Welcome to Gaia! ::

Naruto : Rise of the Shinobi

Back to Guilds

A semi-canon Naruto based guild with a splash of many things mixed in. 

Tags: Naruto, Ninja, Non Canon, Role Play, Rping 

Reply Archives
~Made Up Jutsu~ Goto Page: [] [<<] [<<] [<] 1 2 3 ... 176 177 178 179 180 181 ... 196 197 198 199 [>] [>>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Captain_Raiken

PostPosted: Thu Mar 05, 2009 3:20 pm


Captain_Raiken
Orochimaru (Orochi)
Hidden Creature

Orochi Art: Body- The user of this technique has the ability to extend any part within his body that contains muscle in it to great lengths. This technique originated from the followers of Orochimaru. Orochimaru had an adnormal ability to extend and contract parts of his body to great lengths almost as if he were a snake himself. The user can stretch further with leverage, but without leverage the user can only stretch so far(20 Feet). Some examples of these parts are the tongue, arms, fingers, legs, abdomen area, toes, etc.
User Image
I just need a length. Cant have you being able to stretch as far as you like all the time. Give a length for stretching, and this should be fine.

I added in twenty feet
PostPosted: Thu Mar 05, 2009 5:22 pm


lol another flexibody
He doesn't realize there's a move you can get for free that does that. ninja
shhhhh, don't tell him.

Valkiron


hurdy13

2,200 Points
  • Dressed Up 200
  • Hygienic 200
  • Autobiographer 200
PostPosted: Fri Mar 06, 2009 12:53 pm


hurdy13
Hurdy Tetsu

Metal Lake creation:
The tetsu clan is known for it's mastery of liquid metal. In this jutsu, Hurdy will place his hands on the ground and extract liquid metal from it, enough to make a medium sized lake.
Pending
Some kind of restriction. I'm thinking.


Tetsu art: liquid to metal
Allows Hurdy to turn any liquid to liquid metal. Water, blood ect.
Pending
I'm thinking some kind of restriction for this too.


Tetsu art: Harden
Allows Liquid Metal to be hardened in to fine steel.
User Image

well whats going on with these?

Hmm.
Metal Lake Creation ~ I say, just have that you need to be stationary in order to create the lake. And you need some kind of time. Since suddenly drawing a good deal of metal from the ground, shouldn't be a swift couple seconds, right?

Tetsu Art: Liquid to Metal ~ It seems rather powerful. An ability that allows you to turn anything liquid into metal.. neutral
Stationary liquids. Like pools of water can be changed. And your own blood can be metal.
How's that? At least then, you're not able to take anyone's attacks that are sent your way, and change them into metal and then be able to be immune to them, or control them or something. If you have your own ideas for restrictions. I'll look at those. But these were my ideas.

Sorry, I forgot to edit them in. sweatdrop
PostPosted: Sun Mar 08, 2009 9:16 am


Revised Techniques of Mine on the Previous Page, Awaiting Noir's Second Look.

Quote:
Nirvana
Hidden Soul

Harboring of the Souls
Nirvana is a demon by all likeness. Needing not a technique, nor an ability to give her such a state in her being. This technique, which is a constant technique is actually the further manipulation of the souls that she had acquired. Aside from the one soul that she had, as being a living being. She also manages to combine the souls of those that she absorbs into her own body. Meaning that the soul can actually make itself seen, moving outside of the body in order to turn completely around, before Nirvana herself looks, and things of that nature. It is not possible for the souls to actually leave her body, only to show her movements, at certain points before she actually moves. Giving her an ethereal like trail of the spirit, as it's hand moves, able to fight and attack, and then her hand would follow as a sort of faster reaction time. With each number of souls this ability gains in strength. Being that, she can gain different abilities, with the more souls in her possession, the numbers including her own, and there abilities below.
1-2 Souls :: Faster reaction time, a sixth sense to things behind her.
3-4 Souls :: Significant speed boost, causing a trail of ethereal/spiritual energy to follow and her spirit seperates to gain distance first.
5-6 Souls :: Allows for the souls in her body to be able to seperate from her arms, and become ethereal to enter the opponent, and interrupt their chakra flow [1 post per connection]. Souls cant leave the body, only limbs can be seperated.
7-8 Souls :: Allows for a crippling pressure caused by the souls themselves, making the opponent feel as if they are being weighed down greatly. [Works on those of a weaker CP then her only]
9-10 Souls :: Allows for any movements she makes, to throw off even a successful movement tracking technique. Causing everything she does, to be just a little off of the opponent's belief, in order to make dodging her attacks, more difficult.


Quote:
Senimaru, Reaver
Hidden Substance

Contamination: Stage 3
This constant technique, is another stage off of the abilities that Reaver was implanting into himself. It is a self created anti body that actually prevents the more mundane physical impairments. Things like paralysis and assorted other stunning effects, that may actually effect his body, are soon negated after they are attempted to be used. Naturally, this technique does not work against things such as freezing, or burning. But techniques that my cause him to fall asleep, or paralyze him are caused to be useless against him. Thanks to a series of anti bodies, that he created himself that are actually enhanced with chakra to such a degree that they can fight off such status ailments in order to keep them from effecting him. This technique works as an actual part of Reaver's body, and activates itself, as soon as one of the ailments come into trying to effect the body in any way.

Both in the Compendium

Both approved÷Dr E

Reaver Darkside
Captain

Omnipresent Cultist

9,075 Points
  • Brandisher 100
  • Millionaire 200
  • Jack-pot 100

hurdy13

2,200 Points
  • Dressed Up 200
  • Hygienic 200
  • Autobiographer 200
PostPosted: Sun Mar 08, 2009 11:40 am


(Those two seem fine reaver, so basically every thing has to be stationary! lol)

Hurdy Tetsu


Tetsu Art: Human Magnet

Hurdy can focus his chakra to his steel to draw in metal objects such as kunai, swords ect. He can also reverse the pollarity and repel metal things.
User Image
Just cant work on special items, or anything not made of magnetizable metal. 3nodding


Tetsu mastery: Conduct

This skill allows Hurdy's metal to take on an elemntal attacks, and not transfer the effects to him. FOr example if Hurdy was shot with lightning, his armor would conduct it but it wouldn't shock him inside. Or if it was blasted with fire, it would melt but not burn him.
User Image
PostPosted: Sun Mar 08, 2009 5:15 pm


Name: Sage's Woodland: Deadly Nightshade Technique
Type: Ninjutsu
Range: 20ft
Description: In the pursuit of becoming as great as Usagi Orimara, Sai began learning Sage Woodland techniques. After performaning the required hand signs, Belladonna plants (aka Deadly Nightshade) are summoned around the battlefield. As with any Sage Woodland Technique, these plants bend to the users will. The flowers of the plant release an invisible spore into the air that is so small, its actually absorbed through the skin. During the 1st 5 posts, the victim will have slightly blurred vision, and loss of balance. If the victim leaves in those 5 posts, no permanent damage shall be done. Ater the 5th post, an antidote is needed to remove the poison. The symptoms will continue to worsen till the 10th post. From the 10th to 15th post, the victim will experience hallucinations and mild convulsions. After the 15th post the user will face paralyses and if not treated in 24 hours, the user will die. The antidote can be made from the berries of the Belladona plant which can act as a general cure for most basic poisons but one must be a user of Sage Woodland techniques or be an ANBU/Medic/Hunter to make it.

User Image
[I don't remember quoting o.o;]

Dr Entropy

6,600 Points
  • Team Edward 100
  • Brandisher 100
  • Team Jacob 100

Valkiron

PostPosted: Mon Mar 09, 2009 4:16 am


Jounin Elite Skill: Fiery Determination

The danger of becoming a Jounin Anbu/Medic/Hunter/MP is that you are more likely to be put in dangerous situations with alien ninja. This technique in particular is a first line of defense against the more molecular and fragile attacks against you. The average poison or disease has a particular temperature in which it works at an optimum level. There is also a level, or pair of levels in which a disease or poison simply can not survive. This technique is a two layered technique. The first layer takes place when the body’s sensory system notices a foreign substance beginning to harm the body, A flash fire effect happens within the body, heating it to around 200 degrees Fahrenheit, almost double the temperature in which the heart and brain give out. The second layer of this technique is the training and meditation that is required to prepare the body for such a sudden temperature change, lowering the techniques damage to the body to a few moments of light headedness. This does not give the body any defense against attacks containing the fire element since this only protects from heat damage for an instant and fire techniques are normally sustained for seconds to minutes.

[approved by RyoRin]
PostPosted: Mon Mar 09, 2009 3:39 pm


Name: Here and there, everywhere
Type: Taijutsu
Description: The user of this technique gains a rare assortment of smells that are not normally found. Sniffing out objects that have no scent, it is often used by animal like creatures. Becoming more aware of the area and the materials within it. It is often used by tool wielding twilight ninja's.

[approved by RyoRin]

Shiv-n-kidney

5,750 Points
  • Forum Dabbler 200
  • Forum Explorer 100
  • Friendly 100

Yuan Shisho2

PostPosted: Mon Mar 09, 2009 7:19 pm


Yuan Shisho
Moon

Baelfire-Flames of the never-ending circle. This is a higher level of flame Yuan discovered in his mastery of fire jutsu. Baelfire is shot off more like a beam of light than flames. The light given off by the beam are so bright, that if one looks directly at the beam, the will see spots for several minutes. The fire is hard to focus, and it is dangerous to work with due to the fact that it is comprised of pure burning chakra. The flames burn through things... This may seem simple if not understood. The flames take a particular liking to defensive techniques and items. Any shield, armor, wall, hardening technique, or item that creates such effects that are hit by Baelfire immediately melt like wax in a flame. Air, fire, earth, water, chakra, all materials burn to pieces. Even techniques that make the body harden or be covered by some sort of material seem to melt away. The lasting effect of the Baelfire on the opponent's chakra disables the affected technique for two turns. The risk involved is as follows. When the technique is used, the user generates a random number between 0-3. That is the number of turns that the user must not use their chakra. Only techniques such as Taijutsu and auto techs that do not burn chakra can be used in the number of turns shown by the number generated. 5000 Chakra to use this technique.

User Image
[Eh. Ok I guess. I'll be watching this tech for abuse.
Remember that it really cant burn through anything. If the item is marked as invinceble, it cant be destroyed. rofl ]
PostPosted: Tue Mar 10, 2009 11:51 am


G.E.A.R - 3rd Gear
Using a special body modification and a specially designed cord, Sano has managed to link himself with Gear even when he isn't wielding it in his hands. When plugged into the strange port on the back of his neck some of the power that GEAR constantly generates is transfered into Sano most of it chanlneled into pure electrical chakra giving him the ability to strike with the power of lightning, electrifying almost anything he touches. Since the power courses through his body through a specially designed implant he isn't effected by any of the negative effects usually associated with having this type of power run through his body, in fact it actually increases his brain's efficiency slightly giving him a faster reaction time over what he already posses. Of course this power can be cut off if the cord is cut or the plug removed. Having the plug removed forcefully can be substantially painful.

User Image
[Eh. Ok. As long as the lightning isn't an instant kill. (If I read it right, as far as the 'Power of lightning' is concerned) You're good. 3nodding ]

noir_kama


Dr Entropy

6,600 Points
  • Team Edward 100
  • Brandisher 100
  • Team Jacob 100
PostPosted: Tue Mar 10, 2009 12:30 pm


Name: Sage's Woodland: Red Wood Barrier
Range: 50ft
Type: Ninjutsu/genjutsu
Description: Another Sage's Woodland technique that summons six tall redwood trees in a hexagon formation on the battlefield surrounding its combatants. Anyone can enter its perimeter but leaving is trickier. Anyone who leaves its borders will slip into an advanced genjutsu where the victim will wander through a forest only end up back into the hexagon of trees. If one were to try and dispel the genjutsu via release or pain, would only have it backfire and be put to sleep. Jutsu Shou and Cloak Art of Recall are the most effective ways to escape though there are others. When using the red wood bark as a medicinal ingredient, defense is strengthened x2 for 10 turns.

User Image

Name: Sage's Woodland: Forget Me Not
Type: Ninjutsu
Description: After performing the necessary hand seals, a field or patches of a rare breed of 'Forget-me-not' flowers sprout on the battlefield. These flowers are rare because anyone who gazes upon them usually forget where they found them. A Sage's Woodland user learns to manipulate them so that all who gaze upon them [user included] forget their ninjutsu and genjutsu. Their victims will remember their techniques after 5 turns. When using these flowers in medicine, they highten reflexes by x2 for 10 turns.

User Image
[I like this one. xd ]
PostPosted: Wed Mar 11, 2009 4:13 am


Still Waiting On Noir's final look at techniques on previous Page.

Quote:
Nirvana
Hidden Soul

Damage Converter
This automatic technique is automatically activated at Nirvana's will, once she uses a technique involving the absorption of damage. Moderate to Heavy taijutsu damage that she absorbs, can instead of being reflected, or just nullified. It can be harnessed and converted into that of speed. Adding an addition property to when she absorbs something. Of course she also gains the added bonus, as she would with the technique known as Damage Absorption. This technique's effects will not end once the battle ends, but continue working for the battles to come. In order to make this young girl a challenging opponent. Although she only is able to keep half of her earnings after the battle. Her speed swiftens .5 times for each attack that she absorbs.
----------------------------------------------------------------------

Decay of the Souls
This automatic technique is one that Nirvana had made up herself, in order to be used in battle. Known as the Decay of the Souls, it is actually a sort of pressure that she expels in order to make it harder for the opponent to move, the closer they would get to her. This pressure is measured by the number of souls she had in her possession, times her total chakra in order to be figured out. Meaning that if she was at 20k chakra, and had two souls. She would have 40k chakra to be the pressure. Those that are below her Pressure number, will find it harder to move like a large weight is on their shoulders. The reason this technique is called the Decay of the Souls is because the souls inside her body are what cause this pressure to manifest itself. It is actually the spiritual energy from the souls, leaking from her body and into the air. This pressure can be caused in up to a ten foot radius of her body. Making getting in close to her, much more difficult then it looks.


Quote:
Dante, Thantos
Hidden Alchemy

The Black: Wraith
This technique is an advancement off of the former skills of being that of the Descartes clan. Known as Wraith, this technique actually causes the host to defy gravity in such a way, as to make it appear as if he were a phantom. Naturally he does not gain any of the other properties, but he manages to be able to float into the air, making arial styled attacks more difficult to work against him, since he had a good deal of mobility even while in the air. At stronger levels, this technique actually allows for the host to be able to pass through solid objects like walls or some barriers, much like that of a ghost. Although there is nothing too great about this technique, it is just a few added ways to mobility. The host may not use this technique, to cause attacks to go through him, or be able to dodge swings of swords and other weapons. Only inanimate and unmoving objects can be passed through.

Usable under 'Black' Influence only.

Hovering Effect - 70,000
Ethereal Form - 90,000


Damage Converter- Pending: By how much faster does she become? Having it as a permanent speed buff is what has me hesitant.
Decay of Souls: Denied. Its too strong. Multiplying your Cp makes it too powerful to the point where no one will touch her at all.
The Black: Wraith- Approved.


Damage Converter -
I made it, so she loses half the speed. And I'm thinking .5x per damage absorbed. And I made the technique less general from "any damage" to one type. 3nodding
Meaning, she would go up roughly a fourth of a rank, with each amount of damage absorbed. If that's good?


Ok but it has to be moderate to heavy damage in order to power her up.
Edited it to your standards 3nodding

Approved

Reaver Darkside
Captain

Omnipresent Cultist

9,075 Points
  • Brandisher 100
  • Millionaire 200
  • Jack-pot 100

Yuan Shisho2

PostPosted: Thu Mar 12, 2009 3:52 am


Yuan Shisho
Moon

Fire Release-Summon Hades: Yuan is fed up. He is tired of trying to formulate some way to turn this world into something he can use. One might say he has lost his mind. He seeks only to destroy. The Summon Hades technique summons massive amounts of fire to the battlefield. Basically, the technique changes the battlefield to something more to Yuan's liking... A burning hell. This technique has the ability to engulf an entire village, burning it to the ground. The battle will then take place in the middle of the inferno. The opponents will be face with a much hotter, flaming field of battle, though personal fire-prevention techniques will work. The flames as a whole, however, cannot be overcome by simply using a water, ice, or earth technique. Wind techniques used after Summon Hades will cause explosions of flame, due to the fuuton element's weakness to katon. With Summon Hades in play, Yuan does not have to use seals or waiting periods for fire-type jutsu. 6000 CP

Note: This may seem big, but consider the fact that Bone has a Nuclear Bomb jutsu, and then tell me that this is to much. The main idea behind this is that it works like summoning a personal battlefield that gives the user a slight advantage over normal terrain. Like a fire-user would have the advantage when fighting in the mouth of a volcano. That kind of thing.

Pending
1) Don't use someone else's techniques as leaverage to have your own approved.
2) Yes this is a very powerful technique which I'm inclined to deny BUT, I'll allow it on a few conditions. First being that 6000 Cp must be payed in order to keep it active. Second, It can't be a pure field of fire. The ground can be burning hot that causes damage on contact with occasional columns of fire but not just fire everywhere. (along the lines of the final battle b/w Roxas and Axel From Kingdom Hearts 2)


I'm not using it as "leverage" I'm establishing prior circumstances. And the cost is already set at 6K. confused

Call it what you want. My point is, don't do it.

Either you pay the 6000 to keep it active per post or I deny it.


6000 "Per Post" Seems a little steep, but I guess I have no choice if you aren't willing to negotiate. Thats fine.

A great technique needs a great cost. Approved. Sorry for the wait
PostPosted: Thu Mar 12, 2009 6:14 am


Suzumebachi, Mastered

Suzumebachi form remains the same, as a glove of sorts. However, now it only requires that the user stab the opponent in twice in the same spot rather than three times in its previous form.

Pending.
I cant find the original technique. So if you have it. PM it to me, and I'll take another look at this one. sweatdrop


Ashisogi Jizou

Using this technique the user can release a agent into the opponents bloodstream by cutting them. What this agent does is cut off the neuron signals to the brain, stopping movement in about three turns unless somehow stopped. However, pain sensors are still active.

Pending.
How about. In just the appendage that is cut. As well as an activation cost or a chakra drain on yourself in order to use it. Otherwise, the ability to stop someone in three turns after even a strike, is a little much.


Ash Cat

the blade dissolves into ash. In combat, the user can control the movement of the ash, and cut anything it lands on by moving the hilt. The ash is also solid enough to be used as a shield to block enemy attacks.

Pending.
How far can it go away from the user? What kind of attacks can it block? Elemental, physical, chakra? And it needs some sort of cost in order to be used.


Life Giver (work in progress)
This blade has no outside change in appearance except that it appeares to be soaked in some kind of liquid. The liquid is infinite and is continuously dripping off of the blade. Wherever the liquid drops

Pending.
Pending on your pending.
Sorry for all the questions. sweatdrop

Valkiron

Reply
Archives

Goto Page: [] [<<] [<<] [<] 1 2 3 ... 176 177 178 179 180 181 ... 196 197 198 199 [>] [>>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum