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Posted: Fri Oct 23, 2009 7:43 pm
Exxos HP remaining: 175 (edited to reflect skillet damage just now) Yes! *GONG!* *I fall over and let off a string of expletives.* Watch where you're aiming that! (*sigh* You do know that the phrase means "accidental collision that is narrowly avoided" rofl I guess I have to be more careful with my wording around extremely literal minded people 4laugh ) Soooo sorry about that Exxos. *gets a rag and wipes off a little smooshed rotbunny that got smeared on his head from the skillet*
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Posted: Fri Oct 23, 2009 7:48 pm
Camwen Exxos HP remaining: 175 (edited to reflect skillet damage just now) Yes! *GONG!* *I fall over and let off a string of expletives.* Watch where you're aiming that! *sigh* You do know that the phrase means "accidental collision that is narrowly avoided" rofl (I guess I have to be more careful with my wording around extremely literal minded people 4laugh ) Soooo sorry about that Exxos. *gets a rag and wipes off a little smooshed rotbunny that got smeared on his head from the skillet* Quite a few players in my games have had to play through a snarky remark like "I catch it in my teeth," or, "I drop trou and dangle my tackle, hoping to seduce the dragon."
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Posted: Fri Oct 23, 2009 7:53 pm
Exxos Camwen Exxos HP remaining: 175 (edited to reflect skillet damage just now) Yes! *GONG!* *I fall over and let off a string of expletives.* Watch where you're aiming that! *sigh* You do know that the phrase means "accidental collision that is narrowly avoided" rofl (I guess I have to be more careful with my wording around extremely literal minded people 4laugh ) Soooo sorry about that Exxos. *gets a rag and wipes off a little smooshed rotbunny that got smeared on his head from the skillet* Quite a few players in my games have had to play through a snarky remark like "I catch it in my teeth," or, "I drop trou and dangle my tackle, hoping to seduce the dragon." duly noted wink
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Posted: Fri Oct 23, 2009 7:54 pm
Exxos HP remaining: 175 (edited to reflect skillet damage just now) Yes! *GONG!* *I fall over and let off a string of expletives.* Watch where you're aiming that! *lone rot bunny sprints out and "pees" on exxos's head before scampering back towards Camwen's legs by running over exxos's supine body* (supine = face up)
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Camwen rolled 2 4-sided dice:
4, 2
Total: 6 (2-8)
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Posted: Fri Oct 23, 2009 8:00 pm
*slams skillet down on rot bunny before it has a chance to scamper off again*
rot bunny takes 6 damage and will pee no more!
HA! twisted
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Posted: Fri Oct 23, 2009 8:21 pm
Camwen *slams skillet down on rot bunny before it has a chance to scamper off again* rot bunny takes 6 damage and will pee no more! HA! twisted (heh so worth it though hope exxos likes the new smell....)
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Posted: Fri Oct 23, 2009 8:37 pm
At least it was not on my face when she hit it.
*Gags and runs to sink, hoping that, though the smell is perpetual, I can rinse out the ichorous "urine" before we come up with stats for rot bunny wee damage.*
Once rinsed, I go back to the fireplace in the main room, get a poker from the rack, and come back, proceeding to try to get at the rot bunnies as best I can. Hopefully skewering one or driving them out of hiding for Camwen to intercept.
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Posted: Fri Oct 23, 2009 9:21 pm
( i is retiring for the night.... so night all *hugs* to everyone!)
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Posted: Fri Oct 23, 2009 9:55 pm
Little do the zombies know... I created a few traps outside... so when they step on them.... down in a pit of spikes the go! blaugh
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Posted: Fri Oct 23, 2009 10:29 pm
Lamb of God27 Little do the zombies know... I created a few traps outside... so when they step on them.... down in a pit of spikes the go! blaugh Little does Lamb know that those same spike traps work on Humans too since we do not know where they are. Spike pit traps do 2D4 x # of spikes Lamb used damage as they are like stakes, multiplied. A zombie can use two claw attacks to climb out of the pit, a critical claw attack and the zombie pulls itself out in only one.
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Posted: Fri Oct 23, 2009 11:19 pm
♦ ♣ ♥ ♠
[Inquiry; If using an improvised flamethrower, would the fire be able to reach into the cracks after any remaining blobbies without burning down the canteen? Theoretically the kitchen would have fire resistant walls o.O]
Daypaw: Human: HP 165
*Arms herself with a few molotovs, a bottle of flammable booze, and a lighter before slowly entering the kitchen to render aid.*
♦ ♣ ♥ ♠
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Posted: Fri Oct 23, 2009 11:24 pm
Daypaw ♦ ♣ ♥ ♠
[Inquiry; If using an improvised flamethrower, would the fire be able to reach into the cracks after any remaining blobbies without burning down the canteen? Theoretically the kitchen would have fire resistant walls o.O]
Daypaw: Human: HP 165
*Arms herself with a few molotovs, a bottle of flammable booze, and a lighter before slowly entering the kitchen to render aid.*
♦ ♣ ♥ ♠ It worked in The Thing. Go for it. HP remaining: 175 I keep poking around in the gap awkwardly like a teen with no patience trying to lose his virginity, cussing up a storm as the rot bunnies deftly outmaneuver my poker.
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Daypaw rolled 2 10-sided dice:
2, 7
Total: 9 (2-20)
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Posted: Fri Oct 23, 2009 11:35 pm
♦ ♣ ♥ ♠
Daypaw: Human: HP 165 Equipped with: Molotov Cocktails, Improvised Flamethrower
*Tracks the rot bunnies to their hiding place, fills her mouth with booze, fires up the lighter, and then expels the booze through the flame to create a large fireball that travels through the cracks in the walls.*
[It resulted in 9, would that kill one and damage another or damage all in the area equally?]
[Another question- Is there a time limit between attacks or can we attack every post? Or every other post?]
[Sorry for all the questions :3]
♦ ♣ ♥ ♠
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Exxos rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Sat Oct 24, 2009 12:35 am
About four are within the path of the flames I would estimate. So! GM's from the hip, you caused 9 damage each to this many *rolls*
You can attack every post as it is a free for all, but waiting for the zombies to take their turns might be considerate in a way – otherwise we'd gangbang Noch with fire and chainaxe enemas into oblivion before he signs back on, damage allocation or not, 12,500 damage in a night would toast all of his zombies, heh.
HP remaining: 171 *Howls as he takes a face full of flaming alcohol too!*
MY EYEBROWS!
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