Start Date: Now! End Date: Thursday Nov. 1st at 11:59 PM EDT (Original end date, Wednesday Oct. 31st at 11:59 PM EDT)
Welcome to the hunt. The rules are simple. You have the players. Now tell me how the game is played.
Posted: Sun Oct 21, 2018 8:35 am
General Rules Please see this post for event wide rules!
Game Specific Rules
Your work must be your own! It can be inspired by myths in legends but it must be in your own words and within shop cannon! You may not proxy for anyone. If one of your team members wins a pet before judging is complete, fear not! They will simply choose someone to take the prize instead. No scrambling to find replacements needed! However! The person they choose needs to be someone who entered the contest~ Do not use posting styles! There should be nothing added to your post except what is in the form. Maximum 250 words for personality, 250 words for backstory, 1,000 words for entry, 500 words for future plans. Post only completed entries! I will be reading as I go and may not see changes you make!
How to Enter
Pick a team of three! You each choose the soquili you want to win. Give me a name, personality & backstory for each member of the hunt. Then, tell me how their paths came to cross. If you like, you may also tell me what their future holds.
[quote="The Future"][i]This is optional and doesn't count to your word limit of 1,000 but please no more than 500 words for this part. Any future plans you intend on acting out for the trio that don't fit with the storyline can go here~[/i][/quote]
Example:
Hunter Entrant
Username: Lolly Soquili's Name: Lolly Jr Personality: Real strong angry gril Backstory: Born strong. Live strong. Die strong. Always hungry. Always angry.
Protector Entrant
Username: Michael Soquili's Name: Mickey D Personality: Meat head and a hunk Backstory: Tragic backstory that he'll only disclose when you reach out to him after he's pulled away from you and it's raining to hide his tears and a full moon shines on his vulnerability.
Hunted Entrant
Username: Mary Soquili's Name: Sue Personality: Literal perfection. Backstory: Ordinary girl but also extraordinary in every possible way. All the boys want her all the girls want to be her but she stay humble.
Their Story So Far
They all got letters. One of them lived under a rock. There was an owl and a missing nose.
The Future
Something about a snake and that's why her hair is so big it's full of secrets.
Made an edit on the third person, due to their win in a raffle. Changing out before judging begins.
Hunter Entrant
Username: Rinial Sisterdragon Soquili's Name: Ivaticus Devlitica (Pronounced: Ih-vaht-ih-kous Dehv-liht-ihkah) Personality: Iva to those who call her friend, is a good hunter and sweet. She's not sugary, but kindeness runs in her veins and she believes in traditions of the hunter, respecting prey and never devouring without thought. Backstory: Ivaticus grew up to be the lead hunter, and most trusted warrior of her clan. Her clan is a mix of purewalkers (Charmed from birth) and pawed mutants, though they accept all who would live by the rule of the hunt. She has always had a sour face, which has lead to many misconceptions about who she is, and how she is. Still she is a hunter and a good one for her clan.
Protector Entrant
Username: lysia_nyteblade Soquili's Name: Brom Covaxxirus (Pronounced: Brohm Ko-vacs-ihr-ous) Personality: If asshattery had a face, that face would be Brom's. Brom is conniving, devilishly charming, and absolutely jealous of Ivaticus. He is clever and manipulative and looks to make himself the hero of any story. Backstory:Brom saw himself as the end all be all because his mother said he was. So when he failed his coming of age trial to become what he longed to be most, a hunter, and was passed over for being a full adult by his pack sibling, Ivaticus. A lowly, ugly little purewalker who wasn't nearly as capable as he was. At least in his mind she wasn't. Jealousy grew, and he found himself a self proclaimed enemy of Ivaticus.
Hunted Entrant
Username: Leena-chan Soquili's Name: Errilia Sombrancis (Pronounced: Air-eel-eeya Sohm-brahn-sis Personality: A ball of anxiety and fear against purewalkers, Errilia desires to be strong, but because she is so fearful she can find herself terrorized by others and their stories. Backstory: Errilia lost her twin brother to an evil purewalker, and watched him be devoured in front of her, the walker delighting in her terror as she ran away. To this day she is fearful of walkers, and has never run into one that wasn't absolutely nasty.
Their Story So Far
The pale furred doe carefully trod into the clearing. A sharp noise cut through the air, pain, blood, fear. all sprang to the doe's senses, she heard a fearsome voice, "What?" Saw the creature bearing spears and a face made of terror. Turning as fast as she could, the doe bolted, pain shooting through her but the fear keeping it from taking her down. A gray male chided and jogged after the wounded doe. Soon finding her hiding in the underbrush, tears falling as he came close to calm her, gentle eyes she recognized, happily accepting the help he offered.
Errilia cried in pain as Brom worked to bandage her wounds. The doe had thought she was a goner for sure. She'd been caught by a sharp weapon, and the pain in her legs was unbearable. It wasn't like she had intended to be caught by the monster. Brom had sworn it was safe. He'd been so polite, so kind and now he was having to help her, and they were being tracked by a purewalker who looked like every nightmare the poor creature had seen.
"Are we safe?"
"For now." Brom was elated, though outwardly he looked as the concerned knight should. Everything was going according to plan. Errilia had sought out food on the hunting grounds and in her eagerness to enjoy plump ripe fruit she'd gotten in the way of the hunters. Specifically she'd been hurt by the purewalker that he desired to bring low. Iva would find herself the mark of ridicule and shame. Hunting was never to harm others, it was to bring home food. And this little doe had been a guest of his. He would smear that pelt with every word of shame he could. Errilia would serve to get Iva banished, disowned, and then he would be able to assume his rightful place as the hunter elite of the clan. There was no doubt in his mind as he worked to bind Errilia's wounds.
-elsewhere-
Ivaticus paced back and forth, heart heavy with the weight of knowledge that she'd missed her mark and injured a poor doe. The pale colored female had run off with an arrow still in her leg when Iva had moved to try and help the poor creature, Brom had shoved her out of the way to give chase, You're scaring the poor thing. Monster. the words he'd spoken to her as he jogged off to catch up to the wounded doe now echoed in the wolf's head. Did the little doe view her as a monster? She had a very stern face of course, but....she was not....a monster. Iva took a deep breath, no thought to what the elders might say, what forces might cause her to fall from the grace of her tribe. She had done a wrong, and now she needed to make it right. Without a word she left her home, a mission on her mind to find the doe she'd harmed and take the healing herbs she knew would help with the wound she'd inflicted on her. Even Brom, a brother to her, would not keep her from making this right.
The Future
A brother redeemed, a sister given to awkward fondness of a timid doe. Their worlds were not the same, after the wolf made the doe lame.
Brom will find hardship in his jealousy of Ivaticus and her talents, being caught by his own silver tongue in the end, finding that his only ally is the one he fought so hard against, Ivaticus.
Ivaticus will prove to Errilia that she is no danger to the doe. In fact she is the one who will protect her from Brom's wrath.
Errilia will find a friend, and partner in Ivaticus, and a strength she never knew she had in her adventures as they go.
Posted: Thu Nov 01, 2018 5:18 pm
We are playing the Purewalker as Charmed, as that is how our story makes sense. If we win and the Skinwalker is not already Charmed, Ice has indicated that she intends to get her Charmed. ^^;
Hunter Entrant
Username: Ice_Dragon_Demon Soquili's Name: Locksley Personality: Noble, Charmed, and kind, despite her dangerous and evil breed, Locksley is a vigilante hero. Steal from the rich to give to the poor. Or, rather, con from the rich to give as much as she can persuade her partner(s) to part with to the needy. Rather in love with Risa, whom she persuaded to participate in Locksley's little mission of generosity. Backstory: Unusually well-bred for a 'Walker of any sort, Locksley is the scion of a family of noble-born, Charmed Purewalkers who cared for their territory and its inhabitants. It was quite a nice patch of real estate, until another Soquili of noble roots, jealous of her family's land, incited others to fear the Purewalkers, and used this fear as justification to kill Locksley's family, and take her land, forcing an unwilling Locksley to flee. Keenly aware not only of the injustice dealt to her, but also the injustice dealt to others, Locksley has taken up her spears to right wrongs and support those in need. Financially, anyway.
Protector Entrant
Username: elfstar89 Soquili's Name: Lord Vratislav na Volczek Personality: Proud, spoiled and arrogant, Vrati is the archetypal picture of the jerkface nobleman. Hard to please, but once one has earned Vrati's respect, Vrati will do a lot for that person, including giving up a share of the booty that Vrati feels he absolutely deserves. While Vrati prefers to obey the law, no matter how ruthless and selfish, his opinions on deceit are that if someone is dumb enough to get conned, then they very seldom deserve to keep their possessions. Not the third wheel by any means, he finds Risa cute and Locksley magnificent. Backstory: Vrati was born to a family that goes back into the depths of history, giving them pride, and the strong affiliation of the lineage with wolves means that mutants like Vrati are prized enough to get spoiled rotten. Shame that the na Volczek family used up their wealth several generations back, leaving Vrati with naught but a name and more than enough bad personality to go around.
Hunted Entrant
Username: Geyser Eelborn Soquili's Name: Risa Personality: Fond of the finer things in life, Risa is not the innocent and fragile maiden she would have everyone believe. Possessed of the same empathy for those in need, and the personal desire to stop living in poverty, she functions as the mastermind of the scheme. Rather in love with Locksley, who is just too adorable. Backstory: Risa's family is easily the humblest between the three, being a regular family of modest means. When Risa became ill as a filly, they spared no expense trying to cure her...resulting in the rest of her foalhood being destitute, but alive. A bit resentful of unicorns, feeling that they could have helped her more readily than they did.
Their Story So Far
Risa and Locksley met some time ago, hatching a scheme to scam the wealthy out of their stuff, to share with those in need. Well, except for whatever Risa chose to keep. The con was simple; Locksley would pretend to hunt Risa, who would call for help. It worked quite well, up until they met Lord Vratislav na Volczek. Acting every bit the noble t**t, Risa and Locksley expected it to be a great success...until they realized that Vrati was flat broke, and an excellent actor and liar. Rather...interested...in this down-at-the-heels noble with surprising talent, they recruited him to their cause.
The Future
A lot of the early plotlines would be to generally soften the edges off Risa and Vrati, sort out their relationship to Locksley's heroics. In the long run, as they went about their merry, scandalous way, should they inhabit other Soquili with significant acting chops, the inclination would be to form an acting guild/troupe, to support those in need, to raise those both in need of a more steady career, and those with the talents to participate in such a lifestyle, and to get the life that the three of them have, to a greater or lesser extent, longed for.
As they get to know each other better, it is also quite probable that they would form a polyamorous relationship between the three of them, raising any children together, as a group, with love and pride.
Username: DarkenWoodWolf Soquili's Name: Kallan Personality: Kallan is a patient thing. Or at least, she has come to be in the time since her freedom was taken from her. The battle and subsequent capture fed fury into her veins, keeping her warm and ready in the dank and cold cell they kept her in. It had not been a good day for her. She'd stopped raging against them, turning silent and sullen for a time, before going slightly mad. Sweetly mad. Her smile was bright and it might even seem sincere, for all she would tear the face off of anyone she got the chance too. Still, it was something that she practiced, pretending to be sweet. To be cowed. She would kill them all one day, when she had the chance. All it would take was a little bit of patience, waiting for them to make their mistake. And she would kill all of them. It would be fun. Kallan would take the time to enjoy herself, the time to make them suffer. She was patient, and they would make their mistake eventually. Backstory: One day, she was born. Kallan was always special, though that wasn't her name then. Her childhood was all playing and fun. Or what a Skinwalker would consider as such. It was a trail of bodies and blood behind her, and she had no care in the world. Kallan adapted herself to different weapons, finding what worked best for her as she carved her way through to adulthood. She was never bested. Until she was. Of all the things she'd faced, it was not a simple herd that worried her. She should have known betteer. The first time she lost did not end in death, as she had hoped. There had been another pawed one there, one who helped take her down. She didn't know the name, but she would forget the stallion and his floofy tail. It was impossible that one such as he should have taken her down. Upon waking again, in surprise, in dismay, to find herself in a cell, contained. Trapped. Captured. At first, Kallan raged, refused to accept what they called her, refused to be their pet killer. After some time, and so many failed attempts at killing her captors, she allowed herself to change how she behaved toward them. And now? Now they were standing tall, telling her she would be hunting someone for them. The reasons didn't matter. Kallan, as she was now, could see they had held onto her weapons. They held her freedom in exchange. How could she say no?
Protector Entrant
Username: HoneyTeaTree Soquili's Name: Cú Chulainn Personality: Cú Chulainn doesn't shy away from conflict if it exists, preferring to face it swiftly and head-on. He believes in protecting the weak and those that cannot protect themselves and Cú Chulainn knows that he must do so because he was given the skills and tools to be able to. He uses his claws and bulky frame to shelter and guard the souls that require his aid and he does so without asking for anything in return. He does not seek glory or fame with his actions and only does so in good-faith that those he protects will try to return the favor in their own way, somewhere down the line, to another soul in need. Due to his caring nature, Cú Chulainn has always been one to catch the attention of others, and the addition of his good looks and charming personality have certainly added to the number of eyes he's attracted. He's a gentleman in all he does and chivalrous to boot. The stallion has always been a romantic, believing in true love and love at first sight, but he's always been careful with his heart, not wanting to carelessly give it away, and saves it for his one-and-only. Cú Chulainn also has rather nontraditional views when it comes to the world and romance when compared to his fellow sidhe fae. He doesn't consider himself better than those that don't belong to the sidhe fae, and believes himself equal with all life. Backstory: Cú Chulainn comes from a clan of Sidhe Fae, tucked away deep in the forests of the Kawani lands. He was a noble warrior for his clan, following the orders of the Fae elders, going off to fight and protect their interests without question. Cú served his people with pride, a true model of character and loyalty to the other warriors in his clan. He played a part in capturing the walker mare, Kallan, and was celebrated for his cunning and valor. Though he played the part of a perfect warrior for his herd, the stallion had always had a different school of thought when it came to their supposed "superiority." The herd believed themselves better than those that lacked paws, superior to those that wore the pelts of past kills; they were smarter, more physically fit, truly perfect creatures in every way. Cú saw intelligence and unique strength in those that differed from his herd's standards. The stallion encountered a lovely mare, and he watched her from a distance, curious as to who she was. He knew deep in his heart, that she was the one he had been longing for all his life. He grew emboldened over time, leaving gifts for her. Finally, Chulainn came face to face with Bláthnaid, whom had captured his heart, and he wanted nothing more than to spend his days in her company. Their friendship blossomed quickly in to something tender, and he vowed to protect her to the end of his days.
Hunted Entrant
Username: xKOVAKtheWOLFx Soquili's Name: Bláthnaid Personality: Bláthnaid is one of character. She is one who stands for what she believes in and will fight for her honor through words. She is a peacekeeper, and does not have a liking towards physical conflicts. With her small, petite build, Bláthnaid feels more attuned with nature and creatures than that of the soquili she has gotten to know. Backstory:Bláthnaid was not always her name. As a foal, she was simply Aoife. She did not know of other soquili, other than her mother, who was also a wanderer, so she believed they were the only two in the world. With this, Aoife was always socializing with the deer and rabbits that surrounded her home.
One day, Aoife’s mother told her that danger was nearby. Aoife was not a physical fighter, but a verbal one, so she was going to negotiate with the danger and see if they had to leave home or not. Little did she know, but she saw a creature which looked like her. Same build, but with a tail? And paws for feet? He looked like a wolf, but she was not sure what he was. But he looked interesting, and she started to notice him more often as the days passed. As the days passed, he would always return to the same spot to accept her simple gifts of flowers.
Her mother soon passed, and Aoife was lost. She ran to her safe spot - where she left the flowers daily - and she met him. He was flawless. She was scared, not knowing the feeling of love. But she knew that she loved him. He called her Bláth, and she took on the name Bláthnaid. Little did she know of his kind’s culture. Little did she know the pair’s hardships in the near future.
Their Story So Far
The Elders had discovered Cú Chulainn's relationship with the hoofed mare and they had brought the both of them before the council. They were furious and lamented over Chulainn's betrayal to his clan. It was inconceivable to them as to why he had fallen for the mare. They believed him bewitched, controlled by the temptress' magicks. The elders had questioned them both endlessly, trying to trick the pair in to saying what the council wished to hear, rather than the truth of the situation. They were unwilling to accept the union between Chulainn and Bláthnaid. It was grotesque, it was an insult to the Sidhe Fae, and surely their most noble and picturesque warrior had been wrongly tricked in to the relationship. Their betrayal only further deepened as Chulainn stood by Bláthnaid's side, shielding her from the piercing gazes of the Sidhe Elders, reassuring her that he would let nothing happen to her. The Elders cried out in rage, consumed by their fury, and the council was filled with growing murmurs of disgust, disapproval, and loud demands to punish the pair that had broken the Sidhe way of life.
Cú had been aware that his love for Bláthnaid was taboo according to his clan, but he had disregarded the old tradition. He knew what he and Bláthnaid shared was pure, and Cú was willing to go to any length to prove such to the Elders in order to protect their lives and their love. The stallion knew the lengths to which the Elders would go to provide them a lesson, he was well aware of the terrible punishments the council would dole out to serve as a lesson to the rest of the clan. Many had lost their lives trying to defend themselves. Those that were accused of betraying the Sidhe traditions were given the worst punishments, pitted against their ultimate weapon, Kallan. The Elders took great joy in seeing the cur they had supposedly tamed unleashed upon the enemies of the clan. The walker was naturally blood thirsty, but she was fueled by the promise of freedom if she served her masters to their contentment, and it only made her all the more deadly. Cú knew that the only chance he and Bláthnaid had at survival was to make a deal of their own with the council. The Elders of the Sidhe had always been partial to making elaborate contracts that would only benefit them in the end. Chulainn hoped to use that to his and Bláthnaid's favor and play the council like a fiddle.
The fact that the council had decided to capture a walker had always been a point of apprehension for Chulainn. Yes the walker would be contained in a sturdy cell, only to be brought out when the Elders wished to make a murderous game of the severe punishments they sentenced criminals to, but that did little to appease the worry that ate at him. The Sidhe knew walkers to be cold and brutal killers, though they believed them to be nothing but mindless savages, but Cú had known better. He had seen Kallan in action, he had witnessed her tear through his fellow warriors; the brothers he had gone to countless battles with, gone in an instant. She was more dangerous than the Elders gave her credit for and that was a mistake. Cú had heard of mysterious charms that could be placed on a walker, "curing" them of the Bloodmadness that consumed them. It was a necessary precaution. If the Elders grew too prideful, too arrogant, and made a terrible mistake that could lead to the death of the clan, Chulainn was at the ready. He had acquired it in secret, a gift he had asked of Bláthnaid with little context, not wanting to worry her with the thought of a skinwalker. He had vowed to protect her, and he would do everything in his power to do so. It seemed that the opportunity to utilize the charm was drawing ever near.
Chulainn stood before the council, stance firm and unyielding to the scrutinizing eyes of the Elders. He held his head high, tall and proud, unwilling to let them instill a sense of fear on his heart. He knew that he was just an righteous in the matter. Cú loved Bláthnaid and there was no crime in that. So he posed to the council a deal: he and Bláthnaid would submit to whatever trial the council wished and, should he and his love survive after a full day's time, the council was to leave them in peace, and he and the mare would leave the Sidhe's territory, never to return. Gleeful whispers rose among the members of the council, eager to put Cú in his place. They included an addendum that, should the vile temptress that had ruined him be the first to be slain, Chulainn would be trained and molded in to a mindless dog, just as they had done with Kallan.
Bláthnaid and Chulainn were sent to the deepest part of the woods, the trial grounds for those that broke Sidhe law, and The Hunt began. There was no telling where Kallan would come from, when she would find them, but it was inevitable. The Council had spurred her with the promise of her freedom and she was determined to finally exact her revenge on the stallion responsible for the shackles she had been placed in.
The first shots had come out of seemingly nowhere, both hitting Bláthnaid. She was too frail a creature to go on with such injuries for long, and Chulainn refused to leave her behind. With the charm sitting in his mouth, he waited for his chance, guarding his love with his life. They would come out alive. Eventually the air stirred, Kallan going for the kill; Cú was faster. The charm left his mouth, landing on the walker, and Kallan writhed in pain. He had bought them time, and he had another deal to make.
The Future
Cú Chulainn strikes a deal with Kallan. He knows that he and Bláthnaid have little chance of survival on their own and, should Kallan remain loyal to the Elders, they still have to deal with the newly charmed skinwalker. Taking advantage of the situation, Chulainn offers to take Kallan with him and Bláthnaid, away from the council and her captors, and to help her learn how to live now that she's been charmed. In return for sparing their lives, Kallan is welcome to join Bláthnaid and himself as a travelling companion. Kallan, now charmed, is overwhelmed by the sudden amount of guilt she feels for attacking Bláthnaid. It's an unfamiliar feeling and she doesn't know what to do with. She still has the urge to kill, to be the predator she has always been, but there's something in the back of her mind stopping her. She struggles to learn how to cope with these newfound feelings that she's never had before. Kallan seems to be split between the walker in her, still very present, and the new sense of conscience that seems to be getting louder as the days go on. Begrudgingly, she accompanies Bláthnaid and Cú, as it's the only thing that seems to silence the guilt she feels. The trio have spent many moons together. With Kallan's learning curve, Bláthnaid kindness, and Cú Chulainn's guidance, the three have made quite a group. Bláthnaid extends her friendship towards the mare that injured her all those months ago, believing in second and even third chances for those that have wronged her. Bláthnaid and Chulainn's patience with Kallan have allowed her to grow, to slowly but surely learn right from wrong. Every so often Chulainn catches her trying to pounce on them as they travel and quickly reminds her that friends don't eat friends. Though many balk at the inclusion of a walker in any group, Chulainn and Bláthnaid have learned to appreciate Kallan for who and what she is. Walkers aren't exactly common occurrences, at least, they don't seem to be. Not many usually live to tell the tale of encounters with Walkers. However, Chulainn, Bláthnaid, and Kallan have the misfortune of crossing paths with an uncharmed Walker, intent on hunting and causing suffering to each and every one of them. Kallan's walker pure-blood yearns to join in on the hunt, to make the hunt her own, but her conscience tells her to remain steadfast, to fight the urge and protect her companions. Cú Chulainn must make a choice between fighting both the Skinwalkers off, well aware of their bloodlust and natural rivalry, and giving Kallan a chance to prove herself. Bláthnaid extends her full trust to Kallan, believing in the mare and that she will make the right choice. Bláthnaid refuses to turn against the charmed walker, maintaining her faith in one of the only friends she has ever known.
Posted: Thu Nov 01, 2018 7:15 pm
Hunter Entrant
Username: Theidren Soquili's Name: Huntress Personality: Huntress is the best at what she does...hunt. Hunting is life, the purest form of evil in her mind. There is no one that can beat her. If anyone dares to be remarkable then Huntress makes it her mission to torture and break them down before she kills them. Besides, it’s fun to play with your food. Huntress also likes to claim trophies from her prey. She likes to hang these trophies around her turf, blood, scraps of hair,fur,tooth, or claw. She also likes to leave them as calling cards for her marked prey. If you were a glorious kill then Huntress may incorporate her trophy into her weapons kit. Such as Masmaf horn of Motgeirr, which she uses to lure and terrorize her prey. There are also Kadr, Llulf, Haend, and Grull her spears. What can Huntress say, even evil has to accessorize. Huntress is comfortable and skilled in either of her forms. She is always on the look out for a new quarry. Huntress prefers intricately planned schemes and looks to connive and manipulate with every breath she takes. It’s what helps balance out all the good in the world. Backstory: Huntress doesn’t remember much of the creatures some may call parents and she didn’t much ever care to know. She considered herself from the demon realm. Huntress soon became bored of her “home”. She wanted for better prey. Longed for the danger and blood of elsewhere. Huntress bided her time. Became stronger off of her victories and the vanquish of lessers. Huntress roamed around spreading terror, fear, and death until the day she happened upon a trade caravan. This caravan ran through a section of Blackthorn Forest which bordered Blackthorn Manor. Huntress had heard some haughty well to do herd lived in the human castle ruins. One day while springing a trap for the caravan, Huntress laid eyes on the floof. Unfortunately the floof was attached to him. Some snot nosed little twirp, it was of no matter to Huntress. As she could eliminate the problem with little effort. Except, when she went in for the kill she was bombarded, nay, assaulted by bird excrement. Given a moment of pause Huntress assessed what happened, Her precious floof escaped. As did the birdbrain who dare to attack her and oppose her undeniable power and will. Blood boiling and teeth clenching. Huntress made a vow that day. A life’s work if you will. A blood oath to herself. Her new mission was to obtain the floof, whatever the obstacle or journeys length. To rain down hate and discontent to the twirp and birdbrain. To utterly destroy them.
Protector Entrant
Username: Inari Miko Soquili's Name: Duke Slade Aldrich Sanford Snowden of Blackthorn Manor Personality: Steadfast, he is loyal to his subjects herd and fiercely protective of its members. He can be a bit of a no-nonsense, serious guy, but that's mostly due to the constant threat that dwells in the forest surrounding the manor. Hard to be all fun and games, sunshine and rainbows, when you have an Uncharmed Purewalker as a neighbor. Backstory: One evening, on a caravan route back home, the young stallion was bored out of his skull at the monotony of the trip when he heard a ruckus in the forest. After making sure nobody would see him slink away, he did so to investigate the source of the disturbance and was promptly accosted by a highly agitated, and very rude, condor who looked like he'd taken a bath in soot. After being told to haul his fuzzy butt out of there, Slade swiftly returned to the group and relayed the news; a Walker was afoot. The caravan didn't question him; he'd been graced with the "mark of the wolf", after all. A sure sign of strong leadership. Picking up the pace, the group stumbled upon a lost rose-colored mare and took her with them, knowing it wasn't safe for anyone to be alone in those woods.
Hunted Entrant
Username: SSBrosB Soquili's Name: Danae Personality: Danae believes that there is good in everyone and if everyone would just get to know others they would all get along! There is nothing truly evil in her mind, only others who may seem to come off as mean or hard to get along with. Even in instances where she can clearly see someone doing something truly terrible, she still believes there was a reason and that deep down that the one who did the deed must have had a reason. She is very naive and gullible, and if an evil grim reaper were to come up to her and tell her to go into the scary looking forest because there’s a party being held but one can clearly see the gore of the seen, she’ll absolutely believe there’s a party and what exactly she can bring to make it more exciting. It can be unnerving how naïve she is in situations, to the point where even those who are trying to do her harm may be weirded out. She still won’t do anything to stop them. She tries to cheer the Duke up whenever she believes he’s having a bad day. Backstory:She was found wandering the forest by the Duke and he took her under her wing, obviously realizing that there was no way someone as naïve and innocent as she would have lasted much longer in the forest considering she had been happily talking to a wolf who had been leading her to their den. Her parents left her in the forest, telling her that she would be better off in there and she believes that to this day and while it technically was true, the real reason she was left in there was because she had been abandoned by her parents who didn’t want to take care of her anymore as a foal. She now does odd jobs around the manor, though she isn’t too good at them, but she does try her best! There isn’t too much to her story, but from when she could really form thoughts, she has thought nothing but the best of everyone, which has led her into many dangerous situations, to the point where her parents had to abandon her. Although they loved her, she kept putting them in danger to the point where if they had kept her much longer, then all of them would have been killed.
Their Story So Far
Fall is settling in, and thus trade season is in a frenzy as Blackthorn Manor prepares for the oncoming winter. Duke Slade Aldrich Sanford Snowden of Blackthorn Manor had received word from multiple reliable sources that it was likely to be a cold and bitter winter. On top of needing to prepare his manor for the impending snows, he constantly had to worry about Danae. The mare was an addition to his manor a few seasons ago when the irritating neighbor began targeting the caravan route.
Danae was the type that most thought naive. The mare was a ward of Slade’s and she merrily saw to the odds and ends of daily life at Blackthorn Manor. Danae always wanted and hoped for the very best for everyone. Even in the very worst of circumstances, and even for Huntress. Because of this the mare was always finding herself in situations. The uncharmed Purewalker was a blight on the territory. Particularly for Blackthorn Manor. Duke Slade was always having to train or hire out more protection for the caravans and his people. Slade had even reached out to the other posts to see about re-routing the caravan's circuit.
Huntress was always scheming to carry out her revenge on Slade and tear his household to ruins. The Purewalker had been observing Blackthorn Manor for many season, and learned that he had some sort of “attachment” to that dumb mare everyone else seemed to fawn over. Huntress learned that she was a favored caretaker of Slade’s famed rose garden. With this knowledge Huntress created a scheme to get her beyond the Manor walls and into the forest. Huntress knew that Slade would come running out after her.
One night, according to her plan, Huntress left a trail of roses leading to forest. The walker knew Danae would merrily follow the trail of pungent blooms. Once the mare had reached the end of the trail and was now enveloped by the towering trees the walker struck.
Huntress unleashed one of the weapons from her kit and struck Danae in her hind leg. Huntress, now in fox form padded around per target snarling. “Call his highness for me will you?”
Erebus, circling high overhead, was able to spy Danae's pale form as it glowed in the moonlight and thus the peril she'd unwittingly been led into. Swiftly winging his way to the manor, he alighted on a ruined ledge where Slade was resting nearby and coughed to get his attention. "The rosebud's gone astray into the spider's den." The condor muttered, ruffling his feathers and taking flight once more, returning to alight in the branches of a dead tree which stood on the border of the clearing the two mares were in.
Muttering a string of curses, the Duke pelted into the forest, following the trail the hapless mare had followed only moments before. Ignoring Danae's insistence that everything was okay, Huntress didn't mean it, Slade took care to remove the embedded arrow and, sacrificing his scarf, made a sloppy bandage to staunch the flow of blood. It would hold until they returned to the manor and had a healer take care of it.
Serving as a distraction (and taking much delight in hurling insults, and other... projectiles... down at Huntress), Erebus gave the pair the chance to escape. Huntress's enraged screams, full of threats, rang through the forest as her prey slipped through her paws yet again.
The Future
Huntress will eventually be Charmed in an elaborate, and entertaining (for some), way. Slade's familiar (Erebus, the condor who told him to haul a** as a young adult and the ever-dedicated decoy) will be involved. Once Charmed, Huntress will either pick a new name for herself or be granted one by Slade and become part of the manor's personnel, seeking to undo the harm she'd done.
Danae will eventually leave the manor to go on a journey to learn how to change what she believes in the world, and how to better understand it. Every now and then she'll still make her way back to the manor and visit.
Abe no Mizuki
Lonely Dragon
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xo maho Crew
Dainty Dreamer
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Posted: Thu Nov 01, 2018 8:52 pm
Hunter Entrant
Username: Nyx Queen of Darkness Soquili's Name: Maeve Personality: There is one thing that Maeve cares about above all others - her roses. She has cultivated a whole field of them, making sure they get the proper nutrients (bodies from her hunting) as fertilizers. She is completely obsessed with her roses, to the point that she typically only hunts within the borders of her territory, refusing to leave her flowers in solitude. However, when that mare took her roses, it unleashed a level of wrath that Maeve had not yet exhibited. She is eager to make the mare and anyone who gets in her way pay for the theft of her roses.
Along with her obsession about her roses, Maeve feels compelled to count things. She also has rituals about planting, harvest season, and feeding her roses.
Backstory: Maeve, like most walkers, lives a solitary existence. Her one great obsession is her roses. From the moment she popped from her abandoned basket until now. she has been obsessed. She knows nothing of social interactions or kindness. She is extremely territorial about her garden area, often not leaving, in case someone should invade. Without exception, she has killed every soquili who has trespassed into her garden and has used their bodies as fertilizers to make her garden grow. That is... until now.
Protector Entrant
Username: Mahogany Sunset Soquili's Name: Fionn Personality: Stern with deeply-held morals, Fionn is often described by strangers as stoic. Those who are more familiar with him describe him as soft and gentle, but as a stallion with conviction and honor. He holds to his own code, though - one that is, at times, questionable to an outsider. He believes that all things belong to their original owners, for example, even once sold. This includes his deep connection to his family; he was formed by them, and so he belongs to them. He believes that religion is the corruption of the soul and must be cleansed. He believes that nature rules all, and impulses are meant to be followed - as long as they keep with the code. This code of his has yet to lead him astray and has, in fact, led him to some of his greatest triumphs - like losing his heart to his beloved. (He doesn't even care, in this case, that it belonged to him first.)
Backstory: Fionn is the youngest son of a lord and thus, has never been entitled to much. If his father were not more attached to him, Fionn might be expected to live and die by his claws as a soldier. Instead, because of his quiet, noble demeanor, Fionn was brought to court by his father. Despite power struggles with his brothers - of whom there are six - Fionn did his best to settle in. He misses the days of being home on the family farm, of being able to wrestle his brothers in the field, of watching his two younger sisters prance around the orchard. He yearns for his nostalgic feeling of family, but he settles for the quiet moments he is able to sneak in with each of them. Up until he meets Ilyia, Fionn's life is rather ordinary.
Hunted Entrant
Username: Lady Argentum Draconis Soquili's Name: Ilyia Personality: Raised to be a dutiful and responsible lady, Ilyia can play the part if she has to but, in all honesty, has a brash streak a mile wide, which can sometimes lead her into trouble: she often leaps before she looks and was often chastized as a filly for reckless and unlady-like behavior. She's learned to curb this tendency, mostly.
She herself does not completely follow her love's moral and ethical code but does her best to be understanding even when she finds it restricting or confusing.
Ilyia is friendly enough but often finds it difficult to communicate with others, as she lacks a voice of her own, so prefers the quiet of less populated areas. She and Fionn have their own language, as it were, and he, for the most part, always seems to know what she's thinking or at least trying to say.
Backstory: Despite being the younger daughter of the duke and duchess and niece of the queen, Ilyia was considered undesirable, as she was born mute - only capable of making the smallest of sounds. She was labelled as the "broken one" behind her back and, in her parents' opinion, in need of extra coddling and protection. She soon came to resent this treatment and learned how to extend the silence of her voice to the rest of her body, moving without making a sound, allowing her to slip away from the boring tedium of etiquette and flower arranging and learn more unlady-like pursuits, such as basic fighting and sport jumping, the latter of which she excels at. Her parents disapproved, of course, and put a stop to such antics. As she got older, she was forced into the role her parents wanted for her: that of a dutiful lady fit to be a lord's wife. Unfortunately for them, while their elder daughter was quite popular with no shortage of suitors, Ilyia's status as being less than whole made her an unfavorable marriage candidate despite their high standing in the court. They eventually managed to arrange a marriage for her, but there was little love lost between the pair.
All seemed lost for the silent maiden until she met Fionn.
Their Story So Far
Once upon a time, in a kingdom not far from here, a maiden fair was betrothed to a handsome stallion. Which should have been the end of the story...
Fionn spotted her one day, sweeping through rows of cherry trees: Ilyia, mute daughter of the duchess. The court whispered about her, wondering if she could speak or if she was truly mute. She wandered the herdlands, often alone, completely without friends.
Looking both ways before crossing the orchard, he ambled over to her.
She blinked at him.
"Lady Ilyia," he began, well-aware that they should be introduced by a mutual friend, "I am Fionn, son of Lord Aodhan. Might I walk with you?"
Thus, their friendship began. It was a quiet thing, hidden from the court because the court did not care to see. Fionn learned to understand her: speaking to her, watching her move, copious "yes" or "no" questions.
One day, Fionn saw her surrounded by others for what may have been the first time. Three were younger sons of lords, but the fourth he knew: his oldest brother, Carrick, whose presence did not bode well. He had always been "lean and mean," according to their littlest sister. Unlike Fionn, Carrick had never lost his legginess. While he towered over Ilyia, he was slight enough to hardly cast a shadow. Fionn heard their conversation: "Won't you deign to speak with us, fair lady?" Carrick wheedled, his head bowing. "Or weren't you ever smart enough to learn?"
Rage filled Fionn's chest. He shouldered up to his brother. "You will treat Lady Ilyia as her rank requires, Carrick," he murmured into Carrick's ear. He pushed his way between his brother and Ilyia, forcing him to back away. Ilyia stood her ground like a proper lady - but not the kind one would have expected. "In fact, you will treat Lady Ilyia as her person deserves. You ought to kneel, brother. She is far more intelligent than you could ever hope to be, and that especially goes for you, gentlemen." Fionn nodded to the other stallions.
Carrick narrowed his eyes but was silenced by a crony walking off. Shaking his head, Carrick started away, as well. "Watch yourself, brother," he said to Fionn.
Fionn felt a sharp, soft rap at his hoof. "What?" he asked, turning around. "Did you expect me to allow anyone, least of all my brother, to treat you as less than the precious soul you are?"
Ilyia gazed at him, the determined fire in her eyes flickering. She haltingly shook her head. She sauntered past him, an invitation for a triumphant stroll around the glade.
Their next encounter with animosity went less well. Ilyia's betrothed may have been handsome, but nothing between his ears. One day, he proved it.
Ryan found Ilyia and Fionn by the court's pond, enjoying its tranquility. Before they saw him, he slammed them bodily into the pond.
Ilyia gasped, a tiny sound escaping her throat. It was barely audible over Fionn's splashing.
"AH!" shouted Ryan. Heads turned across the green. "IT SPEAKS!"
Fionn moved to step in front of Ilyia, but she moved first. She leaped up the bank of the pond, gracefully landing before Ryan.
"Carrick," spat Ryan, "told me that she's speaking, but that she's too stupid to talk to anyone but you." The stallion addressed Fionn, bypassing Ilyia.
"You speak of your betrothed this way?" he growled. "You know not the skills she possesses. You refuse to see her as a person. She is more than your future property or your alliance, Ryan." His eyes found Ilyia, whose back tightened. "She is more intelligent than anyone dares imagine. Did you know, for example, that she can best you in a fight?"
The mare sprang into action. Fionn burst from the water behind her.
The brawl ended with Ryan in the pond, the Guard marching up, and Fionn with his tail wrapped protectively around Ilyia's shoulder. Across the field, he met the eyes of her shocked mother. "Run," he whispered, his tail pushing her toward the forest. "We're not welcome here."
Fionn and Ilyia ran, but the sound of trackers faded more quickly than he anticipated. Before long, the couple came upon a rose garden. The flowers were beautiful; they smelled heavenly - but their scent mingled with death. Ilyia stopped, gazing at a dusky red rose.
"Come," said Fionn. "This place is cursed."
Though she lingered, she eventually came along. Minutes later, she nudged his shoulder. From their hiding spot in her mane, she pulled three large roses. She placed one in his kerchief. Fionn's eyes widened.
"Ilyia, these belong to someone. They were cultivated - this is stealing."
She gazed at him with steely eyes, staring him down.
Fionn relented, sighing. "Thank you," he murmured. He tucked the remaining roses behind her ear.
As he secured the last one, she jerked toward him, a strangled shriek ripping from her throat.
Fionn's gaze wheeled up. He met the orange eyes of a huntress. She bore the scent of death, stalking sinuously toward them. "Darling," he muttered in Ilyia's ear, "I know you're hurting, but we must go."
The mare struggled past him. It was only then that he saw the arrow in her thigh.
Facing the huntress, Fionn squared off against her. "What misdeed have we done you, madam?" he asked, giving Ilyia time to vanish into the woods. This huntress might track her, but Fionn would have a chance to, as well, if he got the upper hand. He would find Ilyia.
"You've stolen something of mine," the huntress rumbled, her voice sliding over Fionn's ears. "I will have it back, along with your head." Her eyes burned, focused on his chest and the rose there.
"It was given as a favor. I'll not easily give it away," he said. "If you want it, you'll have to take it."
"I will," said the huntress, tail swaying. "And then, I will take hers."
The Future
1. Face Off: Fionn and Maeve battle, and Ilyia looks on. Fionn and Maeve are both skilled fighters and armed with claws and teeth - they do not go down easily. Fionn is bent on protecting Ilyia, while Maeve is determined to retrieve her roses and the hides of those who stole them. While Maeve is distracted by Fionn, Ilyia fixes up her wound to the best of her ability. She flanks Maeve, and between Ilyia and Fionn, the pair of them manage to take her down long enough to escape.
2. The Hunt: Fionn and Ilyia run from Maeve, knowing in their bones that she will hunt them for as long as it takes to get her roses back, even long after they have faded. Fionn and Ilyia have their first fight - about his ethics when it comes to stealing and where they belong. They try to come up with a plan of action. First: lose her, throw her off the scent. Second, charm her and make her understand. Third, if it comes to it, kill her. Meanwhile, Maeve gets closer to them.
3. Tree'd: Maeve tracks Ilyia's blood, cornering Fionn and Ilyia. But they are dangerous when cornered. They manage to best her a second time while working together, but not without injury. As they attempt to make their escape, Maeve makes a vow: she will no longer come for them, but she will come for their children. She will pluck their buds as sure as Fionn and Ilyia plucked the ones in her garden.
4. Plan Z: Out of options to protect themselves and having no idea when she might strike in the future, Ilyia suggests that they continue on their quest to charm her in order to save their future children. Much to her frustration, Fionn agrees, but only if she agrees to attempt to make amends with her family.
5. Foxy Lady: Farther down the line, Fionn and Ilyia come into the possession of a charm by less-than-honorable means. Fionn has trouble getting over it, but they start back toward the court's lands, determined to find Maeve's territory. Ilyia, pregnant at the time, is determined to charm Maeve herself.
Posted: Fri Nov 02, 2018 9:23 pm
Boy do we have a wonderful group of story tellers among us! You guys made this *really* hard. I had to call in secret judges among other things..
Now, down to the details. There were two entries that really stood out to me and I liked them both equally but for different reasons.
Elfstar89's group have such amazing personalities and such a fun dynamic! I really think their adventures would be a hoot to follow up on!
HoneyTeaTree's group had such a wonderful, in depth story that ended on a cliff hanger!!! And I really want to know what the future holds for the trio!
I know normally this is where I would say that there can only be one. However! Even when I RNG'd it I wasn't happy with letting one of these stories go unfinished.
And so, I'd like to offer a secondary prize of semi-customs based on your entry. To make things fair, I used the RNG to determine who picked their prize first and that honor goes to Honey's group! I will go into details of the semi-custom when everything is finalised.
HoneyTeaTree
Please let me know within 24 hours if you would like the semi-custom prize or the original prize. You must choose as a group - you can't have 2 people choose semi-custom and 1 choose the original.
DarkenWoodWolf
Please let me know within 24 hours if you would like the semi-custom prize or the original prize. You must choose as a group - you can't have 2 people choose semi-custom and 1 choose the original.
xKOVAKtheWOLFx
Please let me know within 24 hours if you would like the semi-custom prize or the original prize. You must choose as a group - you can't have 2 people choose semi-custom and 1 choose the original.
Ice_Dragon_Demon
You guys will have the remaining prize which will either be the semi-custom or the originals. If the originals, you will not be able to pass since it was the intended prize from the beginning. But if the semi-customs you're free to pass as it was announced after the contest ended. <3
elfstar89
You guys will have the remaining prize which will either be the semi-custom or the originals. If the originals, you will not be able to pass since it was the intended prize from the beginning. But if the semi-customs you're free to pass as it was announced after the contest ended. <3
Geyser Eelborn
You guys will have the remaining prize which will either be the semi-custom or the originals. If the originals, you will not be able to pass since it was the intended prize from the beginning. But if the semi-customs you're free to pass as it was announced after the contest ended. <3
LOLTERGEIST
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HoneyTeaTree
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Posted: Sat Nov 03, 2018 8:13 am
LOLTERGEIST
We’d like to accept the semi-custom for our group! Thank you so much for the opportunity and contest, Lolly!
Posted: Sat Nov 03, 2018 9:29 am
HoneyTeaTree
Please post the following form in this thread:
[b]3 breeds you like:[/b] [b]3 breeds you don't like:[/b] [b]Palette:[/b]
hey! when you say wolf alt do you mean the new husky one? o:
Posted: Sat Nov 03, 2018 11:20 am
LOLTERGEIST
Thank you very much! It was a lot of fun! White to match her fur on her belly or chest hidden. I'd like the charm to be as hard to see or find as possible for the scam's sake.
edit: Also if possible would I be able to get clarification on her walker breed? I'm a little unsure if she's a coyote, fox or wolf?