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Unrelinquished Despair

PostPosted: Sun Jul 10, 2011 9:44 am


I wish I could bring Richard over, but I doubt Axiom allows auto-ranks, which is technically what he would be. I could try to pass some bullshit story where one of his Potaru spells went wrong, and sent him here. =x
PostPosted: Sun Jul 10, 2011 10:04 am


Fenrir Graveheart
Yeah, she quit because.....I don't really understand it. She just quit. And because she quit, hiro is also going on hiatus because he thinks its his fault. And me...well I'm just trying to keep the pieces together. >.>

So I'm captain again, but I'm going to do my best to see hiro and neko back to us again. Honestly I myself am not even sure if I can wrap this arc up without them.


I'm not having too much luck with him. He's just avoiding any talk about Gaia, let alone Axiom. I just want to know why he thinks its his fault.

Kemo Isgay


Fist of the Bro Star

Shirtless Seraph

PostPosted: Sun Jul 10, 2011 10:08 am


Snuff that Muffin
Unrelinquished Despair
Alright, because I'm a d**k, I'd like to bring attention to this one thing.

In the "Children of the Spire" profile forum, Cain's profile states that his gunslinger gains a speed boost from both Assassin, and Gunslinger (His original class.), when the Sub-Class thingie states that you gain no benefit from the sub-class.

Snuff that Muffin
At Expert rank, you may take on a second class. In this class, you may only learn up to C ranked in this class, and do not gain any of the class benefits. You may only choose a class in any category you find your class in.


thank you for bringing this to my attention, I'll lay down the law


and meh, never really liked Rarity....far too vain for my tastes


I got a question about that. It says you can't claim any class benefits so does that include the not so great benefits as well? For example if my subclass is necromancer then will I be harmed by healing magic?
PostPosted: Sun Jul 10, 2011 10:09 am


Fenrir Graveheart
Snuff that Muffin
Unrelinquished Despair
Alright, because I'm a d**k, I'd like to bring attention to this one thing.

In the "Children of the Spire" profile forum, Cain's profile states that his gunslinger gains a speed boost from both Assassin, and Gunslinger (His original class.), when the Sub-Class thingie states that you gain no benefit from the sub-class.

Snuff that Muffin
At Expert rank, you may take on a second class. In this class, you may only learn up to C ranked in this class, and do not gain any of the class benefits. You may only choose a class in any category you find your class in.


thank you for bringing this to my attention, I'll lay down the law


and meh, never really liked Rarity....far too vain for my tastes


I got a question about that. It says you can't claim any class benefits so does that include the not so great benefits as well? For example if my subclass is necromancer then will I be harmed by healing magic?


Maybe along with the subclasses we can let people add two strengths, and the crew will handpick two weaknesses for them?

Kemo Isgay


Boku_ha_Ronnel

Shirtless Shapeshifter

PostPosted: Sun Jul 10, 2011 10:10 am


Fenrir Graveheart
Snuff that Muffin
Unrelinquished Despair
Alright, because I'm a d**k, I'd like to bring attention to this one thing.

In the "Children of the Spire" profile forum, Cain's profile states that his gunslinger gains a speed boost from both Assassin, and Gunslinger (His original class.), when the Sub-Class thingie states that you gain no benefit from the sub-class.

Snuff that Muffin
At Expert rank, you may take on a second class. In this class, you may only learn up to C ranked in this class, and do not gain any of the class benefits. You may only choose a class in any category you find your class in.


thank you for bringing this to my attention, I'll lay down the law


and meh, never really liked Rarity....far too vain for my tastes


I got a question about that. It says you can't claim any class benefits so does that include the not so great benefits as well? For example if my subclass is necromancer then will I be harmed by healing magic?


Those aren't benefits - those are downsides. I'm not sure about that, wasn't involved in it...but maybe you get one of the weaknesses of the class. SNUFF COME BACK THIS IS YOUR SHTICK!
PostPosted: Sun Jul 10, 2011 10:23 am


Fenrir Graveheart


Hey Fen, would you allow me to bring my character Richard over here?

Unrelinquished Despair


Garden of Wisteria

PostPosted: Sun Jul 10, 2011 10:40 am


Wow, I go away for a day and the world falls apart.
lol

Now, I realize that I'm new and my opinion does not matter, but I'm mouthy so I'm going to lay it out anyway.
I think that with so many people leaving and the instability of the storyline because vital characters are coming and going so often, that it would be best to the 'sins exploding/imploding' idea that someone else said, it is a cataclysmic event where all but two nations are destroyed.
For example, a resurgence of Nocturne perhaps under a different name and new ruler as a 'dark' nation and perhaps Pronta as a 'light' nation.
This would give a more clear cut conflict and a basic storyline that will not suffer if the flucuation in members continues and it will smoosh the remaining members together in a smaller area thereby boosting interaction and things for people to do.
Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story.
Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc
Anyway, it just seems that things are so up in the air and constantly changing that I hesitate to begin with my character when the basic state of things is so precarious.

Obviously these are just ideas off the top of my head.
Anyway...
PostPosted: Sun Jul 10, 2011 10:44 am


Garden of Wisteria
Wow, I go away for a day and the world falls apart.
lol

Now, I realize that I'm new and my opinion does not matter, but I'm mouthy so I'm going to lay it out anyway.
I think that with so many people leaving and the instability of the storyline because vital characters are coming and going so often, that it would be best to the 'sins exploding/imploding' idea that someone else said, it is a cataclysmic event where all but two nations are destroyed.
For example, a resurgence of Nocturne perhaps under a different name and new ruler as a 'dark' nation and perhaps Pronta as a 'light' nation.
This would give a more clear cut conflict and a basic storyline that will not suffer if the flucuation in members continues and it will smoosh the remaining members together in a smaller area thereby boosting interaction and things for people to do.
Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story.
Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc
Anyway, it just seems that things are so up in the air and constantly changing that I hesitate to begin with my character when the basic state of things is so precarious.

Obviously these are just ideas off the top of my head.
Anyway...


If you were to do this too, you wouldn't have to get rid of individual cities either. For example Osiris city could be a section of the nation Pronta.

Feverw0lf


Fist of the Bro Star

Shirtless Seraph

PostPosted: Sun Jul 10, 2011 10:54 am


Unrelinquished Despair
Fenrir Graveheart


Hey Fen, would you allow me to bring my character Richard over here?


Who is Richard? Is he from Urban's guild?
PostPosted: Sun Jul 10, 2011 11:04 am


Feverw0lf
Garden of Wisteria
Wow, I go away for a day and the world falls apart.
lol

Now, I realize that I'm new and my opinion does not matter, but I'm mouthy so I'm going to lay it out anyway.
I think that with so many people leaving and the instability of the storyline because vital characters are coming and going so often, that it would be best to the 'sins exploding/imploding' idea that someone else said, it is a cataclysmic event where all but two nations are destroyed.
For example, a resurgence of Nocturne perhaps under a different name and new ruler as a 'dark' nation and perhaps Pronta as a 'light' nation.
This would give a more clear cut conflict and a basic storyline that will not suffer if the flucuation in members continues and it will smoosh the remaining members together in a smaller area thereby boosting interaction and things for people to do.
Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story.
Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc
Anyway, it just seems that things are so up in the air and constantly changing that I hesitate to begin with my character when the basic state of things is so precarious.

Obviously these are just ideas off the top of my head.
Anyway...


If you were to do this too, you wouldn't have to get rid of individual cities either. For example Osiris city could be a section of the nation Pronta.
Er.. except the fact that Osiris City was originally Luimira, the capital of Nocturne, which is now Horus.

Ro Mayvine

Pesky Ghost


Feverw0lf

PostPosted: Sun Jul 10, 2011 11:07 am


The Talented Fool
Feverw0lf
Garden of Wisteria
Wow, I go away for a day and the world falls apart.
lol

Now, I realize that I'm new and my opinion does not matter, but I'm mouthy so I'm going to lay it out anyway.
I think that with so many people leaving and the instability of the storyline because vital characters are coming and going so often, that it would be best to the 'sins exploding/imploding' idea that someone else said, it is a cataclysmic event where all but two nations are destroyed.
For example, a resurgence of Nocturne perhaps under a different name and new ruler as a 'dark' nation and perhaps Pronta as a 'light' nation.
This would give a more clear cut conflict and a basic storyline that will not suffer if the flucuation in members continues and it will smoosh the remaining members together in a smaller area thereby boosting interaction and things for people to do.
Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story.
Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc
Anyway, it just seems that things are so up in the air and constantly changing that I hesitate to begin with my character when the basic state of things is so precarious.

Obviously these are just ideas off the top of my head.
Anyway...


If you were to do this too, you wouldn't have to get rid of individual cities either. For example Osiris city could be a section of the nation Pronta.
Er.. except the fact that Osiris City was originally Luimira, the capital of Nocturne, which is now Horus.


-._-. I was making an example, following Wisteria's post. If we were to have two major nations one light and one dark, we could then place the existing cities into either the light or the dark nation. So Pronta could be the light nation and then Osiris be a city in it.
PostPosted: Sun Jul 10, 2011 11:12 am


stressed My brain is thumping.
There are larger issues here.

Garden of Wisteria


FullbusterOrleans

PostPosted: Sun Jul 10, 2011 11:13 am


The last thing we need is more nation changes. Two have been destroyed, and completely remade in the past month or so.
PostPosted: Sun Jul 10, 2011 11:14 am


Feverw0lf
The Talented Fool
Feverw0lf
Garden of Wisteria
Wow, I go away for a day and the world falls apart.
lol

Now, I realize that I'm new and my opinion does not matter, but I'm mouthy so I'm going to lay it out anyway.
I think that with so many people leaving and the instability of the storyline because vital characters are coming and going so often, that it would be best to the 'sins exploding/imploding' idea that someone else said, it is a cataclysmic event where all but two nations are destroyed.
For example, a resurgence of Nocturne perhaps under a different name and new ruler as a 'dark' nation and perhaps Pronta as a 'light' nation.
This would give a more clear cut conflict and a basic storyline that will not suffer if the flucuation in members continues and it will smoosh the remaining members together in a smaller area thereby boosting interaction and things for people to do.
Think of it like a series of books.
The destruction of Sin could be the end of one and the survivors banding together can form the beginning of the next story.
Not that it would have to be light and dark, it could be warring ideologies or government systems. etc etc
Anyway, it just seems that things are so up in the air and constantly changing that I hesitate to begin with my character when the basic state of things is so precarious.

Obviously these are just ideas off the top of my head.
Anyway...


If you were to do this too, you wouldn't have to get rid of individual cities either. For example Osiris city could be a section of the nation Pronta.
Er.. except the fact that Osiris City was originally Luimira, the capital of Nocturne, which is now Horus.


-._-. I was making an example, following Wisteria's post. If we were to have two major nations one light and one dark, we could then place the existing cities into either the light or the dark nation. So Pronta could be the light nation and then Osiris be a city in it.
But what if the people of those existing nations don't want to be labeled something like ''Light" or ''Dark?'' You can't really label a nation that way in this guild anyways, because you usually can't rebuild a nation once it's been destroyed.

Ro Mayvine

Pesky Ghost


Feverw0lf

PostPosted: Sun Jul 10, 2011 11:14 am


FullbusterOrleans
The last thing we need is more nation changes. Two have been destroyed, and completely remade in the past month or so.


Not made well, apparently.
Reply
Beyond the Abyss

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