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The Ghoul In Pajamas generated a random number between
1 and 20 ...
20!
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Posted: Fri Aug 22, 2008 7:04 pm
Attack Spell: haud potestas vidi visum
Effect: Causes the victim to lose their eyesight for a varying amount of time, depending on how powerful the spell is cast.
DP: 4/25
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KatieInTheBox rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue Aug 26, 2008 10:33 am
Defense spell:Umquam visum
Effect: keeps a person for feeling the full effects of a spell that impairs eye sight. Sometimes the spell even cancels all effects of the opposing spell.
DP: 12/ 25
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KatieInTheBox rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Tue Aug 26, 2008 10:38 am
The Umquam spell canceled out most of the Haud spell. Still there was a very mild loss of sight, that quickly fades.
Attack spell: militis tutela
Effect: A ethereal Knight, that looks much like a patronus, is conjured. The knight on horseback charges, the opponent, to defend it's creator. Warning, caster must be sound of mind, or risk creating a kinght that once finished with an enemy will turn on it's maker.
DP: 11/25
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The Ghoul In Pajamas rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Wed Aug 27, 2008 2:38 am
Defensive spell: antidementoresqus sive
Effect: Produces an anti patronus, (similar to a dementor in that it takes control of the atmosphere around it), that diminishes a powerful defensive spell to nothing
4/25
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The Ghoul In Pajamas rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Wed Aug 27, 2008 2:41 am
*I cast my spell perfetly, and Katie's defensive knight vanishes in a whiff of pearly smoke.*
Offensive spell: Boggartus conjurtus.
Effect: Yup! Summons the nearest boggart in front of the victim, then the boggart does it boggartry.
4/25
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KatieInTheBox rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Sun Aug 31, 2008 7:44 am
Okay ghoul I am having a problem. I promise I will get this solved and continue with the duel.  If you got any ideas that would be fabulous. O_o I fixed it. I hit submit and it fixed itself. Anyhow. Defense Spell: desino Effect: Stop a summoning spell with varying degrees of success depending on conditions. DP: 11/25
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Posted: Sun Aug 31, 2008 7:49 am
The spells waver and the boggart ends up whacking into my head before fling off. xp
Attack Spell: proditor ratio
Effect: After casting a the spell, a single whistle brings in a huge tidal wave to crash upon the opponent.
DP: 9/25
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Posted: Sun Sep 07, 2008 10:01 pm
Urm, you haven't rolled the dice sweatdrop
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KatieInTheBox rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Mon Sep 08, 2008 8:07 am
KatieInTheBox The spells waver and the boggart ends up whacking into my head before fling off. xp Attack Spell: proditor ratio Effect: After casting a the spell, a single whistle brings in a huge tidal wave to crash upon the opponent. DP: 9/25 I swear on all the is holy... Sorry. I may give up on firefox for dueling.
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The Ghoul In Pajamas generated a random number between
1 and 20 ...
15!
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Posted: Wed Sep 10, 2008 3:12 am
Spell (defense): Scuba duba.
Effect: acts like a scuba suit and protects conjurer from water spells
4/25
(My computer is doing the weird thing too, so this may not work..
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The Ghoul In Pajamas generated a random number between
1 and 20 ...
13!
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Posted: Wed Sep 10, 2008 3:15 am
GLUB GLUB. My scuba suit had a hole in it..
Spell (attack): lets try a reverse ay, draughtuet
Effect: causes the victim to become agonizingly thirsty, will then attempt to drink anything.
dp: 2/25
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KatieInTheBox rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Wed Sep 17, 2008 8:23 am
Defense spell: Imber ymber
Effect: Causes any spell that dehydrates, to be nulled to a certain point.
DP: 9/25
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KatieInTheBox rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Wed Sep 17, 2008 8:29 am
The spells meet mid air and explode. The dry air and water fusing together.
Attack spell: Nocens promeritum
Effect: Causes the target of the spell to have horrible credit and sing about it on the freecreditreport.com commercials.
DP: 9/25
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