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Majikal Mayhem rolled 6 20-sided dice:
12, 14, 11, 14, 19, 11
Total: 81 (6-120)
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Posted: Sat Jan 08, 2011 1:18 am
(19) Batsu stared down the target as he watched the kunai make its mark. He smiled and clasped his hands together once as he achieved the desired effect. Three of the six kunai in the last wave made their way to the bullseye. This was the type of result that the boy desired and he was happy with himself for achieving the desired outcome. Now Batsu was getting his groove back. He then got himself ready by taking a step back since he hit a bullseye.and let it fly.
(21) Batsu smirked as he reached in his bag and grabbed his last kunai. He had made his way back to the original starting point. His self-esteem climbed back up and he was ready to go some more. Batsu had made three bullseyes in a row and was ready to play... and train... some more.
(18 ) Batsu made yet another bullseye and was skipping happily towards the target to get his kunai back. He was doing rather well noow that he was able to take another step away from the target once he grabbed his kunai and threw again.
(21) Batsu took his fifth step back and was now three steps in the hood as far as the game was going. Of course the distance was making the throws a bit more difficult but Batsu was handling everything really well. Batsu was pleased with himself.
(26) The boy's throw was now filled with vigor and energy since his past throws were going great. Batsu had an arrogant scowl across his face as he prepared and threw his next kunai. It hit the mark and Batsu took yet another step back. The boy hit six bullseyes in a row and was now four steps away from his initial starting point. Batsu was enjoying every moment of it.
(18 ) Batsu took yet another step back and was now hitting seven straight bullseye and enjoy the fact that he was five steps away from where he started originally. The boy was in a serious hot streak and couldn't have asked for anything more.
Kunai Each student will be given 10 kunai and be placed in front of a target board. There will be 3 rings around the bullseye. 0-5 = Ring 1 (+0Exp) 6-10 = Ring 2 (+1Exp) 11-15 =Ring 3 (+2Exp) 16-20 = Bullseye (+3Exp) Formula: 1d20 + Ranged Attack Bonus Train: Use all 10 shuriken up. 12+7=19 14+7=21 11+7=18 14+7=21 19+7=26 11+7=18
58 Total exp 6/30
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Majikal Mayhem rolled 6 20-sided dice:
4, 11, 16, 8, 8, 3
Total: 50 (6-120)
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Posted: Sat Jan 08, 2011 1:28 am
(11) Batsu laughed as all six kunai in the last wave hit the bullseye right in the center of the target. The boy was absolutely amazed that he did such a thing and he gasped for air since the wind was knocked out of him. The boy was done, he didn't care that he still had six more kunai to throw. All that mattered was that he made a perfect throw. Batsu adrenaline started to course through his veins as he grabbed the last of his kunai, prepared them, and shot them toward the target.
(18 ) Batsu had to take a step forward last time since he ended up missing the bullseye in his last throw. Granted, he would've loved to hit another bullseye but he had an amazing run. Seven bullseys in a row was something to be proud of.
(23) The boy took another crack at the board and ended up hitting yet another bullseye. He was now six paces away from where he first started and this excited him. He was only three kunai away from finishing his training and no matter what happened, Batsu was sure to be behnd his starting point, wich meant that from the time he started the game to when he stops... he did well.
(15) Batsu walked up to the target and grabbed his kunai from the board. He had a big grin as he did so since he was in great shape. The boy placed the kunai back in his bag and went back to where he was and tossed the kunai. He missed the bullseye so he took another step forward.
(15) Batsu didn't mind going forward again, he was just so focused on ending the traing. He only had two more kunai left to throw until he was done. Batsu grabbed another kunai out of his bag and hurled it at the target. He took a shitty approach, so his throw suffered and the male took another step forward.
(10) Batsu only had one kunai left to throw before he could stop training ninja weapons altogether. Batsu grabbed the kunai at the board and started making his way back to the board to grab his kunai and place them back in his bag. He did so and went back to his last starting point and sat as he pondered his next training session.
Kunai Each student will be given 10 kunai and be placed in front of a target board. There will be 3 rings around the bullseye. 0-5 = Ring 1 (+0Exp) 6-10 = Ring 2 (+1Exp) 11-15 =Ring 3 (+2Exp) 16-20 = Bullseye (+3Exp) Formula: 1d20 + Ranged Attack Bonus Train: Use all 10 shuriken up. 4+7=11 11+7=18 16+7=23 8+7=15 8+7=15 3+7=10
70 Total exp 0/30Training completed
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Gideon Commando rolled 4 20-sided dice:
6, 3, 7, 16
Total: 32 (4-80)
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Posted: Sat Jan 08, 2011 2:45 am
Shinzu really need to stop getting cocky, everytime he did he messed up. He'd been doing that ever since his days in the academy, and well not even two years of a ninja's life could break him of it. He stepped back for a moment to take a breath.
Soon he turned back to the dummy and, quite literally, took another swing at it. Once again however, he missed not by an extionally large margin by even the smallest margin could mean death on the battlefield. He thought about that for a moment before shaking his head and turning back towards the dummy.
Try, try, again was a good motto, unless it failed everytime and you knew it was going to. In that case the medical-nin classified you as crazy. Shinzu, though knew he'd hit the target soon and once again took a spin at hit, sadly he missed.
Shinzu stepped back once again and took a breath, training afterall was hard work! After taking one last deep breath he attacked the dummy, this time soudly hitting it. He hit it so hard in fact that a small fracture formed in the wooden base.
DC: 22 10 + 6 = 16 10 + 3 = 13 10 + 7 = 17 10 + 16 = 26 Successes: 7/10
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GalacticGrimalkin rolled 9 20-sided dice:
8, 10, 5, 5, 2, 3, 5, 9, 11
Total: 58 (9-180)
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Posted: Sat Jan 08, 2011 1:49 pm
Kumiko threw the cloak over herself once more and utilized a hand seal, feeling her chakra seep through the cloth above her. A tingly feeling spread from the cloth, letting Kumiko know the jutsu was a success. Kumiko allowed herself a small smile before throwing the cloth off of her.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 8 + 2 = 10. Success. Cp: 10 - 1 = 9 2/10
Kumiko took a deep breath and threw the cloth over her once more, pressing her body against the wall behind her. Hand seal, spreading chakra. Ah, there it was. The itching spread from the cloth to her body, making Kumiko confident that she was invisible to the naked eye.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 10 + 2 = 12. Success. Cp: 9 - 1 = 8 3/10
Kumiko began to pant slightly, but she wasn't worried. She drew on her chakra once more and utilized a hand seal, but the tickling didn't come and Kumiko knew that she was still visible.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 5 + 2 = 7. Failure. Cp: 8 - 1 = 7 3/10
It was getting harder to draw on her chakra. A thin sheen of sweat formed on Kumiko's forehead, and she paused to wipe it off before tossing the cloth back on. Again, she failed.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 5 + 2 = 7. Failure. Cp: 7 - 1 = 6 3/10
Kumiko was definitely panting now. Over half of her chakra was gone, and its loss was starting to take its toll. The girl sensed that she still had a few tries left in her, and perservered. Again, she failed.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 2 + 2 = 4. Failure. Cp: 6 - 1 = 5 3/10
Kumiko began to panic. This was the fourth time she'd failed. Hurriedly, she tossed the cloth back over herself and hapazardly called on her chakra. Nothing happened.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 3 + 2 = 5. Failure. Cp: 5 - 1 = 4 3/10
Kumiko took a deep breath and let it out slowly. She wiped the sweat off of her forehead and composed herself. Carefully, she put the cloth over herself and utilized a hand seal. A tingling feeling in parts of her body told her that the jutsu had partially worked. The girl was encouraged.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 5 + 2 = 7. Failure. Cp: 4 - 1 = 3 3/10
Again, Kumiko very carefully utilized her chakra. It took a while to draw on it, but the girl was concentrating too hard to take heed of this. She breathed a sigh of relief as the now-familiar tingling spread throughout her body, letting her know that she was no longer visible.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 9 + 2 = 11. Success. Cp: 3 - 1 = 2 4/10
Kumiko utilized a hand seal again. Again the tingling spread throughout her body. Kumiko grinned, feeling strangely dizzy. She barely even noticed when she toppled forward, and just caught herself as she hit the floor. Her breathing came in ragged gasps. Maybe I pushed it a little too far this time...she thought dizzily.
Kakuremino no Jutsu (Cloak of Invisibility Technique) This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible. Cp cost: 1 Training: 1 stage. Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect. Roll: 11 + 2 = 13. Success. Cp: 2 - 1 = 1 5/10
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Zent0s rolled 2 20-sided dice:
4, 10
Total: 14 (2-40)
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Posted: Sat Jan 08, 2011 2:47 pm
Quote: Name: Chakra Training Description: With a store of 0 chakra, Ikasu is trying to begin his first steps towards becoming a master shinobi by increasing his reserves through exerting his body to get chakra. Progress: 3/10DC Needed: 10 + Chk. Mod[-3]=7 Ikasu prepared his hands once more to try and exert as much chakra as he could. His current deficiency didn't allow him to do this very often, but he knew that it would pay off eventually. He let his grip on his chakra go and watched as it left his body in a green-ish haze, looking like one's breath would on a cold day, except more of an olive color, like the area surrounding Konoha's grasslands. He started daydreaming about what it would be like using his chakra for techniques and letting it all out in bouts of extreme fury, in fights against intensive opponents. At the same time, he didn't really want to be chakra focused and a ninjutsu specialist. he thought that it would be a lot more fun being a shuriken specialist, as his clan dictated that he should be.
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Zent0s rolled 2 20-sided dice:
2, 1
Total: 3 (2-40)
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Posted: Sat Jan 08, 2011 2:52 pm
Quote: Name: Chakra Training Description: With a store of 0 chakra, Ikasu is trying to begin his first steps towards becoming a master shinobi by increasing his reserves through exerting his body to get chakra. Progress: 3/10DC Needed: 10 + Chk. Mod[-3]=7 Letting his focus drift away from him, he started daydreaming and not even paying attention to his training. He sat down and kind of zoned out and stared at the academy walls, thinking about his future. Shaking off his feelings of anxiety, he tried to get his mind back on track so that he could finish this terrible training and get to work learning real jutsu instead of this tedious training that he had to do. Once he became a genin, he would be able to focus less on jutsu and chakra and more on his shuriken training. He didn't exactly know when, but he knew that there was definitely going to be a clan competition soon.
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Zent0s rolled 2 20-sided dice:
11, 10
Total: 21 (2-40)
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Posted: Sat Jan 08, 2011 3:00 pm
Quote: Name: Chakra Training Description: With a store of 0 chakra, Ikasu is trying to begin his first steps towards becoming a master shinobi by increasing his reserves through exerting his body to get chakra. Progress: 5/10DC Needed: 10 + Chk. Mod[-3]=7 The idea of being in the Fuma clan competition drove Ikasu to work harder, and his next two attempts at the chakra training went quite well. His mind drifted back to ideas of the competition. He was still young, so he didn't exactly know how it would go, but he was very excited at the thought of dozens of applicants from villages all over the country and bonding over duels and exercises and trainings. He was getting very excited to become one of those shinobi, even if he was just in the genin division. He was definitely looking forward to it.
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Zent0s rolled 2 20-sided dice:
16, 7
Total: 23 (2-40)
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Posted: Sat Jan 08, 2011 3:06 pm
Quote: Name: Chakra Training Description: With a store of 0 chakra, Ikasu is trying to begin his first steps towards becoming a master shinobi by increasing his reserves through exerting his body to get chakra. Progress: 7/10DC Needed: 10 + Chk. Mod[-3]=7 The optimistic idea of being in the competition alone pushed Ikasu to train harder, and his multiple successes were definitely pushing his confidence level up. Maybe the training wouldn't be so bad if he could finish it within the next hour. He felt like he needed to continue doing it though, because chakra was almost a deciding factor in training for the jutsu needed to pass the academy. Training just this once probably wouldn't do it, and he would have to continue doing this for the next few hours or so, maybe even over the next few days.
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Zent0s rolled 3 20-sided dice:
6, 1, 12
Total: 19 (3-60)
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Posted: Sat Jan 08, 2011 3:09 pm
Quote: Name: Chakra Training Description: With a store of 0 chakra, Ikasu is trying to begin his first steps towards becoming a master shinobi by increasing his reserves through exerting his body to get chakra. Progress: 8/10DC Needed: 10 + Chk. Mod[-3]=7 Ikasu really wanted to just be done with this chakra training, but he knew that it would take a long while before he got his chakra up to a respectable level. Sighing intently, he was very discouraged when he knew that he would need to spend a very long time in this room, just spending his time exerting chakra to increase his endurance with it. Right now he had to take constant breaks just to continue doing the training, and he felt extremely jealous of all the people in the room that he could see just constantly pushing their limits by repeating a single jutsu dozens of times. He knew that he would have to reach that level sometime, so he just took another break and prepared to continue his training.
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Zent0s rolled 2 20-sided dice:
7, 7
Total: 14 (2-40)
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Posted: Sat Jan 08, 2011 3:11 pm
Quote: Name: Chakra Training Description: With a store of 0 chakra, Ikasu is trying to begin his first steps towards becoming a master shinobi by increasing his reserves through exerting his body to get chakra. Progress: 10/10DC Needed: 10 + Chk. Mod[-3]=7 Ikasu was just finishing his break before he felt a surge of energy go through him as he got excited about finishing his training. Letting his chakra completely run loose, he saw it burst out of his hand and felt really good about himself as he finished his training. With nothing to do now, he laid down and took a break, thinking of the next step in his training and what it should be.
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Qyp rolled 10 20-sided dice:
19, 2, 6, 17, 8, 14, 20, 2, 8, 11
Total: 107 (10-200)
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Posted: Sat Jan 08, 2011 8:01 pm
Mizuiro needed to do some kunai training. He picked up the ten Kunai and went to the appropriate spot and distance from the target that was available. He then aimed his first first kunai, testing his arm for different styles of throwing until one felt right. He then threw the kunai the way that felt right and it was the right choice. The kunai hit the bulls eye perfectly in the middle. Mizuiro grinned and felt confident. "That is how it is done."19+1 = 20 +3exp Mizurio picked up the next kunai, and being now a little cocky, decided to just throw it without aiming and preparing like the last time. Bad choice, because it hit the outer ring, almost missing the target completely. "Tsch."2+1 = 3 +0exp This time to took the time to aim his kunai, and then throw it as hard as he could in frustration. Well, the aiming worked a little, but throwing it in madness caused the kunai to go a little off to the side and hit the middle ring. This did not please Mizuiro, but he thought how it was better than hitting the outside again.6+1 = 7 +1exp This time, Mizuiro calmed himself down a little, did his previous preparations and to find his right way of throwing the kunai. He then proceeded to throw it the same way as his bulls eye. The result was pleasing to the eye. It hit the bulls eye, not quite in the middle, but it hit it. Mizuiro smiled.17+1 = 18 +3exp Mizuiro was a little more cheerful now, and decided to not care about his next throw so much, as like as it didn't hit the outer ring, he would be happy from now on. Mizuiro threw the kunai with a bit of aim and his new throwing form, and it his the middle ring. That was pleasing.8+1 = 9 +1exp Mizuiro was more confident now, and was sure he could get more great hits in. So he lined up his kunai, aimed and threw it with a bit to much grace for a Hoshigaki. But it hit the inner ring, right beside the bulls eye circle.14+1 = 15 +2exp Mizuiro was no very cheerful, and feeling good about himself. He aimed, aligning his sight with the Kunai. He then threw it hard and fast. It amazingly hit the exact same spot as his first kunai. They were right inside the same hole, and the first didn't even come out. Mizuiro laughed very loudly, expressing just how happy he was.20+1 = 21 +3exp With him now being very cocky, he decided to throw the kunai with his eyes shut. The results almost want to kill the little white shrimp nearby. But he ultimately knew it was his own fault for thinking he was that skilled.2+1 = 3 +0exp He threw the next kunai without really trying, but he did aim. He still got it in the middle ring, which was pleasing. Mizuiro looked at the three in the middle. He was happy about those.8+1 = 9 +1exp Mizuiro picked up the last kunai and looked at it for a while. He then concentrated, aligned and aimed. He then proceeded to throw it as best he could. What he got was not exactly what he expected, but it was good enough. He hit the middle ring, and that was a good finish to him.11+1 = 12 +2exp  +16 exp in total. Kunai Each student will be given 10 kunai and be placed in front of a target board. There will be 3 rings around the bullseye. 0-5 = Ring 1 (+0Exp) 6-10 = Ring 2 (+1Exp) 11-15 =Ring 3 (+2Exp) 16-20 = Bullseye (+3Exp) Formula: 1d20 + Ranged Attack Bonus Train: Use all 10 shuriken up. 10/10 Training completed
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Majikal Mayhem rolled 10 20-sided dice:
16, 15, 19, 20, 18, 8, 17, 6, 12, 6
Total: 137 (10-200)
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Posted: Sun Jan 09, 2011 3:31 am
(Rested a day and a half, CP restored. I'm guessing hide = stealth so yeah.)
(21) Batsu got up and walked over to an unoccupied area so he could work on his next jutsu. He saw a girl using chakra to hide herself and figured that he'd go for it since he hadn't done that yet. Batsu knew that this would be a piece of cake since he was well-versed in chakra control. The boy didn't even bother to use a Bunshin clone since he was so confident. He was also skilled when it comes to stealth so he grabbed a cloak from the teacher and started hiding.
(20) The boy uncovered himself and the cloak disappeared. He knew beyond a shadow of a doubt that he hid himself perfectly. Batsu made handsigns again and covered himself in the new cloak. Once again, he blended in with his surroundings.
(24) Batsu uncovered himself yet again and called off the blanket. Batsu grew bored knowing that he had to keep doing this until he did this ten times. It was pointless in his opinion since he was so skilled when it comes to jutsu. Still, the boy continued to do what was required.
(25) Batsu uncovered himself and sighed. This game of hide and seek was hella boring Still, he had to do this in order to get a new jutsu and bring himself one step closer to graduating.
(23) Batsu revealed himself and went right back under the sheet while muttering under his breath. "This s**t is ridiculous. Why won't Taka-sensei just promote me to a genin already. I'm strong enough to be on so why waste my time with such pathetic jutsu?!"
(13) Batsu groaned as he came out from under the cover of the blanket. Batsu was rolling his eyes and grimacing as he was showing his lack of excitement for this exercise. Batsu would love to move on and learn more exciting jutsu, but until he learned this pathetic move, he was going nowhere anytime soon.
(22) Batsu attempted to find more exciting thinngs to do, but what else was there to do when all you had was a blanket to cover yourself with? Not much as far as he was concerned. So Batsu had to continue making himself hide with no entertainment whatsoever.
(11) Batsu took a dull aapproach to hiding and was starting to show it. Normally, Batsu would hide himself perfectly. This time his right foot was exposed before he pulled it under the blanket. Still, hehid under the sheet perfectly.
(17) Batsu came out from under the sheet and stretched a bit. Playing peek-a-boo with the outside was still work despite how much he hated doing it over and over again. After stretching, Batsu pulled the sheet back over him and hid himself without a problem.
(11) Batsu came out from underneath the cloth and groaned again. Then he puled the sheet back over and hid again. The same right foot felt exposed and he had to pull it into the sheet again before the sheet came down on him completely.
Hiding using blanket 1d20 + Hide 10/10
16+5=21 15+5=20 19+5=24 20+5=25 18+5=23 8+5=13 17+5=22 6+5=11 12+5=17 6+5 =11 10/10 Stage one complete
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Posted: Sun Jan 09, 2011 3:31 am
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Gideon Commando rolled 3 20-sided dice:
7, 10, 6
Total: 23 (3-60)
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Posted: Sun Jan 09, 2011 3:34 am
No sooner had Shinzu finished then he dcided to launch yet another attack. Very quickly he spun and totally missed the target, the other misses did affect him but this one even more so. All of his other misses had been just bare misses but this one he didn't scrape the dummy.
Still not wasting anytime, he launched yet another attack upon the dummy, and once again failing to hit the thing. He was starting to get slightly frustrated, his near perfect hit to miss ratio was pumeting and rapidly.
Just as much that he shouldn't get cocky while training, perhaps Shinzu shouldn't train while frustrated either. The trouble was, frustration was a natural part of training, unless you where training sometthing that was extremely easy of course.
DC: 22 10 + 7 = 17 10 + 10 = 20 10 + 6 = 16 Successes: 7/10
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Gideon Commando rolled 3 20-sided dice:
17, 19, 13
Total: 49 (3-60)
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Posted: Sun Jan 09, 2011 4:06 am
Shinzu stepped back and took a big deep breath, he was trying to relieve his frustration. If he stayed really frustrated, he wouldn't get anywhere, he was sure of that. After a moment he felt he was ready to continue, and he stepped to the dummy and prepped himself. His kick squarely hit the dummy, causing it to shake.
In a moment of perfect yin and yang Shinzu spun around swiftly, silently, deadly, striking the dummy directly. He didn't notice it but the fracture near the base continued to grow, nearing it's breaking point.
Once again Shinzu spun around rapidly, and in one final, powerful strike, the dummy broke at the base. The Base of the Dummy snapped and the rather large dummy fell over on it's side. Seeing this Shinzu fell back on his butt and laughed slightly before falling completely back on his back. Well he had completed all the stages that The Power of Youth!!!! had given and was damn pround of it.
DC: 22 10 + 17 = 27 10 + 19 = 29 10 + 13 = 23 Successes: 10/10
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