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Posted: Tue Nov 27, 2007 4:02 pm
... 1 2 3 4 5 6 7 8 a) | | |o|-|-| | |o| b) |o| | | | | | | | c) | |o| | | |o| | | d) | | | | |o| | | | e) | | |o| | | |o| | f) | | | | |o| | | | g) | | |o| | | | | | h) | | | | |o| | | | i) |o| | | | | | | | j) | |w|w|w|w| | |o| k) |o|w|w|w|w| | | | l) | |w|w|w|w| |o| | m) | |w|w|w|w| | | | n) | |o| | | | | |o| o) | | | |e|o| | | | p) |o| |o| | |o| | | q) | | |h|o|o| | | | r) |o| |o| | | | | | s) | | | | | | | |o| t) | |d| |-|-| |r| |
-=door o=hole w=purple Worm d=Darastrixen r=dRead h=Hale e=hErman Holes at j-4, m-4
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Posted: Tue Nov 27, 2007 4:17 pm
Darastrixen grins The creature can't move any better in here than we can! If we are cunning, we can stay out of it's range entirely. Exept for that Hale, who for some reason seems intent on getting himself eaten. Oh well, best be helping him out I guess.Darastrixen inhales deeply, and becomes visible as a cloud of magical gas flows out of his mouth to engulf the purple wormlike creature. Despite it's best efforts, it falls prey to Darastrixen's magic like any other creature. Catch us if you can, you slow, pathetic creature.Darastrixen then flies quickly back to a more secure position, making certain that he stays just in range of the creature so he can blast it with flame the next moment. ((standard action to use slow breath weapon. The worm must suceed a reflex save of 20 or be slowed as the spell for 2 rounds. Even if he succeeds, he is still slowed for one round anyways. He then flies back using his 60' fly speed to (t, 2).))
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Posted: Tue Nov 27, 2007 8:53 pm
Hale grits his teeth angrily as he navigates through the floor.
Curses to the architect of this room! Hale is needing something to kill!
[Hale will continue charging until he can hit the worm [I've already rolled for it, first attack will hit, the second won't.]]
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Posted: Wed Nov 28, 2007 4:56 am
ill also on my turn run to the beast
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Posted: Wed Nov 28, 2007 12:01 pm
"Well, I suppose that I'll have to do something about this..." Robert thought, watching the tin can man and the axe wielding Hale charge at the worm. It was a bother, but they would have to kill it if they wanted to get past. With that Robert began to speak words of arcane power, his hands moving quickly and precisely. In one hand he held a tiny bag, in which inside rested the carved bone of a human. In the other he held a unlight candle.
((Robert is casting Summon Undead 3 to summon 2 Owlbear skeletons, which is a full round action. They won't come into being until the begining of his next turn. Now I have a few questions dealing with that. Do you want me to roll the hp for the skeletons or should I just use the default in the Monster Manual? And can I add my corpsecrafter feats to the undead I summon, even though techincally Summon undead isn't a necromacy spell?))
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Posted: Wed Nov 28, 2007 1:39 pm
((Rolling Herman's jump check in the next post to see how far he can move this round. He has a +11 modifier, so he is guarenteed not to fall into the hole.))
Herman runs into the room and with all haste moves to close with the monsterous worm. He finds it rather difficult to build up a full head of steam in the treacherous ground, but he still manages to easily vault over the hole in his path, and get tantilizingly close to striking distance.
((Since you posted no actions, I took the liberty of performing what I thought to be the best movement to get you to the worm. Herman now stands at (o, 4) on a double move.))
((We are now waiting on the actions of Stepsworth's unnamed charecter, and then Dread. All units appearing on the map are acurate at the begining of your turn, and Robert is presumed to be occupying square (u, 4) just behind the door (if this is innacurate, please correct me Sylvanas). Dread, if you plan on using another area attack, remember that Stepsworth has yet to move, and may yet present himself in your line of fire, however unlikely that is.))
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Anketh rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Wed Nov 28, 2007 1:40 pm
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Posted: Thu Nov 29, 2007 4:39 pm
Anketh ((Dread, if you plan on using another area attack, remember that Stepsworth has yet to move, and may yet present himself in your line of fire, however unlikely that is.)) ((I could really care less if he did....I mean....well I don't want him to die, but In my characters mind if whateverhisnameis got in the way then it would be his fault....now...what shall I do....I'll wait for stepps since he kinda goes last....))
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Posted: Thu Nov 29, 2007 4:55 pm
Um, Anketh, don't control other people's characters. Especially since he can roll better than you did. Therefore, wait for his response.
Graxith, I still need to know what the reflex save is to your lightning spell.
Darastrixen, the worm seems to easily tear through your breath(rolled a natural 20 if you really wanna know).
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Frozen In Flames rolled 10 6-sided dice:
2, 5, 6, 3, 1, 1, 1, 6, 5, 2
Total: 32 (10-60)
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Posted: Sat Dec 01, 2007 8:24 am
((er sorry...dc 18....)) On his next move Dread will cast a corrupted lightning bolt at the worm(because you're a lazy A** it does half the damage in unholy)
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Posted: Wed Dec 05, 2007 7:15 am
I don't have time right now, so I'll do the save later today.
Everyone else, get to replying! More for hale & stepsworth...
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Posted: Thu Dec 06, 2007 7:31 pm
(hey, anyone got some sick enchants they can put on rocks so i can throw them at the worm, cause honestly, theres not much i can do at this point.) (just PM me)
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Posted: Fri Dec 07, 2007 2:03 am
[What's your Class again, stepsworth?]
[Also: Hale may not be able to enchant rocks, but he can break them with his head.]
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Posted: Sat Dec 08, 2007 2:02 pm
Rettu Skcollob [What's your Class again, stepsworth?] [Also: Hale may not be able to enchant rocks, but he can break them with his head.] lol So Hale, what do you get for the run & jump all together?(you might actually be able to get to the worm!) Dread, you bolt of corrupted lightning flies straight for the worm. Just as you think it's about to sear right through it, the worm dodges at the last second, so that you just land a glancing blow, half the bolt just bouncing off its scales, but you can see the electricity surge through it.(successful save)
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Posted: Thu Dec 13, 2007 6:16 pm
well, lets just say this things gonna eat me if i get up close, cause i is very small. and i dont have magic: 6lvl ranger 4lvl tempest.
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