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[A.V.] rolled 3 100-sided dice:
43, 33, 78
Total: 154 (3-300)
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Posted: Tue Nov 13, 2012 4:42 pm
You know him too well, Sherry. (He hadn't even noticed)
Stamina: 22
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[A.V.] rolled 3 100-sided dice:
5, 53, 52
Total: 110 (3-300)
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Posted: Tue Nov 13, 2012 4:43 pm
Keep on climbing, keep on climbing, climbing, climbing...
Stamina: 19
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[A.V.] rolled 3 100-sided dice:
42, 55, 17
Total: 114 (3-300)
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Posted: Tue Nov 13, 2012 4:45 pm
This mountain seemed a lot higher than before. :T
Stamina: 16
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[A.V.] rolled 3 100-sided dice:
65, 55, 47
Total: 167 (3-300)
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Posted: Tue Nov 13, 2012 4:46 pm
He didn't give up though. Quitting was for losers!
Stamina: 13
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[A.V.] rolled 3 100-sided dice:
13, 51, 32
Total: 96 (3-300)
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Posted: Tue Nov 13, 2012 4:47 pm
He learned a valuable lesson today.
... climbing was hard.
Stamina: 10
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[A.V.] rolled 3 100-sided dice:
24, 31, 14
Total: 69 (3-300)
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Posted: Tue Nov 13, 2012 4:48 pm
... How did he even make it the first couple times?
Stamina: 7
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[A.V.] rolled 3 100-sided dice:
6, 33, 72
Total: 111 (3-300)
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Posted: Tue Nov 13, 2012 4:49 pm
Jake. Jake. Stop failing. Put those tonfas to use.
Stamina: 4
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[A.V.] rolled 3 100-sided dice:
98, 81, 12
Total: 191 (3-300)
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Posted: Tue Nov 13, 2012 4:50 pm
Shame, Jake. So much shame.
Stamina: 1
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Posted: Tue Nov 13, 2012 4:52 pm
gaia_crown [ Round 3: ]
- You must now make it past the molten lava pits. This area is HIGHLY dangerous, stepping on a single wrong area can spell doom for the whole party. - All players must roll 1d10. If any player rolls a 4 this is instant death/dissipation/ Fear shields are ZERO and you need to use pendant to retreat back home. Otherwise match your rolls to the results: 1: Instant death (just for you, return to Round 1) 2: Nothing happens 3: - 50% of your remaining HP 4: Instant death (for everyone, game over) 5: Nothing happens 6: Nothing happens 7: - 50% of your remaining HP 8: Nothing happens 9: -25% of your remaining HP 10: Instant death
- All players need to roll 3 times to make it to the next round EACH
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[A.V.] rolled 3 10-sided dice:
8, 4, 8
Total: 20 (3-30)
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Posted: Tue Nov 13, 2012 4:53 pm
After who knows HOW long of climbing, he finally made it to the top... and realized Sherry wasn't there.
Did she fall off? <...I'm not talking to you anymore.>
It was probably a good thing she wasn't there, because after taking the first step, everything blew up.
[ Exit ]
Stamina: 0
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[A.V.] rolled 4 20-sided dice:
4, 11, 12, 5
Total: 32 (4-80)
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Posted: Tue Nov 13, 2012 4:56 pm
Stamina Roll
Jake: 15 Sherry: 17
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gaia_crown [ Round 1: ]
- All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations. - This initial roll does not cost stamina!
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Grifferie rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Tue Nov 13, 2012 4:59 pm
A rest and meal later, Sherry was ready for more. Basically.
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[A.V.] rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Tue Nov 13, 2012 5:01 pm
[ Enter ]
Take... Heck, he lost track.
ANDDDDDDDDDDD, of course. Welcoming party. Done. He was so done.
[ Exit ]
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Posted: Tue Nov 13, 2012 5:04 pm
Another shadow beast. Sherry knew what to do.
She summoned Armagnac...and then looked around to find no Jake.
"What? ... That little--" There was no way she could handle it alone.
Armagnac protested the whole way home.
[Exit]
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[A.V.] rolled 4 20-sided dice:
1, 2, 20, 18
Total: 41 (4-80)
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Posted: Tue Nov 13, 2012 5:05 pm
Stamina Roll
Jake: 3 Sherry: 38
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gaia_crown [ Round 1: ]
- All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations. - This initial roll does not cost stamina!
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