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A general roleplay guild with emphasis on improving RPers. 

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Reply 06 General Archives (non-RP inactive threads)
USN-RP A Scifi Naval Adventure (Work In Progress) Goto Page: [] [<] 1 2

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Accelerando

PostPosted: Mon Nov 29, 2004 8:33 pm


Well, about the needing to clear debris out... the beam itself is not effected much by dust particles in the path of a beam, seeing as how it would just brute force itself through such a cloud. The cloud is the thing that gets charged by the beam. Of course, it might lose a bit of it's ionic charge in the course of charging the cloud, but that would really be rather minimal. And yeah, the beam would probably cause a phenomonal explosive effect, but the effect would still be concentrated at the point of impact, for the most part.

About the time it takes to produce the magnetic field, it depends on how big the weapon is. Naturally, a bigger gun takes longer to prepare. A small ion beam cannon would take perhaps half a second or so, while a very large one might take in excess of 5 seconds. It may not seem very long, but in a battle, it'll feel like forever trying to shoot a big one.
PostPosted: Mon Nov 29, 2004 9:15 pm


T a k
Accelerando
Well, I have a concept for an ion beam cannon, even though ion beams have been used a lot in games and the like, I think I've come up with how one might actually work.

The ion beam cannon collects particles, such as dust, and charges them to be ions. The ions, either negatively or positively charged, are fired from the cannon in a tightly concentrated beam with a magnetic field of the opposite charge surrounding the entire thing. The magnetic field keeps the stream of ions coherent and controlled, while the ions themselves move along forward at incredible speeds. Because the ions are all of the same charge, they repel each other, and being that more ions are being forced out of the cannon, it makes a sort of controlled Domino effect, all the ions' charges repelling each other, with the only way to go being forward, due to the controlled magnetic field, which pretty much pulls the ions in every direction at once except forward and backward.
The result is a highly concentrated beam of ions moving at speeds dangerously close to how fast light might travel. That being said, an ion beam cannon requires massive amounts of energy to stay online, not to mention a steady supply of ions to feed it. A ship would probably have to carry a tank of it's own particles as a reservoir to serve as the ammo for such a weapon, but in an area such as a dust cloud or nebula, it can collect particles from the surroundings to feed it.
There are, however, chaotic side effects to firing an ion beam in a nebula or dust cloud. Due to the nature of the beam, if the beam hits a dense cloud of particles, a chain reaction of ionic charging takes place, resulting in a sort of ion storm. While such a storm would deal little structural damage to a ship if it were caught inside, the electro magnetic effect would wreak havoc on sensors and electrical equipment. Shielded equipment, of course, would probably remain safe in this sort of environment.
The range of the beam is limited by how far the cannon can project it's magnetic control field. After the field dissappates, the ions will quickly disperse, having no bonds to enforce them, and fan out into a wide spread that loses it's fantastic penetrating power. However, a lightly armored craft, such as a fighter, would do well to stay out of this area, as the ions can still rip such a ship's armor clean off.
The ion beam is used almost exclusively for peircing the thick armor of capital ships, although some modules, such as the Helix package, can turn it into a deadly anti-fighter weapon.

For now... I'll not go into how the afformentioned Helix package works, just the concept of the ion beam itself.


It seems to me like colliding ions with that velocity into an object would cause some very violent reactions (i.e. explode real good), not really heat the thing and go through it. And if that were the case, the entire weapon could not work properly without first clearing the field of any debris (such as dust particles).

Annnd, that makes me want to know how fast one can produce a magnetic field (meaning how fast you could get the field to extend to it's maximum length from being off).

I should go back and see if it is possible to control ions in such a way.

Kai Karasurei

Green Rabbit

14,325 Points
  • Battle: Knight 100
  • Healer 50
  • Mid-Rank Major 50

School Of Dedicated RPers
Captain

PostPosted: Tue Nov 30, 2004 9:01 pm


Er, that reminds me somehow-- when you do post this RP, if you're going to post in in the guild you should also post a thread advertising it in Barton Town somewheres. Also, if you dont post it here give us the link dangnabbit.
PostPosted: Wed Dec 01, 2004 3:41 pm


School Of Dedicated RPers
Er, that reminds me somehow-- when you do post this RP, if you're going to post in in the guild you should also post a thread advertising it in Barton Town somewheres. Also, if you dont post it here give us the link dangnabbit.


Yeah. I was planning on having it start up in the writers' forum, and have a sort of recruitment thing in Barton.

But eventually it will need a guild if it gets more than 10-15 people. Because of all the different ships you can be on, each one will need a separate thread. Plus, it would be just a whole lot better with its own guild, for management purposes.

But I guess I could start it in here instead. surprised

T a k


MrsMica
Crew

PostPosted: Wed Dec 01, 2004 7:16 pm


Whatever you want to do. whee
PostPosted: Thu Dec 02, 2004 7:44 pm


Penden
Whatever you want to do. whee


It sucks when I have 5 chapters in AP bio to do. gonk

T a k


Kai Karasurei

Green Rabbit

14,325 Points
  • Battle: Knight 100
  • Healer 50
  • Mid-Rank Major 50
PostPosted: Thu Dec 02, 2004 8:55 pm


T a k
Penden
Whatever you want to do. whee


It sucks when I have 5 chapters in AP bio to do. gonk


I can only imagine what an AP science course would be like.
PostPosted: Sat Dec 04, 2004 5:33 pm


Kai Karasurei
T a k
Penden
Whatever you want to do. whee


It sucks when I have 5 chapters in AP bio to do. gonk


I can only imagine what an AP science course would be like.


Living hell? surprised

T a k


Kai Karasurei

Green Rabbit

14,325 Points
  • Battle: Knight 100
  • Healer 50
  • Mid-Rank Major 50
PostPosted: Sat Dec 04, 2004 10:30 pm


T a k
Kai Karasurei
T a k
Penden
Whatever you want to do. whee


It sucks when I have 5 chapters in AP bio to do. gonk


I can only imagine what an AP science course would be like.


Living hell? surprised
Quote:


that about sums it up
PostPosted: Sat Dec 04, 2004 10:41 pm


User Image


here are some sample weapons based on a solid shot projectile (the green ones) a flame thrower (the maroon ones) and a laser gun (the silver ones)

Kai Karasurei

Green Rabbit

14,325 Points
  • Battle: Knight 100
  • Healer 50
  • Mid-Rank Major 50

MrsMica
Crew

PostPosted: Mon Dec 06, 2004 9:58 am


Oooo I like the pretty weapons! And I dont care if I sound stoopid!
PostPosted: Tue Dec 28, 2004 1:06 pm


Ok, now that I can finally get in the guilds again. Here are some drawings I did of some guns.

User Image

The Mag-Flux Rifle fires metal slugs (bullets xp ), which there are different variations (standard, armor piercing, explosive, etc.). The rifle is also equipped with a grenade launcher, that can fire different kinds of pre-formatted grenades, such as frag, EMP, or stun. The large hand rest pops out and can be loaded with 4 such grenades. The handle of the gun contains the storage for the slug ammo clip, which can hold 50 rounds.

How the mag-flux weapons work, is by using magnetic induction. Basically, the slugs enter a spherical magnetic chamber (the circle on the guns) and is held in the center until propelled by extreme magnetic force out the barrel. The grenades are not propelled with such velocity, but are merely pushed out of the barrel by a low-power magnet at the end of the loading mechanism.

Each gun is equipped with a battery, which powers the magnetic field inside the gun, and also allows the user to set the velocity of the exiting slugs.

(MFD stands for Magnetic Flux-Density)


The plasma weapon is just a prototype; I would like to make it look cooler. xd It uses the same principle. Gaseous hydrogen is pumped through the tube into the gun, where it enters a magnetic chamber, and is compressed and heated into a super-dense ball of plasma. The plasma is quickly shot out the barrel, but the entire barrel is coated in a heat-resistant substance, and is lined with the same magnets, preventing the plasma from touching any part of the weapon. The gun does, however, get extremely hot, and uses a large ventilation system to reduce heat. A special suit is required that has a hydrogen-tank and is heat-resistant.

Anyway. I don't know exactly how the plasma weapon should look. If anyone has a cool idea, let me know.

T a k

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06 General Archives (non-RP inactive threads)

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