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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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onixdragon

PostPosted: Sat Aug 09, 2008 9:01 pm


User-name: Onixdragon
Posting: Often
Time zone: Eastern

~Character Data~


Name: Inuzuka, Kyoji
Village: Sunagakure no sato
Clan/Bloodline: Inuzuka

Element Affinity: Earth, Wind
Age: 9
Gender: Male
Rank: Academy student

~Appearance~


User Image

Headband: None
Height: 5' 3"
Weight: 90 Lbs.
Hair:
Eyes:
Physical Description: very fit
Clothing:
Background: Kyoji was born with a silver spoon in his mouth. He was always good at everything he did. Kyoji heard from his cousin Jinsoku in Konoha that he had become a Genin. Once Kyoji heard this he knew he had to become a ninja too so he went and told his parents. His parents knew the day would come when Kyoji would want to enter the Ninja Academy. so they took him to the clan kennel and had him pick out a puppy. He looked around for a minute until his eyes met with a little yellow lab. one look and he knew. His parents picked up the puppy and brought it over to Kyoji. Kyoji looked at the puppy with a smile on his face as he said "Hi my name is Kyoji, Whats yours?" The puppy yipped at Kyoji. "Kenji? i like that name. Nice to meet you kenji." Kyoji said. Kyoji's father left and came back with a pair of dog tags and gave them to Kyoji. Kyoji looked at the dog tags and saw that one had his name and the other had Kenji's. From that day Kyoji and Kenji were always together and at last the day for Kyoji to enter the academy had come.
Personality: Kyoji is a happy-go-lucky kinda guy that is very easy to get along with but can become very serious when he needs too.
Other:

He has the clan mark on his cheeks
User Image
In-game Stats:
+2 per 5 levels to Spot, Search
+1 per 5 levels to Sense Motive
+1 per 10 levels to Wisdom.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV.1
Experience:26/100
Hp:9
Cp:3
MHp:9

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 6+5=11 | mod =+0
Dexterity: 6+2=8 | mod =-1
Constitution: 6+2=8 | mod =-1
Intelligence: 6+2=8 | mod =-1
Wisdom: 6+2=8 | mod =-1
Charisma: 6+2=8 | mod =-1
Chakra: 6+5=11 | mod =+0
Dodge Bonus:10-1-1=8

Base Attack Bonus:1
Attack Melee:1+0=1
Attack Ranged:1-1=0

Base Save Bonus:0
Fort:0-1=-1
Rex:0-1=-1
Will:0-1=-1

Damage:1-6
Taijutsu:
[any other weapon you use]

~Skills~


>>>PLEASE INCLUDE ONLY THE ONES YOU ARE SUPPOSED TO HAVE AS YOU HAVE A LIMITED AMOUNT OF SKILLS. FOR MORE INFORMATION CHECK THE 'SKILLS' SECTION OF THE STEP BY STEP THREAD. ALSO PLEASE SEPARATE THE STAT MODIFIER FROM THE POINTS YOU ASSIGN TO THE SKILL, THANK YOU.<<<

Swim: (Str)

Balance: (Dex)
Escape Artist: (Dex)
Hide: (Dex)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con)

Chakra Control: (Int)
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)

Alchemy: (Wis)
Listen: (Wis)
Read Lips: (Wis)
Sense Motive: (Wis)
Spot: (Wis)
Survival: (Wis)
Treat Injury: (Wis)

Bluff: (Cha)
Diplomacy: (Cha)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Seduction: (Cha)

Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

Ryo:

Equipment:


Valuables
his dog tags
~Pet Data~


Name: Kenji
Species: Yellow lab
Size: medium
Element Affinity: wind [Only one is allowed]
Age: 3(21 in doggy years)
Gender: male

~Appearance~


User Image

Height:
Weight:
Fur:
Eyes:
Physical Description:
Background: Kenji was born in the Inuzuka kenel. he got alot of exercise every day. before he met Kyoji he felt an emptyness deep inside of his soul that he thought would never fill. But one day he was sitting in the kenel with the other dogs and he was picked up and put into the arms of a small child, Kyoji. from then on Kenji and Kyoji were inseprable, and they did everything together. the day finally came for Kyoji to enter the academy and Kenji was all to happy to be his partner.
Personality: Kenji is very loyal to Kyoji and is very brave
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

~Stats~

LV.1
Experience: 0/100
Hp:8
Cp:2
MHp:4

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP.<<<

Strength: 6+3=9 | mod =-1
Dexterity: 6+1=7 | mod =-2
Constitution: 6+1=7 | mod =-2
Intelligence: 6+3=9 | mod =-1
Wisdom: 6+1=7 | mod =-2
Charisma: 6+1=7 | mod =-2
Chakra: 6+2=8 | mod =-1
Dodge Bonus:6

Base Attack Bonus:1
Attack Melee:1-1=0
Attack Ranged:1-2=-1

Base Save Bonus:0
Fort:0-2=-2
Rex:0-2=-2
Will:0-2=-2

Damage:1-5


~Skills~


>>>PLEASE SEPARATE THE STAT MODIFIER FROM THE POINTS YOU ASSIGN TO THE SKILL, THANK YOU.<<<

Swim: (Str)

Balance: (Dex)
Escape Artist: (Dex)
Hide: (Dex)
Move Silently: (Dex)
Tumble: (Dex)

Concentration: (Con)

Chakra Control: (Int)
Search: (Int)

Listen: (Wis)
Sense: (Wis)
Spot: (Wis)
Survival: (Wis)
Track: (Wis)

Diplomacy: (Cha)
Intimidate: (Cha)
Perform: (Cha)

Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Sneak Attack:

~Possessions~


Equipment:

Valuables
PostPosted: Sun Aug 10, 2008 11:15 am



User-name:Kazama Tsukai
Posting:Any chance I get...which may be every day.
Time zone: Eastern U.S

~Character Data~


Name:Rialto Izayoi
Village:Sunagakure no sato
Clan/Bloodline:Rialto
Element Affinity:Wind and Earth.
Age:10
Gender:Female
Rank:Academy Student

~Appearance~

User Image
Headband:The head band would be made with a black cloth with the plate in the middle of her forehead partially hidden by her hair.
Height:4'5
Weight:68 lbs
Hair:White
Eyes:Crimson red.
Physical Description:Tanned skin, average weight but yet built from daily ninja training from the academy. She some times crosses her arms when she's in a thinking mood.
Clothing:Her usual shinobi clothing would consist of a white top with a matching pants (closed off compared to the photo where the hips are shown, she'll probably wear the above outfit in a time skip or something). She has armored gauntlets and shin armor at her legs. Would usally carry a small dagger at the leg of her pants.
Background:Five years ago...The image that would never leave her head. It would of been grand if she was away at the time of the attack...but no, It wasn't like that at all. It all started back five years ago when her and her brother Hitoriga was showing her his new puppets, the thought of sealing a human soul within an object scared her. It also scared her brother, but he did it today and it oddly enough it felt satisfying as it was his duty of his clan to protect Sunagakure from any foes and sealing them in a puppet was the least of the enemies worries. Little did the two know, or even the whole clan for that matter that the one Hitoriga killed was one of the men who would murder most of the clan of the Rialto family at the night of the massacre. She was only five years old at the time of the slaying, seeing the fighting every where in the clan district as horrifying. It scarred her deeply seeing her relatives brutally killed, she was dragged by her brother as he attempted to get her and him to a safe place to hide while help arrived. Fighting off any threat that dared to harm his sister, they continued to flee the battle until they did find a place to hide. He would push her into a small crawl space that would lead into a ninja armory that would house empty puppets and various weapons. He would push her to the corner of the rom and stand back first in front of her to protect her from any harm. Sweat,tears and the blood from the enemy was on his face as he glanced around at the openings of the room. Behind him would be his crying sister, as much as he felt like telling her to quiet down in a much harsher tone. But instead he made it sound nicer to ease her pain.

"Sis...For us both, you need to stop crying or else they'll find our hiding spot...Remember our game of Hide and Seek? Just think of this as the real deal."

Even at the time of danger, he would joke around to keep her happy...or as stable as he could at this time of need. When he stood up and kept guard with a kunai in his hand which was the only weapon in his hand as his new puppet that had the soul of the high ranking foe that aided his nation was destroyed in a battle of protecting his clan and family. Before he could even react, the enemy soldier would appear right in front of him. All he saw was a blur and the feeling of a weapon stabbing into his chest. Bleeding out of his mouth, he looked up at the attacker to see him grinning down at him. It was a ninja-to he was stabbed with and what his sister witnessed was a blade exit her brothers back above her. The blood from the wound dropped onto her face and clothing as she knew some one defeated her unbeatable Nii-san that she loved so much.

"N...Nii-san?!"

She called out for her brother wondering if he was all right, in her mind she thought he was stabbed in a non fatal area. But from the looks of the way he trembled, it was obviously fatal.

"I won't let you put a hand on my sister!!"

Her brother would yell out with the ounce of his strength as he swung the kunai from his side and through the throat of his foe. Hitoriga would fall onto his side as the enemy fell holding his throat and soon dieing. His sister would pull the blade as fast as she can in an attempt to save him. She held his chest wound hoping no more blood would come out, but her brother would stop her foolish idea as he pushed her hands away slowly.

"Sis...don't dirty your hands with my blood..."

He said with small smile on his face as he reached up to pat her white hair. She began sobbing over his body as she begged him not to leave her, she had no one to lead her to safety if he died. She knew her parents was out there fighting, but why couldn't they protect them both?

"I have to save you! You're my brother!"

Without hesitation, he would struggle to point over to a puppet he was working on earlier before the attack ever happened. He knew his sister couldn't live without him, he couldn't bare witness himself there not protecting his only sister. He will be there every time she fought when she grew up and every time she had her down falls. He will always be there with her.

"F...Fuuinjutsu: Seishin no Shiiringu..."

The link between his soul and the puppet was now connected to be transfered, he decided to seal his soul into the prepared puppet and it was up to his sister if she wanted to make the puppet look like him or not. He knew the dangers of this sealing technique when he used it, it was obvious that puppets were destroyed like normal tools in the battle field and if his sister decided to have that happen by accident in a heated battle...then he will never ever find true peace in the after life and will be lost for all eternity. This was the fate he chose to protect his sister.
Personality:She hates it when people bring up the time of attack on her clan, trying to keep such an event hidden within her and not letting it burst out of her is tough on it's on. Knowing it's permataly stamped on her mind and soul of her clans slaughter along with her brothers death scarred her deeply. But yet, she knows her brother would look down on her for wasting her life on revenge for her clan. That's why each day she has a smile on her face to look foward for what awaits her, she's always friendly to those around her and tries to help in anyway she can. She's a quick learner just like her brother when she wants to be.
Other:All though it may seem odd, she would talk to a puppet that would look like her deceased brother. This puppet is in fact the same one that her brother Hitoriga sealed his soul into.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 6/100
Hp: 9
Cp:4
MHp:8

Strength:10 | mod = 0
Dexterity:10 | mod = 0
Constitution:8 | mod = -1
Intelligence:10 | mod = 0
Wisdom:6 | mod = -2
Charisma:6 | mod = -2
Chakra:12 | mod = 1
Dodge Bonus: 8

Base Attack Bonus:1
Attack Melee:1
Attack Ranged:1

Base Save Bonus:0
Fort:-1
Rex:0
Will:-2

Damage:
Taijutsu: 1-6
[any other weapon you use]

~Skills~


Mental
Knowledge
Ninja lore:0 + 1

Ninja Skills:
Taijutsu:0 + 1
Ninjutsu:0+ 1
~Possessions~


Money:

Ryo:

Equipment:


Valuables

Kazama Tsukai


cheerios18

PostPosted: Sun Aug 10, 2008 1:33 pm


User-name: cheerios
Posting: daily
Time zone: mountain

~Character Data~


Name: Mokusei
Village: suna
Clan/Bloodline: n/a
Element Affinity: fire
Age: 13
Gender: male
Rank: genin

~Appearance~

User Image

Headband: Loosely strung at his waist.
Height: 5’4”
Weight: 110”
Hair: ] Mokusei has a very rough hair style because he never takes the time to mess around with it. He keeps it tied up most of the time
Eyes: His eyes are a very light brown that glow with life and happiness.
Physical Description: Mokusei is tall and lean, but keeps muscular with what little Taijutsu he does. He has very tan skin because he likes to bath in the sun when he travels.(Also all the black marks in the picture aren’t tattoo’s they are just paint that he doesn’t usually wear.)
Clothing: He recently got new clothes from his adopted guardian. Which are a fine vest/kimono thing (refer to picture) and some quality black shorts.
Background: Mokusei was abandoned as a very young child by his mother. He was left in the woods so no one would find him. But a traveling caravan passed near by and one of the kinder members. Plucked the freezing baby off the ground and raised him as his own. Except his caravan knew not that he was a real little boy, but thought he was a changeling spirited to earth by fairies. So every one there naturally feared and hated him. They usually stoned the toddler, and beat him to the brink of death. Until the first ninja traveled with them, where he learned his first jutsu. It was simple academy lessons but none the less Mokusei was hooked, the night he turned thirteen he got in a fight with his “father” and ran from the caravan. He walked for 3 days without food and water, (Stupid kid decided to run into the desert) Until finally he clasped only a mile or so away from the village hidden in sand. He was passed by for dead by all that passed his unconscious body. While a young woman coming back from business stopped and realized that he truly was a live and in desperate need of help her name was Marta. She brought him home with her and nursed him back to health. Ever sense he had woken up Mokusei had talked on and on about having to leave to become a warrior and learn ninjutsu. Unaware of the school system the village had created. So marta gladly signed him up to join the system. Today is his first day.
Personality: Mokusei is light hearted and fun. He likes to laugh and smile, while he finds himself relaxing on long walks. He likes to talk to people and teach what he knows while cracking a joke is his greatest pleasure.
Other: He has a bit of Agoraphobia which is the fear of crowds.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 1
Damage: N/A
Requirements: Learn in the academy.
Training days: Academy time.
Special: Add chakra mod to your Hide check.

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 2
Experience: 11/110
Hp: 22
Cp: 14
MHp: 22


Strength:8+4=12 mod=1
Dexterity:8+6=14 mod=2
Constitution:8+4| mod =1
Intelligence:8+4 mod = 1
Wisdom:8+4| mod = 1
Charisma:8+4| mod = 1
Chakra:8+11 mod = 4
Dodge Bonus: 13

Base Attack Bonus: 2
Attack Melee: 3
Attack Ranged: 4

Base Save Bonus: 1
Fort: 2
Rex: 3
Will: 2

Damage:
Taijutsu: 2-7
[any other weapon you use]

~Skills~



Swim: 1+0=1

Balance: 2+0=2
Escape Artist: 2+0=2
Hide: 2+0=2
Move Silently: 2+0=2
Sleight of Hand: 2+0=2
Tumble: 2+0=2
Use Rope: 2+0=2
Perform Puppet Play: 2+0=2

Concentration: 1+0=1

Chakra Control: 1+1=2
Craft: 1+0=1
Disable Device: 1+0=1
Forgery:1+0=1
Knowledge:1+0=1
Repair:1+0=1
Research: 1+0=1
Search: 1+0=1

Alchemy: 1+0=1
Listen:1+0=1
Read Lips:1+0=1
Sense Motive: 1+0=1
Spot:1+0=1
Survival: 1+0=1
Treat Injury:1+0=1

Bluff:1+0=1
Diplomacy: 1+0=1
Disguise: 1+0=1
Gather Information: (1+0=1
Handle Animal: 1+0=1
Intimidate: 1+0=1
Innuendo:1+0=1
Perform: 1+2=3
Seduction: 1+0=1

Ninjutsu: 4+0=4
Genjutsu:1+0=1
Taijutsu: 1+0=1
Fuuin Jutsu:1+0=1
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

Ryo:

Equipment:


Valuables A small whittled charm, in the shape of a shell.







User-name: cheerios18
Posting: Daily
Time zone: mountain -7

~Character Data~


Name: Tsuyosa Tekkenseisai
Village: Sunagakure
Clan/Bloodline: Tekkenseisai
In game Stats:
+2 Constitution per 5 levels.
Damage received from Taijutsu and weapons is reduced by Con Mod.
Normal Taijutsu damage dealt is raised to 3-9 instead of 1-6.
Cannot use any kicking techniques, or learn any other fighting styles until Chunnin rank.
Chakra used during Ninjutsus and Genjutsus is doubled.
Training days to learn Ninjutsus and Genjutsus is doubled.
Max Constitution is raised from 100 to 140.
Element Affinity: Earth
Age: 28
Gender: Male
Rank: Jounin

~Appearance~


User Image

Headband: His suna headband is slung down across his waist on the leather band which holds his sword when he wears it. The headband it old, scratched, and has a large crack through the middle.
Height: 6’2”
Weight: 240lb
Hair: Tsuyosa has thick naturally red hair that is cut to a moderately short length with a knife. It is a very rough style and adds to his intimidating appearance.
Eyes: The Taijutsu master has dark brown eyes, they are often mean and are adorned with a large scar on his left eye.
Physical Description: Tsuyosa is extremely fit and toned. He has large bulging muscles mainly on his upper half. His skin is dark from countless days spent training in the desert and battle scars cover his body.
Clothing: Tsuyosa usually does not wear a shirt to express his pride for his muscles. Cloth is wrapped around his hands, wrists, feet, and calves for protection when battling. And he wears large baggy white pants that go just below his knees and are tied at his calves. He sometimes wears wooden sandals and a plane yukata.
Background: Tsuyosa was born and raised as a shinobi of the sand village. He was trained in the art of the Tekkenseisai clan by the clan leaders as a prodigy of the art. After exploring the world and retreating to a life of solitude and training. Tsuyosa returned to the sand village and claimed his rightful place as the clan leader where he runs the Tekkenseisai compound and trains only the most promising of students in the art of Taijutsu.
Personality:Tsuyosa was born to be strong so he is calm and fierce while blunt and strong willed. Tsuyosa believes in strict rules and obedience in training. He is extremely intimidating and has trouble expressing his feelings. However, there is a softer side of Tsuyosa that is kind and nurturing.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-
Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.
Medical Technique: Minor Chakra Heal
By using one's chakra, a ninja can repair damaged muscles and skin. Through hard studies and continual practice a ninja can master the proteins in a body to help repair these injuries. [No bones can be repaired by this technique.]
Cp Cost: 10 per round
Heals: 1 - 10 + Chakra Mod. For ever 10 ranks ninjutsu, +2 max heal.
Requirements: Treat Injury (10), Knowledge: Life Sciences (5), Chakra Control (12)
Training: 8 days

Kanashibari no Jutsu (Temporary Paralysis Technique)
A Ninjutsu technique where the ninja stares down their opponent, causing them to become completely frozen in their tracks. Perfect for escaping a dire situation, or for stalling a target in an assassination, or for creating an opening for a more dangerous attack. The ANBU members are known especially for this Jutsu.
Cp cost: 30
Damage: N/A
Requirements: Chakra 20+ Level 15+
Will Save DC: 10 + 1/2 Character level + 1/2 Chakra modifier + 1 per 10 ranks in Intimidation.
Training days: 10 days
Special: This jutsu is broken upon impact.

Suna Bunshin no Jutsu (Sand Clone Technique)
The user creates sand bunshin... The user gathers sand or dust from around them and creates a bunshin out of it.
Rank: C
Cp Cost: 15 per clone
Damage: Each clone has half your stats, but HP cannot be higher than 160
Requirements: Be from Suna or have Wind Affinity and be taught by a shinobi from Suna,
Training: 3 days.
Special: *Suna clones can absorb any and all taijutsu and weaponry attacks. If a taijutsu melee attack is used on one, the user looses half their DB for the next turn as they are caught within the sand/dust.
*Only Ninjutsu attacks or taijutsu attacks over the current HP of the clone can damage/dissipate clones
*Sand/dust Source needed(meaning it can’t be done indoors as not enough dust usually) *Suna Bunshin cannot perform any nin or genjutsu other than Wind elements by themselves.
*Clones have to stay within same thread as user and within eye or ear shot of them as well

Genjutsu-

Taijutsu-
Gouken (Strong Fist)
Gōken is the most basic form of Taijutsu. It aims at inflicting external damage and breaking bones. The gouken style also use extreme movements based on leg flexibility and spin kick for more damage.
Damage: Increases normal taijutsu damage to 5-12
Requirements: Taijutsu 20 ranks.
Training days: Must keep training all the time.

Dainamikku-Entori (Dynamic Entry)
Simply a flying jump kick straight at the enemy. Usually used as an opening or surprise attack.
Damage: Double Taijutsu damage.
Requirements: Taijutsu 15 ranks, Tumble 10, Must be first attack of battle or Sneak Attack only.
Training days: 3 days.

Hayabusa Otoshi (Peregrine Falcon Drop)
The user grabs a falling opponent by their ankles, wraps their legs around the opponents waist, and drives them head first into the ground.
Damage: Taijutsu damage x 2.5
Requirements: Must drop yourself from a really high place along the enemy. Enemy recives extra 2 points of damage per 5 feet.
Training days: 5 days.

Jutsu Name: Agarikomu "By a Step"
Description of Jutsu: The user moves INTO the opponent's attack, reducing momentum gained and therefore damage dealt. This is one of the most basic Tekkenseisai techniques.
Cp Cost: 0
Damage: 0
Requirements: Suicidal tendencies?
Training: 3 days.
Special: The damage dealt by bash-trait attacks is reduced to 1/3, cut-trait to 1/2, and stab-trait is normal. The technique opens up the opponent to an attack of opportunity. The technique is initiated instead of dodging.

Jutsu Name: Toushin Shouaku "Blade Grasp"
Description of Jutsu: The user grabs the opponent's (bladed) weapon during an attack, and breaks it off at the hilt. Its designed to twist the blade in a direction from the hilt that the tension of it in combination with the split second the energy is transferred in can cause any material to break off according to the design of the weapon.
Cp Cost: 0
Damage: Breaks opponent's weapon.
Requirements: 40 Strength, 20 Dexterity.
Training: 10 days.
Special: User still takes the weapon's damage. This technique is initiated instead of dodging. Make a strength check to see if it actually breaks.
DC's:
Iron: 20
Steel: 30
Silver: 40
Gold: 50
Masterwork Weapons: Material DC + 30

Jutsu Name: Iwa-Supaiku Suiryoku "Rock Spike Thrust"
Description of Jutsu: The user picks up a large rock, and throws it up above their heads. When it falls down, the user punches it with his Aian Nakkuru, and large rock spikes are shot everywhere with great force.
Cp Cost: 0
Damage: 20-30 + Str Mod.
Requirements: 20 Strength, 20 Taijutsu. A rock, 1 square foot.
Training: 5 days.
Special: 40 foot range. 20-30 damage to self.

Jutsu Name: Juuryou no Kihaku "Soul of the Boxer"
Description of Jutsu: The user quickens their footwork and sharpens their reflexes by jogging on the spot and slapping themselves to induce the nerves to work better, causing them to be able to sense attack more easily.
Cp Cost: 0
Damage: 10 damage to themselves.
Requirements: 20 Constitution.
Training: 3 days.
Special: Raises the user's Dexterity by 2 points each time this technique is used, with a maximum useage of 3 times. The effects last 10 turns.


Summoning Contract-

~Stats~

LV. 30
Experience:0/3000
Hp: 1,110
Cp: 240
MHp: 720

Strength: 12 + 28 = 40 mod:15
Dexterity: 12 + 22 = 34 mod:12
Constitution: 12+40+12 = 52 mod:27
Intelligence: 12 + 15 = 27 mod:8
Wisdom: 12 + 27 = 39 mod:14
Charisma: 12 + 8 = 20 mod:5
Chakra: 12 + 8 = 20 mod:5
Dodge Bonus:37

Damage
Taijutsu: 18-24
Katana: 16-25
Aian Nakkuru: 19-28

Base Attack Bonus: 30
Attack Melee: 45
Attack Ranged: 42

Base Save Bonus: 15
Fort: 42
Rex: 27
Will: 29

~Skills~


Strength Modifier: 15
Swim:15
Taijutsu: 15+26

Dexterity Modifier: 12
Balance: 12+5
Escape Artist: 12
Hide: 12
Move Silently: 12
Sleight of Hand: 12
Tumble: 12+5
Use Rope: 12
Perform (Puppet Play): 12

Constitution Modifier: 27
Concentration: 27

Intelligence Modifier: 8
Chakra Control: 8+4
Craft: 8+10
Disable Device: 8
Forgery: 8+10
Knowledge: 8+20
Repair: 8+10
Research: 8
Search: 8+5
Genjutsu: 8
Fuuin Jutsu: 8

Wisdom Modifier: 14
Alchemy: 14
Listen: 14+10
Read Lips: 14
Sense Motive: 14+10
Spot: 14+10
Survival: 14+10
Treat Injury: 14+10

Charisma Modifier: 5
Bluff: 5+10
Diplomacy: 5+15
Disguise: 5
Gather Information: 5
Handle Animal: 5
Intimidate: 5+40
Innuendo: 5
Perform: 5
Seduction: 5

Chakra Modifier: 5
Ninjutsu: 5

Weapons:
Kunai: 15str/12dex
Shuriken:12
Ninja Weapons: Katana 30

No Modifiers:
Sneak Attack:
Kawarimi:

~Possessions~


Money:

Ryo:

Equipment: Katana: The katana is the most artistic and well crafted sword in all the world. The curve of the katana's blade allows the user to draw the sword at faster speed than any other sword created by man, the sword itself is both hard and light and can cut through almost anything with ease. Unfortunately it is large and so is cumbersome to fight with in small rooms.
Damage: 1 - 10 + str. mod.
Range: Melee.

User Image

Aian Nakkuru: A bladed iron knuckle worn on the hand. There is also a sharp blade at the end of the tool. The weapon is very effective for individuals who prefer hand to hand combat.
Damage: 1 - 4 + Str. Mod. Added to your normal taijutsu damage.
Range: Melee
Special: Chakra can be added to the ends of the small blades to cause more damage and have a range increment.

User Image

Valuables
PostPosted: Tue Aug 12, 2008 1:44 pm


User-name:Cjfidler
Posting:As much as possible if I'm home I will be on.
Time zone:-5gmt eastern standard

~Character Data~


Name:Shade Ikazuchi
Village:Suna
Clan/Bloodline:-unsure if any at all-
Element Affinity:Lightning
Age:12
Gender:Male
Rank:academy student

~Appearance~


User Image
Headband:Around my head were it belongs*after I become gennin*
Height:5'
Weight:120
Hair:light blue
Eyes:red
Physical Description:Built more for speed Shade isn't a weakling. a scar across his right cheek from a bandit's sword strike he didn't fully dodge. [will try and add better descriptions as he ages.]
Clothing:Gray tea with a black jacket and jeans.
Background:At age 10 shade found himself outside of the village Suna no memorys of the past just his first name. adopted in by a local family shade took on their last name and attended the acadamy passing through his courses with record speed like he studied his whole life.

while friends with many adults shade never attempted to make friends with any of his classmates ,but also never made any enimies with them. its his last year at the academy and hes determined to make at least 2 friends.
Personality:Walks around lost in thought but is willing to lend a hand whenever needed.smarter than an average person shade didn't like to flaunt his talent in anyway for he knew there was always someone better. Normally a loner Shade didn't make very many friends cause the more firends he had the more chances he had of seeing one of them hurt..
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience:0/100
Hp:9
Cp:1
MHp:10



Strength:6+3 | mod =-1
Dexterity: 6 +6| mod =+1
Constitution:6 +2 | mod =-1
Intelligence: 6 +4| mod =0
Wisdom: 6+3 | mod =-1
Charisma: 6 +0| mod =-2
Chakra:6 +2 | mod =-1
Dodge Bonus:11

Base Attack Bonus:1
Attack Melee:0
Attack Ranged:2

Base Save Bonus:0
Fort:-1
Rex:+1
Will:0

Damage:
Taijutsu:1-5
[any other weapon you use]

~Skills~


Swim: (Str)

Balance: (Dex)
Escape Artist: (Dex)
Hide: (Dex)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)
Perform Puppet Play: (Dex)

Concentration: (Con)

Chakra Control: (Int)
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)

Alchemy: (Wis)
Listen: (Wis)
Read Lips: (Wis)
Sense Motive: (Wis)
Spot: (Wis)
Survival: (Wis)
Treat Injury: (Wis)

Bluff: (Cha)
Diplomacy: (Cha)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Seduction: (Cha)

Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

Ryo:0

Equipment:


ValuablesA Jade necklace that he awoke with.

cjfidler


Son.of.Beowulf

PostPosted: Fri Aug 15, 2008 5:42 am


User-name: Son.of.beowulf
Posting: during the early day and late night
Time zone: Eastern U.S. (-5.00 GMT)

~Character Data~


Name: Baisotei Isao
Village: Sunagakure (originally from a small civilian village in Rice Country)
Clan/Bloodline: None
Element Affinity: None
Age: 12
Gender: Male
Rank: Academy Student

~Appearance~


User Image


Headband: Once he earns it, Isao will wear his headband right where it belongs.
Height: 4'11
Weight: 119 lbs
Hair: Isao's faded brown mop of curls rests atop his head in a messy pattern of their own.
Eyes: Muddy brown piercing orbs that seem to scrutinize everything.

Physical Description: Isao has a very wholesome look to him despite the odd birthmark across his right eye. His build is of a medium height and thin stature showing the promise of developing muscle tone within the next year.

Clothing: Isao prefers to layer in thin fabrics starting with a charcoal tank top and followed by a long sleeved tan shirt and light brown tunic; his slacks also a tan color. His favorite red-orange scarf is useful against the common sandstorms of Suna and was also made for him by his eldest sister.

Background: Just a few years ago, Isao and his family knew nothing of ninja or war. But then, the battle between the Fifth Dawn and the Masters came like a storm, changing their lives forever. Isao's father died protecting his family during their escape from their home village. Shortly after his mother died of pneumonia, leaving his eldest sister Hana in charge of raising himself and his two younger sisters Mai and Keiko. Since their move to Suna, Isao has been deeply emersed into the world of ninja, studying whatever he could in books and watching them train on the local training areas. His father had always taught him the importance of honor and duty and even though it was a ninja war that tore his family apart, Isao couldn't help being drawn into their ways. But most of all, he wanted to do whatever he could to protect his sisters and his new home.

Personality: Isao takes his training very seriously and strives to always do what he feels would have made his parents proud. As the man of the house, he feels that he must protect and provide for his sisters, even though Hana has begged him repeatedly to not go to ninja school because she makes enough to get them all by. Though stubborn as a mule, Isao is very compassionate and would rather do everything in his power to disarm an enemy and avoid taking their life. He knows that as a shinobi, one day blood would stain his hands, but he has promised himself that it won't be anytime soon nor would it be for any unworthy reason. Isao will also speak his mind completely and without shame. Words not meant are words wasted and the last thing Isao would want to do with anything is waste it.

Other: Isao's diet is vegetarian

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 72/100
Hp: 10+(Con. mod)*lvl= 9
Cp: 3+(Ck. mod)*lvl= 3
MHp: 10+(wis. mod)*lvl= 10

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 6+2=8| mod = -1
Dexterity: 6+2=8| mod = -1
Constitution: 6+2=8 | mod = -1
Intelligence: 6+2=8| mod = -1
Wisdom: 6+5=11| mod = 0
Charisma: 6+3=9 | mod = 0
Chakra: 6+4=10| mod = 0
Dodge Bonus: 10-1(dex.mod)= 9

Base Attack Bonus: 1
Attack Melee: 0
Attack Ranged: 0

Base Save Bonus: 0
Fort: -1
Rex: -1
Will: 0

Damage: 1-6
Taijutsu:
[any other weapon you use]

~Skills~


>>>PLEASE INCLUDE ONLY THE ONES YOU ARE SUPPOSED TO HAVE AS YOU HAVE A LIMITED AMOUNT OF SKILLS. FOR MORE INFORMATION CHECK THE 'SKILLS' SECTION OF THE STEP BY STEP THREAD. ALSO PLEASE SEPARATE THE STAT MODIFIER FROM THE POINTS YOU ASSIGN TO THE SKILL, THANK YOU.<<<

Swim: (Str)

Balance: (Dex)
Escape Artist: (Dex)
Hide: (Dex)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con)

Chakra Control: (Int)
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)

Alchemy: (Wis)
Listen: (Wis)
Read Lips: (Wis)
Sense Motive: (Wis)
Spot: (Wis)
Survival: (Wis)
Treat Injury: (Wis)

Bluff: (Cha)
Diplomacy: (Cha)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Seduction: (Cha)

Ninjutsu: (Chk) 0/2
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

Ryo:

Equipment:


Valuables
PostPosted: Tue Aug 26, 2008 4:21 pm


User-name: Zineal
Posting: When I can
Time zone: Pacific

~Character Data~
Name: Zin Shadow
Village: Kohona [now Suna]
Clan/Bloodline:
Born with the bloodline Animalia, that blinds at birth the soul of the child to a wandering animal spirit. This gives the Child the power to not only understand the language of the spirits animal but gives them the power to transform into a half animal/half human beast.

So the trait at it’s beginning stages allow you to communicate with the animal you are fused with. (So Shadow foxes.) [This comes almost naturally to an Animaliea

The second stage gives you more animal like traits. (So Shadow becomes more aware and frightened around everyone)
and also gives you some natural (or hidden) powers of your animal (Shadow gains speed and dexterity) [This happens in some what dangerous situations]
--Dex increases 25%
--Int decreases 25%

the third level can allow you to transform into the actual animal that you are fused with (Resulting in a half human half animal fusion.)
the third level also can give more advance techniques involving your animal (Shadow gains the fox feet technique which is a jutsu which allows him to trick the opponent with sounds. When he walks using the technique the foot steps will sound like there coming from a different direction. So Shadow could be coming at him from the left yet the footsteps will sound like there coming from behind him. [This happens when he is worried for his or a friends life]
--Dex increase 50%
--Int decrease 50%
--Wis increase 25%

and at the Fourth Level you can get a bonus to summoning *your creature obliviously* [This happens when you have some control over your bloodline]

And the fifth level is actually a Forbidden Technique, now the fifth level it can actually rip the Animalia Half of your soul out of your body and summon it to the physical plain as a giant destroying Monster. but the damaging part is that your soul just got ripped in two so it can never fully be reconnected so each time you use it your killing your soul. [Not only must this be a life or death situation you must have next to perfect control over your bloodline]

The Black Fox: This is the spiret in Shadows soul. The black fox was like the black sheep of the fox world. Most of the spiret foxes could mold chakra since a young age yet the black fox seemed to have a block. Though the fox couldn't focus chakra being pitch black except for its paws and the tip of its tail (which were white) it blended in perfectly with the night. It stole wolves food and lived in bears homes with out them even knowing. Until one day it was ambushed by primitive shinobi. It tried to escape but the shinobi had planed this. He was defeated in no time but as he was dieing his chakra finally came to him. With the last of his energy he summoned up all his chakra and freed his soul. Now almost a thousand years later he imbedded himself into the new born named Zin Shadow.

Element Affinity: Just Fire
Age: 18
Gender: Male
Rank: Genin

~Appearance~

Headband: None. It was taken away from him.
Height: 5 '9'
Weight: 130 LB
Hair: Black, it’s spiky and goes in every direction.
Eyes: blue
Physical Description: Shadow’s body is now littered with scars from the harsh torture he’s been through. On his arms and legs there are rough burn marks from his training in fire techniques. He stands with bad posture and slouched shoulders. His body is built like that of a runner. Which fits well since Shadow is unbelievably fast for his age and rank. His black hair is spiky and messy. It goes in pretty much every direction.

Clothing: Shadow lost all his cloths when he was imprisoned. Now he wears a torn up brown baggy tunic with the sleeves cut off along with some brown shoes.

Background: Zin came from the long line of Shadolears. As a boy he was picked on because he was always going against the others ideas. He always wanted to feel like he earned his families money. Everyone else just wanted it without any work. Luckily he had two brothers who thought like him. And they were both older and stronger then him. Whenever he was getting picked on his brothers protected him. He wondered if all his households were like his. He knew they were spread throughout the world. He just wondered if they all were greedy, willing to stab their friend in the back for some money. One day when Shadow was young and was playing with his baby brother Kova, one of his older brothers ran in and grabbed him and Kova. He ran them both out and away from the house. Shadow was still young and Kova was barely speaking anything. His brother separated them and only told Shadow it was for saftey. Shadow was confused and didn't know anything about what happend. He lived in an orphenarium but soon was kicked out. One day while he was getting beat up he suddenly blacked out. When he came back to, he was standing in the blood of the kids who were beating him up. One boy remained and just looked at him with fear. After he was thrown out he left traveling. It seemed everyone left him alone. He didn't mind the orphanage leaving him to die, he didn't mind his family leaving either. He did wonder why his older brother did though. He lived traveling around. He stole from people for a living. He never got caught either. It was almost like he was born to steal. One day while he was eating a loaf of bread he got an idea of how to earn his familys money. He would steal every last cent of it. One day when he was around the age of 14 he got caught. He tried to steal from a shinobi. The shinobi knew he was there and hit him off. Shadow tried to attack but the shinobi fought him off with techniques that Shadow had never seen before. Soon after Shadow was defeated he decided he wanted to learn how to be like the shinobi. So he enterd in the academy hoping to one day be a great ninja, and thief. He joined the academy and graduated right away. He was put on a team with his friend Karnage, a boy named Hageshi, and his sensei was Kurai. Kurai taught them all sorts of things, with Chakra control. He soon gave the team the bell chalenge Shadow failed and was trapped by Kurai. He passed them anyway. They went on many missions together and became closer with each mission. the years flew by and now Shadow is still training with his entire team still. Exept now his brothers have come to Kohona to train to be Shinobi.

Quote:
Timeskip Story Wrote:
Shadow, like anyone took hard to the loss of his two team members. Yet still he continued his training. He transferred to Aki’s team. He didn’t get along well with the team mates, but that was mainly his own fault. He realized that he needed to get to Amegakure. Therefore he needed to train, train to be good enough to sneak past the border, eliminate two strong Rain Shinobi, and sneak back. Without being detected. Although Shadow was officially part of a team, he still didn’t consider the people he was with as team mates or friends. Often he would leave Aki alone to teach Inoka and Shiru, he would go off on his own way to train. He trained in everyway that he could. He focused mainly on what he was good at. He returned to his origins, he returned to being a thief. After his days of trainings, and after going on missions he’d put his stealth to the test. He’d steal priceless items, art, jewels, etc. He’d then put his charismatic ability to the test. He would then go to the deepest darkest places he could find, and then sell his hot property. Convincing whoever the buyer was that it wasn’t stolen goods. Shadow continued training in the arts of the Shinobi as well. Mainly he focused on weapons specialization. He trained non-stop with his Fuuma Shuriken, and on the side he’d practice with his ninja-to. He dropped most of his jutsu studies. Everything was going alright; he was getting stronger and stronger. But then the invasion happened. The village was struck so suddenly that no one knew what was happening. Shadow wasn’t around during the first part of the invasion. He was off selling a portrait to a millionaire when the attack happened. As he came back to the village he was in shock to see his home in flames. People were screaming, there were dead Shinobi everywhere. Shadow could have run right there. He probably could have made it to Amegakure, his older brother would have protected him there. Yet he heard the battle happening, he heard the elders fighting, and the young kids screaming. He couldn’t turn his back away and run. He entered his village, oblivious to what had happened. It wasn’t long before he was confronted by an enemy. Shadow summoned Aisu, his ice dragon, and then was able to best the enemy Shinobi. He and Aisu ran to the academy, determined to save whoever he could. He and Aisu fought wave of wave of basic Shinobi trying to defend their village, yet it was useless. Eventually a stronger Shinobi came. He took interest in Shadow’s very rare contract and asked him to join their side. Shadow told the man to burn in hell and charged him. It wasn’t even a fight. Shadow was strong for his level, but he was nothing compared to the enemy. With one blow the Shinobi sent Shadow flying into a wall. The last thing Shadow did before drifting into unconsciousness was dismiss Aisu and say some last words to he fox soul inside him. He told the fox to stay in his soul, and never come to the aid of Shadow. He didn’t know what kind of fate awaited him. But he didn’t want Aisu or the fox to have to suffer with him.

When Shadow awoke he was in a dark cold cell. He was stripped of all his weapons and possessions, and even most of his cloths. He was only given an itchy shirt and pants to wear. After a long wait a woman came in and gave Shadow food. She also told him that they were interested in his bloodline, his contract, and his information about the very unique powerful clans of Konoha. And then she offered him yet another chance to join them. Shadow just laughed and told them to screw off. The woman left Shadow with some stale bread and nothing else. Shadow munched on the food and pondered about where he was. It was an interesting feeling. For the first time he was alone. Usually he had the company of his fox in his soul. Yet now it was gone, who knew how the fox was hidden. But it was officially gone for who knew how long. After a while two men came into his room and beat Shadow mercilessly. They then carried him out of his dark cell. The two men carried him down a bunch of hallways and finally into yet another room. This one at least had two small windows at the top. But that was the only thing more appealing about it. There was blood splattered everywhere, to the side of the room there was a table with knives, tweezers, vials of liquids containing god knows what. Hanging from the roof was a chain and shackles for Shadow’s hands. The two men shackled Shadow to the ceiling and left. After a small while a large muscular man in a mask and black leather gloves came in. As the man decided what tools he was going to use on the kid he told Shadow. “This is going to be how everyday of your life is going to be, until you decide to be cooperative with us.” He then continued onto his job. Shadow experienced more pain then he had ever experienced in his entire life. After hours and hours of torture the men came back and dragged him off. This time however they put him in a normal cell with a cell mate. His cell mate was an old man that was a retired shinobi back in the day. The old man took a shine to Shadow right away. He helped Shadow keep up with his training. He was somehow able to motivate Shadow to stand up even after being tortured beyond belief. Somehow the old man was able to give Shadow a reason to practice his stealth training. Also as a gift, the old man slowly started to teach Shadow Gouken. Considering Shadow was weakest in Taijutsu. Shadow eventually lost track of time altogether. In the mornings he’d be tortured, during the afternoon he’d train with the old man. And during the nights he’d sleep in the cold dark cell. This had become a common lifestyle for him. After a while he forgot everything. He forgot about the fox inside him, he forgot about Aisu. Although somehow a memory remained with him. A memory of a strong man with a very humble attitude. His name was… Kurai… Also he remembered another kid his age. Someone who was a brother to him. Someone named… Karnage… And lastly he remembered another small kid. Someone he looked out for… His name was… Kova… Those three people were the only thing he really remembered after his tortures and sessions with the old man. One day when he had to return to his cell the old man wasn’t there anymore. Whenever someone came to take him away, or bring him food, he begged them to tell them what happened. To tell him where his only companion was. After three days Shadow eventually got pissed. As the men dragged him back from his daily interrogation he was able to lift a kunai off of one. When the woman who delivered the food came into his cell he slit her throat. He ran out of the cell and down random hallways. He still was an excellent ninja, and a great thief. He took most people by surprise and was able to kill them pretty easily. After a while though he heard the alarm sound. He found an infirmary. The people in it were all nurses and were all scared of Shadow. He didn’t kill any of them but instead asked about the old man. One person just pointed to a door, Shadow of course walked through. The room was a place where they seemed to dump bodies. It smelled horrible. Shadow knew he should turn back and try to escape but something in him told him to push foreword. Eventually he found what he was looking for. It was the old man, covered in cuts and bruises. The same Shadow received from being tortured. It wasn’t long until a group of guards found him and beat him until he was about an inch from death. He awoke in his cell alone. He crawled up against a wall and put himself in the fetal position. Rocking back in forth he began to cry to himself. This wasn’t a life to live. He didn’t know what was driving him anymore. What he kept fighting for. He couldn’t even remember why he was being tortured. Yet for some reason he kept training, his interrogations kept on coming. Yet now his training and everything was meaningless to him. He was alone.


After his escape from the dungeon, he snuck around Konoha looking for stragglers. Eventually he settled and was able to get a game plan. He arranged to come to Sunagakure to sharpen his skills and knowledge in poison. And in return for the hospitality of the sand, he agreed to help them out with their students while he stayed in their village to study.



Personality: Shadow at times is known to have a large temper, which over the years he's learned to control. Loyalty is possibly his greatest quality. However after years of going through harsh training, missions, and wars, he has developed a more morbid look on things.

Other:

Missions:

S:
A:
B: 2
C: 4
D: 3

Jutsu:

Ninjutsu-
Henge No Jutsu
Bunshin no Jutsu
Kawarimi no Jutsu
Katon: Gokakyuu no jutsu
Shunshin no Jutsu

Name: kasai jiten kuruma
The user throws a fuuma shuriken at the target. Immediately afterwards he or she blows a stream of fire. When it hits it it does two things. Number one it hits the shuriken it makes it accelerate at twice its speed. Number two it ignites the fuuma shuriken on fire making it like a giant wheel of fire is flying at the target. When it hits it is a devastating attack.
CP: 100
Damage: 40-90 +chakra and Dex mod
Special: You roll like you're throwing a shuriken instead of using a ninjutsu. In other words if the opponent dodges he doesn't take any damage. For every extra ten points put into the jutsu you get a +2 to hitting with this jutsu.
Requirements: Chakra 30, shuriken skill 10, fire affinity
Training days 15

Kitsune Furasshu
This jutsu works sort of like a flash grenade. While the user has his or her bloodline activated they focus an average amount of chakra into their hand. The chakra shines white and seemingly glows. The user then throws it at the ground and it blows up releasing a bunch of light blinding the opponent. This is usually used as an escaping technique.
CP cost: 20
Damage: blinds opponent for as many rounds that equal your chakra mod
Requirements: Must be of the Animaliea bloodline (fox), level 5+, chakra control 20+, Ninjutsu 10+, Average bloodline control, must have third level of bloodline activated.
Training days: 1 week, Must learn while bloodline active

Kitsune Tekidan
This jutsu is an offensive jutsu. The user focuses a heavy amount chakra into they're hand. It glows the color of a fire and the user throws it. This jutsu is meant to catch the person off guard. For they throw the small ball. But when it makes contact with something it will explode in a giant fiery explosion. This catches the opponent off guard for usually the person will throw it near them, the enemy thinking that they dodged the attack they will then be caught in the sudden explosion.
CP cost: 30
Damage: If it makes contact with the target, 40-50 damage. If not same as Katon: Gokakyu no Jutsu.
Reflex save: First you roll a long range attack and the opponent rolls a dodge. If you hit you do the full damage. If you don't the reflex save rule is the same as using Katon: Gokakyu no Jutsu
Requirements: Chakra 25+, Chakra control 25+, Ninjutsu 15+, Animaliea Bloodline (fox), Average bloodline control, level 10+., fire affinity
Training days: Bloodline active: 3 weeks



Genjutsu-

Taijutsu-
Gouken

kasai kobushi (fire fist)
The user of the jutsu uses chakra to aply fire to his punches. Although it may do a large amount of damage to the user, it does a larger amount to the one who is being punched.
CP Cost: 10 chakra to activate, 5 per round its used afterwards. And you take damage equal to your chakra mod and +2 per every 10 ranks in your ninjutsu skill
Damage: Taijutsu damage increases +4 +chakra mod +str mod + 2 per 10 ranks in Taijutsu skill +2 per 10 ranks in ninjutsu skill
Requirements: Fire only affinity (no second affinity) chakra +30, ninjutsu +20, level +15
Training: 3-4 days
Special: After using this jutsu, the next time you fight using normal Taijutsu your damage gets reduced to 1-2 + str mod (since i'd think it'd be kind of hard to fight with burns on your hands)

Summoning Contract- Ice Dragons

~Stats~
LV. 19
XP: 586
Hp: 371
MHP: 475 (goes up to 570 when bloodline is active)
Cp: 227
Strength: 23 (6)
Dexterity: 40 (15)
((Increases to 60 with bloodline))
Constitution: 28 (9)
Intelligence: 32 (11)
((Decreases to 16 with bloodline active))
Wisdom: 40 (15)
((Increases to 50 with bloodline))
Charisma: 12 (1)
Chakra: 34 (12)
Dodge Bonus: 40 (goes to 55 when bloodline activated)

Base Attack Bonus: 19/14/9/4
Attack Melee: 25/20/15/10
Attack Ranged: 34/29/24/19

Base Save Bonus: 9
Fort: 16
Rex: 24
Will: 24

Damage: (taijutsu and every weapon you use)
Hand to Hand (normal): 6-8
Hand to Hand (Kasai Kobushi): 25-33

~Skills~
Skill name: Ranks into skill + (modifire for skill)
Sneak Attack: 60
Chakra Control: 30 + (11)
Tumble:: 12 + (15)
Hide: 50 + (15)
Move silently: 50 + (15)
Spot: 17 + (15)
Swim: 5 + (5)
Survival: 8 + (15)
Bluff: 9 + (1)
Shuriken: 20
Ninjutsu: 29 + (11)
Sense motive: 10 + (1)
Listen: 12 + (15)

~Possessions~

Money:

¥en:
Ryo: 4

Equipment: Currently none, he usually purchases before missions depending on what he feels he'll need [fun fact!]

Zineal


Eishii

PostPosted: Thu Sep 04, 2008 4:02 pm


User-name: Yamata no Orochi Ni
Posting: Everyday
Time zone: Mid-West
~Character Data~

Name: Dokuja, Eiichiro
Village: Sunagakure no Sato
Clan/Bloodline: Dokuja,
+ 4 Int, +1 every 5 levels
+ 1 Dex
-2 Con, -1 every 5 levels
-2 Cha


-Special-

Name: Zanshi no Shinja [Violent Death of Sacred Snake]
Description: The Dokuja have special venom unique to their race. It is secreted in the saliva and pushed through the fangs for biting. Through use of gene manipulation of other snakes, such as the Inland Taipan and Black Mamba, as well as chemical poisons, the toxicity of their poison is very high. It is a mixture of neurotoxin, hemotoxin with traces of serotonin and surprisingly cyanide. To ensure the individual is not killed from the cyanide within their venom another chemical, known as hydroxycobalamin, is in their blood. This binds with cyanide and creates a harmless vitamin which is excreted through urine. This brutal mixture causes dizziness, vomiting, severe pain in the bitten area, and continuous bleeding in the area. After a few hours, death will occur from paralyzing of the diaphragm.
Effect: -15% opponent’s hp. -5 to opponent’s next roll. -1 Fortitude and Reflex save after every 3 posts. Death within 5 RP hours.
Antidote: ---
Extract: Chakra Control DC: 40
Fortitude DC: 70
Special: Must successfully bite the opponent before venom can be administered. If opponent is infected another bite will have no affect. Dokuja are not affected by their venom or other snake venom.

Name: Kadru’s Seal
Description: Created by Orochimaru and innovated by a woman years later. It is similar to the original Curse Seals, but inferior because the original creator did not create these new marks. Marks appear across the user’s body originating from the Ouroboros tattoo. The marks and arrangement differ from individual to individual, but in all persons it causes a major augment of physical and mental capabilities. One should still be very careful when using this seal. The forceful extraction of chakra is not good for the body. Continuous use causes an infection that can destroy the body.
Requirements: Lv. 10 or higher; Must be taught how to use it or an event with enough stress to cause it to occur.
In Game Stats: +6 Strength, Dexterity, Intelligence, Chakra. +10 Dodge Bonus. -20% Max Hp. -5% Hp each post. -20 Cp for each jutsu used in addition to the Cp cost. -40% Max MHp.
+Character Level to Ninjutsu, Taijutsu, Genjutsu
- Character Level to Chakra Control, Concentration
Cp Cost: 30 + 10 per holding post
Special: After use of the seal the user is paralyzed for 1 post. Take 3x damage for the next 10 posts.


Element Affinity: Wind, Earth
Age: 7
Gender: Male / Haku
Rank: Student
~Appearance~

Headband: None
Height: 3'5
Weight: 60

Hair: Eiichiro has long silky, ivory hair worn in a heian style down to his back. He and his mother did his hair every night until he was old enought to do it himself. His mother took great pride in his hair and so does he.

Eyes: Eiichiro has bright yellow/golden eyes. He always has a sad sleepy expression on his face.

Physical Description: Eiichiro is a bony boy, he is skinny and small. He looks way smaller than his is, (3"5), and he has pale brown skin. He almost looks gray. He has an Ouroboros tattoo on his abdominal, right on the belly button.

Clothing: Eiichiro wears a open, sleeveless, navy blue ashigaru top with a brown rope around his waist. He also has sarashi wrappings from his abdominal to his knees. Eiichiro also has on brown straw sandals.

Background: Eiichiro was born and raised in Kusagakure. He and his parents escaped the village into the forest, when the fifth dawn arrived. Sadly he lost his parents in travel. His father died protecting him and his pregnant mother could not make the trip. Sunagakure was the closest village from the path they had took. Therefore this is where he ended up.

Personality: Eiichiro is a quiet young boy he only speaks when respoken too. He is very respectful, and he is very shy. He tries hard to keep the same expression on his face. He also likes to stay clean unlike most boys his age.

Other: He has an abnormaly large tounge and he is afraid of girls.

Missions:
S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 93/100
Hp: 8
Cp: 3
MHp: 10

Strength: 6+0 | 6 mod = -2
Dexterity: 10+0+1 | 11 mod = 0
Constitution: 8+0-2 | 6 mod = -2
Intelligence: 10+0+4 | 14 mod = 2
Wisdom: 10+0 | 10 mod = 0
Charisma: 8+0-2 | 6 mod = -2
Chakra: 10+0 | 10 mod = 0
Dodge Bonus: 12

Base Attack Bonus: 1
Attack Melee: 1-2=-1
Attack Ranged: 1+0=1

Base Save Bonus: 0
Fort: 0-2=-2
Rex: 0+0=0
Will: 0+0=0

Damage:
Taijutsu: 1-6 (-2)
~Skills~

[3 pt.]

Str mod: -2
Swim: 0

Dex mod: 0
Balance: 0
Escape Artist: 0
Move Silently: 0
Sleight of Hand: 0
Tumble: 0
Use Rope: 0
Perform: 0
Act:
Dance:
Puppet play:
Sing:
Stand-Up:
Stringed Instruments:
Wind Instruments:


Con mod: -2
Concentration: 0

Int mod: 2
Chakra Control: 3
Craft: 0
Disable Device: 0
Forgery: 0
Knowledge: 3
Anatomy:
Art:
Behavioral Science:
Business:
Civics:
Current Events:

Earth and Life Sciences: 1
History:
Ninja Lore:
Popular Culture:
Streetwise:

Tactics: 1
Theology and Philosophy: 1
Repair: 0
Research: 0
Search: 0

Wis mod: 0
Alchemy: 1
Listen: 0
Read Lips: 0
Sense Motive: 0
Spot: 0
Survival: 0
Treat Injury: 0

Cha mod: -2
Bluff: 0
Diplomacy: 0
Disguise: 0
Gather Information: 0
Handle Animal: 0
Intimidate: 0
Innuendo: 0
Perform: 0
Seduction: 0

Ninjutsu: 0/0(Chk)
Genjutsu: 0/2(Int)
Taijutsu: 0/-2(Str)
Fuuin Jutsu: 0/2(Int)
Kawarimi: 0
Kunai: 0
Shuriken: 0
Ninja Weapons: 0
Sneak Attack: 0
~Possessions~

Money:

Yen: 0
Ryo: 0

Equipment:
None

Valuables
None
PostPosted: Thu Sep 18, 2008 2:51 pm



User-name: Kysono
Posting: Once a day at least on the weekdays (college life); will try to post on weekends
Time zone: Pacific Time (California)
~Character Data~

Name: Kewakun Mavi
Village: Sunagakure
Clan/Bloodline: None
Element Affinity: Wind
Age: 14
Gender: Male
Rank: Genin

~Appearance~


Headband: Wears it on his forehead like normal. His mother sewed a small blue bar to represent the first trip he made with his family's caravan.
Height: 5'9"
Weight: 170 lb
Hair: Short Brown Hair
Eyes: Dark Brown
Physical Description: His skin is very tan and usually has a sunburn on his neck and face. His overall appearance is dirty, mainly because he lives out near the desert, but also so that he can keep himself intimidating.
Clothing: He wears a white (as white as possible), wind-torn sleeveless shirt and black ragged shorts. The little necessities he has are either in his shorts' pockets or strapped to his belt.
Background: Mavi has grown up on the outskirts of the Sand Village, making it easier for his father to conduct business as a desert caravan leader. Mavi and his brother Yuza (age 12) are not experienced enough to go on the caravan with their father, but they always help out when the caravan gets ready to leave. The house sports many chores for Mavi to do, usually involving fixing those things damaged by the harsh winds near the desert. He has an older sister as well, Neda (though he refers to her as Ne-chan) who is 19 years old. She constantly stays with the caravan to protect it. Mavi's father always worries about his family (especially his wife) when he leaves for long periods of time, but now that Mavi has come of age, he has asked that Mavi continue his progress as a Genin so that he can learn to protect the household later on. Mavi loves training; it gets him away from household chores, and he likes the idea of becoming as strong as his sister, who he admires greatly.
Personality: Mavi knows how to work hard and how to work for long periods of time. He is always gracious towards rest and finds it almost undeserving if he has even an ounce of usable energy left. Because of this, he can usually be reckless and he doesn't have much self-control. But, that doesn't keep him from listening to others. When things get dangerous, Mavi gets serious.
Other: Mavi still loves hide-and-go-seek, though he only really plays with his younger brother.

Missions:

S:
A:
B:
C: 2
D: 5

Jutsu:
Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 1
Damage: N/A
Requirements: Learn in the academy.
Training days: Academy time.
Special: Add chakra mod to your Hide check.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.

Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time.
Special: Roll an escape artist skill check when using this. Add your chakra mod to the check.
Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~
((will update))
LV. 5
Experience: 92/140
Hp: 65
Cp: 10

Strength: (11) 13+10| mod = +6
Dexterity: (9) 10+4| mod = +2
Constitution: (8 ) 10+6| mod = +3
Intelligence: (9) 11+2| mod = +1
Wisdom: (6) 7 + 4| mod = 0
Charisma: (12) 13+2| mod = +2
Chakra: (7)+2| mod = -1
Dodge Bonus: 12

Base Attack Bonus: +5
Attack Melee: 5 + 6 = +11
Attack Ranged: 5 + 2 = +7

Base Save Bonus: +2
Fort: 2 + 3 = +5
Rex: 2 + 2 = +4
Will: 2 + 0 = +2

Damage:
Brass Knuckles: 13-18

~Skills~

Format: Skill Points + mod = total

Swim: 0 + +6 = +6(Str)
Climb: 1 + +6 = +7(Str)

Balance: 1 + +2 = +3(Dex)
Escape Artist: 2 + +2 = +4(Dex)
Hide: 0 + +2 = +2(Dex)
Move Silently: 0 + +2 = +2(Dex)
Sleight of Hand: (Dex)
Tumble: 1 + +2 = +3(Dex)
Use Rope: (Dex)

Concentration: (Con)

Chakra Control: 15 + +1 = +16(Int)
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge Tactics: 2 + +1 = +3 (Int)
Repair: (Int)
Research: (Int)
Search: (Int)

Listen: (Wis)
Read Lips: (Wis)
Sense Motive: 2 + 0 = +2(Wis)
Spot: 2 + 0 = +2(Wis)
Survival: 10 + 0 = +10(Wis)
Treat Injury: (Wis)

Bluff: 2 + +2 = +4(Cha)
Diplomacy: (Cha)

Disguise: 0 + +2 = +2(Cha)
Gather Information: 0 + +2 = +2(Cha)
Handle Animal: (Cha)
Intimidate: 5 + 15 + +2 = +22(Cha)
Innuendo: (Cha)
Perform(Dance): 0 + +2 = +2(Cha)
Seduction: (Cha)

Ninjutsu: 1 + -1 = 0(Chk)
Genjutsu: 1 + +1 = +2(Int)
Taijutsu: 2 + 30 + +6 = +38(Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken: +1
Ninja Weapons: 30
Sneak Attack:

~Possessions~


Money:

Yen:
Ryo:

Equipment: Brass Knuckles

Kysono


LuvMonke

Dapper Dabbler

PostPosted: Mon Oct 27, 2008 5:16 am


I'm back. Here's an updated profile taking the one from here and applying the gains from here for the training done there.


LuvMonke
User-name: luvmonke
Posting: 2+ per day
Time zone: Eastern

~Character Data~


Name: Taro Monterio
Village: Sunagakure
Clan/Bloodline: Monterio
+2 to Craft(Puppets) per every 5 character levels.
+2 to chakra control per every 5 levels.
Element Affinity: Wind and Earth
Age: 11
Gender: Male
Rank: Academy

~Appearance~


Headband: None so far.
Height: 4’ 10”
Weight: 105
Physical Description: User Image - Blocked by "Display Image" Settings. Click to show.

[img-]http://public.tektek.org/img/av/m09/d06/22/380e96.png[/img]
Clothing: The first layer of clothing above his undergarments is a graysleeveless workout full body piece which absorbing sweat to keep him cool under the intense heat of the desert. Above that he wears a black jeans with a light blue long sleeved shirt. When traveling to places of colder temperatures or when it is cool outside he may also wear a sleeveless black vest.
Background: Though technically he is apart of the Monterio clan that does not mean that he is accepted in the midst of other clan members with open arms. In general respects he is an outcast among his own cousins for being the odd one out, the only child that has been born outside of the family. Even though his mother was a Monterio, he father was a man shrouded in shadow who came and left in a flash leaving his mother pregnant with a small boy. As a result of his conception due to a man outside of the family and even worse outside of wedlock, his fellow clan members usually look down upon him. He doesn’t show it much any more but tries his best not to further ‘soil’ the family name by showing any sign of weakness. Someday he hopes to show them that he can be just as good a ninja or even better one than them no matter what they may think of him and his mysterious father.
Personality: Though he may seem cherry on the outside he does not talk much about whats going on with himself but rather diverts the attention to others as very cautious person about showing any form of weakness. Thus he often seems confident and almost cocky, but he does knows when he is outmatched. However he does not back down as his pride is his most prized possession, he would rather die than be known for begging or backing out of a fight.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-
Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 1
Damage: N/A
Requirements: Learn in the academy.
Training days: Academy time.
Special: Add chakra mod to your Hide check.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.

Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time.
Special: Roll an escape artist skill check when using this. Add your chakra mod to the check.

Genjutsu-


Taijutsu-

Summoning Contract-

~Stats~

LV. 2
Experience: 76 / 100
Hp: 20
Cp: 6
MHp: 20

[(Base + Distribute + Level up) + Train + Clan ]
Str: 8 + 2 + 0 = 10 | mod = 0
Dex: 9 + 1 + 0 = 10 | mod = 0
Con: 10 + 0 + 0 = 10 | mod = 0
Int: 11 + 1 + 0 = 12 | mod = +1
Wis: 9 + 1 + 0 = 10 | mod = 0
Chr: 8 + 0 + 0 = 8 | mod = -1
Chk: 10 + 0 + 0 = 10 | mod = 0
Dodge Bonus: 10

Base Attack Bonus: 2
Attack Melee: 2
Attack Ranged: 2

Base Save Bonus: 1
Fort: 1
Rex: 1
Will: 1

Damage:
Taijutsu: 1 - 6
[any other weapon you use]

~Skills~

Str Mod: 0
Swim

Dex Mod: 0
Balance: 0 + 2
Escape Artist: 0 + 2
Hide: 0 + 1
Move Silently
Sleight of Hand
Tumble
Use Rope

Con Mod: 1
Concentration: 0 + 1

Int Mod: 1
Chakra Control: 4 + 7
Craft: 0 + 0
Disable Device
Forgery
Knowledge
Repair
Research
Search

Wis Mod: 0
Listen
Read Lips
Sense Motive
Spot
Survival
Treat Injury

Cha Mod: -1
Bluff
Diplomacy
Disguise
Gather Information
Handle Animal
Intimidate
Innuendo
Perform
Seduction

Ninjutsu sad Chk) 0 + 0 + 2
Genjutsu: (Int) 1 + 0 + 1
Taijutsu: (Str) 0 + 0 + 2
Fuuin Jutsu: (Int) 1 + 0 + 0
Kawarimi: 2
Kunai: 0
Shuriken: 0
Ninja Weapons: 0
Sneak Attack: 0

~Possessions~


Money: 0

Ryo: 0

Equipment:


Valuables
Reply
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