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Posted: Sun Nov 14, 2010 10:24 am
Kai Funkazan ---------------------------------------------------------------- Character Info ---------------------------------------------------------------- Main Info Character Name:Kai Funkazan Nicknames: Kai Title(s): NA Rank: Academy Student Village: Leaf Background Info Physical Description Age: 15 Sex: Male Hair Color: White Natural Eye Color: Red Body Type: Wiry, with a body built for speed and agility, with enough strength for climbing and such. Distinguishing Features: NA ---------------------------------------------------------------- Bloodline, Clan, or Demon ---------------------------------------------------------------- Main Info Bloodline, Clan, or Demon: Pin Point (Getting approval) Bloodline/Clan Stage: NA Abilities of the Bloodline/Clan:
1. . 2. 3. Companion Info. Companion Type: NA Companion Name: NA
Bug Evolutions: NA 1. 2. 3. 4. Transplant Info Bloodline/Clan Transplant: NA Transplant Stage: NA Abilities of Transplant: 1. 2. 3. ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ---------------------------------------------------------------- Shinobi Profession Shinobi Profession: Weapon Master Profession Base Benefit: 1) Increased Number of Weapon Styles: Because of their focus and training in the use of weapons, weapon masters are able to practice more weapon styles than others. (see below)
Academy Student: 1 weapon style Genin: 2 weapon styles, 1 Weapon or Taijutsu Style Chuunin: 3 weapon styles, 1 Weapon or Taijutsu Style Jounin: 4 weapon styles, 2 Weapon or Taijutsu Style
In addition Weapon Masters can learn one stage higher than normal for weapon styles(exceptions apply)
2.)Increased Number of Custom Weapons: Weapon Masters are allowed to have 4 custom weapons as opposed to just 3. Learning Information: Weapon Masters receive a -1 post learning bonus when learning weapon style/techniques, but receive a +1 post penalty for learning taijutsu styles/techniques and a +2 post penalty for learning nin/genjutsus. Weakness: Weaker Gen/Ninjutsus: Genjutsu (Choose either Nin or Genjutsus, all jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student)
Rank Benefits
Genin (place chosen genin rank benefit here)
Chuunin (place chosen chuunin rank benefit here)
Jounin (place chosen Jounin rank benefit here) Shinobi Type(s) Combo Ninja: The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform. (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)
Tactical ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher ---------------------------------------------------------------- Chakra and Jutsu ---------------------------------------------------------------- Chakra Information Chakra Level: Low (Until Pinpoint is approved)
Chakra Point: 15
Chakra Control:
Elemental Affinities: Wind Jutsu Information Ninjutsu Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element: Fuuton • • • • • Genjutsu Universal • Bunshin no Jutsu • • • •
First Element: Fuuton • • • • • Bloodline/Clan Jutsus Ninjutsu • • • • •
Genjutsus • • • • • Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ---------------------------------------------------------------- Summoning Type: NA Summons Known: (don't worry about filling this out just yet) ---------------------------------------------------------------- Taijutsu/Weapon Styles ---------------------------------------------------------------- : NA current stage: NA
Maneuvers
Abilities ---------------------------------------------------------------- Equipment ---------------------------------------------------------------- Weapons Type of Weapon: Name of Weapon: NA Base Range:NA Shinobi Tools Kunai: 6 Shuriken: 16 Makibishi: 8 light bomb: 1 smoke bomb: 2 steel wire: 6 feet Apparel Head-Band Style: Normal Head-Band Location: Head Head-Band Color: Blue Flak-Jacket style: Normal Flak-Jacket color: Black
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Posted: Sun Nov 14, 2010 11:30 am
[U/C] I'm starting over and will be working on this new RPC when I have just a little more time. ^^ I missed you all!!! Alkaid Icolo ---------------------------------------------------------------- Character Info ----------------------------------------------------------------Main InfoCharacter Name: Alkaid Icolo Nicknames: Alkaid Title(s): [N/A] Rank: Academy Student Village: KonohaBackground InfoPhysical DescriptionAge: 14 Sex: Female Hair Color: Fiery Red Natural Eye Color: Body Type: Short, Curvy, and Nimble Distinguishing Features: Odd clothing and her red hair.---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------Main InfoBloodline, Clan, or Demon: Tendril Threading (Pending) Bloodline/Clan Stage: Abilities of the Bloodline/Clan: 1. 2. 3. Companion Info.Companion Type: Companion Name:
 Transplant InfoBloodline/Clan Transplant: Transplant Stage: Abilities of Transplant: 1. 2. 3. ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------Shinobi ProfessionShinobi Profession: Weapon Master Profession Base Benefit: 1) Increased Number of Weapon Styles: Because of their focus and training in the use of weapons, weapon masters are able to practice more weapon styles than others. (see below)
Academy Student: 1 weapon style Genin: 2 weapon styles, 1 Weapon or Taijutsu Style Chuunin: 3 weapon styles, 1 Weapon or Taijutsu Style Jounin: 4 weapon styles, 2 Weapon or Taijutsu Style
In addition Weapon Masters can learn one stage higher than normal for weapon styles(exceptions apply)
2.)Increased Number of Custom Weapons: Weapon Masters are allowed to have 4 custom weapons as opposed to just 3. Learning Information: Weapon Masters receive a -1 post learning bonus when learning weapon style/techniques, but receive a +1 post penalty for learning taijutsu styles/techniques and a +2 post penalty for learning nin/genjutsus. Weakness: 1) Less Elements: [needs a description] (The weapon master can only have 2 elements, starting with 1 at academy student and acquiring the second at jounin; if the character has a combination release Kekkai genkai they get their two primary elements and their combination element at academy student, but never get another element; demons that give their hosts access to elements can still learn the jutsus for that element, but only up to their current rank, unless they are willing to take it as 1 of their two primary elements)
2) Weaker Gen/Ninjutsus: [needs a description] (Choose either Nin or Genjutsus, all jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student)
Rank Benefits
Genin More Custom Weapons: [description here] (Can have 6 total custom weapons instead of 4
Chuunin Improved Reaction Speed: Most weapon masters learn early on that the key to any successful fight is being able to quickly react the moves of their opponent, and a few of them learn to read and react to their opponents so well that they almost seem to have a sixth sense. (can read movements as if the weapon master had a 1 tomoe sharingan, or the ushio clan reaction speed; does not increase the effectiveness of the sharingan or ushio clan reaction speed)
Jounin One-Handed seals: [description here] (the weapon master can use one-handed seals) Shinobi Type(s)Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher)
Combo User: The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform. (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------Chakra InformationChakra Level: Low
Chakra Point: 15
Chakra Control: (Place any chakra cost bonuses or penalties here)
Elemental Affinities: Katon Jutsu InformationNinjutsuUniversal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element: Katon • • • • •GenjutsuUniversal • Bunshin no Jutsu • • • •
First Element: Katon • • • • •Bloodline/Clan JutsusNinjutsu • • • • •
Genjutsus • • • • •Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------Summoning Type: Summons Known: ---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------: (brief description of the style) current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)
Maneuvers
Abilities---------------------------------------------------------------- Equipment ----------------------------------------------------------------WeaponsType of Weapon: (Customs are U/C) Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon) Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)Shinobi ToolsKunai: 10 Shuriken:10 Makibishi:0 light bomb: 5 smoke bomb: 5 steel wire: 0ftApparelHead-Band Style: Arm Band Head-Band Location: Left Bicep Head-Band Color: Orange Flak-Jacket style: Tank Top Flak-Jacket color: Black
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Posted: Sun Nov 14, 2010 1:13 pm
@Kumo:  @Six: No rank? Wouldnt you be an academy student? @Mistah: Repost your profile after reading this, dont just edit the post. No, you just put chakra level as high, and people will understand the 5/10 bonus. Then, list the Increased Chakra Pool bonus under Profession Base Benefit, and people will see the +28 chakra points. Dont put anything under chakra control, since you dont have anything that affects how you use chakra (for example, an uchiha would put -1 to all fire jutsu since that affects the chakra output of their fire jutsu) If those were the jutsu that you got for your autorank, then we already have a problem, because former autoranks could not start with combination jutsus. If your a sealing master, yes. I would prefer that you leave it. What happens if you learn so much ninjutsu you cant learn anymore? Genjutsu will be there as a deterrent to boredom. Your an S rank ninja, so more weapons than a genin, just dont be stupidly ridiculous with the amounts. @Nerd: Universal ninjutsu needs to be separated by rank. @Mint: What happened to the descriptions for Profession Base Benefit and Weakness? I thought for sure they were on the last one. Either way add it. Sigh.....see where it says "First Element" and in parenteses it says (Name of Element)? Yea, you STILL need to put Suiton there! Is it THAT hard? @Hikaro:  @Lament:  @Akura:  @Mondude:  @Hark: I'm pretty sure your editing this as I type, so if I remark on anything you have, please forgive me. Please choose Konoha or Oto, not either/or. You only put down your Rank Benefits when you reach the appropriate rank. Place Chakra points. I'm going to assume your still working on filling in Weapons, Shinobi Tools, and Apparel, so just repost your profile when done.
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Posted: Sun Nov 14, 2010 1:17 pm
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Posted: Sun Nov 14, 2010 1:18 pm
Thank you very much Greg ^.^
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Posted: Sun Nov 14, 2010 2:28 pm
Ryuji Hanshin (Sarukin Genkaku) ---------------------------------------------------------------- Character Info ----------------------------------------------------------------Main InfoCharacter Name:Ryuji Hanshin (formerly known Sarukin Genkaku) Nicknames: Ryuji/Golden Monkey/Golden Smoke Title(s): Former Jounin of Cloud Rank: Jounin Village: Rouge (Formerly Cloud)Background Info (will work on later)Physical DescriptionAge: 24 Sex: Male Hair Color: Gold Natural Eye Color: Gold Body Type: Lean and Tall Distinguishing Features: He has many tribal-style tattoos on his arms and one around his neck. He has a pair of small earrings on both ears. On his left hand in particular are the letters D, E, A, T, and H tattooed each on the back of his fingers. ---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------Main InfoBloodline, Clan, or Demon: Smokeshifting Bloodline/Clan Stage: we don't really have an stages..... Abilities of the Bloodline/Clan: May transform a part or whole body into toxic, but very flammable, smoke when wanted.
1. Unharmed by physical attacks when in smoke form, such as taijutsu and weapons. 2. When in smoke form, inhaling it is very toxic 3. Weak against water, wind, and sometimes, fire.Companion Info.Companion Type: Companion Name:
 Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post) 1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs) 2. 3. 4. Transplant InfoBloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post) Transplant Stage: (current stage of transplant; provide link to achievement of current stage) Abilities of Transplant: (Provide basic info on your transplant) 1. 2. 3. ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------Shinobi ProfessionShinobi Profession: Genjutsu Specialist Profession Base Benefit: Kai Resistant Genjutsu: Opponents of lower rank than the Genjutsu Specialist cannot Kai out of Genjutsus cast by the Genjutsu Specialist. Opponents of equal rank can Kai out of Genjutsu at double the normal cost, Opponents of Higher rank follow the normal rules. Those with Kekkai Genkai that make them resistant to Genjutsu are treated as if they were one rank higher when determining how they are affected by the Genjutsu Specialists Genjutsus. Those with Immunity to Genjutsu (ie Konaga clan) are treated as if they were 3 ranks higher when determining how they are affected, if their effective rank is 2 or more ranks higher then they retain immunity.
Learning Information: Genjutsu Specialists recieve a -1 post learning bonus when learning Genjutsus, but receive a + 1 post penalty for learning ninjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles. Weakness: Fewer Taijutsu/Weapon Styles: [needs a description] (The Genjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered)
Rank Benefits
Genin Improved Chakra Control: [description here] (The Genjutsu Specialist receives a -1 chakra point bonus for all genjutsus, this bonus stacks with any other chakra control bonuses.)
Chuunin Resistance is Futile: Genjutsus cast by the Genjutsu Specialist can now bypass resistances given by Kekkai Genkai, and those without resistance find it harder still to resist. (Kekkai Genkai with Genjutsu resistance no longer offer resistance against Genjutsu used by the Genjutsu Specialist; those with Genjutsu immunity are treated as if 1 rank higher when determining how they are affected [if their effective rank is 2 ranks or higher than the Genjutsu Specialist they retain immunity]; those with no resistance Genjutsu are treated as if 1 rank lower than normal when determining how they are affected)
Jounin Mind Mastery: Thanks to their intense mental discipline and deep understanding of the inner workings of the mind, the Genjutsu Specialist is now highly resistant to Genjutsus. (Genjutsus used against the Genjutsu Specialist that are 2 or more ranks below the Genjutsu Specialist no longer affect them, Genjutsus of equal rank to the Genjutsu Specialist cost half the normal Chakra cost to Kai out of, Genjutsus of higher rank than the GS cost the regular cost to Kai out of; Genjutsus cast by Genjtusu Specialists of equal or higher rank to the Genjutsu Specialist act as if they were 1 rank higher than normal when determining how the Genjutsu Specialist is affected; Genjutsus used by those that posess Kekkai Genkai that increase the effectiveness of Genjutsu are treated as if they were one rank higher when determining how the Genjutsu Specialist is affected; the previous two factors stack) Shinobi Type(s)Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher)
Chakra Control: This Shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks they even learn to mold chakra without the use of hand-seals. (-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)
----------------------------------------------------------------Chakra and Jutsu---------------------------------------------------------------- Chakra InformationChakra Level: High (+5 chakra points/10 max chakra points )
Chakra Point: 125
Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques
Elemental Affinities: Doton/Suiton/Katon Jutsu InformationNinjutsuUniversal Basic • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) Chuunin • Tessayose no Jutsu (Iron Chain Calling Technique) • •
First Element: Doton Genin • Kajuu No Doro (Mud Weights) Chuunin • Doton: Shinjū Zanshu no Jutsu(Earth Style: Headhunter Jutsu) • Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill) [Time skip] Jounin • Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast) • Ikiumeru no Jutsu (Alive Burial Technique)
Second Element: Suiton Basic • Mizu Bunshin no Jutsu (Water Clone Technique) [Time Skip] • Mizu Soujuu (Water Manipulation) Genin • Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) • Mizu Tate no Jutsu (Water Shield Technique) [Time Skip] Jounin • Suiton: Mizu Ryuu no Jutsu (Water Release: Water Dragon Technique) [Time Skip] Genjutsu
Universal • Bunshin no Jutsu Genin • Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique) • Meisai no Jutsu (Camouflage Technique) Chuunin • Genjutsu Kai (Release) • Atama Kusari No Jutsu (Chained Mind Technique) • Ataeru Kanjoo No Jutsu (Inflict Emotion Technique) Jounin • Hyoukai Nikutai no Jutsu (Melting Flesh Skill)
First Element: Doton Basic • Okkuu Chiri no Jutsu (Annoying Dust Technique) • Tsutaurushi no Jutsu (Poison Ivy Technique) • Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique) • Iwa no Jutsu (Rock Technique) • Doro Shissaku no Jutsu (Mud Slip Technique) Genin • Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique) • Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique) • Shonben no Jutsu (Urine Technique) • Sei Kyuuten no Jutsu (Gender Sudden Change Technique) • Fuketsu Koromo no Jutsu (Dirty Clothes Technique) Chuunin • Jisuberi no jutsu (Landslide skill) • Chiri Magai Bunshin no Jutsu (Dust Imitation Clone Technique) • Doro no Gekiryuu (Raging Rapids of Mud) • Zeppeki Gisou no Jutsu (Cliff Disguise Technique) • Iwahara no Jutsu (Rock Plain Technique) • Jishin Genjutsu (Earthquake illusion skill) • Kousho no jutsu (High altitude skill) • Konrinzai no Jutsu (Deepest Part of the Earth Technique) • Hitoiki no Chiri (Breath of Dirt) • Kyouboku Toukai no Jutsu (Forest Destruction Technique) Jounin • Ishi Karada Tenka (Stone Body Transformation) • Tokeru no Tai (Dissolving Body) • Iwa Senshudan no Jutsu (Rock Team Technique) • Kiretsu no Jutsu (Fissure Technique) • Musebu no Jutsu (Smothering Skill) • Anoyo Kiretsu no Jutsu (World of the Dead Fissure Technique) • Genkaku no Juuryoku (Illusion of Gravity) • Chiridaruma Kuuchuu (Dust Covered Sky) • Gaishuukketsu Tsuchi no Jutsu (Bleeding Earth Technique) • Mujuuryoku no Jutsu (Zero Gravity Technique)
Second Element: Suiton Genin • Suirou no Jutsu (Water Prison Technique) • Kirigakure no Jutsu (Hidden Mist Technique) Chuunin • Suishi Hitokiri (Drowning Assassination) • Awa no Jutsu (Bubble Technique) • Kioku Fukikesu (Memory Wipe) Jounin • Suishibari no Jutsu (Water Bind Technique) • Kachuu no Jutsu (Maelstrom Technique) • Mizu Gyakuryuu no Jutsu (Water Reverse Flow Technique) • Pirania Sesshoku (Piranha Food) [Time Skip] • Ika Sukuizu (Squid Squeeze) [Time Skip] Bloodline/Clan JutsusNinjutsu (all auto learned due to clan head) • Smoke Clone Jutsu (Basic) • Smoke Movement (Genin) • Choas Fog (Genin) • Smoke Instantaneous Body Skill (Chuunin) • Smoke Dragon Jutsu (Chuunin) • Smoke Suffication Jutsu (Jounin) • Black Cloud Rain (Jounin)
Genjutsus • • • • • Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------Summoning Type: N/A Summons Known: N/A ---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------Shuurai Tekken Do [Way of the Lightning Strike Fist] (stage 3): Practitioners of Shuurai Tekken Do are known for their meticulously, almost languidly slow pace during practice. In combat, however, the practitioner demonstrates exactly what this type of practice does for his or her close combat ability. Thus, in a combat situation, the practitioner spends the fight attacking with extremely quick single hits and flurries and then backing off, rapidly responding to any counter-attacks made, and then repeating the process ad lib.
Current Stage: Stage 3 (auto rank)
Maneuvers The third stage of learning Shuurai Tekken Do is a grueling one, as whole days are sometimes spent a single position, the two cups of the previous stage being accompanied now by cups positioned on the head, shoulders, tops of the hands and feet, and on the knees. The user spends long durations in a sitting position with arms level at the shoulders, but without a chair to sit on. Sometimes, if the teacher is feeling particularly cruel, the student may be asked to try walking in a small circle while the cups are all still in place. In battle, the practitioner begins to use striking flurries in addition to the quick single strikes, as well as learning to add counters behind the now extremely fast blocks.
Abilities---------------------------------------------------------------- Equipment ----------------------------------------------------------------WeaponsType of Weapon: Name of Weapon: N/A Base Range:N/AShinobi ToolsKunai: 25 Shuriken: 25 Makibishi: 0 light bomb: 3 smoke bomb: 3 steel wire: 0ApparelHead-Band Style: Normal Head-Band Location:Around Waist Head-Band Color: Gold Flak-Jacket style: N/A Flak-Jacket color: N/A
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Posted: Sun Nov 14, 2010 2:39 pm
Alkaid Icolo ---------------------------------------------------------------- Character Info ----------------------------------------------------------------Main InfoCharacter Name: Alkaid Icolo Nicknames: Alkaid Title(s): [N/A] Rank: Academy Student Village: KonohakureBackground InfoPhysical DescriptionAge: 14 Sex: Female Hair Color: Fiery Red Natural Eye Color: Body Type: Short, Curvy, and Nimble Distinguishing Features: Odd clothing and her red hair.---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------Main InfoBloodline, Clan, or Demon: Tendril Threading (Pending) Bloodline/Clan Stage: Abilities of the Bloodline/Clan: 1. 2. 3. Companion Info.Companion Type: Companion Name:
 Transplant InfoBloodline/Clan Transplant: Transplant Stage: Abilities of Transplant: 1. 2. 3. ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------Shinobi ProfessionShinobi Profession: Weapon Master Profession Base Benefit: 1) Increased Number of Weapon Styles: Because of their focus and training in the use of weapons, weapon masters are able to practice more weapon styles than others. (see below)
Academy Student: 1 weapon style Genin: 2 weapon styles, 1 Weapon or Taijutsu Style Chuunin: 3 weapon styles, 1 Weapon or Taijutsu Style Jounin: 4 weapon styles, 2 Weapon or Taijutsu Style
In addition Weapon Masters can learn one stage higher than normal for weapon styles(exceptions apply)
2.)Increased Number of Custom Weapons: Weapon Masters are allowed to have 4 custom weapons as opposed to just 3. Learning Information: Weapon Masters receive a -1 post learning bonus when learning weapon style/techniques, but receive a +1 post penalty for learning taijutsu styles/techniques and a +2 post penalty for learning nin/genjutsus. Weakness: Less Elements: [needs a description] (The weapon master can only have 2 elements, starting with 1 at academy student and acquiring the second at jounin; if the character has a combination release Kekkai genkai they get their two primary elements and their combination element at academy student, but never get another element; demons that give their hosts access to elements can still learn the jutsus for that element, but only up to their current rank, unless they are willing to take it as 1 of their two primary elements)
Rank Benefits
Genin
Chuunin
Jounin Shinobi Type(s)Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher)
Combo User: The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform. (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------Chakra InformationChakra Level: Low
Chakra Point: 15
Chakra Control:
Elemental Affinities: Katon Jutsu InformationNinjutsuUniversal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element: Katon • • • • •GenjutsuUniversal • Bunshin no Jutsu • • • •
First Element: Katon • • • • •Bloodline/Clan JutsusNinjutsu • • • • •
Genjutsus • • • • •Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------Summoning Type: Summons Known: ---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------: (brief description of the style) current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)
Maneuvers
Abilities---------------------------------------------------------------- Equipment ----------------------------------------------------------------WeaponsType of Weapon: Dual Short Swords [Main Weapon](Customs are U/C) Name of Weapon: Lit Honeysuckle Base Range: 2.5ftShinobi ToolsKunai: 10 Shuriken:10 Makibishi:0 light bomb: 5 smoke bomb: 5 steel wire: 0ftApparelHead-Band Style: Arm Band Head-Band Location: Left Bicep Head-Band Color: Orange Flak-Jacket style: Tank Top Flak-Jacket color: Black[align=right][size=25][color=darkorange][b]A[/b][/color][/size][size=18][color=black][b]lkaid[/b][/color][/size] [size=25][color=darkorange][b]I[/b][/color][/size][size=18][color=black][b]colo[/b][/color][/size] [size=10][color=black]Academy Student [b]|[/b] Konohagakure [b]|[/b] Weapon Master [b]|[/b] Tendril Threading (Pending)[/color][/size][/align]
[imgleft]http://i7.tinypic.com/62qd63a.gif[/imgleft][size=10][color=white]xxxxxxxxxxxx[/color][color=black] [/color][/size]
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Posted: Sun Nov 14, 2010 3:29 pm
Six_Paths_God12 Six_Paths_God12 TakiJin Hatsu ---------------------------------------------------------------- Character Info ----------------------------------------------------------------Main InfoCharacter Name:Taki & Jin Hatsu Nicknames: The twins Title(s): Double Demons Rank:AS Village:otogakurePhysical DescriptionAge:15 Sex: Males Hair Color:White Natural Eye Color:Brown Body Type:When combined Jin's head protrudes from the back of Taki's neck as seen with Sakon and Ukon.---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------Main InfoBloodline, Clan, or Demon:Soma No Ko Abilities of the Bloodline/Clan:
1.Two bodies in one 2.Bodies can split, or limbs can come out based on the situation I.e. a punch thrown can become two punches as the second body also throws a pun with both fists. 3.Can posses other bodies, but pain caused to them also comes to the posseser ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------Shinobi ProfessionShinobi Profession:Genjutsu Profession Base Benefit:Kai Resistant Genjutsu: Opponents of lower rank than the Genjutsu Specialist cannot Kai out of Genjutsus cast by the Genjutsu Specialist. Opponents of equal rank can Kai out of Genjutsu at double the normal cost, Opponents of Higher rank follow the normal rules. Those with Kekkai Genkai that make them resistant to Genjutsu are treated as if they were one rank higher when determining how they are affected by the Genjutsu Specialists Genjutsus. Those with Immunity to Genjutsu (ie Konaga clan) are treated as if they were 3 ranks higher when determining how they are affected, if their effective rank is 2 or more ranks higher then they retain immunity.
Weakness:(The Genjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered)
Genjutsu Specialists recieve a -1 post learning bonus when learning Genjutsus, but receive a + 1 post penalty for learning ninjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles. Rank Benefits
Genin
Chuunin
Jounin Shinobi Type(s)Summon Specialists:If the user can utilize a summon, being a summon specialist is the way to go. Summons utilized by these ninja are stronger then normal summons, drawing power from the very presence of their summoner. Summoning Specialists are also able to use summons at the rank of Genin. [normally not available until Chuunin] (Summons are stronger by 1 rank)
Tactical NinjaThese are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher) ---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------Chakra InformationChakra Level: Medium
Chakra Point: 31
Chakra Control: None
Elemental Affinities: Sound Jutsu InformationNinjutsuUniversal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element:Sound Ninjutsu • • • • •GenjutsuUniversal • Bunshin no Jutsu • • • •
First Element: Sound Genjutsu • • • • •Bloodline/Clan JutsusNinjutsu • • • • •
Genjutsus • • • • •Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------Summoning Type: Summons Known: (don't worry about filling this out just yet) ---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------: (brief description of the style) current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)
Maneuvers
Abilities---------------------------------------------------------------- Equipment ----------------------------------------------------------------WeaponsType of Weapon:Sword Name of Weapon:none Base Range:Sword lengthShinobi ToolsKunai: 10 Shuriken:25 Makibishi:25 light bomb:10 smoke bomb:10 steel wire:50feetApparelHead-Band Style:Around waist Head-Band Location:waist Head-Band Color: Embroidered on his belt Flak-Jacket style:Don't wear one Flak-Jacket color:See above
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Posted: Sun Nov 14, 2010 4:29 pm
@Nerd: As a jounin, you ARE aware that you have three elements, right? (A repost will not be needed, just a quick yes or no. If you DO add a third element, then it will have to be a repost.)
@Hark: You only take one weakness.
Take off your Rank Benefits (including genin, since you start as an Academy Student) completely, not just slash through. We do this because as the RP progresses, people might change their minds, and we dont want anyone to feel restricted for the future by whats on their profile.
@Six: As an AC, your chakra points are not 31. Thats a GENIN with medium chakra.
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Posted: Sun Nov 14, 2010 4:31 pm
lol, i'm aware, i just wasn't planning on using it, not yet anyway. i plan on making it katon, but please please please don't make me repost xD. i'm not gonna add any jutsus of katon on my app, but if it is needed, i'll add it as my third element. cool?
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Posted: Sun Nov 14, 2010 4:32 pm
TakiJin Hatsu ---------------------------------------------------------------- Character Info ----------------------------------------------------------------Main InfoCharacter Name:Taki & Jin Hatsu Nicknames: The twins Title(s): Double Demons Rank:AS Village:otogakurePhysical DescriptionAge:15 Sex: Males Hair Color:White Natural Eye Color:Brown Body Type:When combined Jin's head protrudes from the back of Taki's neck as seen with Sakon and Ukon.---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------Main InfoBloodline, Clan, or Demon:Soma No Ko Abilities of the Bloodline/Clan:
1.Two bodies in one 2.Bodies can split, or limbs can come out based on the situation I.e. a punch thrown can become two punches as the second body also throws a pun with both fists. 3.Can posses other bodies, but pain caused to them also comes to the posseser ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------Shinobi ProfessionShinobi Profession:Genjutsu Profession Base Benefit:Kai Resistant Genjutsu: Opponents of lower rank than the Genjutsu Specialist cannot Kai out of Genjutsus cast by the Genjutsu Specialist. Opponents of equal rank can Kai out of Genjutsu at double the normal cost, Opponents of Higher rank follow the normal rules. Those with Kekkai Genkai that make them resistant to Genjutsu are treated as if they were one rank higher when determining how they are affected by the Genjutsu Specialists Genjutsus. Those with Immunity to Genjutsu (ie Konaga clan) are treated as if they were 3 ranks higher when determining how they are affected, if their effective rank is 2 or more ranks higher then they retain immunity.
Weakness:(The Genjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered)
Genjutsu Specialists recieve a -1 post learning bonus when learning Genjutsus, but receive a + 1 post penalty for learning ninjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles. Rank Benefits
Genin
Chuunin
Jounin Shinobi Type(s)Summon Specialists:If the user can utilize a summon, being a summon specialist is the way to go. Summons utilized by these ninja are stronger then normal summons, drawing power from the very presence of their summoner. Summoning Specialists are also able to use summons at the rank of Genin. [normally not available until Chuunin] (Summons are stronger by 1 rank)
Tactical NinjaThese are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher) ---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------Chakra InformationChakra Level: Medium
Chakra Point: 21?
Chakra Control: None
Elemental Affinities: Sound Jutsu InformationNinjutsuUniversal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element:Sound Ninjutsu • • • • •GenjutsuUniversal • Bunshin no Jutsu • • • •
First Element: Sound Genjutsu • • • • •Bloodline/Clan JutsusNinjutsu • • • • •
Genjutsus • • • • •Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------Summoning Type: Summons Known: (don't worry about filling this out just yet) ---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------: (brief description of the style) current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)
Maneuvers
Abilities---------------------------------------------------------------- Equipment ----------------------------------------------------------------WeaponsType of Weapon:Sword Name of Weapon:none Base Range:Sword lengthShinobi ToolsKunai: 10 Shuriken:25 Makibishi:25 light bomb:10 smoke bomb:10 steel wire:50feetApparelHead-Band Style:Around waist Head-Band Location:waist Head-Band Color: Embroidered on his belt Flak-Jacket style:Don't wear one Flak-Jacket color:See above
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Posted: Sun Nov 14, 2010 4:47 pm
Done! Is it approved now?
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Posted: Sun Nov 14, 2010 5:03 pm
Greg @Mint: What happened to the descriptions for Profession Base Benefit and Weakness? I thought for sure they were on the last one. Either way add it. i'll ad it in in a bit, arm won't stop shaking and it feels like a earth squake x.x
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Posted: Sun Nov 14, 2010 5:13 pm
Sypher Jabbit ---------------------------------------------------------------- Character Info ---------------------------------------------------------------- Main Info Character Name:Sypher Jabbit Nicknames: Bunny, rabbit, fluffy Title(s): N/A Rank: Academy Student Village: Leaf Background Info Physical Description Age: 17 Sex: Male Hair Color: Black Natural Eye Color: Green Body Type: Skinny, more lazy structure Distinguishing Features: Collar with a tag on it, he has no ears! ---------------------------------------------------------------- Bloodline, Clan, or Demon ---------------------------------------------------------------- Main Info Bloodline, Clan, or Demon: Suigestu clan[approved] Bloodline/Clan Stage: 1 Abilities of the Bloodline/Clan:
1. Ability to turn body into water 2. Can manipulate water on a small scale, but cannot control others' water techniques 3. Taijustu +1 Companion Info. Companion Type: N/A Companion Name:N/A Bug Evolutions: N/A 1. 2. 3. 4. Transplant Info Bloodline/Clan Transplant:N/A Transplant Stage: N/A Abilities of Transplant: N/A 1. 2. 3. ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ---------------------------------------------------------------- Shinobi Profession Shinobi Profession: Medical Shinobi Profession Base Benefit: Natural Healer (Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin) Learning Information: -1 for learning medical but +1 for any other techinque Weakness: Fewer Weapon/Taijutsu Styles (The Medical Shinobi can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)
Rank Benefits
Genin
Chuunin
Jounin Shinobi Type(s) Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher)
Support: Support type ninja are people who use jutsu to help other ninja in attacking, defense and any other type of need a fellow ninja would have. This ninjas is usually well rounded in jutsu knowing a wide range of jutsu from long range, short range and so on. These ninja are faster at learning jutsu and faster at using them too. (Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.) ---------------------------------------------------------------- Chakra and Jutsu ---------------------------------------------------------------- Chakra Information Chakra Level: Medium Chakra Point: 18
Chakra Control:+3|medium chakra -1 chakra point used|Suiton/bloodline Elemental Affinities: Suiton Jutsu Information Ninjutsu Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
Suiton: Water • • • • • Medical • • • • • Universal Genjustu • Bunshin no Jutsu • • • •
First Element: (Name of Element) • • • • • Suigestu clan justu Ninjutsu • • • • •
Genjutsus • Suiton • • • • Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ---------------------------------------------------------------- Summoning Type: N/A Summons Known: N/A ---------------------------------------------------------------- Taijutsu/Weapon Styles ---------------------------------------------------------------- : (brief description of the style) current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)
Maneuvers
Abilities ---------------------------------------------------------------- Equipment ---------------------------------------------------------------- Weapons Type of Weapon: Name of Weapon: N/A Base Range: N/A Shinobi Tools Kunai:10 Shuriken: 8 Makibishi: 0 light bomb: 3 smoke bomb: 5 steel wire: 3 Apparel Head-Band Style: Normal Head-Band Location: Arm Head-Band Color: green Flak-Jacket style: N/A Flak-Jacket color: N/A
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Posted: Sun Nov 14, 2010 5:22 pm
@Nerd:  @Six: Chakra's still wrong. @Hark: Ordinarily I would tell you to repost, but since there are so few, I'll let it slide.  @Mint: Alright, I'm starting to get pissed off. Add Suiton into the genjutsu column, where it is very clearly marked, or I'm gonna stop looking at this profile. I wont show you where it is, it's very obvious.
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