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RUMBLETiGER
Crew

PostPosted: Tue Jun 10, 2008 8:06 am


Work in progress, just tossing info up here quick. I intend to dual class Fighter and Cleric, eventually want to take Order of the Bow Initiate Prestige class (Complete Warrior p. 68 )

Character:Magestro Jaquin Ryel
Player: RUMBLETiGER

Class: Fighter
Level: 1
Race: Human
Alighnment: Neutral
Deity: Loosely follows Fharlanghn
Size: Medium

Strength: 10 (+0)
Dexterity: 16 (+3)
Constitution: 11 (+0)
Wisdom: 14 (+2)
Intelligence: 12 (+1)
Charisma: 13 (+2)

HP: 10
AC: 15 (10+3Dex+2armor)
Touch: 13
Flat Footed: 12
Initiative: +3
Base Attack Bonus: +1

Fortitude: +2 (Base 2+0)
Reflex: +3 (Base 0+3)
Will: +2 (Base 0+2)

Melee: +0 (+4 with Weapon Finesse)
Ranged: +4

Weapon Stats
Shortsword: Attack 4, Damage 1d6, Crit 19-20x2
Longbow: Attack 4, Damage 1d8, Crit 20x3

Armor Stats
Leather Armor: Light, +2 AC

Skills
1 Appraise
3 Balance
1 Bluff
4 Climb
0 Concentration
5 Craft (bowmaking)
1 Decipher Script
1 Diplomacy
1 Disable Device
1 Disguise
3 Escape Artist
1 Forgery
1 Gather Information
2 Handle Animal
2 Heal
3 Hide
5 Intimidate
1 Jump
1 Knowledge(Architecture & Engineering)
1 Knowledge(Dungeoneering)
1 Knowledge(Geography)
1 Knowledge(History)
1 Knowledge(Local)
1 Knowledge(Nature)
1 Knowledge(Nobility & Royalty)
1 Knowledge(Religion)
1 Knowledge(Planes)
2 Listen
3 Move Silently
3 Open Lock
1 Perform
2 Profession
4 Ride
1 Search
2 Sense Motive
3 Slight of Hand
1 Spellcraft
2 Spot
2 Survival
1 Swim
3 Tumble
1 Use Magic Device
3 Use Rope

Feats
Point Blank Shot
Precise Shot
Weapon Finesse

Class Abilities

Racial Abilities

Languages
Common
(reserved)
(reserved)

Spells

Equipment
100 Arrows

Money
Plat-0 Gold-0 Silver-0 Copper-0
PostPosted: Tue Jun 10, 2008 7:12 pm


I look forward to trying out this fighter build.

Character:Thom Dalevin
Player:Liviticus

Class:Fighter
Level:1
Race:Human
Alignment:Chaotic Neutral
Deity:none
Size:Medium

Strength:17
Dexterity:12
Constitution:15
Wisdom:8
Intelligence:15
Charisma:8

HP:12
AC:19 = 10 +4 [Scale] +1 [dexterity] +3 [Spiked Heavy Wood Shield] +1 [shield specialization]
Touch AC:15
Flatfooted AC:18
Initiative:-5 = +1 [dexterity] -6 [unreactive]
Base Attack Bonus:1

Fortitude:+4 = 2 [base] +2 [constitution]
Reflex:+1 = 0 [base] +1 [dexterity]
Will:-1 = 0 [base] -1 [wisdom]

Melee:+4 = 1 [base] +3 [strength]
Ranged:+2 = 1 [base] +1 [dexterity]
Grapple check: +4 = 1 [base] +3 [strength]

Weapon Stats
Spiked Heavy Wood Shield 1 Attack:+2 Damage:1d6+3 Crit: x2 type: Piercing
Spiked Heavy Wood Shield 2 Attack:+2 Damage:1d6+1 Crit: x2 type: Piercing
Armor Stats
Scale Mail:Medium AC:+4 Dex:+3 Check:-4 speed 20/15
Spiked Heavy Wood Shield 1: AC:+3 Check:-2
Spiked Heavy Wood Shield 2: AC:+3 Check:-2

Skills

Traits: Musclebound Stout

Appraise Int 2 = +2
Balance Dex* 0 = +1 -1 [musclebound]
Bluff Cha -1 = -1
Climb Str* 8 = +3 +4 +1 [musclebound]
Concentration Con 2 = +2
Diplomacy Cha -1 = -1
Disguise Cha -1 = -1
Escape Artist Dex* -1 = +1 -1 [musclebound] -1 [stout]
Forgery Int 2 = +2
Gather Information Cha -1 = -1
Handle Animal Cha 3 = -1 +4
Heal Wis -1 = -1
Hide Dex* 0 = +1 -1 [musclebound]
Intimidate Cha -1 = -1
Jump Str* 8 = +3 +4 +1 [musclebound]
Listen Wis -5 = -1 -4 [inattentive]
Move Silently Dex* 0 = +1 -1 [musclebound]
Ride Dex 4 = +1 +4 -1 [musclebound]
Search Int 2 = +2
Sense Motive Wis -1 = -1
Spot Wis -5 = -1 -4 [inattentive]
Survival Wis -1 = -1
Swim Str** 8 = +3 +4 +1 [musclebound]
Use Rope Dex 0 = +1 -1 [musclebound]

* = check penalty for wearing armor

Stout trait: +2 on strength checks to avoid being overrun / bullrushed.

Feats
Shieldmate
Inattentive [flaw]
Unreactive [flaw]
Improved Shield Bash
Shield Specialization
Agile Shield Fighter
Shield Ward


Languages
Common Dwarven Elven

Equipment
Backpack
4 days rations
Flint and Steel
50ft silk rope
Grappling hook
Water skin

Light load:86 lb. or less
Medium load:87-173 lb.
Heavy load:174-260 lb.
Lift over head:260 lb.
Lift off ground:520 lb.
Push or drag:1300 lb.

Carrying
84Lb

Money
0g

Liviticus


DanteDMC014

PostPosted: Tue Jun 24, 2008 6:48 am


Character: Altier
Player: DanteDMC014

Class: Rouge 1
Level: 1
Race: Human
Alignment: Lawful Neutral
Deity: None
Size: Medium

Strength: 10
Dexterity: 18
Constitution: 12
Wisdom: 8
Intelligence: 12
Charisma: 14

HP: 7
AC: 16
Initiative: +4
Base Attack Bonus: +0

Fortitude: +1
Reflex: +6
Will: -1

Melee:
Short Sword
Daggers x5

Ranged:
Daggers x5

Weapon Stats
Short Sword, 1d6, 19-20/x2, 2lb, Piercing
Dagger, 1d4, 19-20/x2, 10ft, 1lb, Piercing or slashing

Armor Stats
Leather Armour
Light +2 AC, +6 Max Dex, -0 ACP, 15lb

Skills
Balance 8 = 4 + 4
Climb 4 = 4 + 0
Disable Device 6 = 4 + 2
Disguise 6 = 4 + 2
Hide 8 = 4 + 4
Jump 4 = 4 + 0
Move Silently 8 = 4 + 4
Search 6 = 4 + 2
Sleight of Hand 8 = 4 + 4
Tumble 8 = 4 + 4

Feats
Combat Reflexes
Run

Class Abilities
Sneak Attack +1d6
Trapfinding

Racial Abilities
+1 Skill point per level
Bonus Feat

Languages
Common
Terran
Auran

Spells
None

Equipment
Backpack
Crowbar
Grappling Hook
Mirror, Small Steel
Rations, 10 Days
Rope, hempen (50ft)
Waterskin

Money
75gp
PostPosted: Fri Jun 27, 2008 8:47 pm


I'll be coming back to this character when I get a chance again smile

Character:
Player: Dragonfly_glenn

Class: Sorcerer
Level: 1
Race: Human
Alignment: Chaotic Good
Deity:
Size: Medium

Str: 12 | +1 | 4
Dex: 14 | +2 | 6
Con: 12 | +1 | 4
WiS: 10 | 0 | 2
Int: 10 | 0 | 2
Cha: 17 | +3 | 10

4+6+4+2+2+10=28

HP: 5 | 4+1"con"
AC: 12 | 10+2"dex"
Initiative: 6 | 2+4"improved initiative"
Base Attack Bonus: +1 | 1"str"

Melee Attack: +1 | 1"str"
Ranged Attack: +2 | 2"dex"

Fortitude: 1 | 1"con"
Reflex: 2 | 2"dex"
Will: 2 |

Melee:

Ranged:

Weapon Stats

Armor Stats

Skills | 2/4 | 12 skill points |
- Bluff (cha) = 5 | 3"cha" | 2 ranks |
- Concentration (con) = 5 | 3"cha" | 2 ranks |
- Craft: Gemcutting (int) = 2 | 0 | 2 ranks |
- Knowledge Arcana (int) = 3 | 0 | 3 ranks |
- Profession (wis) = 0 | 0 | 0 |
- Spellcraft (int) = 3 | 0 | 3 ranks |

Feats
-

Class Abilities
- Summon Familiar ()

Racial Abilities
- 1 extra feat at 1st level, because humans are quick to master the specialized tasks and varied in their talents. See chapter 5:Feats
-4 extra skill points at 1st level and 1 extra skill point at each additional level, since humans are verastile and capable.(the 4 skill points at 1st level are added on as a bonus, not multiplied in; see chapter 4:Skills)

Languages
- Common
-
Spells

Equipment

Money

dragonfly_glenn


Dranovin

PostPosted: Tue Jul 01, 2008 11:20 pm


Character: Auron Trishfall
Player: Dranovin 14,14,16,13,17,10

Class: Cleric (Law) (War)
Level: 1
Race: Human
Alignment: Lawful Good
Deity: Heironeous, god of valor
Size: 6 feet tall

Strength: 14 [+2]
Dexterity: 14 [+2]
Constitution: 13 [+1]
Wisdom: 17 [+3]
Intelligence: 10 [0]
Charisma: 16 [+3]

HP: 9
AC: 10+2+6=18
Initiative: +2+4=6
Base Attack Bonus: +0

Fortitude: +2
Reflex: +0
Will: +2

Melee: +2
Ranged: +2

Weapon Stats
Morning Star 1D8 X2 bludgering 8lb
Long Spear 1D8 X3 Pircing 9lb
Sickle 1d6 X2 Slashing 2lb

Armor Stats
Scale Mail AC+4 MAX DEX+3 30LB
Heavy Steel +2 AC 15lb

Skills
Diplomacy 4+3=7
Knowledge Religion 4+0=4
Prof. Sailor 4+3+7
Knowledge Arcane 4+0=4


Feats
Power Attack
Improved Initiative

Class Abilities Turn Undead

Racial Abilities +1 sp per level

Languages
Celestial
Common

Spells 0:3 1:1+1 domain +1 Wisdom
Magic Wepon
Detect Poision
Detect Magic
Read Magic
Command
Nimbus of Light

Equipment 70lb
Back Pack 2lb
Bed Roll 5lb
10 day rations 10lb
water skin 4lb

Money 24gp
PostPosted: Sun Jul 06, 2008 7:32 pm


Will be completed later. ^^;;

Character: Aurael Elensar
Player: AS87_fanwriter

Class: Ninja
Level: 1
Race: Elf
Alignment: True Neutral
Deity: Eilistraee
Size: Medium

Strength:
Dexterity:
Constitution:
Wisdom:
Intelligence:
Charisma:

HP: 7
AC: 10+2=12
Initiative: +2
Base Attack Bonus: 0

Fortitude:
Reflex:
Will:

Melee:
Ranged:

Weapon Stats

~Falchion - 2d4, 18-20/x2, slashing, 8lb
~Composite Longbow - 1d8, x3, piercing, 3lb, 110 ft range
~Dagger (4) - 1d4, 19-20/x2, slashing/piercing, 1lb each (4lb total)

Armor Stats: None

Skills

Feats

Class Abilities

Racial Abilities

Languages

Spells

Equipment

Money
 

AS87_fanwriter


guyj13

PostPosted: Tue Jul 29, 2008 11:05 am


Character:Thrakzil
Player:guyj13

Class:Barbarian
Level:1
Race:Half-Orc
Alignment:Chaotic-Neutral
Deity:---------
Size:M

Strength:18
Dexterity:14
Constitution:16
Wisdom:14
Intelligence:6
Charisma:6

HP:15
AC:16 (10 + 4 Armor + 2 Dex)
Initiative:2 (2 Dex)
Base Attack Bonus: + 1

Fortitude:5 (2 + 3 Con)
Reflex:2 (2 Dex)
Will:2 (2 Wisdom)

Melee: +5 (+1 BAB +4 Str)
Ranged: +3 (+1 BAB +2 Dex)

Weapon Stats:
Greatsword: +6 Attack Bonus, 2d6+6 Dmg, 19-20x2 Crit, Slashing

Armor Stats:
Scale Mail: Medium Armor, +4 AC, -4 Check Penalty, +3 Max Dex, 25% Spell Failure, 30ft. Speed

Skills:
Climb 4 (4 = 4 + 4 Str - 4 Armor)
Listen 4 (6 = 4 + 2 Wis)

Feats:
Weapon Focus (Greatsword)

Class Abilities
Fast Movement
Rage 1/Day
Illiteracy

Racial Abilities
Dark Vision 60'
Orc Blood

Languages
Common
Orc


Spells

Equipment
Greatsword
Scale Mail

Money 10g
PostPosted: Mon Aug 11, 2008 9:40 am


Character: Jinyin Kashu
Player: xXJager RashiXx

Class: Fighter
Level: 1
Race: Elf
Alignment: Lawful Nuetral
Deity: Corellon Larethian
Size: Medium

User Image

Strength: 15 (+2)
Dexterity: 16 (+2)
Constitution: 13 (+1)
Wisdom: 10
Intelligence: 11
Charisma: 11

HP: 12
AC: 18 = 10 + [AB: +3] + [ SB: 2] + [DEX: +2]
Initiative: 3
Base Attack Bonus: +1

Fortitude: +3 [Base: +2] + [AM: +1]
Reflex: +2 [Base: +0] + [AM: +2]
Will: [Base: +0] + [AM+0]

Melee: [Base: +1] + [AM: +2] = 3
Ranged: [Base: +1] + [AM +2] =3

Weapon Stats
Longsword – DMG:1d8 Crit sad 19-20)x2
Dagger - DMG:1d4 Crit sad 19-20)x2
Shortbow – DMG: 1d6 Crit mad 3

Armor Stats
Studded leather(+3/-1/30ft)
Large wooden shield (+2/-2)

Skills
Climb 2 + 2 = 4
Intimidate 0 + 1 = 1
Jump 2 + 2 = 4
Listen 2 + 1 = 3
Search 2 + 1 = 3
Spot 2 + 1 = 3
Tumble 0 + 1 = 1

Feats
Dodge
Toughness

Class Abilities

Racial Abilities
- Immune to Magical Sleep
- Low Light Vision
- + 2 Against Enchantments
- Notice Secret Doors

Languages
Common & Elven

Equipment
Dagger 1d4 (1)
Longsword 1d8 (1)
Shortbow 1d6 (1)
Arrows (20) (1)
Studded Leather +3 (1)
Shield, large, wood +2 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Flint/steel (1)
Rations 1lb (6)
Silk Rope (50ft) 5lb (1)
Torch 1lb (3)
Waterskin 4lb (1)

Money
9g 9s 7c

strange memories


Baneblade1

PostPosted: Sat Aug 16, 2008 7:04 pm


Name: Ragnar Steelbeard
--
Race: Dwarf
Class: Fighter
Alignment: Chaotic Good
Skills: Climb, jump, and swim
Age: 49
Weight: 130 lb.
Height: 3' 9"
Languages: Common and Dwarven.

Bio: This Dwarf barley even mentions his past to anyone.

Equipment:
Weapons: Battleaxe
Armor: Chainmail
Clothes: Artisan’s Outfit


Appearance:
Hair color: Brown
Eye color: Green

Strength: 11
Dexterity: 13
Constitution: 13
Intelligence: 10
Charisma: 7
Wisdom: 12
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