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Gaia's world martial artist tournament that pits the best fighters against one another for the title of Gaia's Best! 

Tags: tenkaichi, budokai, battle, tournament 

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The Thunder Tyrant

PostPosted: Sat Aug 01, 2009 12:19 am


Vash, sorry, but I can't read the fight, at least not tonight. I'm pretty out of it, pretty sure I ******** up writing a post for my own fight. All I got outta yours was OPTIC BLAST. Maybe when I'm more awake xd
PostPosted: Sat Aug 01, 2009 12:24 am


Well, if a character has the ability listed then why are you complaining about them making it too complex or something or entirely unreasonable as if they don't understand the anatomy or something? You're suggesting to do the exact opposite of what you were talking about earlier.

You can pretty much assume that all real world physics apply. Something needs to exert X amount of energy to perform Y amount of work, gravity, if somebody's heart stops they die(assuming human), etc. So reaching for somebody's thumb can't be nearly as complicated as any magic type ability. You don't have to justify why you can contain a ball of fire and it's not burning you besides resorting to "it's magic".

Most of my fights don't end up in NO U fights, only two of them have. At least any two which you would have seen. And they didn't really go into NO U fights over physics, but because there were feelings that rules regarding fairness were being broken. But strict rules of physics can't be abused, because there wouldn't be conflict regarding those defined rules. If I were to make an RP and one of the rules was "Nobody can lift anything above 50 pounds" then there's no conflict. There's no room for misinterpretation. We can argue if something weighs 50 pounds or not, but besides that there's nothing that can be abused by the rule. Where as I could have an open ended rule that says something like "Nobody can lift anything big". That's not strict at all.

Well written and detailed spell lists can be a nightmare simply because they can be applied in different ways. So you have a fireball ability? Well, what happens if the situation calls for you to hit the fireball in such a way for it to form into a different shape and this situation is so isolated that nobody would have thought about listing it in the written properties of the spell? Grappling isn't really that hard to deal with.

Lina could probably cast Dragon Slave in 2 posts. But then I'd just ask you where does this spiritual, why and how she can use it, etc.

You know, I don't even remember what this is about anymore. I started spamming shout for currency and s**t and lost track lol.

Dear Princess Molestia


Striker Nightmare

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PostPosted: Sat Aug 01, 2009 5:03 am


Well. While I was asleep there were apparently comments made about jokes at my expense (Not even gonna argue, cause they happen anyhow.), and more faggotry from Darth and the usual crew.

Anything else worth note happen?
PostPosted: Sat Aug 01, 2009 8:38 am


What the ********/> This s**t started?

DDD:

WTF GAIZ.

excavated the truth


Vintrict
Captain

Omnipresent Poster

PostPosted: Sat Aug 01, 2009 8:42 am


I'm such a back reader.

But it has pushed me to start defining and refining the rules more, especially on pulling off abilities of different levels. I'm going to have to add more explanations, but continue to keep it general because I still don't want technical details like "numbers" in posts. I'm also going to clarify between "instant" / "continuous" abilities, "passive" / "active" abilities, and "low level" / "high level" abilities.

Edit: You're late DJ. wink
PostPosted: Sat Aug 01, 2009 12:49 pm


Vintrict;

THE DRAWING?!

The Female of the Species

Prophet


Arkravis Feaorne

Distinct Prophet

PostPosted: Sat Aug 01, 2009 2:35 pm


I'll leave it as a difference in opinion.

In my thirteen years role playing I've seen everything from the invention of Type racing in the form of the "T2 rules" to several variations of the AMP, and it all boils back down to the basics.

You can either do it well, or you can suck at it. It doesn't matter weather or not it's SCIENCE or FANTASY. What matters is you make it convincing. Where you cite your 'rules' is irrelevant in that case, weather it comes to improvising martial arts or spell forms, cause if there's a difference in opinion, it defaults to a judge's decision.

If you're just going to say "I'm not going to believe it because it's not real" then join a REAL martial arts competition. Believe me when I say when you do, you'll understand that fantasy fighting, even under 'real' circumstances, is nothing compare to actual practical application. I know, I've studied in self defense and broadsword classes and got a few sound lessons between the differences.

I've also done both powers and HtH, and I find the actual roleplaying differences between to do to be minimal. I also find the stigma of one fandom against the other to be rather moronic.

And with all things being equal in my eyes, I basically went what what I found the most fun. Which involved mixing powers and physical combat in various measures.

Everyone entitled to their own opinions, of course. You prefer hand to hand for your own reasons ,and have your own opinions. I don't expect to change as much as recognize there's just as much weight in the counterarguments, even if you disagree.
PostPosted: Sat Aug 01, 2009 3:01 pm


h2h is relatively easy. There's just a minor problem concerning if your opponent understands how their own body can/can't flex in certain ways.

Striker Nightmare

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Dear Princess Molestia

PostPosted: Sat Aug 01, 2009 3:06 pm


I don't think you really get me at all, which is understandable since I often post in a way that can be confusing. I've done both. Since you know about T2 and stuff, I can mention I hung around people like Everlasting_Chaos(Josh) and was an active participant in the powers scene. I've played characters from LoN, Phibirizo, and even Skuld. It's not that I don't believe it because it's not true. that's way far off, my point simply was that powers are prone to a lot more BS than martial arts. Why? Because whatever form of hand to hand combat can not be twisted in such ways as power playing. And when I say power playing I don't mean what I guess you all call "metas", I'm specifically talking about god tier characters.

It's not about what I do and don't prefer, most of my characters are mixed leaning more towards some form of magic use anyway.

And besides, joining a real martial arts competition wouldn't do anyone much good. From all of the competitions I've watched over, I don't see how getting points based on landing strikes is going to help anyone in a tournament where your goal is to deal enough damage to make your opponent not move anymore. But I can also say that fantasy fighting, with the right characters of course, and emulate real life application quite well.

But this was never an argument of which is better, or at least it wasn't supposed to be. No RP no matter what can work with out cooperation. It's simply harder to get that cooperation with power playing because of the underlying theory behind it. You may think it's a nightmare to try and solve some grappling situation, which in reality is simple to settle. Try solve an argument between somebody attacking another on different planes of existence and watch fairness criteria become much tougher to use.
PostPosted: Sat Aug 01, 2009 3:48 pm


I'm going to go ahead and apologize for my fight in advance.

Because I've been completely out of an RPing mood lately with this going on the last two weeks in my hometown before I move to St. Louis, I've been spending a lot of time catching up with friends and not putting a lot into this lil' shindig.

Just in case you were wondering why our fight was only on like post...8 or something.

Designated Hero


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PostPosted: Sat Aug 01, 2009 4:46 pm


NOEP. U JUST FAILZ
PostPosted: Sat Aug 01, 2009 6:21 pm


In my heatedness over the absurdity of some actions in my fight, I forgot one of my golden rules.

All absurd actions have a fallacy somewhere that undoes them.

Fortunately, 10 minutes of Bang Install - http://www.youtube.com/watch?v=InGy7t8XLqY - have reminded me I am justice.

The Haelstrom Fist


Saphen

PostPosted: Sat Aug 01, 2009 9:58 pm


The Haelstrom Fist
In my heatedness over the absurdity of some actions in my fight, I forgot one of my golden rules.

All absurd actions have a fallacy somewhere that undoes them.

Fortunately, 10 minutes of Bang Install - http://www.youtube.com/watch?v=InGy7t8XLqY - have reminded me I am justice.


That is good to hear...I think Oo
PostPosted: Sat Aug 01, 2009 10:01 pm


I think it's more of a contrast of experience.

I too was with the power scene, hanging out with guys like Magus and Lin_Celestine. In fact, Kalar is SO old that Kalar_rouge_Darkangel is actually an early yahoo screename.

After the huge T2/DBZ flood in Yahoo Chats I retreated primarily to Yahoo and MSN groups, which is probably where we got our separating experiences.

But I did a lot of school-group fight roleplays, a lot like Ikki-Tousen like settings as well. It was there I learned that more 'realistic' settings tend to be a hell of a lot more argumentative, and people are more pron to say "No, you can't do that, my move automatically works because: ________" rather than roleplay through it or kindly seek a third party without argument.


So based on observation, I'd say the level of BS, proportionally, is even. What makes it seem that powers are more "BS" in most circumstances is just from the sheer volume of people who use powers. The population difference is huge, therefore problem seems less for Physical fighters.


If there WAS an overall observing separation that split the different populations, it would be close-knit groups of people who are more familiar with each other, vs more open participation roleplays and competitions, which reflect on your observation on co-operation being the major component in any roleplay, competitive or otherwise.

It's why I think Gaia's better roleplayers could stand to get out of their shells more and get to know other groups better. The more familiar you are with people the easier it becomes to get along and anticipate difficulties.

Arkravis Feaorne

Distinct Prophet


Nora Thorsen

PostPosted: Sat Aug 01, 2009 10:58 pm


User Image


So all of you can just simmer down. confused
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