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Posted: Sun Feb 03, 2013 5:44 am
The Female of the Species I'm bacon. Your argument is invalid. C'mere and lemme eat you.
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Posted: Sun Feb 03, 2013 10:56 am
The Thunder Tyrant No? It's not my choice whether or not he's on staff. It's just a suggestion, you can take it or leave it. You asked me why I thought he was qualified, so I told you. You can talk to him yourself and see if you think so or not. If you don't want to, then don't. That's your job and your decision to make, not mine. Well, guess what. You're director of PR now. Now go get him. lol
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Posted: Sun Feb 03, 2013 11:21 am
Are you guys like 5? Holy s**t.
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Posted: Sun Feb 03, 2013 12:24 pm
It's called a discussion, don't get your panties in a bunch. If Vin and I wanted to bicker, we'd be way bigger assholes about it because that's a personality trait we share. At worst, we were both being really terse because it was like 3-5 am when we were talking. That's rude, but it's definitely not indicative of anything more than a discussion.. and maybe sleep deprivation. I probably came off as more "severe" than intended, but that was because, like I said, 5 am and I was bouncing between posting here and talking politics with my girlfriend.
Vin: Like I said, I can't make the call for you. It's your decision who you wanna work with, if you've got enough guys to run the tournament now then good. But I'd keep Skalla in mind if you end up needing more people, because from what I've seen, he seems to be a pretty solid guy as far as judging/staffing goes.
Plus, we both know if I'd been PR director this tournament would have had like 64 people ezmode and then you'd be stuck in the Neverending Story, except instead of a big dragon-dog-thing it'd be endless profiles and fights to grade.
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Posted: Sun Feb 03, 2013 12:37 pm
A losers bracket would of been cool but I don't see the appeal of 64 fighters punching it out. Grading would take forever and people already get a bit tense if they have to wait a week.
Just how I see it at least.
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Posted: Sun Feb 03, 2013 12:45 pm
The appeal is just that the tournament is so big. I've been around on a few different sites, and most tournaments can barely approached 16+ fighters - a sixty-four man tournament is a juggernaut of an event, both in terms of what it means for the players and for the staff. For staff, it's definitely a monumental event, and for players it gives them a huge breadth of potential opponents to pair off against. You can really pull from a lot of different communities to make a cosmopolitan sort of tournament, rather than just being a bracket with the same "usual crowd" give or take some new faces.
It's impressive by any means, although it definitely takes five or more staff members to do; it's nearly impossible to manage with only three people.
I don't mind loser's bracket, although I think it ought to just lead to the consolatory 3rd place match, rather than feeding back into the winner's bracket like HoH has done before.
EDIT:: Your sig reminds me of those 8-bit RPGs they have on Steam. Have you played Cthulhu Saves the World?
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Posted: Sun Feb 03, 2013 1:04 pm
Losers bracket I think improves the quality of the tournament role playing.
It takes the pressure to win off of the players and lets them focus on the quality of the fight a bit more.
Though I agree, the increase in work load on the Judges and tournament staff would be ridiculous.
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Posted: Sun Feb 03, 2013 1:09 pm
That makes sense I guess. I think bigger tourneys are cool but I feel you also get a lot less screen time between fights for people watching. I mean it would be baller as ******** to have a huge array of opponents but I think for me the draw of tournaments is being able to read every fight and being able to be more involved with the community.
Hell the only two tourneys I did a long long time ago were 8 man tourneys where everyone watched IC the two selected fighters duke it out until one gave up. Granted it took a few months to get through everyone but it was neat knowing that everyone else was watching the fight and talking about it. Small, close knit group though.
EDIT: Also I have not, the last real old style D&D games I have played are my old Gold Box discs and a few intellivision games.
I have kind of gotten out of video gaming to a degree these days which is unfortunate. sad
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Posted: Sun Feb 03, 2013 1:18 pm
Doji
I'm not really sure this counts as a tournament and am therefore unsure of how relevant this is to the conversation.
The thing I want to try, the "Showcase of the Immortals", will be a role play in of itself that is based in fighting. We use a format, and excuse me if you've heard this one from me before, similar to pro-wrestling. It will be a roleplay who's plots are centered around this combat promotion or league, where fighters can contend for an array of 4 different titles. The roleplay plots in the thread will focus on the happenings in the Immortal Arena based on Charlotte, Durem. However I'm hoping plots that maybe start and focus there, can spread out to other threads. Then you have people confronting each other in other threads about the title.
Whether or not I'm gonna make it rigged is something I'm debating among myself.
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Posted: Sun Feb 03, 2013 1:27 pm
That's true, Doji, but my approach to tournaments has always been "what's good for the fighters?" If it might not be best for the spectators who want to read fights, but it gives the participants a bigger, better, more exciting tournament.. then I'm going to side with the participants, even if it might short-change those watching a little.
Then again, I've never really read fights in tournaments. Tournaments have always appealed to me because they're a challenge. Winning or losing is immaterial to whether or not I had fun playing my character and going back and forth with my opponent. But that's always been my definition of competitiveness, "I want a challenge" rather than "I want to win."
I think the thing with the bigger a tournament it is, the more it feels like a real event, in the sense that we often play up tournaments as being akin to professional sporting events. It also lets you bring in tons of completely new faces, which has always been something I've been big on. I like having a lot of cross-community interaction with other roleplaying sites that have fighting scenes, and I like seeing a tournament where only half of the fighters are known to me and the other half are completely unknown quantities. Keeps things from getting stale, you suddenly have a lot of wild cards and potential dark horses.
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Posted: Sun Feb 03, 2013 1:34 pm
Tresondros Ecstuffuan Doji I'm not really sure this counts as a tournament and am therefore unsure of how relevant this is to the conversation. The thing I want to try, the "Showcase of the Immortals", will be a role play in of itself that is based in fighting. We use a format, and excuse me if you've heard this one from me before, similar to pro-wrestling. It will be a roleplay who's plots are centered around this combat promotion or league, where fighters can contend for an array of 4 different titles. The roleplay plots in the thread will focus on the happenings in the Immortal Arena based on Charlotte, Durem. However I'm hoping plots that maybe start and focus there, can spread out to other threads. Then you have people confronting each other in other threads about the title. Whether or not I'm gonna make it rigged is something I'm debating among myself. I like this idea... what are the titles you plan on having?
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Posted: Sun Feb 03, 2013 1:35 pm
What kind of Role-Play would it be Tres? I think I am lost on the idea, it sounds like fights would bleed into each other?
You should get on Vent more Tres after our PF games since we have been talking about that tournament idea I pitched. We have a kind of base idea on how it will work IC for settings, but we still need to start rules and s**t.
Thunder
Oh yeah when you are in a tourney with a bunch of people and you are doing 1x1 fights that is fun as hell as a participant. I think for me when I am in a tourney of some sort or running one (I do more PvE tourneys and just grade the role-playing) I like there to be a good spectator audience since you can also draw people in from watching it happen.
Also every time I think of 64 person I think of Street Fighter on the SNES with the 64 player mode.
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Posted: Sun Feb 03, 2013 2:13 pm
Techpriest Enginseer What kind of Role-Play would it be Tres? I think I am lost on the idea, it sounds like fights would bleed into each other? You should get on Vent more Tres after our PF games since we have been talking about that tournament idea I pitched. We have a kind of base idea on how it will work IC for settings, but we still need to start rules and s**t. It would be conducted in the same vein as the HOH or GTB, in the format or sensibility of a sporting competition. Titles could only be change hands in sanctioned fights. The ability to challenge for those titles are also determined by the organizations (such as using win loss ratios to determine the top contender) and the holder of the title can allow anyone to challenge for the title at any time. So we have that dynamic going, and when we introduce the personalities and the drama surrounding that dynamic we can use that to build stories that characters can grow with and even take those stories elsewhere. The fights wouldn't bleed into each other because they would all be sanctioned and timed and coordinated into a two month long show format. Players can RP all the 'backstage' stuff and interactions in the ring between segments in the thread while the fights happen in separate threads. You can also have exhibition rounds that can be done in the thread, where wins and losses can be earned (which can be taken into consideration of who is the top contender). We would only try to have like three championship fights in two months. They could go to judges decision but fighters will be encouraged to have a solid end for dramatic purposes. Does that sound doable, I made about 90% of that up just now so it may be completely out of the question logistically.
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Posted: Sun Feb 03, 2013 2:16 pm
I think it would work if you had a really good group that was dedicated to the idea which should be easy to find. The only major concern I think would be keeping it 'fresh' since you would have a lot of the same players characters coming back fight after fight for the title.
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Posted: Sun Feb 03, 2013 2:17 pm
Colonel Iyam A Heita I like this idea... what are the titles you plan on having? The Top Title: Open the Freedom Gate Championship - Teams of 3 Compete against each other in a tornado tag match. Mid Titles: Gaian Heavyweight Championship - One on One combat Mid Titles: Venus Titan Grappler Championship - Womens Title, One on One combat. Lower Titles: Extreme Championship Wrestling Title - One on One combat, No-Powers, Hardcore Wrestling rules. 100% of that was made up just now, so excuse me for the rediculousness. but you get the idea. I'm thinking like the top belt be some kind of Tag-Team Belt, then the Mid Belts one for one on one combat, the other for womens one on one combat (women can also get the other mid belt and the non-powers belt.), and one for a special stipulation...I'm thinking no powers. but I'm also considering pulling the exact opposite of no powers and having a belt for no physical contact or melee. which would be weird but kind of awesome.
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