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Posted: Sun May 10, 2009 5:11 pm
Ok cool. Just as a note. (Went and doubble ched it myself.) Iron has not stated what his name is yet.
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Posted: Sun May 10, 2009 5:19 pm
Oh, she's just thinking about the names she's heard, also, never mentioned those that didn't present themselves.
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Posted: Sun May 10, 2009 5:54 pm
In a hilarious twist, Perfect Immanence of The Glorious Fall is in fact her real name.
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Posted: Sun May 10, 2009 6:15 pm
I regret to tell you...you shall have a nickname of your...uh...nickname name...
Or something...
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Posted: Sun May 10, 2009 9:18 pm
With canon names like Time Rain the Prefect of Pangu Prefecture on the Blessed Isle or Rosecloud Hawk the Prefect of Xoyah Prefecture, again on the Blessed Isle. Some of what we could consider weird names are a rather common occurrence.
And a shortening of peoples names is what Iron is planning on doing himself. Like Cog you will probably be Fall.
Time for a Request for the GM, can we have a thread linking up the names of the Players with their Character names?
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Posted: Sun May 10, 2009 11:10 pm
Sure, I'll put a character listing in the Discussion Thread.
Incidentally, I don't suppose we could keep most of the story-related discussion there? I was hoping that this thread could be used mostly for the mechanics of the game.
But, while I'm posting, I'd also like to mention that I'm just waiting for Glorious Fall's response before moving on with the story. I've seen lone players say no to plot-starters before, so its best not to assume. Besides, Cogwheel's character has a pretty complex motivation, so Hidden Jasper's argument might not be enough to earn her support.
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Posted: Mon May 11, 2009 8:41 pm
Done.
Also; unless I specify otherwise, her perfected boots, vestment of holy vigilance, and Anunciation of Refulgent Will are always attuned.
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Posted: Mon May 11, 2009 9:29 pm
Out of curiosity, Cogwheel, did she use a Charm right at the end, when the red letters flared around her, or is that some sort of anima effect?
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Posted: Mon May 11, 2009 9:52 pm
Redford Blade Out of curiosity, Cogwheel, did she use a Charm right at the end, when the red letters flared around her, or is that some sort of anima effect? Cosmetic sub-effect of her Anima, which takes the form of symbols, letters, and words. Seemed dramatically appropriate.
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Posted: Tue May 12, 2009 4:04 am
Although it's a given, Cog reminded me. All item(s) that need attunement will remain so unless said otherwise. On top of Hide charm.
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Posted: Tue May 12, 2009 5:21 am
Sasha's (hidden) sword is attuned, and I've noted the essence expenditure in the appropriate place on the character sheet. At least, I should have.
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Posted: Tue May 12, 2009 8:18 am
I'll throw in as well. Akhil's stone is currently and will remain attuned. Also, his first action in combat will typically be to activate his form charm.
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Posted: Tue May 12, 2009 9:41 pm
You haven't specified how long the mingling lasts; I'm hoping a while- if it is indeed, i.e. hours, then:
Glorious Fall spends 3m, 1wp from her personal pool to Activate Wise-eyed Courtier Method, targeting a social group identified as 'The Rokan-Jin Resistance', with the stated goal of encouraging an adherence to policies of civilized warfare and a forswearing of vengeance against one's foes, once defeated.
If there clearly isn't enough time to encourage the belief for purposes of the charm, disregard, but she will attempt to do so at her best future opportunity.
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Posted: Wed May 13, 2009 4:17 pm
Cogwheel You haven't specified how long the mingling lasts; I'm hoping a while- if it is indeed, i.e. hours, then: Glorious Fall spends 3m, 1wp from her personal pool to Activate Wise-eyed Courtier Method, targeting a social group identified as 'The Rokan-Jin Resistance', with the stated goal of encouraging an adherence to policies of civilized warfare and a forswearing of vengeance against one's foes, once defeated. If there clearly isn't enough time to encourage the belief for purposes of the charm, disregard, but she will attempt to do so at her best future opportunity. It won't be more than two hours, but since several other characters are also trying to encourage that goal, I'll allow it to be used. I'll be limiting its effect to only the Resistance's leadership though, since they are the ones present. Should be enough to get the word out. Rolling 10 dice (CHA + Socialize). 7 Successes. Subtract 6 MDV (4 + Magnitude/2) = 1 Success.
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