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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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The Mysterious Mansion on the Hill Goto Page: [] [<<] [<] 1 2 3 ... 16 17 18 19 20 21 22 23 24 25 [>] [»|]

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Firu Nicorusu

PostPosted: Tue Dec 11, 2007 6:45 pm


(Djanni and Luc both forgot to roll their combat die. For Djanni it dosen't realy matter, unless you rolla 1 you won't take any damage. But Luc was using his for attack so I need to know how mutch damage he will be doing.

The Giant Spider is soundly smashed into paste and then insinerated. The splash from the fire ball singes the walls and celing, turning the small shaft of light into a large opening curently blocked by the smoke form the fire.)

GS:0 (Obliterated) gonk burning_eyes
LS:0 (Still dead) xp
LS:0 (Still dead) xp

Tobar:30
Perrian:25
Kail:30 (36)
Fury:25
Dancing Sword:5

(Meanwhile in the hall the Skulls are proving to be harder to hit than you might think. Their constant hopping and bouncing makes it dificult to land a solid blow.

Mean while Gerbo takes the oportunity to heal his companions)

S1:13
S2:28
S3:28
S4:30

Luc:18
Djanni:30 (assuming that you rolled higher thatn 1 for defence)
Nuku:24
Gerbo:10

(For those of you in the hall way all the skulls are still "alive" and kicking. Those of you in the spider room have a few moments before all of the smoke clears.)
-A M P- generated a random number between 1 and 3 ... 2!
PostPosted: Tue Dec 11, 2007 6:51 pm


(Firu, just roll the dice for them then, I think they would be fine with that.)

After healing his commrades, Gerbo spends a round healing himself. Filling his hand with an aura of bluish white light, He pressed it against his chest and becomes fully revitalized!

(Heal me, Dice for defense)
HP:15/15
AP confused
MP:1

-A M P-

Firu Nicorusu rolled 3 4-sided dice: 4, 1, 3 Total: 8 (3-12)

Firu Nicorusu

PostPosted: Tue Dec 11, 2007 7:02 pm


Good idea Gerbo. mrgreen These dice are for Luc, like I said Djanni's die roll dosen't realy matter.
PostPosted: Tue Dec 11, 2007 7:46 pm


((Should I stick with my old stats in this minigame or may I change to my new stats?))

Perrian
Vice Captain

7,050 Points
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Firu Nicorusu

PostPosted: Wed Dec 12, 2007 5:12 pm


It's my personal stance that since a minigame is not a dungion and dose not further your character development (becaus you don't get CP) other than aquireing new actions or spells, if you finish a dungion and your character changes you can update it in the minigame as long as you are not in a combat situation. confused Is that clear enuf for everyone? sweatdrop
PostPosted: Thu Dec 13, 2007 8:36 pm


Fury waits for the smoke and fire to clear, before sending Dancing Sword to investigate the opening...

*And my Stats remain the same, although I now have the additional Actions, Power Up and Smash equipped to Fury*

HP: 25/25
AP: 2
MP: 3

Dancing Sword
HP: 5
AP: 1
MP: 3

Wedry


Kowsauni
Crew

PostPosted: Thu Dec 13, 2007 8:45 pm


((As soon as it comes to my turn to pick my spells I'll tell you what my updated stats are >< though you can probably bet it will be 3 to magic. I want my 45 dpr fire ball))
l.a.v. rolled 1 12-sided dice: 1 Total: 1 (1-12)
PostPosted: Thu Dec 13, 2007 9:19 pm


((Here - because 1's DO happen...))

And my stats are unchanged as well, except that I now have Smash and Power Up equipped to Djanni mrgreen

l.a.v.

Versatile Vampire

7,400 Points
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cat_girl_nukunuku rolled 3 12-sided dice: 6, 5, 5 Total: 16 (3-36)

cat_girl_nukunuku

PostPosted: Fri Dec 14, 2007 3:39 am


Nuku attacks three more times and summons her spirit mouse again.

attack three times, die for attack
spell, summon spirit mouse
PostPosted: Wed Dec 19, 2007 10:04 pm


Character name: Kail’igen [27]
Attack: 0
Defense: 0
Combat Dice: 1d6 (2)
Magic: 15
Life: 30 (6)
Equip: 1
Abilities: Skilled Caster (4)
Items: Apprentice's Amulet (+1 Magic)
Spells: Fireball, Energy Burst, Lesser Mana Shield, Counter-spell
Actions: Stunning Blow, Defensive Hold, Power up, Taunt
Money: 300 chips

Kai'igen goes back to playing with the mushrooms which seemed to hold an odd fascination to him. He wonders if Dancing Sword will bring back any interesting information to his master.

Kowsauni
Crew


youngtobar

PostPosted: Thu Dec 20, 2007 5:35 am


tobar looks up to the opening trying to figure a way up there.
PostPosted: Sat Dec 22, 2007 6:20 pm


New Stats-
User Image

Perrian walked over to 'closet' where the boards were breaking outward and cracked. He examined the cracks and looked to see if there was an opening big enough for the party to go through, or if one of Gerbo's spells could blast through the wall that was cracking in the 'closet.'

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200

Firu Nicorusu

PostPosted: Wed Jan 02, 2008 8:40 pm


(Alright first let me apologise for taking sooooooo long to update this game, I am sure we all experienced a decreas of our computer time over the last two weeks. However (for myself) ontop of that I am verry lazy not to mention we recently upgraded to digital cable and have a tone of new chanels and that only multiplies how easily I am distracted while trying to read and type. So once again I apologise for being a super procrastinator.)

*Now as for the four of you in the strange dark room. As Dancing Sword flys upwards to the now gaping opening in the celing, once he clears the opening he disapears as the light that was shining thru turns to black in the blink of an eye. As for Perrian trying to find an exit the way they came in, there is still no sign of the door you where forced thru. Suddenly you all hear a thunderous booming screach echoing from above.*

*For those of you in the hall way. Gerbo heals himself and the skulls still prove that size makes a difference when it comes to evasion. (Seriously I am sorry for making them so hard to hit, aparently I wasn't thinking when I gave them a defence of 4 and resistance to attacks of 4 witch we all know doubles to 8, making thos little buggers protected form 12 attack damage. Of chorse that is also why I made them so weak on attack.) Also for those of you who are paying attention you will have heard a verry faint eagles screach coming form down the hall.*

S1:13
S2:28
S3:28
S4:30


(So closet dwellers you have a new mistery to solve, tho in my next post it will pretty mutch solve it's self and move your situation along. And as for you kids in the hall you still have 4 anoying skulls bouncing around trying to bite you. Talk coment and fight if you are in a battle.)
PostPosted: Wed Jan 02, 2008 8:53 pm


(Do I have to wait for right now... or is it a new round of combat? O_o Just wondering... Also, I know its a hassel, but could you please post all the cureent AP/MP and group AP:MP totals for at least this group here? sweatdrop )

-A M P-


Firu Nicorusu

PostPosted: Wed Jan 02, 2008 9:08 pm


(Sorry about that, and yes your half of the party is still in combat so you need to handle that. Tho you can of chorse still talk and coment on things as you do. As for everyones individual AP and MP, some people don't post their own totals and I would have to read thru the entire thread to figure that out. So would you all be kind enuf to state your totals for the record and I will keep track of it from now on, also make sure you clearly state your point usage in your combat posts so I can identify what you are using them for. Is that cool with everyone?)

Party Pool
AP:2
MP:4
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