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Gaghiel

PostPosted: Thu Jan 20, 2005 7:27 pm


Vicious_X
You_Lie
ok what's it do?
"glomps gaghiel" Sounds like a cheap rip-off of my deck in a way, lol. Well only with red anyways sweatdrop not bad though, id give it a 7/10 overall. 3nodding
few that took a lot outa me making all the links for every card was a b***h sweatdrop
PostPosted: Thu Jan 20, 2005 9:34 pm


I bet

AntBriWes


Vicious_X

PostPosted: Thu Jan 20, 2005 9:42 pm


AntBriWes
I bet
*agrees*
PostPosted: Fri Jan 21, 2005 12:47 am


Vicious_X
AntBriWes
I bet
*agrees*



AHHHHHHHH!!!! I'VE BEEN AGREED WITH!!!! *hides in a corner*

AntBriWes


lord Black Adder

PostPosted: Fri Jan 21, 2005 7:14 am


Originality: Pretty okay, not great but still very good. Don't see many reanimate decks where I play. 7/10

Win condition: Nice, it has some pretty good combos. 1/2

Mana base: Not bad, You have a bunch of out of color cards but you fixed that by putting them in ratio against the number of reanimation cards. It's nice. 8/10

Combos: Hi score, I like it 10/10

Obscure cards: None but I feel like bumping up your score because it's a nice deck. 2/5

How well it works together: Like I said and you said it has nice combos. Plus I like decompose in your sidebourd because it works well with exhume. 9/10

total rating. 37/47
PostPosted: Sat Jan 22, 2005 3:30 am


30/52 in percent is not 73, it's 57.7 (approximately)

AntBriWes


lord Black Adder

PostPosted: Sat Jan 22, 2005 11:48 am


Sorry miss calculated
PostPosted: Sat Jan 22, 2005 12:55 pm


AntBriWes
30/52 in percent is not 73, it's 57.7 (approximately)
whatever i would still beat you with it xp all in all thats all that matters

Gaghiel


J01-1NNY

PostPosted: Sat Jan 22, 2005 1:51 pm


Well um.. this is my type 2, but I'll post my type ne some other time... I'd tweak it for the post but I have pretty strong morals... Unforunetly...

Creatures:
3 Seizan, Perverter of Truth
2 Kokusho, the Evening Star
1 Ryusei, the Falling Star

Sorcery:
4 Distress
2 Barter in Blood
2 becon of Unrest
2 Diabolic Tutor
4 Pyroclasm
1 Promise of Power
2 Devour in Shadows

Instant:
4 Lose Hope
2 Echoing Decay
2 Pulse of the Forge
3 Magma Jet
4 Shock

Enchantment:
1 Night of Souls' Betrayal

Artifact:
1 Sensei's Divining Top

Land:
10 Swamps
7 Mountains
1 Shinka, the Bloodsoaked Keep
1 Urgbor Volcano
1 Lantern-Lit Graveyard

Side board:
4 Damping Matrix
2 Persecute
4 Echoig Ruin
2 Devour in Shadows
2 Cranial Extraction
1 Furnace Whelp(lol)

I'd do the cool thing and give you links to all the cards, but I'm too lame to know how... crying
PostPosted: Sat Jan 22, 2005 5:11 pm


What's it do? also I'm changing the rares thing. Gaghiel look up for your new score.

lord Black Adder


lord Black Adder

PostPosted: Sat Jan 22, 2005 5:20 pm


Sorry It was late I messed up with my addition, you actually scored much better.
PostPosted: Sat Jan 22, 2005 9:45 pm


Gaghiel
AntBriWes
30/52 in percent is not 73, it's 57.7 (approximately)
whatever i would still beat you with it xp all in all thats all that matters


You can't possibly know that.

AntBriWes


Doji Tsuruko

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PostPosted: Sun Jan 23, 2005 12:11 am


Little Red AKA Red Deck Loses

This is the deck I used today at a local Type 2 tournament. I picked the names for it to mock the names of the more prominent, Tier-1 red decks.

Artifacts:
4x Chrome Mox
4x Conjurer's Bauble
2x Sensei's Divining Top

Creatures:
4x Battle-Mad Ronin
4x Ronin Houndmaster
4x Slith Firewalker
3x Zo-Zu the Punisher

Spells:
4x Magma Jet
4x Molten Rain
4x Shrapnel Blast
4x Stone Rain
4x Yamabushi's Flame

Lands:
4x Great Furnace
14x Mountain

Sideboard:
4x Hearth Kami
3x Pulse of the Forge
4x Pyrite Spellbomb
4x Shatter

What does it do: Ideally, you whittle down your opponent using cheap red weenies while using land destruction to disrupt their tempo and burn spells to eliminate their creatures or take out those last few points of life they have left. Chrome Mox offers mana accleration that allows for a turn 1 Slith followed up by a turn 2 Molten Rain, Stone Rain or Zo-Zu. The mana-curve tops out at 3, meaning you can get away with maybe 3-5 land per game. Conjurer's Bauble, Magma Jet, and Sensei's Divining Top allow for limited card advantage/deck manipulation and Magma Jet doubles as creature kill/burn. The Baubles, Tops, Moxen and Furnaces provide fodder for Shrapnel Blast.

As far as your forces are concerned, your creatures are all small, but cheap and can be very effective if you can get a small swarm going. Don't underestimate your Battle-Mad Ronin, either... most people are extremely reluctant to trade a 3/3 or bigger for a 1/1 that pumps when it's blocked (or if it blocks on your opponent's turn after you cast it). I won more than one game today because I kept pecking away with 1-2 Battle-Mad Ronin that my opponents didn't want to waste blockers or elimination on.

As far as your spells go, try to save your Molten Rains for non-basic lands if you can. In Type 2, two of the most powerful decks in the format, Tooth & Nail and Ravager Affinity have plenty of juicy targets for a turn 2 Molten Rain. And believe me, even if you only slow 'em down with it by 1 turn, Tooth & Nail decks hate losing Urzatron pieces to Molten Rains. However, don't be afraid to use your Stone Rains if that's all that's coming up. You want to deny them their mana as often as possible and if Zo-Zu's on the board, it's gonna make it all the more painful to have to regain that lost ground.

As far as sideboarding is concerned, there's not really much here... this was actually originally just a casual play deck that I decided to run in the tournament today instead of my affinity deck. The Hearth Kami and Shatter go in against affinity, Pyrite Spellbomb goes in to clear out weenies and possibly add more card advantage if you need it, and Pulse of the Forge is, in theory, there for a match against mono-red.

Here was my results:
Round 1
Opponent - Tooth & Nail
Lost 1-2. (L-W-L). No sideboarding between matches. The deck does surprisingly well against Tooth without needing to sideboard. Ironically, my opponent actually dropped 4 Oxidizes from his main deck because none of my artifacts came out first game. And I could've actually won the third game if I'd blasted my opponent with a Magma Jet that I'd used on an Eternal Witness. Ah well, hindsight 20/20, yadda yadda yadda.

Round 2
Opponent - Mono-red
Lost 0-2. (L-L). Basically, anything I could do, he could do better. Lots of burn was tossed back and forth, creatures died horrible, fiery deaths, and I got toasted nice and crispy. Pulse of the Forge got sided in during my second game, but didn't help too much, as I was mana-screwed.

Round 3
Opponent - Ravager Affinity
Won 2-1. (L-W-W). This was the turning point for me in the tournament. After the first game, I sideded in my Kami and my Shatters... and then proceeded to soundly swarm my opponent with sliths and loud angry men with swords. Only saw one of my sideboard cards, a Shatter, once, and even then, the only thing it was used for was imprint fodder for a Chrome Mox so I could Molten Rain my opponent's only land on the board.

Round 4
Opponent - Mono-green stompy?
Won 2-0. (W-W). Truthfully, I'm not really sure what this guy was trying to play. This was so easy it was actually kinda sad... both games, my opponent was horrendously mana-screwed, even after mulliganing. Turn 1 forests followed up by BoPs were easily eliminated with LD and burn. Sakura-Tribe Elders showed up every now and then to chump block and search for lands, but that did more harm than good, as my opponent tended to block the Battle-Mad Ronins instead of Zo-Zu, thus taking 4 each turn when he could've gotten away with only 1.

Round 5
Opponent - Mono-red burn.
Won 2-0. (W-W). This kid puzzled me. First game, he got me down to 12 life with direct damage spells before he suddenly hit a snag in his deck... kept drawing lands and mana acceleration spells like Desperate Ritual and Seething Song. My horde of loud, angry men with swords and my slith easily overpowered him, along with a bit of return burn from me. Second game, he actually managed to do a respectable amount to me again... actually got me down to just 1 life before his deck ran out of steam. Too bad for him the goal is to deal 20 damage, not 19. The only creatures I ever saw him play were Slith Firewalkers, and even then, he only got out 1 per game, swung for 1 with 'em, and then promptly lost 'em to my burn arsenal. I looked over his deck afterwards... almost entirely burn spells, mana-accel spells, and mountains. The only creatures in his deck were 4 Slith and 2 Arc-Sloggers. Weird.

Overall: placed 7th out of 18 participants.
PostPosted: Sun Jan 23, 2005 1:05 pm


How long is this contest going to last? I need to know how much time I have.

AntBriWes


lord Black Adder

PostPosted: Sun Jan 23, 2005 1:15 pm


uh.. five people
Reply
The Original Magic the Gathering Guild

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