DM_Melkhar
I know what Berz is saying though, Hypno. It entirely depends on what context you're using the word "world" in, as I said before. In my mind, a world comprises a planet, and if you then consider other environments inhabited by other races, you can then call their habitat their "world". Many versions of elves, for example, have been given forests to live in and they do not venture out of it, so the forest is "their own personal world" although they are part of a much bigger world, which is a planet.
The Viera tend to be like this in FFXII. Are they like it in tactics, Hypno?
They live in a dark jungle, and it's a sin to them to leave it to go out into the outside "world".
Of course though, Berz, a story can be told in a single room but it doesn't make it a world. The world of the story as you say, perhaps, but then it's a story taking place in some kind of world - which we then don't get to see. Which route is this topic going to take? Because I think it's meant to be more about actual planetary type worlds rather than just the environment in which a particular story is set. Of course! When you say it like that, it makes a whole lot more sense, he-he. I can't believe I didn't pick up on it cuz, I sort of have characters like that in some of my stories too. There's one species of animal for example that never leaves their caves so they are always away from the light of day, never to be seen by prying eyes.
I don't know how the Viera are, to be completely honest with you Mel. I mean, they sure are in the tactics games but, you don't get to hear anything about them in either of the stories (neither FFTA or FFTA2 give you any clue to they're behavior) I've seen.
If you hadn't told me about this "world" of them, I would not have believe it cuz, the Viera there seem like they don't have any kind of rule like that cuz they belong to the clan and are don't seem like they are restricted in where they get to go or anything.