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Posted: Mon Nov 08, 2004 11:47 pm
DarkElf27 it goes too fast, he needs to slow it down a wee bit. I lack the program to change it. I just found it awhile ago and thought it was amusing. A bit fast but I don't care that much to go and change it.
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Posted: Tue Nov 09, 2004 10:46 am
Cagalli Yura Attha Gash-Jackel Dark_One Gash-Jackel Dark_One does anyone have any info on the black guard space marines? i know they are a second founding chapter originating from the Raven Guard but besides that i have very little information on them. There arn't likely to be that many rules if any for them neutral i wasn't looking for any rules, just fluff so to speak. originally i was planing to do a raven guard army, but i can't use the land raider crusader i've bought with the current rules for the raven guard. so i thought, why not take one of the second founding chapters and change the rules around a bit so i can still use the crusader. since it seems as if i have all the info there is i guess i'm free to do what i want (oh happy days twisted ) thanks for your help wink any marine army can have 1 land raider crusader not under 4th ed custom chapter traits rules... I think. I'm actually getting my copy tomorrow. under chapter trait rules of the fourth edition codex you can choose veriouse traits for your army but the price for having them is a set of different draw backs. the raven guard's traits let them give their tactical and assault squad the "Furious Assault" skill at three points per model and they may take assault marines as eilites but then they must take the "furious assault" skill at three points per model. the drawback is that can only have a 0-1 of Land Raiders, Predator Destructors, Whirlwinds and Vidicators and are unable to have Land Raider Crusaders or Predator Annihilator. also each transport they have use up a fast attack slot.
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Posted: Tue Nov 09, 2004 2:51 pm
okay, went to my store today but sold out of commander models sad I got the new plastic command squad, I'm gonna try forging my Sanginius outta those bits and then getting the plastic commander another day to make up numbers. And another command squad for bitz purposes because they ******** RULE.
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Posted: Tue Nov 09, 2004 3:11 pm
Cagalli Yura Attha okay, went to my store today but sold out of commander models sad I got the new plastic command squad, I'm gonna try forging my Sanginius outta those bits and then getting the plastic commander another day to make up numbers. And another command squad for bitz purposes because they ******** RULE. That they do. I'm going to have at least one in my re- done World Eaters, and hopefully one Commander box per aspiring champion (plus a sixth and an Attack Bike for my commander). Yeah, I know this is the Imperial forum, but I've played as a Loyalist from time to time and feel like I can provide quality feedback.
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Posted: Tue Nov 09, 2004 3:31 pm
actually, a fair bit of the parts resemble pre-heresy items.
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Posted: Tue Nov 09, 2004 3:34 pm
Cagalli Yura Attha actually, a fair bit of the parts resemble pre-heresy items. 3nodding That's why I like the Company Champion- he looks perfect for an AC in pre- heresy armor. Plus their plastic banners- those things are much easier to work with than empty banner poles 3nodding 3nodding
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Posted: Tue Nov 09, 2004 3:37 pm
i used the eagle banner head bit as a marker for my meltamarine's backpack to help show he's part of the command squad.
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Posted: Tue Nov 09, 2004 3:39 pm
Cagalli Yura Attha i used the eagle banner head bit as a marker for my meltamarine's backpack to help show he's part of the command squad. I'd thought about something like that. I'm trying to figure out something that could do repeatedly as chaos icons for my force (although I don't use bloodletters, it could still distract the enemy...).
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Posted: Tue Nov 09, 2004 3:54 pm
darth603 Cagalli Yura Attha i used the eagle banner head bit as a marker for my meltamarine's backpack to help show he's part of the command squad. I'd thought about something like that. I'm trying to figure out something that could do repeatedly as chaos icons for my force (although I don't use bloodletters, it could still distract the enemy...). power sword, master crafted bolter, the custom head and body with the new neck armor... "beaky marine" legs (the no knee dealie) would work
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Posted: Tue Nov 09, 2004 4:02 pm
Cagalli Yura Attha new neck armor... "beaky marine" legs (the no knee dealie) would work o.0 As Aspiring Champions, or as icon bearers for my Berzerker squads? Cool nontheless 3nodding
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Posted: Tue Nov 09, 2004 4:06 pm
icons you're better off making from poxy putty
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Posted: Wed Nov 10, 2004 12:03 am
ooh, I asked a guy in gamws workshop and he said the following: All of the major chapters that had special rules will get new codexes in 4th edition, but there will be NO Codex: Blood Angels. Apparently they're changing that to something like Codex: Baal, which will offer information and various rules for the successor chapters as well as blood angel normal rules - and no, Tycho will not have 4th edition rules. He's dead, and NOT gonna be a dread.
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Posted: Wed Nov 10, 2004 4:11 am
Just incase a american space marine player didn't know, there is going to be a chapter creation contest. The store winners will get a FREE pre-release techmarine box, and the National winner will have their armies story and all in a white dwarf issue.
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Posted: Wed Nov 10, 2004 5:55 am
Cagalli Yura Attha ooh, I asked a guy in gamws workshop and he said the following: All of the major chapters that had special rules will get new codexes in 4th edition, but there will be NO Codex: Blood Angels. Apparently they're changing that to something like Codex: Baal, which will offer information and various rules for the successor chapters as well as blood angel normal rules - and no, Tycho will not have 4th edition rules. He's dead, and NOT gonna be a dread. Makes sense, considering the BA have the largest number of official successor chapters this side of the ultramarines, plus a half- dozen more "official" chapters that could use BA geneseed. I had a feeling the Tycho Dreadnought that the mail order trolls had was just a novelty item, since he was officially dead for the Armageddon 3 campaign about four years ago.
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Posted: Wed Nov 10, 2004 9:39 am
Cagalli Yura Attha ooh, I asked a guy in gamws workshop and he said the following: All of the major chapters that had special rules will get new codexes in 4th edition, but there will be NO Codex: Blood Angels. Apparently they're changing that to something like Codex: Baal, which will offer information and various rules for the successor chapters as well as blood angel normal rules - and no, Tycho will not have 4th edition rules. He's dead, and NOT gonna be a dread. That rumor is false, GW employees don't know as much as us. Blood Angels are getting their codex, it's not going to be Codex:Baal. BA, SW, BT, and DA all get their own respective codex. The codex for those chapters are probably about 80% done as they were worked on closely with the SM codex and are just waiting for the studio to start making new mini's for them.
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