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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

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[Dungeon] The airship hunt Goto Page: [] [<<] [<] 1 2 3 ... 15 16 17 18 [>] [»|]

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-A M P-

PostPosted: Sun Dec 30, 2007 7:55 am


"Well how am I supposed to say no to that logic?"

Gerbo said with a smile on his face as the wind wipped through his hair.

"Alright then! Lets get this ship out of here! We can park over that temple we appeared in, that way, we should be able to get back to where we need to go from there! Lets move!"

Gerbo said as the Mightly "Albatross" flew through the sky under there control.

As they flew away from the city, Gerbo launched a super fireball into the rows of brown demons on the ground from the front mounted gun before "sailing" away.

After that, the demons can hear nothing from the ship but Gerbo's voice chanting...

"Come sail away... come sail away... come sail away with mee!!"
PostPosted: Tue Jan 01, 2008 3:14 pm


(DM your move smile , if theres no complications, we will use the token when we reach the temple.)

-A M P-


Grand_Commander13

PostPosted: Wed Jan 02, 2008 10:29 pm


The skies are clear as you make your way towards the temple. You manage to set the Albatross down in a clear patch, and then activate the token.

The storage chamber you are telepoerted to is an extradimensional space that takes the form of a small closet: there are a few shelves, and some items lying on them. It's not a grand room, but after examination you find some items that can be pretty useful:
  • Actions:
    • Power Up
    • Call Mist
    • Pounce
    • Deflect (3 AP: Block 15 points of Physical damage to yourself this turn.)
  • Spells:
    • Mana Shield (3 MP: Set your temporary life layer equal to 2x your current Magic score.)
    • Call Spirit Mouse
    • Twin Blast
    • Over Blast (3 MP: Does damage equal to three times your Magic score*)
  • Items:
    • 2x Potion of Endurance
    • Fighter/Mage ability potion
    • Ring of Foresight
    • Priest's Staff (4 equip, once per turn you may heal any ally by an amount of life equal to your Magic score.)
    • Steel Bracer (2 equip, any target you deal physical damage to cannot use an action. This counts as a stun effect.)

*Will become important when Fireball finally gets nerfed.
PostPosted: Wed Jan 02, 2008 10:49 pm


Grand_Commander13
The skies are clear as you make your way towards the temple. You manage to set the Albatross down in a clear patch, and then activate the token.

The storage chamber you are telepoerted to is an extradimensional space that takes the form of a small closet: there are a few shelves, and some items lying on them. It's not a grand room, but after examination you find some items that can be pretty useful:
  • Actions:
    • Power Up
    • Call Mist
    • Pounce
    • Deflect (3 AP: Block 15 points of Physical damage to yourself this turn.)
  • Spells:
    • Mana Shield (3 MP: Set your temporary life layer equal to 2x your current Magic score.)
    • Call Spirit Mouse
    • Twin Blast
    • Over Blast (3 MP: Does damage equal to three times your Magic score*)
  • Items:
    • 2x Potion of Endurance
    • Fighter/Mage ability potion
    • Ring of Foresight
    • Priest's Staff (4 equip, once per turn you may heal any all by an amount of life equal to your Magic score.)
    • Steel Bracer (2 equip, any target you deal physical damage to cannot use an action. This counts as a stun effect.)

*Will become important when Fireball finally gets nerfed.


So Firu... What do you want then?

So we each take a potion of Endurance...
I Want..

-Power up
-Call mist
-Overblast
-Call Spirit Mouse
-Twinblast
-Mana Sheild
-AP Fighter/Mage
-Preist's Staff

Firu, State whatever you want, And we can fight over the things we both want smile I know your looking to increase your spells. We'll work something out, I'm sure smile .

-A M P-


-A M P-

PostPosted: Wed Jan 02, 2008 11:06 pm


(Lets see here... Firu you already have AP Fighter/mage, Ring of Foresight, Power up and Call mist. So I geuss I could automatically take those... So the list right now would be...

FIRU:
Potion of Endurance

GERBO:
Potion of Endurance
AP Fighter Mage
Ring of Foresight
Power Up
Call Mist

REMAINING TO PICK:
-Pounce
-Deflect
-Mana Sheild
-Call Spirit Mouse
-Twin Blast
-Over Blast
-Priests Staff
-Steel Bracer

So pick 4 things you want to even it out and we will go from there, savi?
PostPosted: Thu Jan 03, 2008 5:34 pm


(Yea ther is no point in me taking anything I already have, and I do have my eye on those new actions and items.)

So Definately:
-Pounce
-Deflect
-Steel Bracer

As for the spell I wouln't mind haveing any of them but they would be put to better use with you. So it is up to you if you don't want all of the spells.

Firu Nicorusu


-A M P-

PostPosted: Thu Jan 03, 2008 5:44 pm


FIRU:
Potion of Endurance
Pounce
Deflect
Steel Bracer

GERBO:
Potion of Endurance
AP Fighter Mage
Ring of Foresight
Power Up
Call Mist

REMAINING TO PICK:

-Mana Sheild
-Call Spirit Mouse
-Twin Blast
-Over Blast
-Priests Staff

ok so its 4:3 , pick one more then we roll to see who picks first from the remaining!
PostPosted: Thu Jan 03, 2008 7:14 pm


(Well I would hate to take twin blast from you, so I will take or rather claim Over Blast. Is that fitting with your plan?)

Firu Nicorusu


-A M P-

PostPosted: Thu Jan 03, 2008 7:44 pm


(Just take a spell or two that you want, I'll take the rest and the priest staff, if thats fine wqith you, then you can just keep all the chips obtained from the previous fight at the docks. Sound like a plan then?)
PostPosted: Thu Jan 03, 2008 9:31 pm


(Ok I will take the Spirit Mous spell, you need the Magic Sheild more than anyone els. But I will leave it up to you to decide witch of the remaining two spells you wan't. So Twin Blast or Over Blast which would you rather have?)

Firu Nicorusu


-A M P-

PostPosted: Thu Jan 03, 2008 9:40 pm


FIRU:
Potion of Endurance
Pounce
Deflect
Steel Bracer
Call Spirit Mouse
Over Blast
200 chips

GERBO:
Potion of Endurance
AP Fighter Mage
Ring of Foresight
Power Up
Call Mist
Mana Sheild
Priests Staff
Twin Blast



Ok heres the total split loot for the whole dungeon thus far
PostPosted: Thu Jan 03, 2008 10:02 pm


(Looks good to me. surprised )

Firu Nicorusu


-A M P-

PostPosted: Sun Jan 06, 2008 7:27 am


(ok then back to the RPing then...)

Gerbo looked around at all of the loot in the interdimensional storage space.

"Wow! Look at all this loot! The wizard was very generious it seems!"

Grabbing as much as he could, Gerbo was able to grab a few potions, a ring, and a multitude of actions as spells.

"Alright then Firu, since we got what we came for, let us fly the Albatross back to Miyr, and to adventures on the High Skys!"
PostPosted: Sun Jan 06, 2008 2:59 pm


*With his arms full of loot Firu looks over at Gerbo.*

Huh?... Oh right, on to greater adventures! And perhaps a side interest in sky piracy...? ninja

Firu Nicorusu


-A M P-

PostPosted: Tue Jan 08, 2008 5:38 pm


(Alright then DM, lets wrap this up then shall we?)
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