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HoneyTeaTree rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Fri Oct 20, 2017 10:16 pm
Round: 2 Stage: 1 - Shallows Stage 1: Pleasant Shallows You wade around the shallows, starting your adventure out somewhere easy and carefree. Roll 1d4 1 - You come across someone's lost jewelry! Welp, finders keepers! +1 Score 2 - You stub your hoof on some rough coral. -1 Breath 3 - You find a small tunnel that opens up into a trench! Move on to the next round! 4 - You make friends with some sea otters in a kelp forest, but get tangled up for a bit. +1 Score, -1 to Breath Breath: 9/10 Score: 0 --> move to next stageAfter shaking off the very off-putting moment of stubbing his hoof -- he was trying to give the sea another chance after all, and this was try number six if his count was correct -- Ymir glanced about the waters. There, a little further out, he spotted a tunnel and the daredevil within him immediately caught interest. What a tale he could tell later on if he ventured through it and faced whatever might be waiting on the other side! Yes, it would surely garner him all the attention he could hope for. So, with that in mind, the stallion decided he would give swimming a try and dove under water.
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Rita Zyon rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Fri Oct 20, 2017 10:17 pm
Round: 4 Stage: 2 - Trench
Breath: 10/10 Score: 0
Lucy rose to the surface once again, sucking for breath before heading back down once again.
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Posted: Fri Oct 20, 2017 10:18 pm
Strawberri Stardust: 1, 2Adventure Complete / Ran Out Of Breath (Bold one) Total Score: 16 # of Rounds: 7
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Rita Zyon rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Oct 20, 2017 10:20 pm
Round: 5 Stage: 2 - Trench
Breath: 8/10 Score: 3
Lucy swam around a corner when suddenly she came face to face with a huge sea turtle. She swam away in fright, all the while awe-stricken at the fact that she actually saw a sea turtle! A real sea turtle.
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Posted: Fri Oct 20, 2017 10:21 pm
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Kettyn rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri Oct 20, 2017 10:21 pm
Round: 6 Stage: (1 - Shallows)
Breath: (7/10) -1 (this turn) Score: 4
Otters, coral, otters, coral ... Sangria cursed once more as she stubbed her hoof on the hidden coral. Maybe it needed a taste of her blade.
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HoneyTeaTree rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Fri Oct 20, 2017 10:22 pm
Round: 3 Stage: 2 - Trench Stage 2: Rocky Trench You find your way into a deep trench, small tunnels offshoot on either side. You can't see the bottom... Roll 1d4 1 - You make your way back up to the surface for a quick breather before heading back down. +2 Breath 2 - You find a drop-off leading deeper and spy a cave in the distance! Move on to the next round! 3 - Something glinting catches your eye...it's an ancient coin! +2 score 4 - You round a corner and come face to face with a giant sea turtle! It startles you, but leaves you in awe. -2 Breath +3 score Breath: 9/10 Score: 2 Ymir glanced about the unfamiliar area with great curiosity. Although he couldn't see the bottom of the trench that he was in, there was something in the water that sparkled, catching the sun the shone through the water. The purple and black winged stallion slowly swam towards the thing catching his eye and was pleasantly surprised to find a coin, and an old one at that! He carefully tucked it away so he could display it later as a trophy of his feat when he later told the tale to audiences.
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Kettyn rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Fri Oct 20, 2017 10:23 pm
Round: 7 Stage: (1 - Shallows) - moving to next level
Breath: 6/10 Score: 4
Finally Sangria realized what it was she was seeing and started down towards the trench. She was sort of out of breath at this time but putting the thoughts of discontent out of her mind she kept her eyes open.
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Kettyn rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Oct 20, 2017 10:25 pm
Round: 8 Stage: (2 - Trench)
Breath: 6/10 - 2 Score: 4 + 3
Sangria dove down deep and took in the view around her before coming straight into the path of a giant sea turtle. The mare startled and let out a gasp which translated into lost air. But the creature was gentle and continued on its way.
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HoneyTeaTree rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri Oct 20, 2017 10:25 pm
Round: 4 Stage: 2 - Trench Stage 2: Rocky Trench You find your way into a deep trench, small tunnels offshoot on either side. You can't see the bottom... Roll 1d4 1 - You make your way back up to the surface for a quick breather before heading back down. +2 Breath 2 - You find a drop-off leading deeper and spy a cave in the distance! Move on to the next round! 3 - Something glinting catches your eye...it's an ancient coin! +2 score 4 - You round a corner and come face to face with a giant sea turtle! It startles you, but leaves you in awe. -2 Breath +3 score Breath: 9/10 Score: 2 --> move to next stageAs Ymir swam onward, not noticing the many tunnels that the trench had to offer so he could bolster his tale of adventure, the stallion noticed a cave that rested a little ways off in deeper water. Although he wasn't a well-practiced swimmer, the stallion pressed onward. He would embellish his story a little, he decided, and not tell how he had "doggy paddled" through the depths of the ocean.
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Kettyn rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Oct 20, 2017 10:28 pm
Round: 9 Stage: (2 - Trench)
Breath: 4/10 - 2 Score: 7 + 3
Sangria was swimming further when another turtle rose from the depths startling her. Now she was getting fed up.
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Kettyn rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri Oct 20, 2017 10:29 pm
Round: 10 Stage: (2 - Trench)
Breath: 2/10 - 2 Score: 10 + 3
Goddamn turtles. They were everywhere. Sangria felt the need to resurface and regroup. It wouldn't do well to slaughter such magnificent creatures ... but still.
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HoneyTeaTree rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Fri Oct 20, 2017 10:30 pm
Round: 5 Stage: 3 - Cave Stage 3: Eerie Cave You approach the cave described in the rumors. Having found no sight of the village they spoke of, you wonder if you're even in the right place. Well...worth a look around... Roll 1d6 1 - You peer into a small tunnel and suddenly, out comes a school of fish! It spooks you pretty bad. -2 Breath 2 - You wander some ancient ruins just inside cave, and find a small statuette that's fairly intact! +3 Score 3 - You find an air pocket within the cave! +4 Breath 4 - Uh oh! You run into a not-so-friendly shark! ...Or you hope it's just a shark... You hustle to get away, without looking back! -4 Breath 5 - You find an air vent and play around with the bubbles for a moment before moving on! +1 Score +2 Breath 6 - You spy the sacrificial altar! *shudder* You think you've gone far enough as you start to hear something spooky, much deeper inside. +10 Score + Adventure Complete! Breath: 7/10 Score: 2 Ymir made it to the mouth of the cave and waited a short distance from its gaping maw. He stared pensively at the looming structure, gave a shake of his head and started towards it, only to let out a startled gasp as a sudden school of fish quickly exited the cave. Another part of his tale he would need to embellish...
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Posted: Fri Oct 20, 2017 10:32 pm
kettyn: 2, 1, 3Adventure Complete / Ran Out Of Breath (Bold one) Total Score: 13 # of Rounds: 10
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HoneyTeaTree rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Fri Oct 20, 2017 10:33 pm
Round: 6 Stage: 3 - Cave Stage 3: Eerie Cave You approach the cave described in the rumors. Having found no sight of the village they spoke of, you wonder if you're even in the right place. Well...worth a look around... Roll 1d6 1 - You peer into a small tunnel and suddenly, out comes a school of fish! It spooks you pretty bad. -2 Breath 2 - You wander some ancient ruins just inside cave, and find a small statuette that's fairly intact! +3 Score 3 - You find an air pocket within the cave! +4 Breath 4 - Uh oh! You run into a not-so-friendly shark! ...Or you hope it's just a shark... You hustle to get away, without looking back! -4 Breath 5 - You find an air vent and play around with the bubbles for a moment before moving on! +1 Score +2 Breath 6 - You spy the sacrificial altar! *shudder* You think you've gone far enough as you start to hear something spooky, much deeper inside. +10 Score + Adventure Complete! Breath: 7/10 Score: 5 After shaking off the start that the rather unexpected and abrupt exodus of fish had caused him, Ymir pressed further into the cave. He needed a tale of grandeur, of adventure, of thrills, and that was exactly what this sort of place would be able to give him! Already his mind was teeming with inspiration. As he went through the cave, he located some ruins and investigated them, curious as to how they had gotten inside of the cave. Who had put them here, what purpose had they served? There was clearly some use for them, as Ymir had discovered a small statuette in the ruins, an object he had quickly tucked away as he had the coin from early. If the coin didn't gain his story any favor, surely the small token he had found would.
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