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Carhop Cavalier rolled 1 100-sided dice:
15
Total: 15 (1-100)
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Posted: Wed Aug 17, 2011 1:59 am
One ring to rule them, one hammer to smash em.
The golden clock Artemis picked up did not explode, or send a malevolent spring to try and take out his eyeball. It opened with a small click!, revealing a small object.
Not a ring, but a PP.
"Well, beggars can't be choosers, I suppose."
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poke mattix rolled 1 100-sided dice:
65
Total: 65 (1-100)
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Posted: Wed Aug 17, 2011 3:10 am
One ring to rule them, one hammer to smash em.
As the spring came out and smacked her in the face, Poke had a marvelous idea for a new sport.
She would call it clockball
I would be just like brute ball, but with a clock instead. And to demonstrate her new brand idea, she dropped the clock she was working on and gave it a massive kick, watching it fly off to who knows where
((sn: poke mattix))
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Ruhane Chiisai rolled 1 100-sided dice:
100
Total: 100 (1-100)
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Posted: Wed Aug 17, 2011 3:27 am
One ring to rule them, one hammer to smash em.
Ruchii looked around the room. "Man... It'd be easy to cheat in here... Everyone'd be watchin' the clocks..." It was a bad joke at best, but one that seemed valid. She looked down at the time demon, perking a brow and looking at the hammer. "You WANT me to hit stuff? ... Really?"
The hammer didn't wait, coming down on the nearest clock with a force that dented the materials it was made of. Some sort of alarm went off, but nothing happened, and the Time Demon dismissed the troll's effort.
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Ruhane Chiisai rolled 3 20-sided dice:
1, 7, 9
Total: 17 (3-60)
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Posted: Wed Aug 17, 2011 3:34 am
Here mini mini mini ~
Ikki, while her keeper beat on old clocks, decided to take a look around. She wandered through the maze for a bit before getting lost.
She remained that way until her Keeper came climbing over walls, looking for her, using the moulded-together clocks as footholds, and displaying no surprise at their ability to hold her mass.
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Marushii rolled 3 20-sided dice:
12, 10, 3
Total: 25 (3-60)
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Posted: Wed Aug 17, 2011 10:27 pm
Here mini mini mini ~ Merope was bored so much so that he returned to the rusted gym to poke around it more. The gym held an odd fascination with him: on one hand, the rust was a dangerous and (to him) disgusting. It was a rough, dark red and horribly dry surface that had hurt him more than once. The pain was, at the very least, a good lesson to pay attention to his bio-luminescence. But even then, rust was quite difficult to see underwater. On the other hand? Rust itself only appeared when water was near. Carefully walking in the gym reminded him of home. There were the same dangers, and yet... there was also a strange sort of beauty to it, one that prompted him to come back and take a second look at the place. Quote: * - First dice determines if you even come across a mini pet. * - Odd you have no luck, but Even you do. Quote: * - Second dice determines the nature of your meeting * - 6 - 10 - The minipet runs away! Quote: * - Third dice determines what you take home. * Roll 1 - 5 and get a dronew When Merope had first entered the gym, he had tried in vain to swish his tail in time to the incessant, rhythmical ticking of broken clocks. It wasn’t until he was further in did he realize how hopeless it was. There were too many ticks and tocks to fall into a soothing swish-swish rhythm. If his tail knocked into a clock or caught on something... He stopped and stared. A clock stared back at him. No, something on the clock stared at him. Merope was surprised to find a minipet here, but what sort of a gym would this be if there weren’t minipets in it? He opened his mouth to say something, closing it again as the dronew turned and vanished. “Hey! Come back!” Merope called, straining to see where the minipet went. Of course the minipet didn’t come back. Merope had yet to order ask something to come back and have it actually come back. He continued to search for the minipet for ten minutes before giving up and leaving.
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poke mattix rolled 1 100-sided dice:
20
Total: 20 (1-100)
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Posted: Thu Aug 18, 2011 4:31 am
One ring to rule them, one hammer to smash em.
Feeling a little bored, Poke picked up a few of the clocks, then tossing them about in her hands she began to juggle them.
..Why was she doing this?
Honesty, she had no clue. Maybe she was losing it. Regardless of her mental state, it didn't stop one of the clocks to break open, the spring somehow still smacking her in the face and causing her to drop the rest of them.
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Bloodlust Dante rolled 1 100-sided dice:
36
Total: 36 (1-100)
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Posted: Thu Aug 18, 2011 9:23 am
One ring to rule them, one hammer to smash em.
Demi watched as Poke began her juggle routine or as he called it, managing her time. At least he did until they all decided to assault her and fall to the floor.
He did however take the time to turn it into a game as he played catch with one of the time telling devices, tossing it and chasing after the clock. except after a few tries, the clock bounced off his tail and to the floor and splintered apart, ending the game and scolding him with a spring slap to the nose.
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LP rolled 3 20-sided dice:
1, 12, 3
Total: 16 (3-60)
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Posted: Thu Aug 18, 2011 7:00 pm
Here mini mini mini ~
Willow wondered through time out's gym looking around. She was curious as to what else besides a ton of clocks were kept here. As she walked around she seemed not to find anything of interest eventually shrugging and leaving.
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PhiferWolf rolled 1 100-sided dice:
19
Total: 19 (1-100)
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Posted: Thu Aug 18, 2011 7:02 pm
One ring to rule them, one hammer to smash em.
Swinging the hammer high over his head, he brings it down only to have something fly out from the impact and back gear him in the face. Ouch!
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PhiferWolf rolled 3 20-sided dice:
3, 2, 9
Total: 14 (3-60)
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Posted: Thu Aug 18, 2011 7:05 pm
Here mini mini mini ~
SN: Phiferwolf
Upon walking toward the gym, a sound of rustling among the nearby bushes alert the passerby. Going to investigate, it turns out there wasn't anything there... but could have sworn he saw something. Shrugging, he goes off on his way.
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Bilious rolled 1 100-sided dice:
34
Total: 34 (1-100)
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Posted: Thu Aug 18, 2011 7:17 pm
One ring to rule them, one hammer to smash em.
Another careful hammer aim, another careful hammer tap, and another watch erupting in a fit of springs and cogs. There was no ring inside, but there was a spring in his eye now. With a muffled yelp, Christof dropped his hammer, scampering off to try to wrench the piece of metal out without dislodging his eyeball.
Clockwork was tricky business.
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Hes a Trap rolled 1 100-sided dice:
4
Total: 4 (1-100)
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Posted: Thu Aug 18, 2011 7:27 pm
One ring to rule them, one hammer to smash em.Mo is clearly to stubborn to realize that the odds are not in her favor of actually finding a ring. It didn't matter because she was back and trying another watch. She picked a hammer placing a watch on a table the hammer went down. Without missing a beat yet again the clock exploded in her face she coughed waving the smoke out of her face.
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Ruhane Chiisai rolled 1 100-sided dice:
10
Total: 10 (1-100)
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Posted: Thu Aug 18, 2011 10:45 pm
One ring to rule them, one hammer to smash em.
Splodey Faceclock
SN: Ruchii
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Ruhane Chiisai rolled 3 20-sided dice:
6, 19, 18
Total: 43 (3-60)
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Posted: Thu Aug 18, 2011 10:46 pm
Here mini mini mini ~
Mini Annoyed it I pick
SN: Ruchii
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Marushii rolled 1 100-sided dice:
47
Total: 47 (1-100)
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Posted: Fri Aug 19, 2011 12:51 am
One ring to rule them, one hammer to smash em. It occurred to Merope that he had not yet fully examined Time Out’s gym. He had wandered around it, yes... But what was there in the other direction? He approached the gym leader and attempted to listen to his story, zoning out and remaining so until a few minutes after Time Out stopped talking. Merope gave himself a little shake, then took the hammer and tried his luck. Quote: * 16 - 65- You cause a spring to pop out and slap you in your face WHACK!SPRONGGG!"OW!" Merope flinched, letting go of the hammer... and realizing that the loud crash behind him was caused by said hammer. Whoops. At the very least he had better go see what damage he caused...
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