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Posted: Thu May 31, 2007 9:17 pm
OgreBattleMaster "Greetings sir would you like to buy some fuzzy dice?" "Welcome to the army soldier, your life is now forfeit. Take a club and start marching!" "Hrm... kinda wierd but as long as it gets a sale I guess..." *laughs* You forgot. Halfway there: "Pssst! I'll take some of those fuzzy dice....." ninja And from that point on, all heads taken as trophies had fuzzy dice hanging from them. xd
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Posted: Fri Jun 01, 2007 6:34 am
Balcerzak I forwarded the entire conversation to billyray44 who as of this posting has not replied. Apparently I'm blind. billyray44 did message with an "I will look into it." But nothing further. Which is almost the same.
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Posted: Fri Jun 01, 2007 6:39 am
This Amirl guy is sending something a little larger the 18mace(his units as of 5:30am, it's now 8:39am and he sent them an hour ago).
rolleyes
edit- I am seriously considering building that strike force of 40~ men(30 imperians and 10 Teir 2 cavalry)
edit2- He had 29macemen. I lost 12imperian, 1 scout and 2 teir 2s
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Posted: Fri Jun 01, 2007 12:02 pm
Ask any nearby alliance members for help, we may not be allowed to kill him, but that doesn't stop us from requesting/bribing someone to do the same. -S- or whatever owes Balz us a favor anyways.
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Posted: Fri Jun 01, 2007 12:18 pm
Balz does have enough druidriders to de-club a platoon if anyone wants to beef up their defense as well, and more than enough resources to reproduce them as needed.
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Posted: Sat Jun 02, 2007 3:55 am
OgreBattleMaster Ask any nearby alliance members for help, we may not be allowed to kill him, but that doesn't stop us from requesting/bribing someone to do the same. -S- or whatever owes Balz us a favor anyways. It wasn't so much that I needed help but that apparently he harassed Balz and Silkara for a while, so Balz asked me as a favor to put him in submission for a while. If he decided to actually go out tooth and nail it would do nothing but boil down to a war of attrition, he sends 20macemen at me, I lose 5 Imperians and no resources. Eventually he's not going to be able to send out anything and just give up. If anything it's pure experience for my hero. Could end up he just keeps sending things at me even without getting things in return, in which case I'll just build up some fire catapults and turn him into a 1st day town. rolleyes
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Posted: Sat Jun 02, 2007 5:01 am
Wonders of the World, from the Travian Wiki. Something to think about. My efforts to focus on building an army to participate in whatever remains of The Conflict have failed miserably; the resources keep being earmarked to upgrade buildings instead. The plus side to this is that I -should- be able to field a force should a conflict arise later. That said, I'll understand if the rest of you want to punt me from the Alliance for not participating; dead weight can be a right pain in the a**. No harm, no foul. ----- Population: 318 Wood: 275/hr > 1 @ Level 7 > 3 @ Level 6 Clay: 275/hr > 1 @ Level 7 > 3 @ Level 6 Iron: 300/hr > 2 @ Level 7 > 2 @ Level 6 Wheat: 297/hr > 1 @ Level 8 > 5 @ Level 7 Level 11: Granary Level 10: Cranny 1 (2000 hidden), Trapper, Warehouse Level 9: Main Building, Marketplace Level 8: Hero's Mansion Level 7: Academy Level 6: Stable Level 5: Level 4: Blacksmith, Flour Mill Level 3: Barracks, Embassy Level 2: Cranny 2, Palace, Palisade Level 1: Armory, Rally Point Defense: 100 Traps 10 Swordsmen 20 Theutates Thunder 01 Pathfinder 01 Hero Maint: 291/518 Times are Eastern Daylight Time, US Intended Build: Flour Mill 5 (Start at 08:57 PM), Main Building 10, Wheat #2 8, Clay #2 7, Wood #2 7.
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Posted: Sat Jun 02, 2007 5:48 am
I saw that on the wiki today as well, new addition or ?
As for kicking you, I don't know why anyone would do that. I haven't really sent anything Hades way yet either. Just this little Amirl skirmish.
Edit- Does the hero gain all of his health back when he levels? Mine is sitting at a measly 11% right now sad
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Posted: Sat Jun 02, 2007 6:59 am
Elliedoll My efforts to focus on building an army to participate in whatever remains of The Conflict have failed miserably; the resources keep being earmarked to upgrade buildings instead. The plus side to this is that I -should- be able to field a force should a conflict arise later. You could always let me be a sitter for you. stare I bet I could turn your army problems around pretty quickly. twisted
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Posted: Sat Jun 02, 2007 7:01 am
TheMessiah It wasn't so much that I needed help but that apparently he harassed Balz and Silkara for a while, so Balz asked me as a favor to put him in submission for a while. If he decided to actually go out tooth and nail it would do nothing but boil down to a war of attrition, he sends 20macemen at me, I lose 5 Imperians and no resources. Eventually he's not going to be able to send out anything and just give up. If anything it's pure experience for my hero. Could end up he just keeps sending things at me even without getting things in return, in which case I'll just build up some fire catapults and turn him into a 1st day town. rolleyes .....I could just march on over and 'inform' him that it's all just a very bad idea.... But I don't think that's important at this point, is it? How are things going with that?
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Posted: Sat Jun 02, 2007 7:06 am
Alexi Terianis TheMessiah It wasn't so much that I needed help but that apparently he harassed Balz and Silkara for a while, so Balz asked me as a favor to put him in submission for a while. If he decided to actually go out tooth and nail it would do nothing but boil down to a war of attrition, he sends 20macemen at me, I lose 5 Imperians and no resources. Eventually he's not going to be able to send out anything and just give up. If anything it's pure experience for my hero. Could end up he just keeps sending things at me even without getting things in return, in which case I'll just build up some fire catapults and turn him into a 1st day town. rolleyes .....I could just march on over and 'inform' him that it's all just a very bad idea.... But I don't think that's important at this point, is it? How are things going with that? Went through the night without getting attacked, don't know if he's stockpiling or gave up after two attacks that failed miserably. What I'll start doing is sending my units away right before he attacks then get them back and send them to him, so he's on the defense and getting hit alot harder then a measly 3000 resources.
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Posted: Sat Jun 02, 2007 7:09 am
hey look at that! he's sending his army at me again!
Edit- I upped my cranny/set a build order for the next level of wood(325 production!). So i'll have about 100~ or so of each resource if that, send my army out and back then bring em up right behind him.
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Posted: Sat Jun 02, 2007 9:05 am
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Posted: Sat Jun 02, 2007 9:47 am
Same report, a few hours later.  Notice the difference? It would appear that amirl's account was deleted. My only guess is that perhaps it was a multi, that got discovered when Optimus Prime did some checking up on his Alliance mates activities and bizarre threatening behaviour. Though, I could be wildly off-base and amirl had set his account to delete mode and was just engaging in pissy, annoying, self-destructive behaviour as a final "revenge" against us who plagued him. At any rate, it appears that the problem is solved.
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Posted: Sat Jun 02, 2007 11:49 am
Heroes don't restore health when they level, and they cost 2x as much to revive ~every level they gain~ when they die.
Conclusion is to make sure to give him a solid amount of regen if he's lvl 0 you can redistribute his points to regen and wait a couple days, or just kill him now and revive him while it's cheap (comparitively). Arc's 40 regen/day seems to keep him at 100% so you don't need to go absurd, but you definitely want at least a respectable chunk of early points spent on regen.
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