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Posted: Fri Feb 01, 2008 4:28 pm
((Stats smile )
Username: Tigla Kayta Character name: Tiggy Kaytina Attack: 5 Defense: 2 Combat Dice: 2 ( 1d6 ) Magic: 4 Life: 35 (7) Equip: 0 Abilities: skilled caster (4) Spells: Frost (2 MP) Fireball (3 MP) Energy Burst (2 MP) Actions: Stunning Blow (1 AP) Power Up (2 AP)
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Posted: Fri Feb 01, 2008 8:34 pm
The doors shut behind you. All of the adventurers in here are now trapped inside. The people who pressed the potion button when they had items up to their equip score had the potions disolve into dust. You'll be able to get potions later on, but not in this room.
Does thou continue through the open door, examine the skeleton with the stake where the heart should be, examine the letter more, examine the silver walls, or stay here to rot to death?
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Posted: Fri Feb 01, 2008 10:35 pm
*After gathering his substitute equipment, firu steps thru the next door. Waiting for the others to join him while he serveys the new seroundings.*
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Posted: Fri Feb 01, 2008 11:22 pm
((Radryn will have pushed the buttons for a Dagger and two Seal Charms want me to edit my stats then?))
"Not meaning to interject into anyones private thoughts but when I see someone with a stake nailed through their heart its generally for a good reason." He says blatantly gesturing to the figure pinned to the wall. "Lets hope there is not a serial staker running around here. Perhaps progressing would be the better option?"
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Posted: Sat Feb 02, 2008 1:03 am
((If you could, please post your stats with the equipment you got in here if you got stat changing equipment?))
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Posted: Sat Feb 02, 2008 1:12 am
((what is the deal on Potions? are we each allowed to take one or is it only for those with no equip.))
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Heirophant_of_the_Broken Crew
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Posted: Sat Feb 02, 2008 1:24 pm
Vincent looks to the skeleton with the stake in its heart and with a frown he ponders aloud, "The only experience I've had with skeletons and stakes involves the undead. I really don't like leaving them alone..." Vincent walks over to the skeleton and grabs the skull with his newly-freed right hand. With a grunt he atempts to rip the skull from the rest of the body. When it is removed with a sickening pop (per Perrian's acceptance) he then removes the stake with minimul ease. "If it still comes to unlife...eh...I'll take care of it."
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Posted: Sat Feb 02, 2008 1:35 pm
Kowsauni ((what is the deal on Potions? are we each allowed to take one or is it only for those with no equip.)) No potions for anyone who has an Equip Stat greater than 0. If you have Equip 0, then and only then may you take one health potion.
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Posted: Sat Feb 02, 2008 1:52 pm
Here is the deal with potions. Actually, I might change it. Originally, I was only going to make 1+ people take items up to their equip stat (including potions). I think I'll now allow everyone to have 1 potion, regardless if their items are equal to their equip stat. Sorry for the confusion. So everyone now has one potion.
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Posted: Sat Feb 02, 2008 1:55 pm
Vincent removes the head and the head begins to speak. "Beware of the demons! Beware!" It said then ithe position of where its eyes should be glowed a redish glow. The glow stopped after about 30 seconds then the skeleton head returned back to being in its state of death.
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Posted: Sat Feb 02, 2008 2:04 pm
Grateful for the newly acquired healing potion, Fury adds it to his belt, then steps through the door after Firu.
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Posted: Sat Feb 02, 2008 7:03 pm
Tiggy walks to the door with Firu and Fury.
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Posted: Sat Feb 02, 2008 7:41 pm
Through the door you see nothing except a white room and a door on the other side. When you took a step some lights activated and four goblin patrollers came out of the ground. (Stats in monster list)
(This fight should be easy for round one)
(Note: These monsters in this minigame aren't stupid. In most round, you'll be fighting monsters trained to kill the biggest threat. One of the exceptions to smart monsters in the first round with the goblin patrollers.)
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Heirophant_of_the_Broken rolled 3 8-sided dice:
2, 7, 1
Total: 10 (3-24)
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Posted: Sat Feb 02, 2008 9:53 pm
"YOU KNOW NOTHING OF DEMONS!" Vincent screams in rage as he chucks the skull into the closest wall, shattering it into a thousand pieces. He then storms off to the next room, where he encounters the four goblins. "I will banish you monsters to the foulest pits of Hell where you belong." He charges forward, focusing his returned blessings into his full plate. He then grabs the closest goblin in a headlock before breaking its neck with a simple twist of his well-toned arms.
Attack: Goblin Patroller 1 (10 damage) Action: Stunning Blow (Goblin Patroller 1) Dice: Defence Hp: 55/55 Ap: 0 Mp: 1
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Heirophant_of_the_Broken Crew
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Daughter Inferior rolled 2 6-sided dice:
2, 4
Total: 6 (2-12)
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Posted: Sat Feb 02, 2008 9:55 pm
Di follows the others into the next room, anxious to find out why they are here. Seeing the Goblins, Di summons her faithful friend to heal those who may require the assistance.
Dice: Defense Summon: Little Bunny Foo Foo Action: None HP: 40/40 AP: 1 MP: 0
Little Bunny Foo Foo Dice: Defense Heal 2 times for 7 points each Magic Shield 2 times for 5 points each HP: 30/30
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