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Posted: Mon Aug 11, 2008 12:28 pm
wahmbulance I know something you dont know pirate wahmbulance ok so hear goes nothing 1. randomize 1-(how ever many eggs are allowed) = this gives you the number of babies 2. then roll dice. the nimber of dice you roll depends on how many eggs they are receving. odd numbers are for boys (cause boys are odd XP) and evens are for girls. 3. to see if there are any twins randomize from 1-(how ever many eggs they get) and if it lands on a 2 then they get a set of twins. 4. to see wich egg is a twin randomize from 1-(how ever many eggs they get) and the number it lands on is the twin egg. so if it lands on a 3 then the third egg is a twin.
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Posted: Mon Aug 11, 2008 1:16 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Vooma Parent Painters: Ran and SabotenWhy should these two breed?: Ever since my first painter Ran I've wanted to get her a mate that fit well into her life as she has secretly always wanted to have a family, which is where Saboten came in. They have known eachother since they were little and have a strong bond of trust and loyalty, and deep within their hearts is strong love. All there was left to do was wait till breeding was to finally begin here, and now that it has I am entering this chance in hopes of getting some young painters to give out to a few good friends of mine who are without any, or even keep one for myself as I find nothing more fun than roleplaying with infants since they tend to be more energetic and curious than most adults.
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Posted: Mon Aug 11, 2008 3:28 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Snowbelle Thundara and Lupine_Warrior Parent Painters: Calypso and KanameWhy should these two breed?: Because I think theyd make REALLY pretty babies and I really wanna get a sandpainter for my BFF ladyfirefox89 who has been wanting a painter for a while. She has done a lot for me and I want her to have a pet that I really enjoy also so that we can RP together. It's more fun to RP with friends than by yourself. EDITED!!! edit 2: Dream Dancer/Lupine Warrior put in an entry on page 3 for us.
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Posted: Mon Aug 11, 2008 5:04 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Avid_RPer18 Parent Painters: Nashwa and GrendelWhy should these two breed?: These two have a bit of history together, the fact being that they both elected to join up with Vahj against the forces of good. That's where they initially met and have had numerous run ins outside of the dark camp. They got along well and conversed easily, which is saying something since Nash was initially wary about letting herself be put out there after her former mate disappeared and was slain by a wyvern, Fell Beast, who just so happens to be one of Grendel's den mates. (She's not aware of the fact that FB killed her former mate) There's potential for drama and what not, but drama is always excellent. Any offspring they may possibly produce together would look very interesting and exotic when you think of the blending of their markings and patterns. Nash and Grendel both compliment and contrast the other visually.
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Posted: Mon Aug 11, 2008 5:11 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Tuatha De Parent Painters: Malachite and Elegua Why should these two breed?: Well, for one, I love giving stuff away, so you can be sure that any eggies from this breeding would get spread around. XD Plus, look at that corn baby. Look into its eyes, and tell me you don't feel the love. It wants to help make babies.
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Posted: Mon Aug 11, 2008 8:38 pm
wahmbulance I know something you dont know pirate wahmbulance Since a ton of people have already entered using the normal method, I thought I'd suggest something a little more fun for the customer. At least, I think it would be. ^^ 1. The very first thing you'd do - right after two people have won the breeding slot - is to ask each of the winning owners to pick a number between 1 and 100. 2. The next step is to figure out how many babies will be in the clutch. First, you need to come up with a range that you're comfortable with. It's all based on your needs - are you willing to color a lot of babies? Do you want every Sandpaint breeding to have at least 2 kids? Ask yourself these questions (and any other considerations you may have), and come up with the lowest and highest possible number of offspring you are willing to color. Take these numbers and use them as the lowest and highest number for the random number generator. So, if your range is 2-5, then randomize a number between 2 and 5. The number that comes up is the number of offspring will be born for that breeding. 3. Now that you know how many children there will be, you need to figure out what the genders are. Roll one 100-sided die for every child (this can all be done in one post to make it easier). So, if there will be 3 babies, you'd roll three 100-sided dice. Even numbers mean the child is a female. Odd numbers mean the child is a male. 4. Now, look past evens and odds. What numbers did you roll? Do any of them match either of the numbers that were selected by the breeding Sandpainters' owners? If any of the numbers match with the previously chosen numbers, a twin will be included in the breeding.But what if there was only supposed to be one baby? Then the twin will be identical. That way, you don't have to do any extra coloring for it. This would be a very rare occurrance, anyway. razz -------------- The great thing about this system is how it can be tweaked. Let's say you don't want twins to be so rare. Well, just lower the range! Instead of rolling from 1 to 100, you could roll from 1 to 70, for instance. That way, the chances of hitting a chosen number would be greater, and it wouldn't affect choosing genders (since that only relies on even vs. odd). You could also use this system for other things, such as for passing down edits. You can play with the system to fit whatever it is you want to roll for. ^^
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Posted: Mon Aug 11, 2008 9:38 pm
wahmbulance I know something you dont know pirate wahmbulance 1) To determine the number of eggs in a clutch it should depend on how rare the species is.Quote: For example: Common:1-5 eggs Aviadracus: 1-3 eggs Merdrac: 1-3 eggs Wyvern:1-3 eggs P'an-Lung: 1-3 eggs Cosplays/Edits: 1-2 eggs **This can be bribe only or maybe even an auction if you don't want to do edits all the time** 2) Next, to determine how many eggs users can receive can be based off of two ways.First way - Randomizing number in clutch with the generator. 2nd way for Rpers - If they are active in an rp, they should be able to add +1 or +2 eggs to their clutch as a reward for rping in addition to the randomized clutch number. ((This is mainly to prevent people who rped their Sandpaints from only receiving 1 egg basically.)) 3) For Gendering the eggs, you can roll a 4-sided dice with its multiple based off of the number of clutch the parents will receive. I think it would be fun if it were a 1 in 4 chance of receiving a certain gender. ((To decide which gender it is for the 1 in 4 chance dice should be based off of which gender there is more of at the time)) If there are too many females, you might need to help lessen that pool by getting more males in existence. Quote: This is an example of how it will be: Clutch of 3 Number for a female must be 1: ((You roll 2,4,1)) Egg 1 - Male Egg 2 - Male Egg 3 - Female 4) Now for the twins - I think if a Sandpaint has a history of twins, in their family or is a twin themselves, they should have a higher chance of giving birth to twins since it runs in their family.For Sandpaints with no history of twins:Roll one 100 sided dice: If it's less than 5 or more than 95, it is a twin. For Sandpaints with with a history of twins:Roll one 100 sided dice: If it's less than 10 or more than 90, it is a twin To decide which egg is the twin, you can randomnize the clutch once again.. Quote: This is an example of how it will be: Clutch of 3 ((Number 2 is randomnized)) Egg 1 - Male Egg 2 - Male ((Now a twin)) Egg 3 - Female
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Posted: Mon Aug 11, 2008 9:40 pm
wahmbulance I know something you dont know pirate wahmbulance Number of eggs - To determine the number of eggs, simply roll from 1 or 2, to max number of eggs that can/or will be willing to be done.
Genders - To determine gender, randomize however many eggs, out of 100 numbers. IE: 5 eggs? randomize 5 numbers between 1 and 100. Every set of 10 is a different gender. Single digits female, 10's male, 20's female, etc. So if you landed with 22, 58, 54, 12, 45, you'd have 2 females, 3 males.
Twins - Twins would be decided by rolling 2 dice per egg, so in this case, 5 eggs would equal 10 10-sided dice being thrown out. Two pairs of numbers would need to match in order to be a twin. IE: egg one received a pair of twos, and none of the other eggs were paired, no twins would exist. IF egg one had a pair of twos, and egg four had a pair of fives, then those two would be twins.
Type - I"m not sure if this has been covered or not, but type would need to be determined in case of mixed type pairings. Say, for example, a common bred with a wyvern. Type would need to be determined to see which type the offspring would take after. Rolling a single 100-sided die would be required for this. In the event of a common vs wyvern, any number between 0 and 30, 70 and 100, would result in a common. Between 31 and 69, the young one would be a wyvern. Totals could be adjusted according to the rarity of the painters involved.
Edits - Edits would be handled similarly to the Type rolls. The more edits on a painter, the rare-er the likelihood for such edits to be passed on would be, and thus a smaller spread of numbers would be accepted. Lesser edits would have more of a number spread, and no edits would have the most likelihood of being chosen.
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Posted: Mon Aug 11, 2008 10:32 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Azzy the Great Parent Painters: Daedalus and RaiRai Why should these two breed?: I believe the brown and the black would mix well, and I'm quite interested in seeing how the clutch would turn out.
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Posted: Mon Aug 11, 2008 11:01 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Rhea Hyuga & (Staff i guess) Parent Painters: Zalika & Ramses Why should these two breed?: Well, this is actually fortuitious for me, beacause i've been wanting a self-plot for a while in order actually get into RPin here, and her getting bred is a vital plot-point for me.
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Posted: Tue Aug 12, 2008 11:58 am
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Silver_Tygress Parent Painters: Kaliska and Ren Why should these two breed?: Both have such gorgeous red bases I think they make an interesting couple. Plus they do have some history together, Kaliska really has quite the crush on him which Nida, her familiar, often teases her about.
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Posted: Tue Aug 12, 2008 1:16 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Lucky Stone Lissi and C.C.G Parent Painters: Florian and CioccolatoWhy should these two breed?: It would be great character development for them both. Neither of them has really been RPed yet, but CCG and I think we could set up some really fun plot. Florian is young and rather naïve, and would easily be seduced and corrupted by Cio, and would stay with her for the sake of the children even once he recovered his senses and overcame her seduction ^^;; The plan is to then have Cio leave, because of their differences, and leave Florian with the children! She’d run into Holy Blasphemy’s Beast, and become devoted to him in a minion-type-way, and decide that actually she wants the children back – in order to use them as cult members… lots of drama and conflict ^w^ If there were more than two eggs, we’d probably either RP contest them off or give them away to RPers who promise to get involved in the plot, because we’d love to get more people to own Painters and get into RPing them. I think CCG is posting separately, so check her post for any plot details I might have missed ^^;;
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Posted: Tue Aug 12, 2008 1:40 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): NC-chan + Staff? Parent Painters: Skylis and Ramses(stud) Why should these two breed?: I've...never bred any of my pets before. I'd love to see what combinations the colorists/breeders could make out of this possible match. And if nothing else, I'd like to give one to a friend/owner of another shop. ^^' I love gifting her things.
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Posted: Tue Aug 12, 2008 5:05 pm
wahmbulance I know something you dont know pirate wahmbulance I’ve seen different occasions where the rolling is done by either the mating couples owners or by the Mule/Shop owner. The occasion where the mating couples owners rolled seemed to be more fun for the participants. It allowed them to have more involvement in the outcome.
I may have included more options that are needed in deciding on egg clutches, genders, etc, but some ideas might be saved for special events. # of Eggs in ClutchRoll random number 2 to 3 for basic clutch Roll random number 4 to 6 for clutch with Special Effect Familiar (Kokopelli Sand Spirit, Corn Baby) Quote: Example # 1: Either breeding pair owner rolls random number 2 to 3 and gets a 2, then there will be 2 eggs in the clutch. Example # 2: If breeding pair owners choose to use one of their Special Effect Familiars, then the breeding pair owner rolls random number 4 to 6 and gets a 5, then there will be 5 eggs in the clutch. Breed of Eggs ( for interbreeding – see note below) Roll random number 1 to 3 for each egg 1 = Stud breed 2 = Queen breed 3 = Owner choice Quote: Example # 1: Either breeding pair owner rolls random number 1 to 3 for egg#1 and gets a 2, then that egg will be the same as the Queen’s breed. Example # 2: Either breeding pair owner rolls random number 1 to 3 for egg#1 and gets a 1, then that egg will be the same as the Stud’s breed. Example # 3: Either breeding pair owner rolls random number 1 to 3 for egg#1 and gets a 3, then that egg will be the gender chosen by the owner. Gender of EggsRoll random number 1 to 3 for each egg Roll random number 1 to 4 if there is a chance for a twin egg (like a special event breeding). 1 = Male egg 2 = Female egg 3 = Owner choice 4 = Twin egg (for special occasions) Quote: Example # 1: Either breeding pair owner rolls random number 1 to 3 for egg#1 and gets a 2, then that egg will be a female. Example # 2: Either breeding pair owner rolls random number 1 to 3 for egg#1 and gets a 3, then the egg gender will be chosen by the owner. Example # 3: Either breeding pair owner rolls random number 1 to 4 for egg#1 and gets a 4, then that egg will twins. Progeny color1 = Stud color 2 = Artist’s choice 3 = Dragon owner chooses one color from either Stud or Queen 4 = Queen color Quote: Example # 1: Either breeding pair owner rolls random number 1 to 4 for egg#1 and gets a 1, then that egg will have a color chosen by the owner from the Stud’s colors. How the color will be used will be the Artist’s option. Example # 2: Either breeding pair owner rolls random number 1 to 4 for egg#1 and gets a 2, then that egg will be colored at the Artist’s choice. This could be a color completely different from either Stud or Queen’s colors. Example # 3: Either breeding pair owner rolls random number 1 to 4 for egg#1 and gets a 3, then that egg will have a color chosen by the owner from either the Stud or Queen’s colors. How the color will be used will be the Artist’s option. Note on rolling for Breed of Egg.
Since Common Painters are the ancestral form of all other painter species, and Aviadracus are already able to interbreed with the Commons, I surmise that it would be possible for the Wyverns and Merdrac to also interbreed with commons and others. This breeding option might be saved for a special event and may include possible line edits (not reproduce-able) at the artist’s discretion.
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Posted: Tue Aug 12, 2008 5:19 pm
wahmbulance BABIES I WANT BABIES wahmbulance Username(s): Cricket2008 Parent Painters: Kodiak and ? (from Queen list) Why should these two breed?: Kodiak is fairly new and hasn’t made too many new friends yet. He has a curious nature that I expect it will get him into trouble some day. For now, if meeting new friends means participating in a Dating Game, he’s all for it. Kodiak is agreeable to being added to the Stud list as well. If anyone remembers the Dating Game show, it might make for an interesting RP thread in the guild. If Kodiak was the chosen bachelor, he could post questions for the female 'dates' that wanted to participate. Then choose among the responses for the one to be his 'date'. smile
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