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Posted: Tue Jan 11, 2005 6:55 pm
If they quit the DCCW's, i'm selling my wraithlord. stare
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Posted: Tue Jan 11, 2005 7:11 pm
DarkElf27 I'd personally let them keep their DCCWs, just give them an armor value of 12 on all sides like a Dreadnought. That way they're still immune to bolter fire but can suffer shaken/stunned results like Dreadnoughts and don't take three lascannon hits to destroy. The way they are now (being about the only model in the game with T cool is just a little too powerful IMO.
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Posted: Tue Jan 11, 2005 7:14 pm
Well, their just about the only thing in the Eldar army that can take any kind of firepower pointed at it. If you take aways its W/T, you remove the only thing that makes it worth getting.
And Dreadnoughts have a rear armor of 10.
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Posted: Tue Jan 11, 2005 10:09 pm
Yes, I say that they need to keep the current profile of the Wraithlord but maybe up it's cost to 90.
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Posted: Wed Jan 12, 2005 2:22 pm
Yahiko_Meoshine Yes, I say that they need to keep the current profile of the Wraithlord but maybe up it's cost to 90. I'd say up the base cost to around 120, which would put it on par with a Carnifex. 90 is too low, considering that you have to buy two bio-weapons for each Carnifex. Wraithlords have a higher BS and come with two DCCWS and your choice of flamers or shruiken catapults by default.
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Posted: Wed Jan 12, 2005 5:01 pm
Yes, but like DarkElf said, it is the only thing in the Eldar army that can withstand fire. Bring that sponge out of more armies and you've got more dead Eldar.
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Posted: Wed Jan 12, 2005 5:55 pm
darth603 Yahiko_Meoshine Yes, I say that they need to keep the current profile of the Wraithlord but maybe up it's cost to 90. I'd say up the base cost to around 120, which would put it on par with a Carnifex. 90 is too low, considering that you have to buy two bio-weapons for each Carnifex. Wraithlords have a higher BS and come with two DCCWS and your choice of flamers or shruiken catapults by default. And all of the heavy weapons THAT MUST BE INCLUDED cost 35+ points.
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Posted: Wed Jan 12, 2005 6:18 pm
Yahiko_Meoshine Yes, but like DarkElf said, it is the only thing in the Eldar army that can withstand fire. Bring that sponge out of more armies and you've got more dead Eldar. But doesn't that suggest that the rest of the Eldar list may need an overhaul? If the Wraithlord is their only unit that can absorb that much firepower, it means that either the person building the army hasn't designed it properly (or is leaning on it too heavily) or that the list as a whole needs work. I'm aware that its heavy weapons cost that much. Its the same for Carnifexes, except that you don't get a free flamer/shruiken catapult on each arm. In any case, the 'Fex also has to pay for its other set of arms as well...
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Posted: Wed Jan 12, 2005 6:41 pm
darth603 Yahiko_Meoshine Yes, but like DarkElf said, it is the only thing in the Eldar army that can withstand fire. Bring that sponge out of more armies and you've got more dead Eldar. But doesn't that suggest that the rest of the Eldar list may need an overhaul? If the Wraithlord is their only unit that can absorb that much firepower, it means that either the person building the army hasn't designed it properly (or is leaning on it too heavily) or that the list as a whole needs work. I'm aware that its heavy weapons cost that much. Its the same for Carnifexes, except that you don't get a free flamer/shruiken catapult on each arm. In any case, the 'Fex also has to pay for its other set of arms as well... THe eldar list as a whole is designed to be fast and powerful, not durable. The Wraithlord is the only model that is designed to take power, everything else is just fast and hard-hitting.
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Posted: Thu Jan 13, 2005 5:01 pm
I love my wraithlord he's perfect as he is. I just line my guardians up right behind him and he takes all the shots while they shoot away. sometimes he protects my seer council too
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Posted: Thu Jan 13, 2005 5:33 pm
Archmage_Snorian I love my wraithlord he's perfect as he is. I just line my guardians up right behind him and he takes all the shots while they shoot away. sometimes he protects my seer council too For some reason, my Guardians NEVER want to die! they can take a heavy bolter pounding in light cover and come out with only a casualty, max. I've had 4 of them take on a 5-guy SM assualt squad and come out alive (not all of them, but about half)
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Posted: Fri Jan 14, 2005 4:28 pm
what eek my guardians are useless with out some king of sheild
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Posted: Fri Jan 14, 2005 4:37 pm
Archmage_Snorian what eek my guardians are useless with out some king of sheild Mine just.... dont die. A great tactic for Eldar Guardians is to have one mass, but have them officially squads of five, so the mass can devide fire, only lose 5 men TOPS to any one unit firing at them, and only a certain amount fall back at a time.
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Posted: Sun Jan 16, 2005 6:08 pm
I would but I play ulthwe so the first 2 groups are stronger so I keep them in two groups
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Posted: Sun Jan 16, 2005 7:12 pm
DarkElf27 A great tactic for Eldar Guardians is to have one mass, but have them officially squads of five, so the mass can devide fire, only lose 5 men TOPS to any one unit firing at them, and only a certain amount fall back at a time. I can see a possible flaw with that tactic. If you mass them together too much, you could wind up getting hit with ordinance templates and flamer templates thrashing massed numbers of Guardians. Hm... we've seen Girlygaunts, is this an early Defendergaunt strategy?
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