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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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DarksunMonk

PostPosted: Tue Nov 27, 2007 8:16 pm


Damage = ( 8 ) - (2 * (2 - 0))=4

Then - the defense dice of 2 for a total of 2 damage.

Woudn't that be the correct way to do the pervious round? Because the forumla doesn't mention defenders dice because they apply after all attacks are calculated.

(And Random, yes, AMP helped me create my character, he was laughing and said it was like the opposite of his character.)
PostPosted: Tue Nov 27, 2007 8:19 pm


(True, I think that is correct. Sorry for this confusion, just a little confused about your character. Your character's weird stats makes my brain hurt. Oh well, continue battle!)

Perrian
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Master of Gladiators

PostPosted: Tue Nov 27, 2007 8:25 pm


By my estimation the current damage totals are:

Perrian: 8/20
1st round: 0
2nd round: 4 -1 regen=3
3rd round: 10-1 regen=9

Darksun: 12/30
1st round: 0
2nd round: 0
3rd round: 18
PostPosted: Tue Nov 27, 2007 8:27 pm


((Lets just hope for your first dungeon, that the survival rates are opposite too! wink ))

random mistakes

DarksunMonk rolled 5 6-sided dice: 4, 2, 1, 2, 3 Total: 12 (5-30)

DarksunMonk

PostPosted: Tue Nov 27, 2007 8:31 pm


OK Thanks Master!

Darksun was shaken up after having his skin scorched heavily from the fireball from the mage. Powered up as much as he could be, he opted to make sure it didn't happen again. He lept forward with two stinging mantis strikes hitting Perrian in two different places making sure to freeze his chi. He then spun behind Perrian, grabbing his neck and twisting it to knock him out, rather then breaking it.

Attack: Perrian
Dice: Attack
Actions:Stunning Blow x2
HP:12 MP:4 AP:0

dice 4 and 5 for stun
PostPosted: Tue Nov 27, 2007 8:31 pm


(Thank you Master of Gladiators! Thank you very much! ^_^ Just was getting a little confussed since I never saw a person with 0 attack stat attack someone before. Thanks for clearing it up random mistakes and master of gladiators!)

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200
PostPosted: Tue Nov 27, 2007 8:35 pm


Perrian spit out some blood from the fury of attacks. He saw two more incoming stunning attempts. He avoided one, but the other got him. He stood there and got into another defensive stance. He hoped he would still be alive afterwards to tell the tale.

Dice: Defense

HP: 8/20
MP: 6
AP: 4
PostPosted: Tue Nov 27, 2007 8:36 pm


As you stated before, you must have an attack score greater than your opponents defense score OR the ability to roll combat dice for attack. With his attack of 0, he is subject to a -4 to each combat roll, but still has the potential for damage. (pre power-up)

Master of Gladiators


Perrian
Vice Captain

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  • Citizen 200
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PostPosted: Tue Nov 27, 2007 8:38 pm


Currently he raised his attack score to 3 with power up, so he can now do damage normally. sad
PostPosted: Tue Nov 27, 2007 8:39 pm


((eh Np. Your character is kinda like mine, Darksun... We both have more of a 'damage over time' feel... Although mine can't really stand as much damage.))

random mistakes


DarksunMonk

PostPosted: Tue Nov 27, 2007 8:39 pm


(Your forgot your dice for defense last round.)

(Random, I'm apparently not the best damage dealer out there right now, but I'm in the tournament right now to try and get a shop ticket to buy a Meteor action. Then I'll be a damage machine. Plus my multitude of actions should prove handy in alot of different situations. Me and AMP figured this was the best build for a stratigic, percise Monk with quick reflexes.)
Perrian rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Tue Nov 27, 2007 8:41 pm


(opps, rolling right now)

Perrian
Vice Captain

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  • Citizen 200
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  • First step to fame 200
DarksunMonk rolled 5 6-sided dice: 2, 4, 1, 5, 4 Total: 16 (5-30)

DarksunMonk

PostPosted: Tue Nov 27, 2007 8:54 pm


(7total dice +3 for attack=10 -2 def, -5 dice= 3 damage total.)

Darksun was taken aback once more by the mages ability to dodge his blows. "You continue to impress me! This has been a good fight. Exactly what I was looking for!" He quickly pivited his foot back, and redistributed his weight to his back foot. Twisting his body with a forward lunge, he dove straight at Perrian with a "Mantis Corkscrew" landing in a ball at his feet after the blow had stunned him. Once again manipulating the energy of his movements , Darksun raised his head and jumped up, connecting the bottom of Perrians jaw to the hard spot on the top of his head with massive force.

Attack: Perrian
Dice: Attack
Actions:Stunning blowx2
HP:12 MP:5 AP:0

Dice 4 and 5 for stun
Perrian rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Tue Nov 27, 2007 9:03 pm


Perrian nodded. "A very fine match it has been with you. I'm honored to have been able to face you." He said and recieved one of the two stunning blows. He got into a defensive stance, yet again.

Dice: Defense
HP: 6/20
MP: 8
AP: 5

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200
DarksunMonk rolled 5 6-sided dice: 4, 4, 3, 2, 3 Total: 16 (5-30)

DarksunMonk

PostPosted: Tue Nov 27, 2007 9:09 pm


"Ha! Your combat skills far exceed your frail demenor! You have the element of surprise about you!" Darksun chuckled. He knew if he didn't finish him quickly, he would fall to one of the dangerious fireballs his mage opponent would eventually land. With multiple Mantis strikes to Perrian, Darksun followed up with a devestating uppercut, blasting Perrian off of his feet.

Attack: Perrian
Dice: Attack
Actions:Stunning blow x2
HP:12 MP:6 AP:0

Dice 4 and 5 for stun
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