|
|
|
|
Posted: Thu Jul 26, 2012 2:10 pm
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 2:12 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 2:16 pm
Nothing much, just relaxing a bit. How are you?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 2:18 pm
Pretty much the same. XD Waiting on approval/disapproval of a character, and for posts elsewhere.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 2:43 pm
Shade has posted. = w= b And looks like there's something at the Dojima place to read, too. Neat.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 2:44 pm
Would this be a good time to point out that Rednal Resists Light and should probably have different odds for Light-Type Instant KO? XD; And that Ari Dance reduces accuracy (wouldn't that affect Odds-based things)?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 3:44 pm
Took Resist Light into account, but M. Shade boosts Light, negating the difference. The reason everybody's odds stayed at 1/3 odds was because I didn't want to make the odds too slanted in her favor by going 1/2. And Ari Dance has never affected Odds-Based things.
I treat it as working when considering direct attacks, not luck-based attacks. Luck, after all, has nothing to do with physical ability.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 4:06 pm
This turn should end up all right, though. Half the people who got JoL'd Null Light, anyway. There should be enough revival to go round and give the two of you a move before the Shade.
|
 |
 |
|
|
|
|
|
|
|
|
Rednal generated a random number between
1 and 3 ...
3!
|
|
Posted: Thu Jul 26, 2012 4:06 pm
Ah.
=D
*Rolling for Endure from Gauntlets*
Failure. DX Oh well.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 4:25 pm
It'll work out. And at least now Rednal will be a little more...conscious of the danger, hopefully. Or at least less dismissive... XD
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 4:34 pm
He's perfectly aware of the danger. He's just too stubborn (and arguably too stupid) to care. XD
Let's see...
KO'd and revived, which should reset things... that'll knock out the Matarukaja, Mind Charge, and Reason buffs... I don't think we've ruled on if KO/Revival will reset all countdowns, too... or if it'd jump the Reason to cooldown, or reset entirely... *Scratches head* I'm probably making this more complicated than it needs to be. Side-effect of having tons of effects going at once, I guess. XD
Also, we need somebody with Tetraja on our team.
*Works on post idea for Soji's house*
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 4:49 pm
I think you would need to cool down any skills shut off by the KO. Any skills that were already unavailable would probably remain in cool down mode, just counting down naturally...I think. It's annoying, but I think it's fair.
And I keep meaning to post at Soji's place, but getting distracted. I will get to that now...or after you post, if you're already on it.
|
 |
 |
|
|
|
|
|
|
|
|
Rednal generated a random number between
1 and 6 ...
1!
|
|
Posted: Thu Jul 26, 2012 4:49 pm
Roll for Exhaustion.
...
@#$it;. >o<
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 26, 2012 4:52 pm
Your luck with the RNG lately has been very...unpleasant. Anyway, I'm waiting on your post to finish before posting myself.
|
 |
 |
|
|
|
|
|
|
|
 |
|