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Xenos Mortium

PostPosted: Wed Sep 19, 2007 12:10 pm


King Kento
Tale of valor?

One of my tactical squads of Salamanders rode in their rhino under fire from Tau lines and popped out rapid firing one squad into taking a moral test that they passed. Survived more firing and then assualted breaking destroying one fire warrior squad outright, and moving on to another which was also destroyed.

Fun times.
I think they were referring to Tau tales of valor, not of the Tau getting crushed. xd
PostPosted: Wed Sep 19, 2007 12:17 pm


Xenos Mortium
King Kento
Tale of valor?

One of my tactical squads of Salamanders rode in their rhino under fire from Tau lines and popped out rapid firing one squad into taking a moral test that they passed. Survived more firing and then assualted breaking destroying one fire warrior squad outright, and moving on to another which was also destroyed.

Fun times.
I think they were referring to Tau tales of valor, not of the Tau getting crushed. xd


I assumed that was the case as it is the Tau thread. But he didnt specify, so I took this as a chance to make a nuisance of myself for a giggle.

King Kento


Xenos Mortium

PostPosted: Wed Sep 19, 2007 12:18 pm


King Kento
Xenos Mortium
King Kento
Tale of valor?

One of my tactical squads of Salamanders rode in their rhino under fire from Tau lines and popped out rapid firing one squad into taking a moral test that they passed. Survived more firing and then assualted breaking destroying one fire warrior squad outright, and moving on to another which was also destroyed.

Fun times.
I think they were referring to Tau tales of valor, not of the Tau getting crushed. xd


I assumed that was the case as it is the Tau thread. But he didnt specify, so I took this as a chance to make a nuisance of myself for a giggle.
It was worth it. I laughed. 3nodding
PostPosted: Thu Sep 20, 2007 7:15 pm


I could make it specific, but I see no harm in making it open to more tales.
I recently versed a female IG army.
(The guy had WAY too much time on his hands. I'm pretty sure he was gay, too.)
His ogryns were literally women. They had breasts and everything! gonk
I felt bad for irradicating that army. sweatdrop
I beat up on girls! crying

Regardless of gender, it was amazing. He had witchhunter allies in his army to emphasize the "women" part of it, but it hurt him more than it helped. I had a forward unit of FWs that got one line of shots of at 12" range after moving before getting into close combat with the ladies. They survived long enough for me to get everything else out of range of their assault and mowed everything down once they finished my men off. I took the right flank with farsight and his 7 bodyguards along with a skyray (Which was supprisingly helpful that game in killing 1 setinal, one basalisk, 1 hellhound, and one of the witch hunters' transports.)
I then wrapped around and incinerated his army. Not enough heavy left to fend off my tanks and farsight! twisted
He did immobilize my HH and killed my devilfish, but I still had a lot more firepower. twisted

Babbalui


Temporarily Sane

PostPosted: Fri Sep 21, 2007 9:12 am


Babbalui
I could make it specific, but I see no harm in making it open to more tales.
I recently versed a female IG army.
(The guy had WAY too much time on his hands. I'm pretty sure he was gay, too.)
His ogryns were literally women. They had breasts and everything! gonk
I felt bad for irradicating that army. sweatdrop
I beat up on girls! crying

Regardless of gender, it was amazing. He had witchhunter allies in his army to emphasize the "women" part of it, but it hurt him more than it helped. I had a forward unit of FWs that got one line of shots of at 12" range after moving before getting into close combat with the ladies. They survived long enough for me to get everything else out of range of their assault and mowed everything down once they finished my men off. I took the right flank with farsight and his 7 bodyguards along with a skyray (Which was supprisingly helpful that game in killing 1 setinal, one basalisk, 1 hellhound, and one of the witch hunters' transports.)
I then wrapped around and incinerated his army. Not enough heavy left to fend off my tanks and farsight! twisted
He did immobilize my HH and killed my devilfish, but I still had a lot more firepower. twisted
If it actually looked good and they all didn't look like they were in the middle of getting a sexy change, then he must have been a fairly good converter. Though as it seems his army was more of a converters army then an actual effective one. I say kudos to you for killing them. The warhammer universe is now free of the drag queens section of the imperial army.
PostPosted: Fri Sep 21, 2007 11:49 am


well imagine say Ork coming beaten to Ghazkull, reporting:
sorry boss, these crazed grrlz wiv lotz of burnaz flamed everybody...

Van Evok

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PostPosted: Fri Sep 21, 2007 2:12 pm


Xenos Mortium
I think they were referring to Tau tales of valor, not of the Tau getting crushed. xd


I was unaware they had such things.

Also! I was going to ask if Vespids are worth it? My friend is getting interested in the Tau, and he likes the Kroot and the Fire Warriors. He also seems to want to use a squad of Human Axillary (That will just count as Fire Warriors for the sake of making everything easy.)

But, my question. Are the Vespids any good?
PostPosted: Fri Sep 21, 2007 11:09 pm


they are fast, shooty (AP3!), and sadly very fragile (5+save)... recommendation - marine killing reserve ready to jump to frontline where needed...

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Dizy_lizy

PostPosted: Sat Sep 22, 2007 7:52 am


Redtuskk
Babbalui
I could make it specific, but I see no harm in making it open to more tales.
I recently versed a female IG army.
(The guy had WAY too much time on his hands. I'm pretty sure he was gay, too.)
His ogryns were literally women. They had breasts and everything! gonk
I felt bad for irradicating that army. sweatdrop
I beat up on girls! crying

Regardless of gender, it was amazing. He had witchhunter allies in his army to emphasize the "women" part of it, but it hurt him more than it helped. I had a forward unit of FWs that got one line of shots of at 12" range after moving before getting into close combat with the ladies. They survived long enough for me to get everything else out of range of their assault and mowed everything down once they finished my men off. I took the right flank with farsight and his 7 bodyguards along with a skyray (Which was supprisingly helpful that game in killing 1 setinal, one basalisk, 1 hellhound, and one of the witch hunters' transports.)
I then wrapped around and incinerated his army. Not enough heavy left to fend off my tanks and farsight! twisted
He did immobilize my HH and killed my devilfish, but I still had a lot more firepower. twisted
If it actually looked good and they all didn't look like they were in the middle of getting a sexy change, then he must have been a fairly good converter. Though as it seems his army was more of a converters army then an actual effective one. I say kudos to you for killing them. The warhammer universe is now free of the drag queens section of the imperial army.


ouch >.< whats wrong with drag queens???
PostPosted: Sat Sep 22, 2007 8:00 am


Hehe... Orgyn women. Their boobs hindered their vision of the enemies under them. rofl

Babbalui


Oryn

PostPosted: Sat Sep 22, 2007 12:41 pm


Van Evok
they are fast, shooty (AP3!), and sadly very fragile (5+save)... recommendation - marine killing reserve ready to jump to frontline where needed...


Except they cost too much to be a simple reserve. A full squad of Vespids costs nearly as much as a kitted out Hammerhead, and have the survivability of a snowball in a furnace. If their guns had 6" more range I'd consider them more viable, but as it is they need to be WAY too close to do their job with not nearly enough survivability.
PostPosted: Sun Sep 23, 2007 1:56 pm


I agree, vespids are not worth it. They cost to much to just throw away, yet they are designed in such a way that they are likely to die if they are going to deal any damage.

Dizy_lizy


Centigrade

PostPosted: Mon Sep 24, 2007 4:46 am


Dizy_lizy
I agree, vespids are not worth it. They cost to much to just throw away, yet they are designed in such a way that they are likely to die if they are going to deal any damage.

Oh come on Vespids are ok you just have to use them just right otherwise it is a waste of points. I use a unit of them from time to time and the never have performed horribly yet.
PostPosted: Mon Sep 24, 2007 7:43 am


Lets think about it this way, Dark eldar are along the same tactics line. Very, Very, VERY! unforgivable. The can beat that crap outta marines with those guns of theirs but if they recieve any fire in return from any marines... their toast. So in experienced advice for a friend like yours, please stay away from the vespids until he become more acclimated of Tau strategery and tactics. They cost too many points to be used with fravility.

ExLibrisMortis


Oryn

PostPosted: Mon Sep 24, 2007 12:06 pm


Centigrade
Dizy_lizy
I agree, vespids are not worth it. They cost to much to just throw away, yet they are designed in such a way that they are likely to die if they are going to deal any damage.

Oh come on Vespids are ok you just have to use them just right otherwise it is a waste of points. I use a unit of them from time to time and the never have performed horribly yet.


Every suggestion I have seen that involves them 'being used right' has their potential being wasted for multiple turns. Sure I could keep them in the back lines and then pop them out to deal with an incoming threat, but if didn't take the Vespids, I would have more guns to shoot the incoming threat to death before it got close enough for the Vespids to deal with in the first place, and those guns would be doing something for the first three turns before the Vespids got into it, and they'd be doing something for the next three turns, Whereas the Vespids would pop out, shoot thier piece, and then either die, or have nothing left to do.

My main problem is that they don't hit hard enough to annihilate a unit on their own. I understand that they need supporting fire, but they need a whole lot of supporting fire, to the point where I'd rather have more independent pulse rifles than neutron rifles that need to be babysat in order to succeed.

Part of what makes them such a turn off is that their equipment does not compensate for their statline or vice versa. They are a fast moving unit with a short range gun. Great. That's where the synergy ends. It's a short range gun that doesn't have enough kick to really hurt anything but small squads, and without Markerlights, you'll really only kill one or two MEQs, since most of the time, they'll see that AP3 coming and hunker down. They don't hit hard enough to reduce the threat to themselves, because if they're in range to fire their guns, then they're inside rapid-fire range. This might not have been as bad if they had at least a 4+ save, but with a 5+, bolters, especially at 12", will shred them. If Vespids even just had ordinary Flamers, they'd work better as Marine killers than they do now.
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