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Posted: Tue May 24, 2016 8:06 am
Character: Jack Harren Snipe Technique Name: Mind Sipher Rank: C [To Activate], D [To Maintain] Type: Ninjutsu Element: Maruton Description: This oddly simple technique seems to serve no purpose at all. By casting it upon ab object or person, it allows that person or object to continually read the mind of the caster, no matter how far away the object is. This connection cannot be detected by a sensor, as the strand of chakra that connects the two is microscopically thin. Character: Jack Harren Snipe Technique Name: Juxtaposition Rank: S [To Learn], X [To Use] Type: Senin Fuinjutsu Element: N // A Description: A strange, powerful Senjutsu that takes the form of a Fuinjutsu, this technique requires Jack scribe into a location a seal that, in another location, bears a matching seal. These two seals act as gateways bearing rules that can vary wildly, and basically act as filters. These filters determine what can be effected by the Juxtaposition, from the type of material (Animate // Organic // Inorganic // Steel // etc) to the area above and below (200 feet below the confines of the seal and 800 above). Once these filters are set, and a second seal is scribed in a secondary location, the seal will take all that the Seal and it's filters allows and juxtaposes its existence over the location of the other seal, creating an instantaneous transposition. This can effect terrain, and allows the transportation of goods, people, and entire locations to another. However, the size of the seal determines the chakra cost, and if a timeframe is chosen as a "filter" (such as 5 posts), an upkeep cost equalling two ranks lower of the original cost per post must be paid by the original caster, or a tethered source of power. If the time selected is "0", the change will be permanent until the seal is activated once more, undoing the juxtaposition.
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Posted: Tue May 24, 2016 9:41 am
Character: Jack Harren Snipe Technique Name: Mind Sipher Rank: C [To Activate], D [To Maintain] Type: Ninjutsu Element: Maruton Description: This oddly simple technique seems to serve no purpose at all. By casting it upon an object or person, it allows that person or object to continually read the mind of the caster, no matter how far away the object is. This connection cannot be detected by a sensor, as the strand of chakra that connects the two is microscopically thin. Character: Jack Harren Snipe Technique Name: Juxtaposition Rank: S [To Learn], X [To Use] Type: Senin Fuinjutsu Element: N // A Description: A strange, powerful Senjutsu that takes the form of a Fuinjutsu, this technique requires Jack scribe into a location a seal that, in another location, bears a matching seal. These two seals act as gateways bearing rules that can vary wildly, and basically act as filters. These filters determine what can be effected by the Juxtaposition, from the type of material (Animate // Organic // Inorganic // Steel // etc) to the area above and below (200 feet below the confines of the seal and 800 above). Once these filters are set, and a second seal is scribed in a secondary location, the seal will take all that the Seal and it's filters allows and juxtaposes its existence over the location of the other seal, creating an instantaneous transposition. This can affect terrain, and allows the transportation of goods, people, and entire locations to another. However, the size of the seal determines the chakra cost, and if a timeframe is chosen as a "filter" (such as 5 posts), an upkeep cost equalling two ranks lower of the original cost per post must be paid by the original caster, or a tethered source of power. If the time selected is "0", the change will be permanent until the seal is activated once more, undoing the juxtaposition. Juxtaposition: : ApprovedMind Sipher : : My questions here resides in this statement "read the mind of the caster" this implies that this does not work in the vise of versa. The other question is this 'object' how does an object have the ability to interpret your thoughts? Unless it's intelligent item of course. Then the final inquiry. Despite this 'thread' being undetectable it is still subject to being severed out of pure coincidence?
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Posted: Tue May 24, 2016 10:07 am
NecroPlant Character: Jack Harren Snipe Technique Name: Mind Sipher Rank: C [To Activate], D [To Maintain] Type: Ninjutsu Element: Maruton Description: This oddly simple technique seems to serve no purpose at all. By casting it upon an object or person, it allows that person or object to continually read the mind of the caster, no matter how far away the object is. This connection cannot be detected by a sensor, as the strand of chakra that connects the two is microscopically thin. Character: Jack Harren Snipe Technique Name: Juxtaposition Rank: S [To Learn], X [To Use] Type: Senin Fuinjutsu Element: N // A Description: A strange, powerful Senjutsu that takes the form of a Fuinjutsu, this technique requires Jack scribe into a location a seal that, in another location, bears a matching seal. These two seals act as gateways bearing rules that can vary wildly, and basically act as filters. These filters determine what can be effected by the Juxtaposition, from the type of material (Animate // Organic // Inorganic // Steel // etc) to the area above and below (200 feet below the confines of the seal and 800 above). Once these filters are set, and a second seal is scribed in a secondary location, the seal will take all that the Seal and it's filters allows and juxtaposes its existence over the location of the other seal, creating an instantaneous transposition. This can affect terrain, and allows the transportation of goods, people, and entire locations to another. However, the size of the seal determines the chakra cost, and if a timeframe is chosen as a "filter" (such as 5 posts), an upkeep cost equalling two ranks lower of the original cost per post must be paid by the original caster, or a tethered source of power. If the time selected is "0", the change will be permanent until the seal is activated once more, undoing the juxtaposition. Juxtaposition: : ApprovedMind Sipher : : My questions here resides in this statement "read the mind of the caster" this implies that this does not work in the vise of versa. The other question is this 'object' how does an object have the ability to interpret your thoughts? Unless it's intelligent item of course. Then the final inquiry. Despite this 'thread' being undetectable it is still subject to being severed out of pure coincidence? It does not work in reverse. It allows the item or person Jack casts it on to read Jack's mind, and it's one way. If the item were somehow intelligent, yes, it could interpret and understand the thoughts in Jack's mind. And the severance would need to be chakra based, and would require another activation to reattach it.
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Posted: Tue May 24, 2016 10:12 am
. Mind Sipher : : Approved
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Posted: Thu May 26, 2016 9:04 pm
Character: Masahiro Hatake Technique Name: Kuchiyose Ikari ( Summoning Anchor ) Rank: A to Learn, X-Rank Type: Fuuinjutsu Element: Maruton Description: Kuchiyose Ikari is a technique derived from Hatake Masahiro's personal studies into the usage and practice of Summoning techniques in general. This technique allows him to inscribe the proper seal upon an item, container, or a person and manipulate summoning techniques with the inscribed area/object/person involved. To that end, the inscriber must still pay an equal amount to that used by the summoning source to prevent the activation of the summoning.
In the case of an item being summoned, the inscriber can pay the proper amount one time to prevent the summoning and if the inscriber desires, may pay an equivalent cost to the actual summoning seal to break said summoning seal.
In the case of an area or container affected, the inscriber must match the chakra cost of anything attempting to summon in or out of it to prevent the usage of the summoning technique and cannot break the summoning seal as his focus is spread on too wide of an area. The seal will, however, glow red with charge chakra to show that the summoning has failed. This Seal will glow as such for five posts.
In the case of a person inscribed with this seal, they may attempt to overpower the refutation, until one force or the other reaches their limit of chakra, or chooses to surrender. People inscribed with this seal may also use it to actively deny and identify the chakra sources attempting to summon them, if it is known to them. People who are attempting to be summoned by transcribed seals, not contracts, can trace back the chakra to the summoning seal itself and expend the cost of the initial seal to break it.
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Posted: Thu May 26, 2016 9:07 pm
Looks good to me. Approved.
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Posted: Tue Jun 28, 2016 6:13 am
{Including the already Existing Honzon Sutansu Nakicho Genshukuna 8/8} {Kyomei Nenemaru 10/11} •Technique Name:Eizou Kihaku no Kaiseki [ Analysis of Reflecting the Soul ] Rank: X (E) Type: Bloodline : Raigyo Element: None Description:With the awakening of his eyes comes a greater effect to this once sub-par technique. Being able to use it's full potential. The user gains heightened awareness of an individual's emotional state. Nakichō uses this technique in combination with his swordsmanship to determine the mental strength of his opposition. This occurs within five meters of the opponent but now to a much greater extent assuming he puts his eyes to work. At E will provide generalizations of chakra and stamina pools to the nearest 100th excluding hidden pools and the individual's current emotional state. This analysis increases to the nearest 50th at D, 25th at C, 10th at B, 5th at A, The ability to fully discern a chakra and stamina pool at S excluding hidden pools, and finally discern hidden pools and items which may be containing chakra at S+. The E-rank version consumes no chakra.
Character: Nakichō Genshukuna Technique: Hirahira: Hana Kiri [ Fluttering: Flower Slanting Cut ] Rank: X (C) Type:Bukijutsu (Complex) : Raigyo Element: None Description: Use of this technique requires a collection of at least [100] petals on the field to be active and scattered amidst the field. The practitioner will perform an Iajutsu stance and form. Used as a conduit the petals will then dull the opponent's senses or induce a feeling of false security. Then in an instance the practitioner will be on the opposite side of the opponent sheathing their blade as the flower petals flutter harmlessly behind them. After, the opponent will ideally come to their senses. However, nothing will have seemed wrong and they themselves will appear to be uninjured. The 'cut' manifests itself shortly after by the scattered petals which perform the 'slash' accordingly. The rank of this technique is equivalent to [D] increasing by rank for every [400] petals on the field thereafter. This technique ignores an opponent's [Reflex] descriptive. The 'slash' can be delayed up until the next post if the practitioner has yet to sheathe their sword. Speed of execution is equivalent to Shunsin.
Character: Nakichō Genshukuna Technique: Hirahira: Sakurasō Kiri [ Fluttering: Primrose Slanting Cut ] Rank: X (B) Type:Bukijutsu (Complex) : Raigyo Element: None Description: Use of this technique requires an active Shuuseigun [ Army in the Field ] with a minimum of [4] flowers. The practitioner will perform an Iajutsu stance and form. Used as a conduit the flowers will then dull the opponent's senses or induce a feeling of false security. Then in an instance the practitioner will be on the opposite side of the opponent sheathing their blade. After, the opponent will ideally come to their senses. However, nothing will have seemed wrong and they themselves will appear to be uninjured. When the blade is fully sheathed the flowers will all appear cleanly cut at the edge of their stems. The petals from the flowers themselves then make horizontal and vertical slices zooming wildly in linear directions as if the practitioner themselves had made several slashes. The rank equivalent of this technique is [C] increasing by rank every [4] Flowers thereafter. The number of 'slices' is determined by the number of flowers. The 'slashes' can be delayed up until the next post if the user has yet to sheathe their sword. Speed of execution is equivalent to Shunsin.
Character: Nakichō Genshukuna Technique: Hirahira: Ikebana [ Fluttering: Floral Arrangement ] Rank: X (A) Type:Bukijutsu (Complex) : Raigyo Element: None Description: To learn this technique. Karei Hana Soushi [ Beautiful Flower Creation ] & Taju Karei Hana Soushi [ Many Beautiful Flower Creation ] must be known. The practitioner will assume an Iajutsu stance and form. The practitioner will then exhale. A defensive supplementary action is required from the opponent once the practitioner places their hand on the blade and exhales if they wish to defend. The practitioner then vanishes and appears on the opposite side of the target sheathing their blade or will have clashed with the opponent. If the attack was successful in leaving a large gaping wound from the wound petals erupt from their injury to either become flowers or remain petals as if having used Taju Karei Hana Soushi [ Many Beautiful Flower Creation ], if the attack fails or is blocked, Half the amount of flowers and petals are instead created and scattered from the impact. [i.e [24] flowers or [800 petals]. Use of this technique consumes all the practitioners activations that post. Speed is equivalent to Shunsin.
Character: Nakichō Genshukuna Technique: Hirahira: Tsubasa Wo Daite [ Fluttering: Accept My Wings ] Rank: S-S+ Type:Bukijutsu (Complex) : Raigyo Element: None Description: To learn this technique. Karei Hana Soushi [ Beautiful Flower Creation ] & Taju Karei Hana Soushi [ Many Beautiful Flower Creation ] must be known. The practitioner will assume an Iajutsu stance and form. The practitioner will then exhale. However, unlike prior techniques as they exhale flower petals emerge from the user's back in ungodly amounts. The wings then spread out with a wingspan covering over 200 yards to the left and 200 yards to the right. The wings then pan out horizontally becoming flat like the wings of a plane. The user then catapults forward and everything forward of that area is sliced by blade and wings. This technique alone has the potential to level forests in a single stroke. However, unlike it's counterparts the size of the wings make the execution dramatically slower as the opponent and or opponents will see the user approaching albeit still at an incredibly fast almost jet like pace as if their very feet are gliding across the ground on the approach. At the end of the technique the wings will perform a single flap releasing an A-ranked amount of gale force and slice the surrounding ground before dispersing. If the wings happen to catch flame the techniques effectiveness in regards to the wings is decreased by two ranks and the gale force flap and slice at it's end does not occur. The maximum distance this slice can reach is as far as the practitioner's eyes can see. Consumes all of the practitioners activations upon completion. The amount of petals produced is roughly 4800 distributed between left and right. Although they cannot be used at the techniques end as they dissipate into nothingness.
Character: Nakichō Genshukuna Technique: Kobu suru Kihaku no Jutsu [ The Art of Inspiring the Soul] Rank: X (A) Type:Bloodline : Raigyo Element: None Description: The practitioner lets loose a single flower which embeds itself into the ground near a target as medium. The practitioner then invokes inspirative emotions in the individual. If these emotions are accepted this increases the individual's post reductions by [1] for every [2-ranks] of chakra the practitioner used to produce the technique. Maxing out at [4]. These reductions can not apply to the practitioner. These reductions only apply to [Training] or [Jobs]. These reductions only apply to [1] technique per [2-ranks] of Chakra the practitioner used to produce the technique. This technique does not provide reduction where there would otherwise be none and only increases existing class-based reductions. After the technique has worn off in cannot be used again on the same individual until 1 full day of in character time has passed taking into account inspiration can only go so far. • After the effects wear off the affected individual is usual mentally exhausted. • Requires a medium
Character: Nakichō Genshukuna Technique: Undō-chū Kagaku [ Poetry in Motion ] Rank: X (A) Type: Bukijutsu (Complex) Element: None Description: The practitioner holds their weapon loosely. [An Opponent's Disarming techniques should they connect are increased by 1-rank] As if performing a gallant waltz or leisurely stride the practitioner moves fluidly the weapon either limp wristed in one hand or dragging in two. This is a maneuver used to bait an attack or create a false sense of security. When the practitioner sees fit. They vanish from vision entirely then what seems to be a sequence of slashes begin occurring, on the ground on trees, on rocks. Etc. The sheer speed of the technique is unparalleled producing a pseudo-invisibility but because of this it lacks severely in form and power it's purpose solely to overwhelm an individual or intimidate. The user can only be seen via Doujutsu or Sensory techniques as a rampant execution takes place. Slashing is done indiscriminately. It is highly unrecommended to use this technique in the presence of allies. This technique consumes half the [x] amount of stamina and chakra to upkeep. Maintaining Undō-chū Kagaku consumes every one of the practitioners activations each post however it essentially grants 3 Attack activations. The essential invisible ball of slashes extends to only as far as the user can reach. However, the user is more often than not moving around the field at such a rapid pace they become motion blind meaning slash marks could end up anywhere. The practitioner out of character rolls 3 [1d3's] on a roll of [3] they will have made contact with the target. On a roll of [1] or [2] they will have struck something or someone else somewhere else in a diameter of their reach. In the event of an ally being present a [1] will mean the attack will have targeted an ally. At any time if an activation is not used to attack the user of the technique will be briefly visible as if a blur. This technique is often used as a last resort against an overwhelming number of weak opponents.
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Character:Kyomei Nenemaru (Suna) Technique Name:Fulu Hyaku Tamashī no Karitori [ One Hundred Soul Reaping Fulu] Rank: X ( B ) Type: Fuuinjutsu Element: Fuuinjutsu Description: The practitioner like before creates several Fulu the name being an exaggeration as only ten are produced in this case. Inscribed on the fulu are the Kanji character for slash which also doubles as a fuuin. The Fulu are then administered to the target sticking to them. The fulu can be removed with a kai of equivalent rank. The trigger is determined by the practitioners swinging of their Shakujo in a direction and a hand sign made with two fingers. Any attached Fulu are then cleanly cut removing themselves from the individual but also inflicting a slashing injury in the direction the Shakujo was swung when triggered 3 inches in length. The wounds themselves aren't very deep but subsequent slashes to the same area will increase the depth naturally. All cuts are clean causing bleeding and pain but not profuse blood loss unless receiving multiple lacerations. When used against strange or spiritual creatures these slashes affect incorporeal targets and are treated as [1]-rank higher.
Character:Kyomei Nenemaru (Suna) Technique Name:Fulu Hyaku Kiyomeru [ One Hundred Purifying Fulu] Rank: X ( C ) Type: Fuuinjutsu Element: Fuuinjutsu Description: The practitioner like before creates several Fulu the name being an exaggeration as only ten are produced in this case. Inscribed on the fulu are the Kanji character for purify which also doubles as a fuuin. The Fulu are then administered to the target sticking to them. The fulu can be removed with a kai of equivalent rank. The trigger is determined by the practitioners slamming of their Shakujo into the ground and a hand sign made with two fingers. Any attached Fulu invoke a sense of calm stripping the target of any hostility and restricting the use of all hostile techniques or actions. So long as they themselves are not attacked or under attack. When used against strange or spiritual creatures or incorporeal targets this technique is treated as [1]-rank higher and instead immobilizes the target completely unless a violent action is made against it.
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Posted: Thu Jun 30, 2016 9:23 pm
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Posted: Wed Jul 13, 2016 4:04 am
Following recent updates which made many of the custom skills in a sense canon. The new totals. Toso 8/11 ► 11/11 if the following are approved. Grey World Blend and Fountain Spit was canonized which refunded [2] Kyomei 7/11 ► Kankaku, and Ishi were canonized which refunded [2] Nakicho 8/8 ► Nothing New To Report Here Kumotake 4/8 ► Nothing New to Report Here Character:Tosokurui Ashi Hojo (Kumo) Technique Name: Sumiraikō [ A play on words combining both 'Ink' and 'Invasion' resulting in [Inkvasion] as its rough translation but it all do honesty is gibberish ] Rank: X (B) Element: Bloodline Description: The practitioner forms the necessary hand seals or channels the necessary chakra to create formations out of ink. These formations are that of tiny squids roughly 1/4th the size of the average human that flip flop and slide around in a seemingly innocent and cute fashion. The number of squids is determined by the rank of the technique starting at 1 at E-rank. Double the amount of these squids are formed if they're being made from an existing pool of ink. The formations have a core function. That function is distribute as much ink as possible throughout an area. The formations can hide within the same colored ink they were made from. On command the formations can assail an opponent. Though often slowly and haphazardly like a fish jumping from the water to apply 1/4th of a typical shots worth of ink in a kamikaze attack. If not handled early on their numbers could prove truly dangerous. The formations last for four posts before decaying into puddles. Rank only determines their number. The formations are dispersed in a single hit from any type of attack.
Character:Tosokurui Ashi Hojo (Kumo) Technique Name: Kyōshin potenhitto [ Resonation Bloop ] Rank: X (C) Element: Sound Description: The resonation bloop is a destructive sound based ability. It's development solely that of the Tosokurui family. The resonation Bloop sends out a soundwave signified with a bloop which can either be deep and baritone or soft and subtle that may echo through a half kilometer radius. The resonation can cause several things to occur. One: If any cephalopod is within the vicinity it will either be calmed on a soft bloop or thrown into a rage with a loud bloop. Increasing or decreasing the rank of their techniques by [1] Two: Resonates through an opponent's body. In this case the water that comprises the basic human body shudders and bounds inside the tissues for a brief instant. Essentially it will feel as if the target has been punched from the inside out all over their body. In addition can cause a sudden instance of shell shock. Induce nausea and vomiting or cause briefly clouded vision. The technique must be done within two meters for it to have any effect. Intensity in this case is irrelevant. 3. The resonation bloop has a more condensed form called the Dangan potenhitto [Bullet Bloop] which can fire several small hardly damaging if not just annoying minor sonic impacts and cause brief instances of tinnitus. The final use is it's most devastating. However, it's the most situational. If the resonation Bloop when executed underwater has greater potential with sound traveling at much faster rates increasing underwater effectiveness by [1-rank] Special: This Technique's Chakra Cost is reduced by the P.A: Art of the Bloop
Character:Tosokurui Ashi Hojo (Kumo) Technique Name: Ika Henge no Jutsu ( Squid Transformation Technique ) Rank: X (C) Element: Maruton Description: The Ika Henge no Justu transforms the user into an 'actual' squid in every way shape and form aside from the reliance of water to breathe. In this form the Hojo may use any of their known bloodline techniques reducing their cost by half but is restricted from using any other technique. Their equipment transforms with the them as most henge. The size of the squid maximally is the size of a person however, this technique can be retrained thrice progressively. When re-trained to B-rank The Size of the squid becomes large multiplying [typical shot] effectiveness by 2x. When re-trained to A-rank the Size of the Squid becomes Giant Multiplying [typical] shot effectiveness by 3x. Finally when re-trained at S-rank The Size of the Squid becomes Gargantuan. "The Size of a Tailed Beast" and [typical shot] Effectiveness is multiplied by 4x. Lower ranks of the technique can be used to create smaller squids and reduce Typical shot effectiveness to 1/2, and 1/4th respectively. The cost to sustain this form is 1/2 the initial amount spent. In total the full set of effects will require [15] posts of non-reducible training. Any damage sustained in the squid form is reflexive when returning to normal form.
A Descriptive Update to Ink Paradigm Wall from the recent changes. Character:Tōsokurui Ashi Hojo ΦInkabe Paradaimu インクパラダイム壁 (Ink Wall Paradigm/ Literal: Ink Paradigm Wall) Rank: X (C) Description:Combining Fuuton and Suiton chakra with their bloodline the user creates a cloud of ink that shoots upwards and floods the air obscuring vision and deflecting projectiles forming a wall 50 feet high and 50 feet wide. The air flow is a constant horizontal structure flowing upward. This technique can be blended if Twin Blend 050 has been learned resulting in a cloud of the the combined inks inherent effects, Elemental Blend will instead allow the wall to take form into spherical barriers or double height and length. Becoming subject to the wall results in a typical shots worth of ink per each post spent within the wall. The wall is capable of deflecting projectiles but can be breached with varying difficulty. Inkabe Paradaimu does not apply to deflecting Taijustu, or Bukijustu unless they are projectile based. Inkaba Paradaimu lasts a duration of [3] posts. The wall may deflect projectiles of the [X]-rank amount of chakra expended but may be blown away with a Fuuton technique of [C] or higher. If the subject has [6] Descriptives in either [Strength] or [Fortitude] the subject can breach the walls suffering a penalty of [1] Typical Shot. If subject has [12] Descriptives in either [Strength] or [Fortitude] they may breach the wall with no penalties. If neither a physical attempt to breach the wall entirely will 'usually' result in [2] Typical Shots.
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Posted: Wed Jul 27, 2016 8:36 pm
C-Rank: • Hung like a ...: Wulfram, through intense training and years in the saddle, gains 40 Stamina as a Tamer Trait.
B-Rank: • You're never pasture prime: Through furthering their bond and their intense training regimen, Wulfram gains 40 Stamina as a Tamer Trait.
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Posted: Wed Jul 27, 2016 10:03 pm
Approved, unless there are any objections. The pun is double approved.Wolfe Whitehorn C-Rank:• Hung like a ...: Wulfram, through intense training and years in the saddle, gains 40 Stamina as a Tamer Trait. B-Rank:• You're never pasture prime: Through furthering their bond and their intense training regimen, Wulfram gains 40 Stamina as a Tamer Trait.
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Posted: Tue Aug 02, 2016 6:22 pm
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XAyame_HatakeX Vice Captain
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Posted: Sat Aug 13, 2016 9:11 pm
Character: Wanryoku Jingi Horobusu Technique Name: The Principal of the Willow Rank: X - ranked (Learned as A) Type: Spiritual Taijutsu Description:This principle comes as part of a series of disciplines that Wanryoku has set out to start learning. With Wanryoku's completely reworked Chakra Network, Ninjutsu, Genjutsu, even academy basics are either impossible, or fizzle out at the attempt. As such, he has begun investing time into learn a series of disciplines that allow him to use the force of his own spirit to alter Chakra used upon him, and this is the first. The Principal of the Willow may be activated at any time that Mystic Warrior could, and would, be activated. By reaching out with his spirit Wan hauls upon the force of a nearby Ninjutsu, removing exactly half of its chakra and pulling it into his stomach, reducing the size and strength of the technique. There, one of two choices may be selected, each with its own rules and regulations: __• By taking the chakra within his stomach, Wanryoku is able to return that chakra to its original form, but twisted, or transfer it to another. Returning it negates the technique, as it is utilizing exactly half of the original technique as well as half chakra//stamina supplied from himself to face off against its opposite. By placing it on another, all effects of the original technique are halved, including all positive and negative benefits. ________•Or __• The technique's chakra within his stomach, Wan may utilize any admixture of Chakra or Stamina energy to add into the chakra stolen, allowing him to then utilize the same technique at full strength. This technique must be utilized immediately, meaning it cannot be held onto for later use by any means. Attempting to do so causes the chakra to create a singularity within the stomach, negating it and causing his body to lose one rank of strength/speed for a number of posts equal to the rank of the stolen chakra.
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Posted: Sat Aug 13, 2016 9:16 pm
It follows what we talked about in chat; therefore, Approved.
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XAyame_HatakeX Vice Captain
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Posted: Tue Aug 30, 2016 9:41 am
Ydarihan's Techniques Character: Ydarihan Malakzdar Technique Name: Contritio et Salus [Ruin and Salvation] Rank: X - ranked [E - rank to learn] Type: Bloodline Ninjutsu Element: Rot // Restoration Description: The Spirit of Justice within Ydar had an unexpected effect on the DNA that had been unintentionally fused with the boy's body. It changed it, altered its existence, bringing out a sort of extreme duality that Seiton normally only skirted. The first is the power of Ruin. Seiton breaks down metal through oxidization, the natural process of time itself. However, Ruin takes this a step further, reducing any material it comes in contact with into its base components. The effect, though powered by the extreme duality of Ruin, is known as "Rotting". Salvation is the other duality, pulling on the extreme end of the universe and restoring the bonds that Ruin had touched. As such, the effects of Salvation can repair damage caused by his Seiton and Ruin abilities, as well as rebuild that which has been broken in other scenarios. This technique represents the foundation of this Duality within Ydar, allowed by his Personal Attribute, in the form of one technique, with two uses. The uses of this technique, as well as the rules, are written below. →Ruin →→Ruin itself may be utilized by touch, or through Seiton techniques. Every part of Ydar's body acts as a catalyst for the basic powers of this technique, without the need for handseals. Through exertion of chakra, stamina, or any combination of the two, the below costs are paid to destroy the listed amount of cubic foot of material. The first number represents the cost per cubic foot, with the second numbering being the length of time it takes for three cubic feet [3 ft³] of the material to be reduced. The materials so ruined become the basest of byproduct for its type [wood into woodshavings or dust, metal into metal shavings or rust, stone into gritty powder, etc]. →→→→♠ Wood || [5] Cost || 1 Activation →→→→♠ Stone || [10] Cost || 1 Activation →→→→♠ Steel || [15] Cost || 2 Activations →→→→♠ Titanium || [20] Cost || 2 Activations →→→→♠ Diamond || [25] Cost || 3 Activations →→→→♠ Chakra Steel || [30] Cost || 1 Post →→→→♠ Orhichalcum || [35] Cost || 1 Post →→→→♠ Flesh || [10] Cost || 3 Posts →→→→♠ Bone || [20] Cost || 4 Posts →Salvation →→Like Ruin, Salvation is used by touch, but with an added twist. A field can be generated, up to three cubic feet [3 ft³] that can restore what is inside. When a material faces the power of Ruin, it rots, or is deduced to more base components. However, when the power of Salvation comes to bear, the item is restored, though the effect takes more time than Ruin. This is seen as a balancing point, to teach a universal law that while devastation might come at any moment, and relieve a temporary emotional want or need, the restoration that follows takes longer, so think before unleashing it. As such, it follows the same rules as above. The physical effect of restoration on Flesh and Bone are limited, exclusively, to what has been Ruined, for Salvation cannot restore the unique configuration of flesh without it's counterpart having first tasted it. However, this is balanced by an actual reduction in time to restore. →→→→♠ Wood || [5] Cost || 2 Activations →→→→♠ Stone || [10] Cost || 2 Activations →→→→♠ Steel || [15] Cost || 3 Activations →→→→♠ Titanium || [20] Cost || 3 Activations →→→→♠ Diamond || [25] Cost || 4 Activations →→→→♠ Chakra Steel || [30] Cost || 1 Post, 1 Activation →→→→♠ Orhichalcum || [35] Cost || 1 Post, 1 Activation →→→→♠ Flesh || [10] Cost || 3 Activations →→→→♠ Bone || [20] Cost || 4 Activations →Seiton Techniques →→This ability directly effects the powers of Seiton, which can be enriched with the power of Ruin. Techniques that rust metal may now affect other materials, with the same increase in post requirements above as an increase in the length of time it takes to effect that particular item. Techniques that give a benefit to one's weaponry are infused with the power of Salvation, increasing their durations and effects by a factor of +1. The cost for any such technique is a 10% increase from the base of the technique, though this changes the foundation of the techniques to allow their cost to be paid by either chakra and/or stamina.
Character: Ydarihan Malakzdar Technique Name: Manus Ìustitiae [Hands of Justice] Rank: E - rank // X - rank Type: Ninjutsu Element: Maruton Description: The spirit of Justice within Ydar, at times, can manifest in strange way. The Wings of a celestial are difficult to describe my mortal means, for their existence is not of this plane of existence. However, in the heavens celestials have wings, and these wings have a sort of tendril-ish appearance. It is these grasping feelers that, in our world, take the form of a transparent, invisible force in the shape of these tendrils, the number of which vary upon several factors. When called upon, the tendrils form from any joint desired within the body, their length no more than ten yards [10]. These tendrils may, if desired, split their ends into multiple "fingers" to become miniature hands. The base cost of this technique bestows up to six [6] of these "tendrils // hands", each with the same strength that Ydar himself possesses. Made up of this "Celestial Force", they cannot be stopped by chakra blockers, but are a type of "limb" that can be stopped by physical force. Their girth ranging from the thinnest string to the full circumference of a human arm, the tendrils may act independent of Ydar, controlled entirely by his mind. →The cost of the technique comes in a few ways. Firstly, for every twenty [20] chakra or stamina paid into the technique, Ydar is able to double the length of the tendrils. This also matches the upkeep cost, which must be paid for every post the tendrils are made longer. An additional twenty [20] chakra or stamina may be paid to increase the number of tendrils by an additional two [2], with the upkeep cost paid per post of the increase value. Both effects may stack, with the costs stacking together. Otherwise, this technique only costs five [5] chakra or stamina to activate, with no upkeep cost, similar in nature to Chakra Strings for puppeteers.
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