would follow.
Dando vueltas en espiral Mirada [Spiraling Gaze] - When this 'attack' is used, Wasuregatami must make eye contact with the intended target. When he does so, his oddly patterened eye will unravel like a modern camera lens to reveal what appears to be utter nothingness. When the oponent gazes into the darkness of his eye, they get the over whelming sensation that they are spinning rapidly, causing them to try and steady themselves my standing in a stable possition. Whilst they do this, Wasuregatami is free to attack them. The only way this effect can be stopped is it they are physically touched. This ability has a cool down time that is not yet known.
Efecto Domino [Ripple Effect] - When this technique is used, Wasuregatami makes a duplicate of himself that mirrors his actions perfectly. The copy is not solid and can be cancled out by a number of ways. Only once, can Wasuregatami substitute himself for the copy each time it is used.
Hougudo Name: Hougudo #1: Fumificus - Type: Support Element: N/A Range: 25 feet in a sphere Division: N/A Description: The first of the Hougudo spells is a support spell. Upon completion of the chant, the user throws out their hands. A large amount of smoke then billows forth, covering the area in a dense smokescreen. As it is effective on the user as well, this is primarily suggested as a distraction before escape. As an incredibly low-level spell, this smoke is neither particularly hazardous nor likely to stay around for long, and even a small blast can clear it away.
Name: Hougudo #7: Exuro - Type: Offense Element: Fire Range: 30 feet Division: N/A Description: Hougudo #7 is a low level power, considered more of a practice technique than anything else. The spell summons a small blaze in the palm of the user's hand; which is then thrown at an opponent. Its power is equal to the users power.
Name: Hougudo #17: Dios Tukos - Type: Offensive Element: Lightning Range: 20 feet out, up to 50 feet below Division: N/A Description: A more serious spell than the single-digit jokes, Dios Tukos is a heavy hit that is most popular after a series of physical strikes on the enemy, becoming a finishing blow. Usually chanted while fighting, not standing still, at the end of the incantation the user throws their arm down and shoots a large, powerful blast of lightning at their foe. Recommended for use in mid-air combat.
Skills: High Speed Regeneration - Allows Wasuregatami to regenerate tissue to heal his wounds and cure himself of bruising. It is also able to heal missing limbs if another Arrancar were to aid by channeling their reiatsu into his body whilst he rest. This ability comes with withdrawl symptoms such as, wearyness, loss of breath, shots of hot and cold pain through out his body, headaches and other such ailments. A large amount of rest is required after healing a limb, a nap is all that is needed for a deep cut of bruising. The symptoms can last anything up to an hour or to days. Usually making him useless until then. This is his most deffining ability.
Super Hardened Hierro - Thanks to his regenerative ability and the withdrawl, Wasuregatami's body has slowly began to try and combat the need to heal itself so much by hardening his hierro. It is possible that it may be considered one od the heardest Arrancar Hierro around.
Chillar Cero - A Cero varient developed by Wasuregatami. There is nothing too special about his Cero assides from the fact that it sounds like the air around it is screaming.
Wasuregatami also possesses other common Arrancar abilities e.g Sonido, Pesquisa, Garganta and Bala. None of these seem to be any more special than the average Arrancars.
Bio: During Wasuregatami's time as a normal Hollow then he was what you would called a thief of prey. He would sit back and let all of the idiotic hollow do all the work and then after the battle when both opponents were weak then he would kill them both and feed to grow stronger. He was a very crafty individual. Teaming up with others just to learn what they are capable of and then he found out all the necessary information to increase his rank in level then he would none other then kill them and obtain the information he needed. His hollow existence was none other then to achieve power and and grow in strength. He would even test the waters against Shinigami's from time to time just to see what Level he ranked at. In his last fight as a hollow he ranked at Sixth seat level of Shinigami but that was enough power for him. He wanted to be able to kill a Taichou or Fukutaichou so he would work his way to more power. This brought him to the first level of a Menos which was known as a gillian.
The Gillian's are large and powerful but they possess little intelligence as result of the merging of hundreds of hollows. But Wasuregatami was different, his I.Q did drop but not to the point where it should have and he was able to follow threw with his plan of waiting until the right point to strike his prey whether it be shinigami, hollow, or the newly found out about Vaizard. He was able to attain his consciousness, and that consciousness took over which allowed him to become the next level known as the adjuchas. Now he was very well on Fukutaichou level but no. This was still no where enough. He needed more power! This was the intermediate level for a hollow so he needed more power. When he reached this rank of power then he was able to act as a leader of Gillian.
Once again he took the cold-heart approach and had the Gillian do all of the work. He would set up strategic plans to trap low rank Shinigami and even Hollow and then he would devour them all including his Gillian. Power was the only thing that mattered to him. His name then beginning to spread labeling him as the devil who would eat his own kind to achieve more power. He wouldn't stop feasting on Hollow, he would do whatever it took to reach the highest form of hollow, in which he did. This was known as vaste lorde.
When his humanoid appearance that granted him the power of a Taichou then he finally felt he was strong. He then gathered up others like himself and went to make a assault on the Soul Society. Of course they were defeated before they even arrived. They were stopped dead in their tracks by a small group of Shinigami, mostly at a 2nd seat level. Even at his peak, Wasuregatami was not a match for the Shinigami if they were in packs... This damaged his pride greatly. Killing off the last few members of his own little pack, he consumed them in order to help himself.
So he begin to roam Hueco Mundo returning after his utter defeat and feasting on the weaker hollow to continue to increase his strength. It seemed like he had reached his limit. That was until he himself had met Mother, the ruler of all Arrancar. Mother explained to him her plans and of the next step of level that he desperately searched for. Still Wasuregatami was not willing to follow her, but was eventually talked into it. His power then began to expand and for him to be able to control it he had too sleep. What this was for, was to constantly create cynosure within his body for him to hone his power so he would be able to control it. Being such a weak individual to begin with, this was difficult for him.
Only recently the Arrancar has awoken. He has been taught odd smell like techniques that he was unaware had even existed. But then again, he had been asleep for a very long time. Now, Wasuregatami is able to control the power he had attained, and has come to realise that what he possesses is nothing like the great Espada who rule. For now, he is aspiring to become and Fraccion to an Espada and hopes that he can serve them well.
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Posted: Thu Dec 03, 2009 5:29 pm
Name: Sanka Narang Aliases/ Nicknames: Although she hates it, other people sometimes call her Princess Orange behind her back. Say it to her face and she'll make you lose a limb. Age:Doesn't know, Doesn't care. Seat: To be determined Height:5'9 Weight:125 lbs
Personality: An absolute tomboy, Sanka doesn't sugarcoat what she says. In fact, she resents many things. Sanka hates being a girl, she hates the tedium of living, and she definitely hates being hungry. However, she doesn't choose to be unpleasant most of the time. Sanka carries herself with confidence and in whatever action she does... she does it thoroughly. Sanka is willing to go out of her way to be useful, however she can handle herself. After experiencing so many centuries of solitude, Sanka can stick to her own agenda.
But deep down, she really just wants to be accepted. If Sanka likes a person, she'll even fake to be opposite of her nature to get their attention. She plays a good actor, so it takes someone a good time to figure out if she's being real or not. Theme Song(s): Ghost Town -Shiney Toy Guns Physical Description: With long, straight silver tresses... Sanka enjoys having freedom in her appearance. Her skin is also well toned and warm. And despite shading her violet eyes being covered behind sunglasses, they still emanate a spark of intelligence and age. Her hollow hole is in her right thigh... Not like anyone sees it. Also her broken mask forms around her eyebrows and over her nose, forming a birdlike masquerade mask that only covers a quarter of her face.
Zanpakuto Name and Sealed Description: La Reina Mora (The Gypsy Queen)- A scimitar shaped weapon with an orange handle. It also several sharp pins (Like small daggers) that are attached to the gaurd that can be used for stabbing or throwing. It also has a tassle made from a dove's wing. In some ways, the blade glints barbarically and yet the molding suggests a sort of elegance in the weapon.
Resurrección (Returning Blade) {Not Achieved} Se aferraron a sus ilusiones, Reina Mora (They Clung to their Illusions, Gypsy Queen). The phrase is spoken with absolute contempt.
Sanka's mask actually expands backwards, tying her hair up into a beautiful princess bun. Her weapon merges back into her body... The scimitar splits until it becomes enormous birdlike wings that grow on her back along with an inexhaustible arsenal of pins hidden between each plated tuft. At rest, the wings form a regal looking cloak. Wrist blades also attach down her arms in ringed armor, looking both decorative and dangerous. A plated skirt forms around her legs, revealing her hole underneath it. Sanka also becomes incredibly beautiful in this state, to the jealousy of other woman's eyes. Her mannerisms may also change in this state. No longer boyish in manner, she may even become flirtatious or endearing. But don't be fooled, its all an illusion.
-Release Attacks ilusión de hormigueo- Illusion of pins and needles. Sanka has a special arsenal of black pins which are coated with a material that makes a person's body think they're a harmless animal such as a dove, fish, or rodent. However, their mind is intact... they can talk but not control their actions. The effect may disappear depending on a certain threshold of pain inflicted.
She also has black needles which can't be thrown but have a different effect. They can give the illusion of love or admiration.
Jaula de pájaros- Bird Cage. By saying the title, her wings glow orange. And with a flap of her wings, thousands of pins fly out to entrap her adversaries. These Needles aren't like her special ones... but they are roughly a foot in length and can pierce through or entrap flesh.
Espada pluma- Feather sword. Sanka can pull off one of her wings and use it as a weapon. It produces large slicing gusts of wind and can also be used for defense just like how her wings could protect her body earlier. It also distorts light causing the viewer to be confused on where her body is. This action also slightly hinders her flying movements. But she is still incredibly quick.
Hougudo
(None learned yet. But in the future=)
Name: Hougudo #27: Nebula Hypnōtica - Type: Support Element: N/A Range: 30 feet around caster Division: N/A Description: Sleep-inducing Fog is a Hougudo spell that does exactly what it sounds like it should. Upon completion of the chant, a fog is unleashed that has the potential to put others in the area to sleep. However, if the target(s) is more powerful than the user, they can shake off the effects. Otherwise, they will be subject to falling asleep for either their next Gaian post or the next hit on them. Can be used on a single target once every four posts, but can be used on multiple targets at once. Incantation: Atmosphere and Water become a Fog. Bring a dreamless sleep upon thy foe! Hougudo #27: Nebula Hypnōtica! ((She was mildly pissed to see that out of all the spells, she could only easily master this one.))
Skills:
Inclinación Cero- Her cero is like any other, however its different for two reasons. One is that it is orange, and two is that, at a point, the cero actually bends 90 degrees in air. She doesn't have much control on it yet.
Agile Mist- While her regeneration and defensive skin may be average for an arranchar's, Sanka makes up for it in speed and movement. She has a knack for appearing in one place while actually being in another with her own agility.
Eagle eye- Sanka has a sharp intuition which help her instinctively take the correct course of action. This innate ability also gives her precision in her attacks. So if she plans to hurt you with her pins, she will.... and if she plans to snag you with her pins, she'll do that also.
She knows of the general Arrancar skills (Bala, Sonido, ect)
Bio: When she was a whole spirit, she had died young of a natural disease. Unfortunately the moment she was released from her body, A hollow became enamored with her appearace and hollowed her soul. Sanka was his slave for several years... but she wasn't stupid. Day after day, she worked on becoming less appealing to him so that he would chase another hollow. One day he did; fortune smiled upon Sanka... he had been formerly weakened by a patrolling shinigami on his hunt for another. Feeling no love for him, Sanka killed and ate both him and his new hollowfied partner.
As a normal hollow, she still preferred to have partners. Sadly, those relationships ended up with her eating said partner... either because he betrayed her, threatened her, or that she just felt peckish. Eventually she became a gillian, but again, not a stupid one. The following years of fighting and killing changed her tastes by the time she evolved once more. Sanka cared little to attract and entrap men then anymore. Instead, she learned how to rely solely on herself... cleverly destroying shinigamis and hollow alike through her own power even if their reiatsu was slightly larger then hers.
One day she met Mother and was even seduced into following her. However, knowing the cruelty of women she also avoided her (Probably saving her several days of missing limbs). When she was offered to become an Arrancar, Sanka knew it was an order and a gift... So she accepted it, along with the strange new techniques taught alongside of it.
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Posted: Thu Dec 10, 2009 1:07 pm
Name: Zarrik Daedra Savanna
Age/Height/Weight: over 1000 years old, 7'8", 300lb
Aliases: The Hunter, Zarr, Cazzador
Physical Description: Zarrik's dark skin and odd choices in clothing make him an outcast to most of his brethren. His heavily muscled three-hundred pound, seven foot, eight inch frame lends intimidating stature and an imposing shadow to his immense strength. His hollow hole is positioned on his left pectoral muscle and heart with a long jagged scar running horizontally across it. He has one tattoo on his right forearm that consists of a thick line, a line of triangles with the points facing the thick line, waves attached to the bottom of the triangles and dots in the curves of the wave's whitecaps. He has two different types of eyes. His right eye is almost pitch black with the exception of the iris, which is luminescent yellow. His left eye looks blind, it is completely white with the outside ring of the iris pitch black. This eye serves as his sensor of allied and enemy reiatsu. His mouth is a hard thin line with tiny, elongated lips most of the time. On the extremely rare occasion he smiles, his lips pull back to reveal rows of curved razor-edged teeth. Ridges of bone run along his eyebrows and up the center of his forehead and lie just beneath the skin. A long scar runs across his nose and a large x-shaped scar is on the right side of his head. His mask fragment takes the shape of several bone earings in his left ear. The nails of both his hands are thick, long and slightly curved like claws. Long legs provide most of his height.
His clothing consists of a sleeveless robe with only a single shoulder , shoulder and bicep armor on his right arm, a blood colored sash, patched, dirty and torn sand colored trousers and black buckle boots(size 26).
Personality: Zarrik is the really tall, dark and tough skinned and brooding type. In almost every situation he is cold and calculating, rarely saying a word unless spoken to by mother or one of the Espada. Rarely ever drawing his zanpaku-to, his favored method of fighting is beating his adversary to a bloody pulp with his bare hands.
Zanpaku-to: Gustave. Gustave is a five foot, nine inch rune blade. The hilt is chased silver wrapped with worn leather and the guard is a wide arc with a triangle facing away from the blade. A circular ruby is embedded in the guard. The blade is five inches wide with a thin hole from the tip to about a foot down the blade. Symbols are etched into the bulk of the blade, they read "Death comes on swift winds to those who act without thought." That is his release phrase.
Not achieved Ressureccion: Death comes on swift winds to those who act without thought, Gustave. Zarrik can release his zanpaku-to by sliding his fingers over the runes, and speaking the phrase. When released Zarrik's body goes through radical changes. Spiked bone armor grows on his arms, chest and head, his skin becomes as scales and his legs fuse and lengthen to become a long tail with two flipper like appendages near the waist and two long tips that possess multiple bone blades and four spikes, all of which are connected to venom glands that hold an extremely deady cocktail of neurotoxins. on his back is a near inexhaustable supply of poison-tipped spikes. In this form Zarrik is known to his fellow Arrancar as El Serpiente de la Arena(the serpent of the sands), the Land Shark and El Cazzador(the Hunter). Only two of his attacks are widely known. BUCEO ARENA: Essentially Zarrik dives into the ground as though it's water. He goes deep and circles closer and closer to his enemy, all the while obseverving his adversary through vibrations in the ground and if the other combatant is airborn, his split tail flicks above ground to assess the location of the opponent. When within range, his tail shoots out of the ground at his target. As soon as he appears, he dissappears back underground to plan his next move.
LANZAMIENTO DE LOS PICOS: Zarrik positions himself beneath an enemy and launches hundreds of spikes through the ground.
Other attacks will be posted and approved when developed.
Skills: Zarrik possesses all the abilities commanded by normal Arrancars, however he has trained his Hierro to withstand an attack from most sealed Zanpaku-to attacks. His muscles grant him greater strength than his kin, with the exception of the Espada and Mother. Amazingly high Intellect and strategy capabilities.
BIO: In life Zarrik was the chieftain of his tribe near the Sahara desert. He was killed when he was exiled for the deaths of several Tribesmen on a hunt in which he was the only survivor. When he became a Hollow he returned to the village and exterminated everyone, gaining an immense ammount of power from the high spirit pressure once inherent in his people. Over the next thousand years, he was responsible for hundreds of thousands of deaths, rising from a hollow to Arrancar in just under four hundred years. The remainder of his thousand years was spent wadering from Hueco Mundo and the forest of the Menos to the World of the Living.
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Posted: Thu Dec 10, 2009 7:54 pm
Name: Yukio Makai Aliases/ Nicknames: Yu-chan and yo-yo Age: 67 Seat: N/A Height: 5;6 Weight: 137 lbs. Personality: He is calm, even if everyone around him is running around in circles, banging their heads against the wall and crying out for mercy, he would just be standing there trying to think of a way to get out the the situation they are in. He likes music, and can often be found humming a song, adding to his cheery nature. He loves blades, let it be a sword or a steak knife. A bit too overprotective with teamates, always trying to think of a way that would ensure that his comrades make it back. After he has worked, he tends to be a bit lazy, usually napping on the couch, or just cooling off. He loves to socialize with others, let it be a quick exchange of words, or a full fledged conversation. It's hard for him to stand still, and can often be seen playing around with something, such as the fabric on his clothes. He even messes with other people's hair, just for the fun of it. Theme Song(s): Goin' Down, by Three Days Grace Physical Description: Tall and skinny. Yukio could eat as much as he wants, and dosen't seem to gain a single pound. The only reason he dosen't gain much weight, is because he is very active. His hair is long enough that it can cover the bone that starts from behind his left ear, and ends right before his left eye. Zanpakuto Name and Sealed Description: Ambrosia is a long katana with a black hilt. It is long, but it is still light enough for Yukio to weild with one hand. It is made of reinforced steel, so it is very sturdy. The sheath has three layers, one wooden layer on the inside, a metal layer in the middle, and another woden layer on top of that. Because of the metal layer, the sheath is actually strong enough to withstand an attack from a blade.
Resurrección (Returning Blade) "Siéntase el azote de Dios" The blade dissapears in a flash of light, and appears above Yukio. The sword does not change at all. Yukio does undertake a few changes though. Black reiatsu hovers around Yukio, and is the source that lets his zanpakuto seemingly float around him(He can also command the zanpakuto to spin, slash, etc. in mid-air). This reiatsu halts slow and weak attacks to a stop, acting as a thick layer of skin. -Release Attacks Atormentar barra-With a flick of the wrist, Yukio can send a blast of dark energy towards his target. This blast is strong enough to cut right through a thick wall of steel. Yukio can use this multiple times, and suffer from little to no energy loss.
Pared oscura-Yukio simply says the words "pared oscura", and he can raise the ammount of energy flowing around him. By doing this, he can increase his defense, and attack power by 100%. This lasts for about five minutes, and can only be used once per Resurrección.
Cortador oscuro-Yukio grabs his sword and a dark force immediately covers it's entire surface, leaving few traces of the original blade. This is the exact same aura that was cover Yukio's body, so if he uses his sword physically, he will be prone to attacks. But, having all of the aura on his sword will increase it's speed and power by 150%.
espejismo evanescente-Yukio's darkness fills the battlefield, making it extremely hard to see. Images of Yukio float around the battlefield, taunting his opponents. The real Yukio, seemingly dissapears, dodging enemy attacks extremely fast. The darkness will fade away and return to Yukio in thirty minutes if he does not call it back.
Hougudo 1-17
Skills: Increased Agility- Yukio is very fast, he can dodge some oncoming attacks with ease.
Increased Endurance-Yukio can perform skills for quite a long time, due to his endurance training.
Bio: Yukio has no memory of his past life whatsoever, and little memory of when he was just a hollow. He has failed many tryouts, one example being for fraccion, which he failed three times. He failed twice, because he hadn't met the standards at the time, and then another time, because he completly forgot... The way he acts seems to get him into trouble, even when he dosen't want it, it still comes.
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Posted: Mon Dec 21, 2009 11:23 am
Name: Roujia Sado
Aliases/ Nicknames : Roujia
Age: 790
Seat: Cuarta Espada
Height: 6’3”
Weight: 185 (norm)– 225 lbs(resureccion)
Personality: Roujia isn’t what you call an extrovert. He tends to not speak unless necessary, and before he fights his opponent. He loves a good fight, but never shows too much emotion except tension with each attack, showing how much technique he uses. The most he will say to his opponent his the amount of pain that they will experience, but never see on their person. It doesn’t matter how confused they are, he tends to leave them like that when they fight. Outside of battle he only speaks when spoken to.
Theme Song(s): Killswitch Engage: This Fire Burns
Physical Description: Roujia Stands very tall, and always wears the Arrancar White uniform, with the support bands around his knees, allowing improved support when he moves with his speed and agility. His hair is black and mid length , nearly touching his shoulders. The remnants of his mask can be seen from his cheek bones, and he always has a sincere look his face, similar to one that Uliquarria had all the time. At first glance he doesn’t’ look 185 lbs, but his muscles have always been lean, not bulky.
Zanpakuto Name and Sealed Description: -Trituradora De Alma- His Zanpakutou is a katana that is a little longer than 3 feet in length. The hilt is bamboo wrapped and covered in red stain, as the sheath is also red bamboo. The blade itself is sharpened and tempered, and an insignia carved mid blade
Resurrección (Returning Blade) ” Queme el espiritu, Trituradora De Alma” (Burn the spirit, Soul Crusher) Roujia Resurrect After he uses his Release phrase, His physical appearance doesn’t change too much, except for a slight muscle increase and the color and length of his hair, but his Zanpakutou forms to a decent sized Naginata, all black. His physical prowess is still mastered in hand to hand combat, but the elements of fire and lightning that his former Zanpakutou had as a shinigami, altered now and whenever he uses an attack of one of the elements, the damage is dealt directly to the Reiatsu source of the shinigami, or in otherwords, he attacks the Zanpakutou realm directly, making it very difficult to handle their sword, as well as concentrate on Zanpakutou abilities. His powers versus another Hollow/ arrancar will do stronger physical damage, since they are already similar spirits to Zanapakutou’s. He is very fast due to his combat skills and reaction time.
-Release Attacks - Despida al Alma (fire to the soul) – this is a fire elemental attack that is released from his sword after his resurection. The flames to a shinigami do not do any physical damage to the person, but the zanpaktutou takes the full blunt of the fire attack. If it connects, the effect the Shinigami will feel their sword become hot to the touch because of the burn the zanpaktou takes and also weakens the Reiatsu of the shinigami
-Truene al Alma (Thunder to the Soul) – Exactly like Despida al Alma, except it is of the lightning element. Same property, except if it connects, the Zanpakutou will feel sluggish or paralyzed in addition to the Weakened Reiatsu. The paralyzed effect will make the sword Slow to swing for the shinigami.
Both of these attacks have a limit of 3 repititions. Meaning he can only either of them 3 times (either 3 Despida, 3 Truene, or 3 mix, not 3 each) before he has to let his reiatsu rebuild safely. Usage any more past three, and his power will be severely impacted.
Hougudo #1 fumificus #7 Exuro #17 Dios Tukos
Skills: He is a master close range combat fighter. High speed high agility Sonido Bala Cero Hierro
Bio: Roujia actually came to the soul society first, after getting killed during a sparring session as a samurai gone wrong. His sparring partner had actually used a real katana instead of a Kendo practice sword, and had stabbed him through his heart. Before he was completely dead, however, his dojo was attacked by a hollow, which managed to separate his soul from his body, but did not devour it completely. It was a rare phenomena when the Shinigami defeated it and found his soul, and his chain broken. Luckily, they sensed a great amount of spiritual energy from within him before his chain was severed, since he was the only one who could see the Hollow that attacked. He was trained by the 12th division captain when he was taken to the soul academy because he was intrigued by what he saw. He helped Roujia develop his skills, and after graduating into the Gotei 13, he was placed to the 6th division as the 4th seat, because he had already gotten to know his Zanpakotou, and its properties. Within the 6th division, he grew in ranks to Vice captain, achieved his Bankai, and then became the Captain of the 9th division, having defeated him in Combat. However, the central 46 had nullified his acheivement, and banned him from soul society because they claimed that his attack on the 9th division captain was not for position rank, but treason. Instead of execution however, they banned him because it was the 9th captain who provoked it. But that was a long time ago…
Since then, the hollow spirit within him had preyed on his anger, and eventually took over his body for the next 100 years. It took him coming across an Arrancar faction member to learn that he could regain control of himself by removing his mask. When he finally done it, He had regained his former form, slightly, but his Zanpakutou had still changed, and the property of it had morphed. His Zanpakutou had formally been a lighting and fire element Spirit, but now, retaining that spirit, can no longer do physical damage using the elements to anyone who isn’t a hollow/arrancar. Instead, when he tries to use those Elements, it does damage directly to a shinigami Zanpakutou. It was this power that led him to fuel his revenge against the soul society and the Gotei 13, to use his new power to destroy them completely.
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