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Reply [Creation Forum] The Temple (Kekkai Genkai,Summoning,Jutsu Creating)
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White Water Lilly
Crew

PostPosted: Thu May 06, 2010 1:02 pm


Done! 4laugh
PostPosted: Thu May 06, 2010 1:07 pm


White Water Lilly
Kansatsuryoku
Tracking, Observation, Analysis

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Name of Kekkei Genkai/Clan : Kansatsuryoku (Powers of Observation)

History : When and where the Kansatsu clan first originated is shrouded in mystery since no actually documentation for this clan was ever conceived. But from what has been passed on by word of mouth, this clan, for as long as anyone can remember, have been a nomadic tribe wondering from town to town avoiding any specify contact with anything associated with ninjas and ninja villages. It is said that the founder of the tribe was a person gifted with the natural ability to detect heat signatures and sound wave as well as being able to catch glimpse into the past and future. Because of his amazing natural abilities, he was taken away from his friends and family and asked to do many dangerous tasks under the will of a selfish tyrant ruler. Seeing how his abilities were misused and his will was consistently being oppressed, the man snuck away from the lord's castle during a lunar eclipse and ran as far away as possible.

Knowing that there was a chance for the Lord to come after him as well as others wanting to use his abilities for evil, the man began living as a wandering hermit doing little things here and there to gain money while avoiding unwanted attention. It was during his travels that the man gained several followers one of which he eventually married. The tribe continued to expend over the years and as different people with natural abilities to see wavelength integrated into the tribe, the bloodline eventually developed into what it is today.

Though most members still keep to the tradition of their clan leading nomadic lives, several members have begun to question their ways and left to sought out for a different way to live. As members continued to leave one by one, the tribe weakened and eventually was thought to have died out. Several years later thought, a familiar hermit cloak can be seen worn by various people who would every once in awhile enter town and set up a large triangular purple tent with gold trimmings. The people who tend to seek out members of this clan whenever they appear in town are the people hoping to get their fortunes told or in the rarer of cases, to track someone down.



Rules For Kekkei Genkai/Clan :

1. 'Intelligence' and 'Great Chakra Control 'are required character strengths for this bloodline. (Users must have a strong mind and the chakra control to utilize their chakra in various different configurations and with very fine control.)

2. Regular exercising/relaxation period of the mind is required (yoga, meditation, ESP cards, etc)

3. Only one sight can be activated at a time.

4. Sight limitations:

Genin:

- Mind will only be able to handle a maximum of 5 shifts in a row without rest.

- Eyes can only handle a maximum of 5 posts non-stop before requiring a 10 post rest period. If overused, there's a chance for the user to lose their eyesight.

Chuunin:

- Mind will only be able to handle a maximum of 8 shifts in a row without rest.

- Eyes can only handle a maximum of 10 posts non-stop before requiring a 15 post rest period. If overused, there's a chance for the user to lose their eyesight.

Special Jounin/Jounin:

- Mind will only be able to handle a maximum of 12 shifts in a row without rest.

- Eyes can only handle a maximum of 15 posts non-stop before requiring a 20 post rest period. If overused, there's a chance for the user to lose thier eyesight.

Sannin/Kage:

- Mind will only be able to handle a maximum of 15 shifts in a row without rest.


- Eyes can only handle a maximum of 20 posts non-stop before requiring a 25 post rest period. If overused, there's a chance for the user to lose their eyesight.


Overuse cost:

1 post past limit: Roll a d20, if you get a 1, you either are stuck with one 'sight' or you lose your eyesight. (10% chance to lose)

2 posts past limit: Roll a d10, if you get a 1, you either are stuck with one 'sight' or you lose your eyesight. (25% chance to lose)

3 posts past limit: Roll a d6, if you get a 1, you either are stuck with one 'sight' or you lose your eyesight. (30% chance to lose)

4 posts past limit: Roll a d4, if you get a 1, you either are stuck with one 'sight' or you lose your eyesight. (50% chance to lose)

5 posts past limit: You lose your eyesight.



Weaknesses:

1. Regular exercising/relaxation period of the mind/eyes is required(yoga, meditation, ESP cards, etc) since the mind is in constant high gear trying to grasp onto the various wavelengths and process them into a image for the user to see.

2. Constant shifting between the various 'sights' may cause temporarily blindness to the user because of the mind's inablitly to process the quick changing pace of the user's sight.

3. Over-usage of the eyes can lead to a malfunction of the brain, blindness, loss of control over the 'sights' (the mind is constantly switching between the sights sometimes picking up on infrared, other times ultraviolet, etc.) or a fixed eyesight (meaning that the user can no longer shift between the various sights and will be stuck with one of the sights for the remainder of their lifespan - there's a chance for the user to lose their Kekkei Genkai ability and be stuck with regular eyesight)

4. The user's eyes change a certain color according to the specific stage of the Kansatsuryoku the user is currently using allowing for easy identification of what 'sight' their using unless covered.


Strengths:

1. Users are able to pick up on various heat and chakra impressions left behind by people, allowing them to track people's heat signatures and detect the presence of sound waves with their eyes.

2. Capable of absorbing chakra and utilizing it to bend the visible spectrum of light allowing members to see into the various classifications of electromagnetic radiation/waves (infrared/ultraviolet/X-ray)

3. More skilled members of this clan will eventually be able to gain the ability to see into the past and future.

4. Members have an acute sense of hearing as well as a keen eyesight because of their clan's natural ability to see/hear electromagnetic waveslengths

5. Due to their constant training of the mind, members of the Kansatsu have built a sort of immunity against Genjutsu. With their developed insight clan members easier spot the difference between illusion and reality and are able to quickly find the weak spot of the Genjutsu thus breaking out of it before it can even take hold.



Stage One: X-ray vision

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Description: The user has just recently awaken their Kekkai Genkai and is starting the basic training on how to use their special ability. Still new to this, the user has yet to develop the sense/skill necessary to detect long wavelengths but the user does have the natural ability to hear high frequencies allowing them to easily detect the high pitched frequency and short wavelengths of X-ray radiation. While in this stage, the user's eye-color will turn a jade green indicating that this stage of the Kekkai Genkai is currently being used and the user's vision is able to penetrate the surface of objects/things such as human skin, allowing them to see what's inside (human bone).


Jutsu Name: X-ray Microscopy
Rank : D
Elemental Ethnicity: -none-
Description: The user is able to focus their vision to detect very small objects, enhancing them under their eyes, allowing them to see things at a nearly microscopic level.
Range: 1 meter



Stage Two: Ultraviolet vision

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Description: This is the second stage of the Kansatsuryoku which grants the user the ability to see things in ultraviolet. At this stage, the user's ability to detect wavelengths have increased allowing the user to pick up on the long wavelengths of ultraviolet radiation. When activated, the user's eyes will turn violet and the user will seen everything in a screen of violet thus toning down the brightness and damage of certain things (looking at the sun). Using this stage of vision, the user will be able to detect objects normally unseen, such as bodily fluids, sweat, blood, and otherwise which have long since become invisible to normal eyesight.

How to obtain:

- Must be at least a Chunnin to achieve this level of sight
- Must have trained in using the X-ray vision for more then 15 posts


Jutsu Name: Spectrophotometry
Rank : C
Elemental Ethnicity : -none-
Description : Using this ability, the user will be able to identify the chemical structure and makeup of many objects, allowing them to know exactly what it is as well as find out specific information on any special abilities/construction of the item.
Range: 1 meter

Jutsu Name: 'X' marks the spot
Rank : C
Elemental Ethnicity: -none-
Description: This allows the user to create a 'Black Light' mark on an object or person which remains permanently on someone until it is released by the user. This mark cannot be removed and cannot be seen by anyone other then a Kansatsuryoku utilizing the Ultraviolet vision.




Stage Three: Infrared vision

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Description: At this point in time, the user has developed a good control over their ability and is able to move onto the next step which is infrared vision. Infrared radiation have longer wavelengths then ultraviolet radiation but a lower frequency. During activation, the user's eyes will turn an amber color and by absorbing chakra to bend the visible spectrum of light, the user can now see clearer the left over heat impression made by people as well as their heat signatures. Their vision then turns into a set color palette of dark indigo to white representing the different body temperature radiating off the things in the user's sight.This gives the user the ability to see through walls, the ground, and other solid objects to lock onto those who may be hiding.

How to obtain:

- Must be at least a Special Jounin to achieve this level of sight
- Must have trained in using Ultraviolet vision for more then 15 posts.


Jutsu Name: Heat Lock
Rank: B
Elemental Ethnicity: -none-
Description: User is able to channel an item, and most energy based jutsu with a heat-seeking ability, making any thrown projectile (or projectile-like jutsu ex.fireballs, lightening bolts, etc.) capable of tracking it's intended target, bobbing and weaving around obstacles to strike it's foe. This jutsu ends once the item/energy jutsu either hit's a target(if someone quickly shifted behind a tree) or gets destroyed.

Jutsu Name: Generate Heat
Rank: D
Elemental Ethnicity: -none-
Description: This is a minor ability, it allows you to warm surfaces, food, and even add heat to a therapeutic massage.




Stage Four: Visions of Time

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Description: The user has finally reached the point in their training where they have fully master the basic 'sights' given by their bloodline. Having trained their mind and hearing to the max, the user now must go beyond that for this last and final stage of the Kansatsuryoku. At this stage, the user has finally awakened the ability to spot the long wavelengths created by radio waves and detect chakra imprints between all of the visual spectrum allowing them bend the radio waves/ chakra imprints to create flashes of imagery projected on objects. If trained enough, the user will eventually build up the skills necessary to predict movements.

How to obtain:

- Must be at least a Jounin to achieve this level of sight
- Must have trained in using Infrared vision for more then 15 posts.


Jutsu Name: Past Sight (Psychometry)
Rank: A [No Handsigns Required]
Elemental Ethnicity: - none -
Description: The user inserts their chakra into the object in question and using the chakra searches for chakra/sound wave imprints pertaining to the past that the user wants to see.
Cost:
E-rank cost = up to 5 posts back
D-rank cost = up to 10 posts back
C-rank cost = up to 15 posts back
B-rank cost = up to 20 posts back (or approximately half an rp day back)
A-rank cost = up to one whole rp day back
S-rank cost = up to one whole rp week back

Jutsu Name: Future Sight (Clairvoyance)
Rank: A [No Handsigns Required]
Elemental Ethnicity: -none-
Description: This is basically the same thing as the Past Sight technique except instead of glimpsing into the past, the user is attempting to catch a glimpse at the future. Because of the uncertainty of the future, if the user tries to see too far into the future, there's a chance for it to change or go wrong. The percentage of it being wrong increase the farther the user attempts to see. However, the user will have a better chance of predicting the movements of opponents of lower rank than the user, thereby increasing the odds of reacting properly against such opponents.



Members Of Kekkei Genkai/Clan
1. Haruko (Tsubame) Kansatsu
2.
3.
4.
5.

Approved!
Who's idea was it? Or was it a joint effort by you two? I need to know who to give credit to.

Deil Grist
Crew


White Water Lilly
Crew

PostPosted: Thu May 06, 2010 1:10 pm


Well, it was originally my idea but most of the credit goes to Cobra who helped further develop this bloodline with me. Oh and pics are all him. Thanks again Cobra!
PostPosted: Thu May 06, 2010 1:16 pm


Okay, its been added, with credit give. Now can we go to the chatroom and debate the new mist weapon style?

Deil Grist
Crew


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sat Jun 26, 2010 1:59 pm



User Image

Irezumi Clan




History: The Irezumi clan bears a strong semblance to the Kuri Blood art Manipulation and the Brashugan Ink. The members of this clan took art a step further, using their own body as a canvas. They place the tattoo's upon their own body, and can make the tattoos come to life. This clan has been lost for sometime, just because the members were massively killed in one of the wars. Irezumi clansmen are usually used for gathering information or hunting, as their tattoo creatures are quite stealthy when needed.

Abilities: The members can create tattoos on their bodies, and bring them to life. The Tattoos can be used for reconnaissance, or for fighting.

Rules For Kekkei Genkai/Clan:
-Must be of the Ninjutsu class
-Can only have creatures, not monster trucks or airplanes
-All animals must be approved by a Crew member
-When using Tattoos, the users movements are slower, since they must focus on the Tattoos
-At stage 1, the user can only bring out 1 or 2 tattoos at a time
-As the tattoos get farther from the user, they become weaker

Strengths:
-Ninjutsu, the user is very adept at ninjutsu, they take 1 less post to learn Ninjutsu techniques.
-The user is good at fighting multiple enemies, due to the animals they can use
-Whatever the Tattoos see and hear, the user will see and hear. It's like having another set of eyes and ears.
-From years of Tattooing themselves, the user's body is very durable, thus they have a high defense

Weaknesses:
-Weak Taijutsu: The user has weak attack power, from focusing only on ninjutsu.
-Weak genjutsu

Techniques:

Name: Tattoo
Rank: D
Description: This is one of the first skills a member of the Irezumi clan learns, as it is where their power comes from. The user will use chakra to inscribe a creature of their choosing. The user can fit as many tattoos as their body can hold, but must keep track of them on their profile.

Name: Animate
Rank: C
Description: The user will use chakra to animate their tattoos, making them come off their body, and be controlled at their will. The tattoos are stronger than regular ink, and take a few hits before being dispelled. Once dispelled, they will slowly reattach themselves to the user {2 Post cool down}

Name: Take Over
Rank: B
Description: This technique is mainly only used when the users body is safely guarded. The user will animate a tattoo of their choosing, and enter its mind. This way, they have total control, and can perform tasks that require a careful touch. This leaves the body very vulnerable, as soon as the body hits, it takes 1 post for the user to get back to their body.




User Image
Stage Two: Ugoki no Irezumi



The user has a much higher grasp upon their tattoos, and can be considered a master in this art. They now have access to new abilities, and their tattoos are far more deadly.

Rules:
-The user must be a Jounin to gain the second stage
-Must have defeated atleast 3 ninja

Techniques:

Name: Mass Animation
Rank: B
Description: The user now has the ability to animate more than two tattoos at a time, and have a fair amount of control. The only set-back is the user feels pain each time a tattoo leaves their body for this technique. If they go over-board, they can actually render themselves unconscious.


Name: Mass Take-Over
Rank: A
Description: The user has the ability to enter the minds of multiple tattoos, and take control over them. This could better organize the groups, as well as make them stronger. This time, if the users body is attacked, it takes 2 posts to return to the body.

Name: Tattoo Plant
Rank: B
Description: If the user manages to keep their hand on their opponent, they could plant one of their tattoos on them. This way, they could animate the tattoo and gather intel, or even attack them. The one who the tattoo was planted on would feel a great pain when the tattoo comes off, but not when it is planted.



Members Of Kekkei Genkai/Clan
1.
2.
3.
4.
5.


Original idea based off of the movie Elektra. Property of Lament of the Lonely  
PostPosted: Sat Jun 26, 2010 2:19 pm


2D century
Twins, Powerful, Beautiful
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Our story:
The first time this clan ever appeared was in the great ninja wars. Not known which one it was people believe it was the last ninja war. They're beauty comes from their bright green or bright blue eyes and silky black hair. They have pale skin that makes it beautiful too. They're extremely smart from being a allie of the Nara clan who over the third ninja war taught them and soon they were just as smart as any Nara. Years passed and their numbers thinned and it was rare to see a twin as it was rare to see a Hyuoton member.

Our great abilities:
||: We have at least two class or one for each.[sample is Ninjustu for one twin and Genjusu for the other.]
||: We are stronger by 1 rank fighting with element
||: We are 1 rank lower with speed together in a battle.


We never forget the rules:
|1| We never fight alone.[cannot be apart in seperate areas.]
|2| If one twin dies the other dies
|3| Your are beautiful and are able to attract the opposite sex and sometimes the same sex easily.

Our weakness we share but keep it secret:
|1| -1 rank in speed
|2| Unable to live without the other

We only show our strengths:
|1| One rank stronger in element
|2| Extremely smart
|3| Teamwork


Shi-kai(Mirror Mirror)
Rank: Genin
Description : Mirror mirror is a justu thats is what it means. The twins will make the hand signs and choose to change into their opponent like transformation but everything can change except justus from their opponent.

Levels of Kekkei Genkai : 1


Members Of Clan
1.
2.
3.
4.
5.

little mintchan

Heroic Mage

17,250 Points
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A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sat Jun 26, 2010 8:07 pm




User Image

Dragonil Clan




History:User Image The Dragonil Clan is said to have been raised by actual Salamanders and Dragons. Each member has been endowed with a few traits of Dragons and Salamanders. They have a heightened sense of smell, hearing, and sight, as well as a set of fangs. Each Dragonil member is also very adept with the Fire Element, even having developed their own Katon Techniques. Each member also bears the mark of the Dragonil clan somewhere upon their body. The Dragonil's are usually of the Ninjutsu or Taijutsu class.



Abilities:
-Katon stronger by 1 Rank
-Heightened Senses


Rules For Kekkei Genkai/Clan:
-Fire must be only Element
-Water cannot be an Element
-Must bear Tattoo somewhere
-Insatiable Appetite
-Can melt Hyouton Techniques at same level or lower


Strengths:
-Fire techniques are stronger by 1 Rank
-Can eat Fire techniques at same level or lower, and gain energy
-Strong senses


Weaknesses:
-Suiton hurts as if it is 1 rank Higher
-Weak Genjutsu


Techniques:

User Image
Name: Shokuji no Karyu
Rank: E-S
Description: With this Technique, the user can devour any fire technique that is shot at them. The catch is, to eat the fire, they must be a higher or equal rank to the flames. Even at the same rank, the fire can still cause minor burns. If the user tries to eat Higher-ranked flame techniques, they will be burned, and possibly killed if the technique is 2 ranks higher. When the user eats the flames, they will gain chakra. Ex: Devours a C rank Fire Tech, gains a C rank amount. CANNOT EAT OWN FIRE!

Name: Fire Dragon's Roar (火竜の咆哮 Karyū no Hōkō)
Rank: C
Description: This technique is similar to the Powerful Fireball technique, though it is stronger. The user's chakra is drawn upon, and a ring of fire with runes around it is created. The user then exhales, creating a large ball of fire which is shout out at the enemy

Name: Fire Dragon's Claw (火竜の鉤爪 Karyū no Kagitsume)
Rank: C
Description: The user will ignite their feet on fire and attack their enemy like that. The flames can also be launched out a bit, giving about an extra foot of distance.

Name: Fire Dragon's Iron Fist (火竜の鉄拳 Karyū no Tekken)
Rank: C
Description: The user will create flames around their hands, and attack the enemies like that. The flames can also be launched out a bit, giving about an extra foot of distance.

Name: Fire Dragon's Flame Elbow (火竜の炎肘 Karyū no Enchū)
Rank: C
Description: The user will create a flame at the back of their elbow, which propels their fist forward. Despite the name, the flames can be created at the back of the foot, which propels the leg forward as well. This can give the user a devastating attack power.

Name:Fire Dragon's Wing Attack (火竜の翼撃 Karyū no Yokugeki)
Rank: B
Description: The user will engulf both arms in flames, and have them extend even farther out. Then, they will swing their arms, giving them the appearance of a dragon flapping their wings. The flames will launch out as large streams of fire, which can cause some serious burns.

Name: Fire Dragon's Sword Edge (火竜の剣角 Karyū no Kenkaku)
Rank: B
Description: The user will engulf their body in flames, and launch themselves at their opponent. This is best used if the opponent is incapacitated, as they can only move straight. The upside is this attack is very fast, and very strong, as well as can give enemies 3rd degree burns.

Name: Fire Dragon's Gleaming Flame (火竜の煌炎 Karyū no Kōen)
Rank: A
Description: The user will create fire in their hands, and condense it until it is a small orb. Then, they will clap their hands together, and create a large explosion, capable of causing 3rd degree burns, broken limbs, and probably even death if close enough.




Stage Two: Dragon Slayer
User Image



The user has now unlocked the secrets of the Dragonil Clan, and has discovered new powers. Water Techniques now hurt them alot more than regularly, due to their high dependence in flames. The user will constantly be in a state known as 'Dragonforce' This state allows them to tap into the strongest attacks of the Dragonil Clan, but can also lead to damages of the users body.

Techniques:

Name: Dragonforce
Rank: B
Description: This is a skill that is completely necessary for the user to activate when intending to use the Stage Two Techs. Without this, the other techniques cannot be used. Dragonforce doubles the physical speed and power of the user, but prolonged uses of this can lead to broken bones, and internal hemorrhaging.

Name: Crimson Lotus Fire Dragon Fist (紅蓮火竜拳 Guren Karyū Ken)
Rank: A
Description: The user will light their hands on fire, and continuously attack their opponent. Each punch that is landed creates a minor explosion, capable of causing burns, as well as incapacitating.

Name: Crimson Lotus Exploding Flame Blade (紅蓮爆炎刃 Guren Bakuenjin)
Rank: S
Description: The user will unleash a torrent of flame blades at their opponent, and each will explode as they make contact with anything.


Name: Crimson Lotus Phoenix Sword (紅蓮鳳凰劍 Guren Hōō Ken)
Rank: B
Description: The user will now charge up their entire arm with fire, and release a single devastating blow at their opponent. These flames are capable of scorching or burning, and if the punch itself lands, breaking of the body.





Members Of Kekkei Genkai/Clan
1.
2.
3.
4.
5.


Original idea based off of the show Fairytail. Property of Lament of the Lonely  
PostPosted: Sun Jun 27, 2010 9:56 am


Jade:

For the Irezumi Clan, everything looks good but is there a certain distance that the tattoos can go?

Abyss of Broken Dreams


Abyss of Broken Dreams

PostPosted: Sun Jun 27, 2010 10:19 am


Mint:

Just a few things:
1) What does the title have to do with the bloodline? Isn't 2D have to do with paper?
2) Your history says nothing about their powers and why are they so beautiful?
3) Why are they stronger when they use elements?
4) Annoying isn't a weakness.
5) What makes them really smart?
6) For the first jutsu, that's just the transformation jutsu.
7) For the second jutsu, it doesn't have to do with twins.

Other than that it's perfect XD
PostPosted: Sun Jun 27, 2010 10:34 am


Jade:

For the Dragnil Clan, I don't like anything just redo it.

Just kidding! Approved!

Abyss of Broken Dreams


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sun Jun 27, 2010 10:38 am


Eheh funny funny!

As for the Irezumi Clan...I'd say atleast in the same Nation....ex if you're in Konoha, they can't head over to Suna.

And thank you!!
PostPosted: Sun Jun 27, 2010 10:41 am


So they couldn't send like a bird or something with a message to Sand?

Abyss of Broken Dreams


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sun Jun 27, 2010 10:45 am


Oh sweatdrop I'll put that as they get farther they get weaker and easier to dispel.
PostPosted: Sun Jun 27, 2010 10:47 am


XD k well approved!

Abyss of Broken Dreams


little mintchan

Heroic Mage

17,250 Points
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PostPosted: Sun Jun 27, 2010 10:50 am


Abyss of Broken Dreams
Mint:

Just a few things:
1) What does the title have to do with the bloodline? Isn't 2D have to do with paper?
2) Your history says nothing about their powers and why are they so beautiful?
3) Why are they stronger when they use elements?
4) Annoying isn't a weakness.
5) What makes them really smart?
6) For the first jutsu, that's just the transformation jutsu.
7) For the second jutsu, it doesn't have to do with twins.

Other than that it's perfect XD


1. 2D meaning 2 demensinal like a mirroror twins
2. does it have too?
3. they are stronger if they use the elements together but same strength when not
4. blehhh
5. ....
6. no when they turn into their opponent they have the exact strength but not the justus of their opponent unlike normal transformation
7. i think it was the one i never finished
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[Creation Forum] The Temple (Kekkai Genkai,Summoning,Jutsu Creating)

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