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Fenrir SongMoon
Captain

PostPosted: Sat Jun 07, 2008 11:34 am


Tch, make your character.
PostPosted: Sun Jun 08, 2008 3:42 am


I just wanted to say Hi! Thanks for inviting me into the guild. I'm going to read over everything thoroughly, as I'm sure I'll have more fun if I do. Give me sometime to think of character, and get decent look going for myself, and be joining right along.

My preferred character type is a fighter or bard, or a multiclass of the two. For race I'm simple, Human or Half Elf.

I'm not good at twinking my characters, I'm just all about concept and "cool factor."

Darth_Saga


Fenrir SongMoon
Captain

PostPosted: Sun Jun 08, 2008 9:28 am


The rules are pretty simple. Mainly it's just stating that things are fairly by the book. Twink or not, everyone's welcome. We have a shortage of GMs and games right now, so if you're interested in applying, or know anyone who would, feel free to drag them in or try yourself. Take your time thinking up a character, no rush.
PostPosted: Sun Jun 08, 2008 12:42 pm


Greetings Ladies and Gentlemen, Ruffians, Critters and Kobolds...

I've been looking for something like this for a while, I'm glad I found you guys. I've only played games like D&D tabletop, not sure how the forum-style works but I'd love to give it a try.

I've played many types of characters; races, jobclasses, alignments. I've DM'd a time or three. I usually like to find some complicated way to make a well rounded character that can attack, heal and toss fireballs around, but I'm flexable to whatever style you guys like to play and I want to make a character that can work well with the rest of the party.

I look forward to getting to know you guys, I've been reading up on various posts but if someone could point me in the right direction as to where I should go next, it would be appreciated.

~RUMBLETiGER

RUMBLETiGER
Crew


RUMBLETiGER
Crew

PostPosted: Sun Jun 08, 2008 1:03 pm


A general house rule me and my friends play with is no exp penalty for multiclassing, allowing for some people to make characters with 3,4 or more classed characters (a Barbarian1/Fighter1/Druid1/Scout1/Warblade1 was fun to play as a starting 5th level character) . I was wondering what would be acceptable here.
PostPosted: Sun Jun 08, 2008 2:21 pm


well... you have to start out at level 1 at first... and I am sure that is not how the EXP penalty works, that character at level 5 would take no penalty, unless one of his classes was more then 1 level higher then another class


and finrir, if there is a shortage of DMs I guess I could still p[lay and DM the world I made... if yo don't mind that I have a campaign set in a whole world I built my self a few months I got bored, what do I PM? sorry If I already asked that >.>

TrueWolves
Crew


Fenrir SongMoon
Captain

PostPosted: Sun Jun 08, 2008 7:09 pm


Well, i'd repeat myself, but the last post I made pretty much has everything i'd say to someone just walking in the door. xd The general play style here that I endorse is to do your thing, and look cool doing it. Seriously. As for this game setting, with the exception of one or two house rules, i'm very much about following the books to a T, simply because that puts everyone on the same footing. Also, Rinith is right, that particular combination wouldn't suffer a penalty anyway, at least not until some of the levels started getting unbalanced. Anyway, it'd be an unfair precedent to change how that works now, since everyone is going by the same rules.

My suggestion is to read up on the house rules, then make a character. As far as what's in demand... I know in general there aren't many healers yet. Seems to be a decent amount of support classes and casters. Not many Rogues, though. Of course, play whatever you want, but that's just what we're statistically low on.

We haven't been running long, so i'm hoping to get more players. We're still in that rocky phase where we wait and see if it lives or dies, but so long as everyone puts forth the effort, we should be okay.

Rinith, the stuff here is all the same campaign. It really wouldn't work.
PostPosted: Sun Jun 08, 2008 7:48 pm


I see in the rules that I should choose from the Players Handbooks base classes. Is there room down the road for permitting base classes from other books? For example, I'd choose a Half-Elf character if I could eventually take a level in Duskblade. If you need Healers, the Favored Soul class in complete divine is fun, or an arcane caster with the Arcane Disciple feat (using healing domain) makes for some versatility.

RUMBLETiGER
Crew


Fenrir SongMoon
Captain

PostPosted: Sun Jun 08, 2008 8:14 pm


Cite whatever material it comes from so I can take a look at the rules for it, or post what the rules are here, and i'll gladly consider it. If it's in published material and is pretty standard (read: normal first level equivalent) and is applicable to the Greyhawk realm, I probably won't have any issue with it.
PostPosted: Sun Jun 08, 2008 9:01 pm


Fenrir SongMoon
Cite whatever material it comes from so I can take a look at the rules for it, or post what the rules are here, and i'll gladly consider it. If it's in published material and is pretty standard (read: normal first level equivalent) and is applicable to the Greyhawk realm, I probably won't have any issue with it.


Duskblade class comes from Players Handbook II, page 19.

Favored Soul class comes from Complete Divine, Page 6.

Both are normal, starting at level 1 classes.

Arcane Disciple is a feat from Complete Divine, Page79.

The Arcane Disciple feat gives 1 cleric domain to an arcane caster to prepare and cast 1 domain spell per level of arcane casting ability. They are casted as arcane spells.

RUMBLETiGER
Crew


RUMBLETiGER
Crew

PostPosted: Sun Jun 08, 2008 9:19 pm


I respect and agree with your rule stating that a person's first character should be a pretty simple and basic one, I'd understand if base classes from other books aren't acceptable for me starting off. I just figured I'd ask.
PostPosted: Mon Jun 09, 2008 7:31 am


If you do permit base classes from books other than the Players Handbook, I could dual class Favored Soul and Duskblade, alternating between the two.

Favored Soul is to Cleric what Sorcerer is to Wizard. Favored Soul is innate divine magic your born with by a diety's blessing. It has less spells known, but you can cast any of your spells without preparing ahead of time, just like a sorcerer. it has the good BAB progression. It also has the best saves for fort, ref and will.

Duskblade is a best BAB, martial weapon using, arcane casting character. You gain spells slowly from a limited list, but don't have to sacrifice being able to hit anything. As Duskblade levels up you get the ability to cast while wearing certain armors with less of an arcane casting penalty.

Blending the two would create a arcane casting, divine casting, weapon weilding character with a better than good BAB progression, ok armor, decent HP, and terrible skill points. I'd defnintly need a Rogue buddy.

Both of these are basic, official job classes in the D&D grayhawk world.

RUMBLETiGER
Crew


TrueWolves
Crew

PostPosted: Mon Jun 09, 2008 10:29 am


O.O you could own with a mystic therge persteage class
PostPosted: Mon Jun 09, 2008 11:19 am


Rinith Cresent
O.O you could own with a mystic therge persteage class


That would take away from the melee ability, but yeah, that would be sweet. I don't have the books infront of me right now, I think Favored Soul gets access to 2nd level spells at 4 and Duskblade gets 2nd level spells at 4, that would make it possible to hit Mystic Thurge at level 9. That could be cool. I prefer spontanious casters (Sorcerer and Favored Soul) over practiced casters (Wizard and Cleric).

I'd have to check again on how the Arcane Archer works, if the rules aren't specific about what kind of spells (arcane or divine) that can be imbued in the arrows, That could be cool too. Then I'd keep the best BAB, every arrow I'd fire would be magical, and I'd be able to cast any (or maybe just arcane) area spells based around where the arrow lands.

RUMBLETiGER
Crew


RUMBLETiGER
Crew

PostPosted: Mon Jun 09, 2008 11:21 am


Or I could be just as happy playing a human Fighter (maybe Fighter/Cleric or Fighter/Druid if you need a healer), let me know what you guys allow.
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