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Axiom is a place that constantly improves. We're literate, active, and keep things moving. 

Tags: Fighting, Fantasy, Roleplay, Original, Magic 

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Ro Mayvine

Pesky Ghost

PostPosted: Sun Jul 10, 2011 11:15 am


Garden of Wisteria
stressed My brain is thumping.
There are larger issues here.
Which issues do you mean?
PostPosted: Sun Jul 10, 2011 11:17 am


The Talented Fool
Feverw0lf
The Talented Fool
Feverw0lf
Garden of Wisteria
Wow, I go away for a day and the world falls apart.
lol

Now, I realize that I'm new and my opinion does not matter, but I'm mouthy so I'm going to lay it out anyway.
I think that with so many people leaving and the instability of the storyline because vital characters are coming and going so often, that it would be best to the 'sins exploding/imploding' idea that someone else said, it is a cataclysmic event where all but two nations are destroyed.
For example, a resurgence of Nocturne perhaps under a different name and new ruler as a 'dark' nation and perhaps Pronta as a 'light' nation.
This would give a more clear cut conflict and a basic storyline that will not suffer if the flucuation in members continues and it will smoosh the remaining members together in a smaller area thereby boosting interaction and things for people to do.
Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story.
Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc
Anyway, it just seems that things are so up in the air and constantly changing that I hesitate to begin with my character when the basic state of things is so precarious.

Obviously these are just ideas off the top of my head.
Anyway...


If you were to do this too, you wouldn't have to get rid of individual cities either. For example Osiris city could be a section of the nation Pronta.
Er.. except the fact that Osiris City was originally Luimira, the capital of Nocturne, which is now Horus.


-._-. I was making an example, following Wisteria's post. If we were to have two major nations one light and one dark, we could then place the existing cities into either the light or the dark nation. So Pronta could be the light nation and then Osiris be a city in it.
But what if the people of those existing nations don't want to be labeled something like ''Light" or ''Dark?'' You can't really label a nation that way in this guild anyways, because you usually can't rebuild a nation once it's been destroyed.


Sure you could rebuild, easily. People can band together and rebuild. It would make for interesting story. It seems less like you guys want to role play a story and more like you want to play World of Warcraft and can't afford the subscription fee.

Feverw0lf


FullbusterOrleans

PostPosted: Sun Jul 10, 2011 11:18 am


Sigh. You don't understand how things seem to always go around here :/
PostPosted: Sun Jul 10, 2011 11:19 am


Fenrir Graveheart
Unrelinquished Despair
Fenrir Graveheart


Hey Fen, would you allow me to bring my character Richard over here?


Who is Richard? Is he from Urban's guild?


Well, more like Shay's guild, but it's kind of dead now, since he turned into an a** just like you did many months ago.

He's a Cursed Soul Trickster, of Master Rank, who was the 'tyrant' of a nation called Aelwynne.

Edit: I support the idea of the Sins suddenly disappearing from the world, and turning this into a cliche light vs. dark. From what I've seen, people are far too spread.

Although it should be allowed for a few to go Rogue, although who will be able to should depend upon their rank. Don't need a ton of Adepts, and Novices walking around they're the baddest thing on Earth.

Unrelinquished Despair


Feverw0lf

PostPosted: Sun Jul 10, 2011 11:22 am


FullbusterOrleans
Sigh. You don't understand how things seem to always go around here :/


Sure I do, I realize that this guild is not newbie friendly and making sense of it is rather difficult. You have to be several ranks above the starting rank to even THINK of getting involved in the main story and ranking up barely makes sense. I was reading the the Osiris subforum and it appeared that people were ranking up based on whomever Isis felt like ranking up. The quests for ranking up that you guys have don't even start before Adept. So ranking a trainee becomes difficult.
It strikes me that you guys don't actually run what's know as a "literate" RP, literate implies story. Story involves everyone. This doesn't exist here.
PostPosted: Sun Jul 10, 2011 11:25 am


OOooo OOoooOoooo
Are my words not being read?
Am I writing and you are not reading what I'm saying?
I said "Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc "
And I didn't say that the world was totally destroyed.
Cities could have ruins or even some places perhaps escaped semi-unscathed.
Survivors are around, perhaps buildings managed to survive too.
::eye roll::

And these are all small details.
What I was saying is that with the state of the guild (the intense transitions and story that excludes all but a few, difficult ranking/fighting systems and poor literacy with godmodding issues) you need to handle things.
You have issues even keeping a Captain and the nations seem to be in constant flux which only keeps getting more and more complicated instead of more easy to understand.
I am suggesting a major rewrite.

Once again, as I said,
"Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story."

Garden of Wisteria


Ro Mayvine

Pesky Ghost

PostPosted: Sun Jul 10, 2011 11:29 am


Garden of Wisteria
OOooo OOoooOoooo
Are my words not being read?
Am I writing and you are not reading what I'm saying?
I said "Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc "
And I didn't say that the world was totally destroyed.
Cities could have ruins or even some places perhaps escaped semi-unscathed.
Survivors are around, perhaps buildings managed to survive too.
::eye roll::

And these are all small details.
What I was saying is that with the state of the guild (the intense transitions and story that excludes all but a few, difficult ranking/fighting systems and poor literacy with godmodding issues) you need to handle things.
You have issues even keeping a Captain and the nations seem to be in constant flux which only keeps getting more and more complicated instead of more easy to understand.
I am suggesting a major rewrite.

Once again, as I said,
"Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story."
Ah but there lies the biggest problem Axiom has had for nearly it's entire existent. Havic never stayed with his guild, This Axiom is actually the second version, and there is no plot or real story, it's just people doing more or less whatever they feel like. Meta/Des is right when he said that Axiom is like a Naruto Guild except with magic confused
PostPosted: Sun Jul 10, 2011 11:31 am


The Talented Fool
Garden of Wisteria
OOooo OOoooOoooo
Are my words not being read?
Am I writing and you are not reading what I'm saying?
I said "Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc "
And I didn't say that the world was totally destroyed.
Cities could have ruins or even some places perhaps escaped semi-unscathed.
Survivors are around, perhaps buildings managed to survive too.
::eye roll::

And these are all small details.
What I was saying is that with the state of the guild (the intense transitions and story that excludes all but a few, difficult ranking/fighting systems and poor literacy with godmodding issues) you need to handle things.
You have issues even keeping a Captain and the nations seem to be in constant flux which only keeps getting more and more complicated instead of more easy to understand.
I am suggesting a major rewrite.

Once again, as I said,
"Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story."
Ah but there lies the biggest problem Axiom has had for nearly it's entire existent. Havic never stayed with his guild, This Axiom is actually the second version, and there is no plot or real story, it's just people doing more or less whatever they feel like. Meta/Des is right when he said that Axiom is like a Naruto Guild except with magic confused


It's a text based RP disguised as an MMO like WoW, but it's failing because text based videos games cannot be MMOs. XD I know, I have studied this.

Feverw0lf


Ro Mayvine

Pesky Ghost

PostPosted: Sun Jul 10, 2011 11:33 am


Feverw0lf
The Talented Fool
Garden of Wisteria
OOooo OOoooOoooo
Are my words not being read?
Am I writing and you are not reading what I'm saying?
I said "Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc "
And I didn't say that the world was totally destroyed.
Cities could have ruins or even some places perhaps escaped semi-unscathed.
Survivors are around, perhaps buildings managed to survive too.
::eye roll::

And these are all small details.
What I was saying is that with the state of the guild (the intense transitions and story that excludes all but a few, difficult ranking/fighting systems and poor literacy with godmodding issues) you need to handle things.
You have issues even keeping a Captain and the nations seem to be in constant flux which only keeps getting more and more complicated instead of more easy to understand.
I am suggesting a major rewrite.

Once again, as I said,
"Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story."
Ah but there lies the biggest problem Axiom has had for nearly it's entire existent. Havic never stayed with his guild, This Axiom is actually the second version, and there is no plot or real story, it's just people doing more or less whatever they feel like. Meta/Des is right when he said that Axiom is like a Naruto Guild except with magic confused


It's a text based RP disguised as an MMO like WoW, but it's failing because text based videos games cannot be MMOs. XD I know, I have studied this.
More or less, yeah seems that way sweatdrop
PostPosted: Sun Jul 10, 2011 11:36 am


Does that really even matter?

You must understand not everyone is willing to go along with one story. This is a free roleplay. The fun in it for me is that I can do whatever I want with my character. I don't have to follow someone else's story.

FullbusterOrleans


Feverw0lf

PostPosted: Sun Jul 10, 2011 11:41 am


FullbusterOrleans
Does that really even matter?

You must understand not everyone is willing to go along with one story. This is a free roleplay. The fun in it for me is that I can do whatever I want with my character. I don't have to follow someone else's story.


Yes, but at the same time it prevents people from really being able to create a new story, not everyone would have to join the new story, but a purpose would be a beneficial aspect.
PostPosted: Sun Jul 10, 2011 11:49 am


Think about it this way Kato, if you run out of ideas that you wanted to do, and there was some kind of main story in place, you'd have something to fall back into so you won't be bored.

Ro Mayvine

Pesky Ghost


FullbusterOrleans

PostPosted: Sun Jul 10, 2011 11:53 am


PostPosted: Sun Jul 10, 2011 11:53 am


I understand that not everyone can, or would want to follow a single plotline and arc.
But there has to be some clear cut facts about the world. There are all of these nations that all seem to be integrated but all of the bloodlines but what are the issues in the world?
Who is at war/peace/treaty?
What is trying to be accomplished?
Perhaps if we had hundreds of active members that were willing to fill a variety of character positions from tradesman to ruler, warrior to monk, etc, you would be able to just walk around and do your own thing.
But in a guild with limited active members, in order to have enough of a story to keep things going, you need to have that interaction with others. So I think a handful of storylines could do and a common goal would keep people interacting with the other groups and have a lively overall story.
Perhaps, and obviously these are just examples, a group of pure/good/light/democratic/non-racist warriors of various bloodline seeks to fight for truth/justice/acceptance/blahblahblah, and a group of vampires seeks to enslave the world, and a group of rouges that try to exist outside the radar of the larger nation is thieving and taking advantage of the chaos but eventually is caught by the light group and recuited by some force to help them fight but they are basically good guys and some of them want to help. Then a rebel group of dark characters merely wants to be left alone to rule their own kingdom by their own standards without the interference of the 'light,etc'.

See I think that would be easy.
I agree that it is cliche to a degree, but you make this too complicated and you will never get new members because they won't understand what you are doing.
We invited a few of our friends to check out the guild but they think it is too convoluted.
I think you need to simplify. You can always have a character that does their own thing if you don't want to be involved in the story and would prefer to just 'RP masturbate'.

Garden of Wisteria


Ro Mayvine

Pesky Ghost

PostPosted: Sun Jul 10, 2011 12:00 pm


It would be a good thing for the guild, but I don't know who among the crew could sort something like that out.
Reply
Beyond the Abyss

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