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Posted: Sat Jan 17, 2009 3:09 pm
Name:Ivellious Tempest
Aliases/ Nicknames: None
Physical Description: Ivellious is a half-dragon character, though it only shows after each blade release, what he has in his basic form is a diamond shaped scale upon his forehead and claws instead of hands, he has green eyes, long lightning blonde hair and scales of bronze, though it is little
Zanpakuto: Name: Raikoushin Command: Strike!
Spirit Form:

Basic Form:

A powerful blade, which for all of his years he has mastered and wields to perfection
Shikai (not yet acheived):

Command words: "Raikoushin! Strike them down with the power of lightning!"
Upon entering Shikai bolts of lightning rain from the sky, randomly striking untill one has struck the blade, after which the lightning engulfs him, however instead of harming it it further advances his dragonic form, by granting him a tail and his body becomes fully scaled With the entering of his shikai the dragon grants him 1/3 of its power, magnifying Ivellious's speed and strength by 3 fold
Bankai (not yet achieved):

Command words: Raikoushin! Lets show them the TRUE power of lightning! Bankai!
When entering his bankai, a rain of one thousand bolts of lightning rain striking all within the immedate area, including Ivellious, but his will complete the transformation, giving him a fully scaled body, and granting him wings. His face however, has returned to that what it was when he lived, his features normal.The blade itself seemes to have an emerald aura about it When unleashing bankai, the dragon within the blade grants him its full power, magnifying Ivellious's speed and strength 10 fold
Special Accessories: The Emerald Sword of Tharos While he did have it with him when he entered the Sol Society it was cracked and seemed useless, its but a trinket now
Skills: Ivellious was allways highly regraded as an impecable swordsmen, peerless it seemed at times, his skill and ability to react to any situation with his blade was unheard of, and while Ivellious is fully aware of this talent, he himself does not know where it lies or comes from
Abilities: Ivellious is a high end strength type of person, If he ends up hitting you you'll end up regreting it, He has also been known to take thousands of hits, and dish out one that is equal to each and every single blow
Personality: Ivellious is very much a loner, he prefers to work alone, though if it will suit him he will work with others, he is however VERY picky about who his partners will be
He also has a habit of going completly berserk at times, and the very bottom line is, he has a short fuse, and it not wise to piss him off
Biography/History: Ok here we go
For all his life Ivellious was treated as a freak by the other elven children, simply because he had Dragonic blood flowing through him, that anger he transfered into numerous fights, untill one day his Master Ivellious Liadon saw him with a sword, they made an instant connection, and Ivellious Liadon! He was one of the hero's of past, he was the one who slew the Slayer of Hero's Blight! He studied carefully under his master, never meaning him harm in anyway, but when he reached 110, he went into a berserk like rage, it was the dragonic blood taking over from all the insults he only stopped after finding himself slaying one of those who tormented him the most, after that he went into suclosian to master his anger and the sword, on his 200th birthday it almost happend again, however the Liadon Brothers, his Master Ivellious and his Brother Sovliss managed to seal it and for the next 15 years he learned to gain controll of it, on his 220th birthday he was granted a sword that changed with his personality, the blades name was Raikoushin and it was a perfect match for him. When he returned to the village he found it under sige by a vile man by the name of Bergan and only after he managed to send them packing, did he realize what happend, his entire family all those who were ever close to him were badly wonded and impossible to save from death, his father died before him, and his girlfriend Nessa Calaelen died in his arms, for that reason he swore to himself that never would he love again, and that he would destroy Bergan once and for all. After leaving the ruined village he came upon an Emerald Sword. Shortly after wards he encountered Bergan once again, and challanged him to a battle to the death, and was slain by a demon who happen to be serving the vile man.
About a week later he awoke in the Sol Society, with both Raikoushin and The Emerald Sword of Tharos, Raikoushin seemed to lose most of its power and the Emerald Sword was cracked and virtually useless. And when he awoke he remebered only his final few thoughts and his final hours. He remembered only that Raikoushin was given to him by somebody special and everthing else he remembered was Bergans laughter in his dieing breaths, and there and then he swore to himself he would find Bergan and slay him. His skill with a blade quickly got him in the academy, and while in physical combat there were none that could match him, never did he manage to get a hold on Kido
Powers: Ivellious's power is mostly drawn from his blade, the only time he has any real power is after his blade is released or in Bankai, and he simply cannot seem to get a hold on them again, but every now and then he manages to draw enough energy out of the Emerald Sword to unleash Emerarudo Katanakousen (Emerald Blade Beam) but whenever he does manage to unleash it he often feels drained of all energy and simply collapeses
And that should about cover it, sorry if i've made any spelling or grammatical error, just point them out to me and i will fix them ok?Unfortuantly thanks to my laptop dieing (Damn you bill gates for inventing vista!) i can only post once a week again, so anybody who ends up dueling with me (which will happen) it will be a week or so before i can reply so please be patient!!
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Posted: Wed Mar 04, 2009 9:12 pm
Name: Mizu Botsuraku
Physical Description: Mizu is skinny, and has a very large chest area. She has bright blue hair, and gleaming blue eyes. (working on a picture)
Zanpakuto: Name: "Kaiyou Senritsu" -- Ocean Melody The blade is curved, and the shape of it, is wavy, and is supposed to resemble like the water. Unlocked: Shikai
Special Accessories: Mizu has a huge blue bow on the back of her hair, and has diamond shaped earrings. She does not wear the normal shinigami top, but wears a corset like top, with a leather collar that holds her shirt up. (Also see my avi)
Skills: Mizu is not very skilled in much. She is a slow runner, but can jump very high, and can make quick, sudden movements to throw the opponent off guard. She tends to aim for sneak attacks, maing her stealthy as well. When she is not focused, she is extremely clumsy, and rather dim-witted.
Abilities: The only "ability" she has, is when she gets mad, or hurt, she will transform into her "bloodlust state", making her have a rather rude personality, and crave to fight, and bathe in blood. Her strength and resistance will increase as well. She is learning how to control it herself.
Personality: Mizu is a very shy girl, but gets a ot of guys, because of how she looks. She is rather oblivious to them liking her, but she dreams about her own boyfriend. She s very clumsy, yet very polite. She is a follower, and dreams of being a Vice Captain someday.
Biography/History: Her memory is foggy. She cannot remember much. From what she remembers, she grew up in a rich, protected estate. She lived a protected life, and was very polite. She still hasn't remembered her death.
Powers: Regular Powers: - Water Manipulation -- Self explanatory. She can manipulate water, and create shapes with it, or protect a smal part of herself, envelop part of herself in it, or shoot the water at the opponent with great power. The size she can manipulate is the equal to that of a large beach ball.
Shikai: -Holy Water -- She can create a pool of glimmering, pure water to slowly heal herself. (Hymn) -Geyser -- She places one hand on the ground, to make steaming hot geysers come out from under the ground where her opponent is standing, and surrounding areas. It is quite easy to dodge, because the opponent can see pools of water appear below them, before they erupt. (Hymn) -Water Cyclone -- She begins to spin, collecting surrounding water into the vortex. Once at the peak of speed, she releases her chakrams, and the spin around eachother, maintaining the small water cyclone to do water damage, and slice with the chakrams.
--FYI, Hymns, are her way of spellcasting. She will begin to sing a song in an unknown language. Once it is complete, she can unleash the ability. Her hymns take a few seconds to cast, therefore making them stronger than her regular abilities. -------------
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Posted: Sat Mar 14, 2009 11:16 pm
Name : Kinkade, Zander (Kin-kayd, Zen-dur)
Aliases/ Nicknames : Zandy, though only his closest friends call him that, if we've just met, call me Zander.
Physical Description : Zander has thick shocking jet black hair that seems to always flow in just the right direction making him look unbelievable dashing. He has a thin, scrawny physique but it's only because his muscles don't bulge when they grow but instead increase in density and retain the same scrawny shape. With that said, he's only about 5'4" but makes up for it by being unbelievable rugged looking.
Zanpaktou :
Zanpaktou's Spirit & Name: Onyota"aka (O-nee-oh-ta-ah-kah) or Ony for short.
Zanpaktou (Achieved) : [x] Just a regular katana with a square hilt made from a very strong piece of wood that he uses to occasionally parry attacks leaving the opponent open for an easy counter attack. It is also impossible for anyone besides Zander to pick up Ony. Ony can change his weight to any amount. Ony's weight cap is slightly less than the weight of Jupiter. When Zander tries to pick Ony up, he decreases his weight significantly and when Zander tries to strike down on an opponent, Ony increases his weight and adds to the force Zander puts on the sword. Ony's uncanny knowledge of physics helps him appropriately change his weight automatically and instantaneously at the most opportune times to help optimize damage dealt by Zander's strikes.
Shikai Release : Crush my enemies....Onyota"aka
Shikai(Achieved) : [x] Ony turns into a rock palm hammer and now not only can he change his weight instantaneously, Ony can also change the size and form of the palm. Ony can make the palm bigger or smaller, he can also bend the fingers if he so chooses. Other than those extra abilities, Ony retains his sealed abilities too. The palm acts as kind of an appendage of Ony that sticks out of the handle Zander holds on to.
Bankai Release : Bankai....Onyota"aka Goruden Kondou
Bankai (Not Achieved) : [x] Not only does Ony retain his Sealed and Shikai abilities, Ony's handle is now flexible and can bend and strectch as far and for as long as he wants. He can also control which parts of the hammer gain or loose weight to optimize damage dealt to his opponent. Ony can also rotate about the handle and it comes in handy when Zander fights long range because he might not be able to see the subtle movements of his enemy clearly and adjust the position of Ony accordingly for optimum efficiency. Ony now has the ability to draw reiatsu from Zander and collect and condense it into a large rotating sphere just outside his jaw.
Special Accessories : (Nothing at the moment)
Skills :
Bakudou : Bakudou Number 1, Sai Bakudou Number 4, Hainawa Bakudou Number 8, Seki Bakudou Number 9, Geki Bakudou Number 26, Kyakko
Hadou : Hadou Number 1, Sho Hadou Number 4, Byakurai Hadou Number 31, Shakkaho
Abilities :
Modified Iai-do
Personality : Very carefree, almost to a fault, he never takes anything seriously. He sleeps like a log though...whenever he does catch a chance to sleep... It usually takes him about 5 hours to actually gain consciousness after waking and 'till then, he's usually a zombie and is apparently quite suggestable. Most people tend to take advantage of him in this time period. However, he does tend to fight better in this state. He loves his comrades and they are definitely a big part in his life. He wouldn't be as happy if he were alone. He also loves to take shortcuts, he is very lazy and he almost never takes a street, if he needs to get from point A to point B, it's most probable that he would take a straight line by climbing over buildings and walls instead of following the roads or trails.
Biography/History : Zander came from a reasonably wealthy family in the real world, he never really did much in school, in fact, he skipped a lot of school. He spent most of his time climbing buildings and ledges and jumping off them from ridiculous heights. He'd jump across building roof to roof and always tried to outdo himself each time. Even if he failed, he'd keep coming back to the same spot over and over again 'till he got it right. He had been doing it since elementary school and had continued it on 'till college. Only God knows how he managed to graduate high school and get into a decent university but he did and he continued with building jumping. He even managed to join a crew of building jumpers and learned and grew much more from being around his crewmates than he ever could being by himself. From that time on, he always tried to keep himself around other people. One fateful day, while Zander and his crewmates were jumping, they wound up at a small playground in their neighbourhood and they decided to take a short breather as they watched the children play. They talked about how carefree those kids were and how he wished he could go back to that. The crew decided that it could be done and from that day forward, they would try their best to be that way. Then all of a sudden, the crew heard a screeching noise coming from around the corner. When they turned to look at what was making the noise, they saw a drunk motorist swerving on the road, heading toward the monkey bars, where the children were playing. The crew with their quick reflexes, built up by having to catch minute details and react so they would be able to land after jumping blindly off a ledge, quickly jumped off the wall they were on and quickly went to grab a kid to take them to safety. There was however one more kid that no one was able to get because he was farther away from the group on the swings. The kid still had no idea of the impending danger he was in, so Zander dropped off his first kid in the trees with his crew and rushed back to the child on the swing. He saw the motor vehicle looming toward the kid and decided he could not save the child and himself at the same time. When he got within about 4 feet of the child, he made a concious decision to leap forward and push the child off the swing and to safety while he got hit by the car. Even 'till the end, Zander was smiling at the kid in hopes that he wouldn't feel guilty for the sacrifice Zander had to make.
He then found himself in Seireitei and without knowledge of where he had been brought and what had happened to his crew and the child, he decided that he would start a new life here. He would make the best of it and he would hone his skills of mastering physics to make sure he could save more lives like the child's that fateful day.
Powers :
((Characteristics of Zanpakutou and Released Forms are under each respective descriptions.))
{Shikai} Rock Shelter (Not Achieved) : Zander strikes fingers of Ony fairly deep into the ground and then when he lets go of the handle, Ony increases in size to about 4 times the size of Zander. Then Ony starts to curl palm down towards the Earth using fingers to seal off every corner so Zander who is cowering inside palm is completely safe from attacks, most attacks at least. Skills is pretty slow to perform and is hard to recover from because handle is now on outside of palm, used only when desperate and need time to recover from serious injuries. Rock Palm Slap (RPS) (Not Achieved) : Pretty much just what it sounds like, it's where Zander swings the palm open handed at an enemy. Ony would usually just before the point of contact, increase palm size so that if opponent doesn't flee a good distance, it's a good chance he would land in the new and larger area of attack.
Rock Jab (RJ) (Not Achieved) : Zander thrusts Ony fingers first at his opponent very fast and moderate ranged attack. One of the few fast attacks Zander has, but it sacrifices power for speed. If the attack lands, there is a good chance Zander will be able to combo into a RPS due to stunning the opponent.
Rock Fist Bump (RFB) (Not Achieved) : Pretty much the same as RJ but before point of contact, Ony retracts fingers and turns palm into fist, stronger than RJ but shorter range so Zander has to compensate by running a few more steps. Used sometimes to fake out his opponent. If opponent sees RJ coming, and decides to try to block it, Zander uses RFB which is harder to block.
Constriction Site (Not Achieved) (Yeah it's a play of words on construction site, I thought it was hilarious) : Ony grabs a hold of an opponent and squeezes them 'till they give in, or pop. Short range, very dangerous for Zander because if it misses, there is barely anything between him and opponent because fingers would be behind opponent and palm beside him. Zander uses it as a finishing move when he knows his opponent is getting tired and wouldn't be able to dodge as well.
Constriction Site : Hammer (Not Achieved) : If Constriction Site is successful, and if usually if opponent is fated for death, Zander will raise Ony as high as he can above ground and turn so that opponent's head hanging out the top of the fist will face down toward the ground. Ony then squeezes his opponent tighter to make sure body is straight, pulls pinky finger over legs of opponent and uses index finger to push chin of opponent up aligning the spine into a straight line increasing damage upon impact to head. Once Ony is in position, Zander lets go and Ony immediately increases weight to an unbelieveable amount and is sent plummeting to the ground with opponents face being the first thing that hits the ground. Pinky makes sure opponent doesn't slip out upon impact. If all goes well, Ony will be buried quite deep in the Earth or cause a large crater. When Zander goes to retrieve his Zanpacto, the remains of his opponent are usually unrecognizable.
{Bankai} Divine Intervention (Not Achieved) : Ony fires the orb at his opponent and it will explode upon impact.
Divine Retribution (Not Achieved) : Ony keeps the orb in front of his face and physically goes up to his opponent and burning them with the heat of the orb.
Divine Ray (Not Achieved) : Ony unleashes the energy of the orb in a straight burst of pure power.
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Posted: Sat Apr 25, 2009 9:48 pm
Name: Sonia Asakawa(Son-ya Asa-kawh-a) Aliases/ Nicknames: Nina, Sonnie Rank: Vice-Captain of Eight Squad Physical Description: [Image pending] Sonia stands an even 5'7" with an athletic build. Her curves are noticeably feminine and in the feminine terms isn't exactly well endowed but she is quite shapely. Her body is well toned, and lightly muscled. Sonia's skin is a light tan, a light shade of bronze, with faint rosy color tinting her naturally. A scar runs across the side of her hip, caused when she went cliff diving before her death. Her small hands are usually underestimated for their strength. Age: 24( Died at Age 19) Zanpakuto's Spirit & Name: NanamiZanpakuto: The hilt is wrapped in a dark blue cloth and is a bit longer than normal to accommodate Sonia's style which focus on speed and wrist centered moves. From the pommel extends a braided blue cloth tassel that ends in a frayed tuft. The tsuba or hand-guard is styled like an eight-pointed star. It is a water-type zanpakuto. The spirit of her sword is the mythical leviathan. ( Achieved) Shikai Release: "Dance on the High Seas, Nanami!"Shikai: When Nanami is first released the blade becomes a silvery blue, the tsuba expands forming an elaborate guard shaped like waves and the hilt extends for a better two-handed grip. It becomes possible for Sonia to release powerful jets of water, diffuse enough to simply push an opponent backwards or knock them off their feet, or so concentrated it has the ability to punch through concrete. This move is known as Tsuppari toraidento (Thrusting Trident). Alternatively, she can release waves of water of varying pressures capable of simply bruising or powerful enough to crush bone. This is known as Kujiku Nami (Crush Wave). She can also make small shields of water capable of deflecting or stopping minor blows, or significantly slowing strong attacks. This technique is called Akupara Sheru (Akupara's Shell). these actions however cannot occur simultaneously, and there is a limit to how far the waves of water can be released. Also, the jets of water can only be fired in a single direction and the stronger the hydro blasts the narrower the jet of water.( Achieved) Bankai: When Nanami attains the second release, the blade seems to become a manifestation of the sea. Its coloring becomes a vivid aquamarine, and waves seems to flow along the blade producing a frothing effect along the spine of the blade. The cross guard flows down to cover the entire hilt depicting an image of a sea serpent swimming through the roiling seas. In this state, Nanami's techniques are magnified to even greater strengths. The Thrusting Trident technique still fires jets of water but much more powerful, the most diffuse can now crush stone and the most concentrated blast, can punch a perfect hole the circumference of a dime through a mountain. This technique can now be used as a single attack or as multi-pronged attack and can be manipulated to move in any angle. However the more jets used at once, the weaker each one becomes. In the Bankai state, Nanami's ability to create shields is amplified so that Akupara's Shell can now make extensive shields of water, capable of stopping all but the strongest of attacks. The Crush Wave technique can now be can employed to releases waves of water with a much greater range than in the shikai state and are also larger and more powerful. Her strongest attack will be preceded by her shouting "Drown all in Existence, Nanami!" This will be a releasing of a massive jet of water shaped like the zanpakuto's spirit, a sea serpent, that will attempt to swallow the adversary whole, swing upwards and then crash into the ground causing a massive crater and crushing the adversary under the massive amount of water. ( not achieved) Special Accessories: Sonia wears a brace on her right wrist shaped like sea serpent coiling around her forearm. It is made of a highly polished silver, with sapphires set in the eyes of the serpent. It is finely textured, to the point where one can imagine scales below their fingertips when touching it. Skills: Sonia strong points are in kidou, as she has shown a proficiency in casting both the binding and destructive spells with little problem. She picks up on things quickly and is capable of extreme concentration, which has been theorized as why she is capable of learning and executing her spells. Although not as proficient in swordplay as some other shinigami, befpre her death she obtained a black belt in Brazilian Jujitsu and Hapkido. Abilities: Sonia was born with an ability for perception, when pumped with adrenaline; she has had times when time seems to slow down for her and she can see actions performed in seemingly slow motion. This in reality is just the adrenaline in her system making her brain and nerves so hypersensitive that her reaction speed is increased dramatically, at one point she was able to catch an arrow out of the air when she when to an archery camp in her late teens. Personality: Sonia is what you would call emotionally reserved, she isn't very expressive with her emotions unless she is with close friends and even then it seems foreign to her to be all smiles and giggles. Most of the time Sonia is the definition of calm and collected, sometime she appears downright cold; but she is in fact an open-minded individual with a deep sense of honor and loyalty. She is not prone to making impulsive and reckless acts and prefers to ration things out logically. Biography/History: Sonia is of English-Japanese decent, her father being the Englishman and her mother being Japanese. She grew up partly in Japan and partly in Great Britain for most of her life, attending school in Japan and visiting England during the holidays, she acquired dual citizenship and became fluent in both Japanese, and English, later she added German and French to her list of languages spoken. She was an extremely happy child growing up, but was often teased in school for her blond hair, and English features but having the delicate physique of the Japanese. At an early age she learned to tune out such comments, falling into such an intense level of concentration she could block out all stimuli but the one she was focusing on. With such concentration she became adept at focusing her mind on a single action until it was perfect. This conviction lead her to practice archery, and hapkido and using her talent to master actions that could take others years to attain. At nineteen she decided to go to England and finish University there; her transcript earned her a place in Oxford and she was quickly on her way to earning her degree in International Studies and Teaching. During the holiday she decided to fly back to Japan to see her family, who she missed terribly but the plane got caught in a bad storm and crashed at sea. The search crews located the sight of the crash and recovered most of the bodies, Sonia's was never recovered. Her death was quite the shock to Sonia who found herself in Rukongai, she wandered for what seemed like weeks but was taken in by a kindly old woman who explained to Sonia all about life in the Rukongai and the lives of the Shinigami in Seireitei. It took several weeks but Sonia eventual came to terms with her death and began to wonder, exploring her new chance at life, but one day she found herself at the walled city and at the Soul Reaper Academy. After graduation she joined Fifth Squad and developed her Kidou abilities under the guidance of Vice-Captain Suri. Sonia quickly rose to the Third Seat status within Fifth Squad and had helped teach Captain Tansen Enkosen. Apparently impressed by her ability, he later offered her the position of vice-captaincy within Eight Squad. She has decided to take the promotion. Powers: Bakudo Bakudo 1: Sai Bakudo 4: Hainawa Bakudo 8: Seki Bakudo 9: Geki Bakudo 37: Tsuriboshi Bakudo 39: Enkosen Hado Hado 1: Sho Hado 4: Byakura Hado 31: Shakaho Hado 33: Sokatsui Speacial Shunpo Kyomon Mirror Door
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Posted: Fri May 08, 2009 11:17 pm
Name:Yoshihigami Shikato/Haydn Aliases/Nicknames:Yami,Yohiko,Shikato Rank:Shinigami Physical Descrption:  Zanpakuto:Is a normal katana.When it cuts in stead of making body damage the wound starts to bleed reiatsu.The amount of reiatsu is not that big but after fighting with the wound for a long amount of time the efect gets notisable. Age:unknown. Zanpaktou spirit form:  Shikai:not yet achieved. Bankai:not yet achieved. Special Accessorie:carries a white bag with diamond,topaz and other pricefull crystals. has a Tattoo on his right shoulder.  Skills:not yet revealed Abilities:not yet revealed Personality:Likes to talk in ridles and rimes,doesn't like to talk about himself spends most of his time training in secret or playing with his crystals,makes fun of anybody exculuding Tansen.When Tansen is arround he makes fun of people in diferent languages.And seems to have a slight hate for Sonia.Hates to show emotions in public but seems to be very goofy all the time,this is diferent when he reads poems when he is relaxed and calm and refers to himself as Haydn other than Shikato. Biography/History:Shikato was raised in a home along side with his step father and step brother.He is a great rival to his brother and hopes to become a strong team together.The identity of his step brother has not yet been revealed.He is very emotional and read a lot of poetry most of the time.He seems to admire some shinigami but detest most of them and thinks of them as his future opponents.The nationality of Shikato was never really revealed and he seems to call himself Haydn in certain situations. Hates being called useless and reacts violent when insulted.Talks clean and love chess and other mind games.Thinks of violence as pathetic form to make justice.Loves butterflies and oftenly reads books or sits arround the reason to this is because"No one will train me". Powers:Not yet revealed Nationality:Not know but he speaks a multitude of languages Rp sample:Its 3 o'clock in the afternoon.Shikato walks on a high hill filled with grass and a tree on top of the hill.He quietly sits down under the tree to stay away from the burning sun.He pulls out an old dusty book and starts reading it. He seems to be really concentrated on what the book is saying. He stop reading and stand up for a moment to feel the gentle breeze chill his body.He seems to be in a good mod and whispers slowly. "This is my world!" Starts walking down the hill heading to his room while reading captivated into his book.Once he enters his room he sits down at his desk and pulls out a small dark notebook.He starts to write something down on his small notebook. After half an hour he smiles and puts the notebook on his desk.He gets up and looks at the window.He sees all the other shinigami training.Starts to smile and says to himself: "And I'll take over cuz I'm not loser!" Picks up his zanpakuto and looks at the blade. "One day I will achieve shikai and when that happens I will make my plan work."
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Posted: Fri May 15, 2009 3:38 pm
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Posted: Sat May 23, 2009 5:39 pm
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Posted: Thu May 28, 2009 4:35 pm
Name: Kitsune, Shiro. [[white fox]]
Aliases/ Nicknames: Kit
Physical Description: Shiro being young compare to most shimigami, has more unusual features then more. Shiro himself is only age 9, giving him a very child like appearance, in which most people in the sereitei lack. His hair is a golden brown, in which it has a mixture of a dark blond, and a light brown, this gives him a more tanned skin tone look as he looks like he spends his leisure time on nothing more then walking. His height only measures at around 4'5, which makes him abnormally short compared to most, and his weight is only a matter of 87 pounds, a slim body, one fitting for a child. The clothes that Shiro wears are the standard shimigami clothing, a white torso shirt, and a large black robe that hits down to his ankles. Though, because of his small stature, Shiro's robe is a little longer, covering half of his foot, and a lot smaller, meaning more form fitting. His arms and legs are more of a toned feature, from constant working from the squad's demands. His face is somewhat different, as his eyes are a very light brown.
Zanpakuto:
Zanpakuto [[general]]: In its sealed state, Shiro's zanpakuto looks more of a dagger then anything. the sheath, being only about 1 foot long, holds the small zanpakuto. the hilt of the blade has a more of, moon shaped holes within it, and a square shape to itself. The color of the hilt has a light purple color that almost fades to a pitch, jet black color at the bottom.
ACHIEVED --- Shikai [[initial release]]: Shiro's initial release is nothing of a normal release. This stage is known as "loneliness," one of the aspects of death itself. In this state, Shiro will speak the phrase, "Whisper...Samisendo [[lonely death]]." Once speaking the phrase, the area in which Shiro and the opponent are, will be covered in a white mist. The mist has a the affect to seem almost "everlasting" as were if a person trys to run out of it, the end up being within the spot they started. Once the mist has taken its place, it will blind the foe for the time being that it is there, and as it is making the sight of the opponent useless, voices will start to be heard within the opponent's ears. This is the "lonely death," Shiro speaks of, as it relates to his own death as a child. The overall affect of this shikai, is to ultimately leave the opponent in a trap of no sight, or hearing...in which two of the five senses are taken.
NOT ACHIEVED --- Bankai [[final release]]: In this stage, Shiro will become more of a ghostly figure, being able to still be hurt, but his body and looks will change to an ultimately deathly look, as if the person was seeing what had happened to Shiro before he died. In this stage it is known as "guilt" one of the aspects of death itself. Once Shiro has turned into the ghostly state, anyone who touches, [[with anything that is still touching them]] Shiro, will send Shiro to a "burst" state, in which his body will look somewhat like it exploded. Here is were the damage is done. Shiro now has the ability to enter the mind of the person who had come in contact with him, either by hand, or by indirectly by sword. Once entering, the greatest fear of the opponent will show, and then a "false death" will show, the false death is mostly the picture of the battle they are currently in. This will send a person into an "erratic" state of mind, and thus, causing them to go insane. [[5 posts only in the state of mind, once done, the person snaps out of it.]]
Shiro's zanpakuto, is not deadly, in which is why, he uses kido or another person with him, to subdue the opponent. The thing that is special is in which the way Shiro uses his zanpakuto, he never kills with it, only suppressing the opposing side, and allowing someone else to deal the final blow.
[[this is explaining that, Shiro never kills someone even after using his bankai of shikai or any part of his zanpakuto. He allows others to kill them, in which he does not want to be known for death. Shiro's zanpakuto's abilities are merely for cornering an enemy, nothing more.]]
Special Accessories:
Shiro has no real accessories except for the one ring upon his right ring finger. This special ring changes colors depending on the spiritual pressure an opposing party is giving off. a light color being low pressure, and a very dark color being very high pressure. Other then this, Shiro has no special things in which he uses to fight.
Skills:
None as of right now.
Abilities:
Kido:
1. Restrain (塞, sai) — Locks a target's arms in place behind their back. 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms. 9. Hit (撃, geki) — Engulfs a target in red light, completely paralyzing them. 39. Enkosen (円閘扇, Arc Shield) — Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
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1. Thrust (衝, shō) — Pushes the target away from the caster. 4. White Lightning (白雷, byakurai)— Fires a concentrated bolt of lightning from the caster's forefinger. 31. Shakkahō (赤火砲, Shot of Red Fire) — Fires a ball of red energy at a target.
Personality:
Shiro, being a young boy, is not much of a fun and outgoing person. Mainly, he is shy, and gives off an innocent look and personality to people, but usually, when he is around people he likes, he is out there and a happy-go-lucky kind of person. He is somewhat the kind of child who is lovable no matter what he does.
Biography/History:
Being a young child, Shiro cannot really remember his life. As a young child in the earthen world, it is said that once one has crossed over to the shimigami world, that they soon forget what they were, and what they once did. Though Shiro remembers one thing, his death. It is the one thing that haunts him throughout his life, and that he can never forget.
Shiro was still young, attending school like any normal boy within the world, and stumbled upon a small amount of cash, thinking it was his lucky day. All until he had gotten to school and showed his friends the money he had just acquired. Sometime later, a few people had come up to him, saying it was "their" money, even if it was a small amount, they wanted it. Shiro refused, and thus, was beat. Beaten so bad, Shiro was crying his eyes out, until he could really no longer cry, he saw it as pointless. Once arriving home, his father threw him against the wall, saying that he was a worthless child, that he should have defended himself, he should have fought and won...but Shiro was the nonviolent type of child, innocent, and now...lonely. Feeling guilty, Shiro decided to walk out...leaving his house, as every child wants to do, to "run-away" is what he did, soon finding the same gang of people from before, they beat him once again, now being in a fatal state; Shiro tried, his hardest to live, but couldnt make it, as he was still trying, a large member of the gang, had come back, and kicked Shiro in his forehead, thus slamming his skull against the concrete wall behind him, and soon, killing him.
Powers:
Shikai [[first release]] -- NOT ACHIEVED.
Bankai [[final release]] -- NOT ACHIEVED.
1. Restrain (塞, sai)— Locks a target's arms in place behind their back. 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms. 9. Hit (撃, geki) — Engulfs a target in red light, completely paralyzing them.
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1. Thrust (衝, shō) — Pushes the target away from the caster. 4. White Lightning (白雷, byakurai)— Fires a concentrated bolt of lightning from the caster's forefinger.
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Posted: Tue Jun 09, 2009 8:29 am
Name: Usagi Takashita
Aliases/ Nicknames: Neon
Physical Description: Usagi has the appearance of a 19 year old female. She is skinny, but has a nice figure. She has purple hair, 13 ear piercings, a scar on the back of her neck, and a penguin named kiki that she keeps with her at all times.
Zanpakuto:
Zanpakuto [[general]]: In it's normal form Usagi's zanpakuto has the shape of a crescent moon. The blade is solid black and the handle to it is silver.
Not achieved --- Shikai [[initial release]]: Usagi's initial release has a stage known as "eternal night". To use this form Usagi will whisper "shine kuroi tsuki (black moon)". Upon saying this her sword will become two crescent moon swords instead of one, and both her and her opponent will be trapped inside a black fog, which while trapped in the opponent cannot see at all hence why it is called eternal night.
Not achieved --- Bankai [[final release]]: In this stage both Usagi and her sword will become completely invisible. When using her Bankai Usagi can use a power known as "deadly moon" which uses an illusion to make her opponent believe they have actually died by causing them to feel the pain of death multiple times over. Also in the state both her and her opponent will be surrounded by a solid darkness that drains her opponents reiatsu slowly but surely every second they are in battle.
Special Accessories: Usagi wears a thin black bracelet on her arm shaped like a dragon that swirls from her shoulder to her elbow on her left arm. This dragon helps her sense reiatsu of other people.
Skills: Usagi is very intelligent. She is defiantly a strategist. She can tell when someone is around from miles away, and I'm sure she has more skills that she doesn't even know she has yet.
Abilities: Usagi has "night vision" she can see in complete and utter darkness clear as day. She is very fast and very smart. Usagi can also see and feel the presence of all spirits and hollow around miles away.
Personality: Usagi is very brave, but isn't extremely serious. She is a joking, playful, fun natured person. Often she makes choices spur of the moment, and has to live with consequences later. She loves working with other people and gets really depressed when she's alone. She looks at battle as a depressing, sad, terrible thing, but believes it is also sometimes necessary.
Biography/History: Usagi is from a town known as Osaka. She lived in a two story brick house with her mother, twin brother, and sister. Her father died when he was 34 while in battle. She's always had numerous friends because of her fun-loving personality. She wanted to be a chemist when she got older, but never got the chance to. She loved school, seeing her friends, playing video games, and trying to make new inventions.
One day she was out with her friends and all of the sudden a man pulled out a gun, and in efforts to save her friends she told them to run, and that she'd try to talk him out of shooting. In doing this he killed her at the age of 19, none of her friends were harmed.
Powers: Most of her powers are listed above, and more are yet to be learned.
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Posted: Tue Jun 09, 2009 11:58 pm
Name: Kiyoshi (Quiet) Aliases/ Nicknames: none sex/age: male/17 Physical Description: skinny,chapped lips,black ring tattoo around neck,always sad. Zanpakuto: "Not yet accomplished"Special Accessories: a small diamond skull chained to helt of zampakuto. Skills: medical skills,learned from mother(she was a nurse) Abilities: knows all of the parts of the body. Personality: very nice (sometimes has mood swings) Biography/History: Is from a small town named dew drop city,has a mother and brother,has one friend,likes to kill,and likes to heal,was home schooled by mother. Powers: ??? picture:
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Posted: Mon Jun 15, 2009 12:14 pm
Name: Kurosawa, Zathas
Aliases/ Nicknames: Zath, Shade
Physical Description: Zathas is a male, standing at 6' 7", and weighing around 140 pounds. He has medium length black hair that partly covers his dark grey eyes. His body is tanned a lightish-brown.
Zanpacto: Spirit: Bikoukasai. A tall black wraith, his cloak envelopes his entire body, and dark red eyes stare out from the hood. He tends to be quiet, but occasionaly lets out some comments and observations. From these, it has lead to believe that he has a malicious, or twisted personality. Zanpakuto Spirit - Bikoukasai
Unreleased: A regular katana. The hilt is black, and the blade is made of a shining metal. The scabbard is black, with a strong material tied around the top to attach to the belt of the wearer. Zanpakuto - Unreleased
Shi-Kai: [Not Achieved]: The colour scheme of the sword switches. The blade becoming deep black, and the hilt becoming a shining silver. Runes are marked on the entire hilt, and on the very bottom of the blade. -The area around the user is covered in a slight darkness that can't be easily be gotten rid of- -Shadow Thread: Thin threads of shadow launch from nearby shadows. These think threads are highly agile and can turn with ease. They are mostly used for impaling, and trapping the enemy- -Shadow Pillar: A large black pillar is launched from nearby shadows. Because of it's size, though, the shadow needs to be significantly larger. Because of it's solidness, it can't turn at all, but it is much faster than the threads. These are mostly used for crushing the opponent, and other strategic uses- Zanpakuto - Shi-Kai
Special Accessories: Zathas wears the standard shinigami uniform, with buckled straps around his waist, chest, and arms. On his arms are metal bracers, which he keeps hidden under his uniform. Around his neck is a pendant, which attached to it is a blood red gem. Dark swirls can be seen inside it.
Skills: Has good skill in Zanjutsu (Swordsmanship). Also is a very fast runner.
Abilities: Has basic grasp of kido abilities, ranging from #1-11.
Personality: Zathas has a calm presence that makes others around him relaxed. Zathas is a calm, sometimes laid back and stone-faced. Although he sometimes holds a very serious manner, which some people find intimidating.
Biography/History: Zathas was born in Southern Canada, in the city. He was raised by his Father and Mother, and had no siblings. He went through school, finally graduating from university, and moving on to find a job. While walking through the streets to get to an interview, he decided to take a shortcut through an alley. While walking he heard hushed voices and cries from around the corner. He stepped around to see a very nervous looking mugger holding a gun to woman while snatched her belongings. Zathas tried to go back, but ended up knocking a can behind him with his foot. The sound echoed through the alley and the mugger twirled around, pulling the trigger in fright. Bang. Falling. Zathas lay in a pool of his own blood, closing his eyes for the last time.
Zathas took a liking to watching the people on the streets move about as he played with the chain attached to his chest. Though still unclear what exactly he was at the moment, he knew he was dead, at least. His attention was diverted, so he necer noticed the monsterous being sneaking up from behind him until he was grasped in it's hand. The hollow stared into his eyes, letting out deep noise in his throat, sounding like a laugh. It opened it's jaws, a cutting noise rang out, and it stopped. It's grasp lessened and it disappeared in a cload of dust. What was left was a mysterious shinigami, standing with a sword at his side. Before any words could be said, the shinigami walked over, sending Zathas to the Soul Society.
Zathas once again found himself watching the people as they moved by, this time in a village type setting. His eyes taking on a sullen grey over the years. However, he could stand it no longer. The never ending chain had to be broken. He had to do something with his life, or else rott. He remembered back to the Human World, the warrior who had saved him and sent him here. Shinigami, they were called. He entered the shinigami academy, passing through the classes with interest and determination
Powers: Skill in Zanjutsu, fast runner, ability to use kido # 1-10.
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Posted: Fri Jul 17, 2009 2:06 pm
Name: Matsurgi Fuuko
Aliases/ Nicknames: Fuu-chan or Fuuko by friends. Matsurgi by others
Physical Description: Fuuko has long violet hair that reaches down to her mid-back. Her bangs are straight and above her eyes. She usually keeps it neat and straight. When in training she ties her hair into a messy braid with a blood red ribbon which she got from her mother before she died. Her iries are of a sky blue color. Her skin is a fare color from staying outdoors and not indoors too much. She is about 5'4 in height and weighs a total of 115 pounds. She has the apparence of a 17 year girl even though she is older then that.
Zanpacto: Her Zanpacto is crimson red with a silver hilt and approxmintly 19 inches. The guard is a plain black with a gold tip. The spirit of the Zanpacto is called Sekiryu which means red dragon. The spirit is red dragon and about 20 feet high. It has a mightly roar and can talk. Sekiryu is not like dragons you see in folktales but more like a sea serpant. Sekiryu is loyal and quiet dragon and watches over the owner of the blade. Shikai: (Not yet acheived) When Sekiryu named is said Fuuko blades grows spikes that kinda resemble a blade of fire. Her blade has the ability to turned into flames. The hilt is the only part that doesn't so that way she is able to attack with the blade. Special Accessories: Fuuko has a dagger located on her left leg which she pulls out in battle. The blade is about 1 foot long and has a bornze color to it. She also keeps a silver earring in her pocket. When she puts it on it increases her speed by just a bit. It useful when trying to out run an opponent. Other than that she keeps a normal notebook on her back to sketch out plans or just plain sketch. Skills: She is a good theif. She learned it through her tough times on the streets. Though she only steals when somebody has something she wants. She never dares to steal from the Captains or the Lieutenants because she respects them and looks up to them.
Abilities: Fuuko knows the basic 1-10 kido.
Personality: People would say Fuuko is a cheerful and happy girl. Although she has a rash temper and really hates to lose. When angry she goes off by herself even in the heat of battle. So she tries to stay calm but that doesn't work most of the time. She sometimes acts stupid and runs into about anything. She is acutally pretty smart and a good thinker but doesn't show it all the time.
Biography/History: She was borned in Tokyo, Japan. She was alone when she was younger because of her mom dying at birth and her dad leaving her. Until a group of kids found her. They lived in a shack together and shared food they stole from people. She learned to be more cheerful after years of living alone. Fuuko then one day when for a walk and got killed by a car from not watching where she was going. She was too busy trying to steal and not paying attection to the traffic. (Remember kids watch the streets) Powers:
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Posted: Sat Jul 18, 2009 2:25 pm
Name: Hair Amazingly Awesomeness
Aliases/ Nicknames: None
Physical Description: Silver hair, green eyes, black attire, white skinned-basically my avatar.
Zanpakuto: Unsealed: Their sword is entirely silver from the hilt to the blade. The blade is 20 inches long and quite thin making the sword light and easy to wield. The hand guard is shaped like a flat silver "M", one half on either side of the blade.
Spirit: The spirit of Hair's zanpakuto is a white-haired talking labrador dog with a necklace that has a gold coin and a ruby "3" impletented into the coin. The dog prefers to be called Emperor Dawg rather than Mizushi and due to this Hair has been unable to use their shikai. Emperor Dawg/Mizushi is wisecracking and easily tempered by cats but despite this believes in good and helping others making him a contrasted character to Hair.
Shikai(Not Yet Achieved): Mizushi(Death Water) Release command: Drain
The blade of their sword becomes cyan while the handguard and hilt remain silver. The handguard changes shape and now looks like a wave on either side of the blade. Mizushi is capable of destroying any water even without touching it.
Bankai: Not Yet Achieved
Special Accessories: The door to the captain's office
Skills: They posses a good degree of willpower but that's about it
Abilities: Isn't this a slightly different version of skills? Well, they posses a good degree of willpower but that's about it
Personality: Hair doesn't show or give much respect in the view that the only person to look out for is number one. They aren't above following orders, though they don't like the idea of it. They're usually uncaring but well-spoken and give compliments despite their general unkindness to give an illusion of being a good person.
Biography/History: Hair was constantly treated like a celebrity due to being mistaken for the famous saver of days, Hair Amazinglyawesomeness who has the same name, voice, appearance etc. and due to this it looked to them like they'd be liked no matter what and soon became unkind as a result. However they were able to maintain their image by being well spoken and by giving compliments. One day they were requested to spare change to a bum in the streets and ignored him. As they continued to walk down the streets however the bum pulled out a gun and shot them in the back of the head, killing them instantly. Hair however, has no idea how they died.
Powers: Nothing yet
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