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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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Firu Nicorusu

PostPosted: Thu Jun 21, 2007 5:55 pm


(I thought the golem used it's 2 ap last turn?)

Well this thing is quite the persistent... thing

*Stands back to heal*

HP: 14 (After regen)
AP: 7
-A M P- rolled 2 6-sided dice: 2, 2 Total: 4 (2-12)
PostPosted: Thu Jun 21, 2007 7:58 pm


Gerbo steps back with Firu and uses Stunbolt.

(Dice for defense, Stunbolt the Golem(2nd dice- odd=no action allowed))

-A M P-

-A M P- rolled 1 12-sided dice: 4 Total: 4 (1-12)

-A M P-

PostPosted: Thu Jun 21, 2007 8:06 pm


(Firu, because he has Fast Actor, he gets 2 ap per turn. He uses it on speedy Actor, making him able to do 2 action this turn. then because of skilled actor, the skills he has; that all cost 1 AP which is all of them, cost 0 AP, thus he uses 2 a turn. Any other questions or does that make sense now? there was one turn that i stunned him though and he couldn't act, thats why he has that reserve of 2 ap.)

Gerbo blasts the crate golem with a Stunbolt while Firu waits and regenerates.

-Gerbo's Stun bolt fails, but does 7 Magic Dmg
7 Magic Damage

The golem stands firm ans the spell glances off of his crately self.

-Golem spends 2 AP to use Speedy Actor, using spellblock twice blocking 24 magic damage.
-Dice for defense.


Golem:
HP- 11/60 (24 Magic Defense - 7 Damage = 0)
AP-2

Group AP-9
Group MP-9

Gerbo- 15/15
Firu- 14/25

-NEXT ROUND-
The golem sits and waits for its prey again.
-A M P- rolled 2 6-sided dice: 4, 5 Total: 9 (2-12)
PostPosted: Thu Jun 21, 2007 8:12 pm


"Lets try this again then shall we?"

Gerbo launches another stunbolt at the Crate Golem.

(Dice for defense, Stunbolt the Golem(2nd dice- odd=no action allowed))

((EDIT: Stunned him! Firu just attack and smash him and he's dead!))

-A M P-

Firu Nicorusu rolled 1 12-sided dice: 1 Total: 1 (1-12)

Firu Nicorusu

PostPosted: Fri Jun 22, 2007 7:50 pm


stare He has stoped moving and seems unresponsive... He must be preparing to evolve or something! eek

*Leaping thru the air, the light glinting off of his blade Firu smashes thru the torso of the golem* Hey it's empty! scream

(Die roll for attack, and smash)

HP: 19
AP: 7
-A M P- rolled 1 12-sided dice: 2 Total: 2 (1-12)
PostPosted: Sat Jun 23, 2007 2:23 pm



Gerbo blasts the crate golem with a Stunbolt while Firu Jumps forth and stikes the final blow.

-Gerbo's Stun bolt stuns him and does 7 Magic Dmg
-Firu's attack does 8 damage(7+1) -14(12+2)= 0
-Firu's smash does 7 damage
7 Magic Damage total
7 special Damage total


The golem sits and takes the punishment, unable to do anything but watch it's own destruction.

-Golem is stunned
-Dice for defense.


Golem:
HP- Dead

Group AP-10
Group MP-10

Gerbo- 15/15
Firu- 19/25

-END COMBAT-
The Crate Golem crumbles after Firu jumped through it. The magic fades away leaving a pile of broken crates and debris scattered the room. Strange fanfare music begins to play in the background and you feel the odd compulsion to strike a battle pose.

-A M P-


-A M P-

PostPosted: Sat Jun 23, 2007 2:36 pm


Gerbo looked around at the dead carcass of the monsterous beast.

"Humph... he wasn't that tough."

Gerbo then looked around the room to find the lost treasure they were searching for. Just then he noticed a single crate still lying in the back. Unlike the other crates, this one is lined with gold and has bits or archanic runes inset upon it.

"Look!!!!"

Gerbo pointed at the box tring to get Firu's attention.
PostPosted: Sat Jun 23, 2007 9:37 pm


!!GASP!!

*Adventurrus instincs taking over for a moment, he lunges for ward*

Yes the reward for beating the boss!

*Hugging the golden crate*

Firu Nicorusu


-A M P-

PostPosted: Sun Jun 24, 2007 9:39 am


Firu's runs over and hugs the crate adoringly. As he huags it however, the top opens up, showing rows of sharp teeth and a long tounge. Two arms srpout out of it as well as legs and it jumps back ready to strike.

Golden Mimic: ( 48 ) ( Boss )
A- 5
D- 5
C- 1d6 (2)
L- 50 (10)
M- 0
E- 0
Abbilities: Fury, Regeneration(10), Damage Resistance (attacks-5, magic-5)
Actions: Smash, Retaliate


The Golden Mimic rushes forth. You can swear that the arms and feet are shifting places as the beast lumbers forward. Closing its lid tightly as it approched, its arms extend slashing out at both Firu and Gerbo.
(Attack Gerbo and Firu, dice for Defense)

Gerbo - 15/15
Firu - 24/25 (post regen)

Group AP - 11
Group MP - 11
-A M P- rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Sun Jun 24, 2007 9:42 am


(Forgoten Dice roll)

-A M P-

-A M P- rolled 1 6-sided dice: 4 Total: 4 (1-6)

-A M P-

PostPosted: Sun Jun 24, 2007 10:37 am


"It's a mimic!!!! Kill it quickly!"

Gerbo launched a quick fireball at the Golden Mimic, Focusing the entire blast on the core of its body. Still rearing forward unhalted by the blast, Gerbo threw up his arms to absorb the blow and protect his face. As it grew closer, Gerbo also tried to get in a swift smack with his staff.

(Attack Golden Mimic (team up), Fireball Mimic, Dice for Defense)
Firu Nicorusu rolled 1 12-sided dice: 3 Total: 3 (1-12)
PostPosted: Sun Jun 24, 2007 2:59 pm


Tretcherous fiend!

*Lunging tword the Mimic*

(Die roll for attack, and smash)

HP: 25
AP: 7

Firu Nicorusu


-A M P-

PostPosted: Wed Jun 27, 2007 6:40 pm


Gerbo fireball rips at the mimic, and just as the smoke lifts both gerbo and Firu rush in, Teaming up on the him. Firu makes sure to add an extra smack in for added effect.

-Gerbo's Fireball= 21 Mdmg-10 Mres= 11 Mdmg
-Firu's Smash= 7 Sdmg
-Team up attack = 8(7+1) -7= 1 dmg per attack after damage resistance=0

total damage= 18

After the mimics claws rip trough both gerbo and firu, they both are relativly un harmed.

-Mimics attack on firu= 5-4= 1 dmg
-Mimics attack on gerbo= 5-(2+2roll)= 1 dmg
total damage= 1 Firu, 1 Gerbo

Golden Mimic: 42/50 (after end of turn regen)

Gerbo - 14/15
Firu - 25/25 (after end of turn regen)

Group AP - 12
Group MP - 12

NEXT ROUND
The Mimic Sends both of its attacks towards Gerbo, the one he considers to be more of a threat.
-A M P- rolled 2 6-sided dice: 3, 6 Total: 9 (2-12)
PostPosted: Wed Jun 27, 2007 6:41 pm


(Dice for attack of Mimic towards Gerbo)

-A M P-

Firu Nicorusu rolled 1 12-sided dice: 1 Total: 1 (1-12)

Firu Nicorusu

PostPosted: Thu Jun 28, 2007 5:52 pm


Hey over here you gilded splinter!

*Chases after the mimic as it attacks Gerbo*

(Die roll for attack and smash)

HP: 25
AP: 7
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