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An original character roleplay guild set in the world of Monster High! 

Tags: Monster High, Dolls, RPing, Webisodes, Frankie Stein 

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Dashner Hawke

PostPosted: Sat Dec 14, 2013 11:59 am


PostPosted: Sat Dec 14, 2013 12:44 pm


I'll throw this out here, and I'd love to hear your opinions on it.

What would people think to a '2-day rule,' wherin, if someone does not, or isn't able to reply within two days, others are allowed to move on with the rp? I don't want to put a ticking clock on the rp, especially one that's supposed to be casual, but it would give people who are eager to continue a story string a chance to keep things moving instead of being full-stop for an extended period of time.

Pros? Cons? Please let me know what you think.

Draconia St George
Crew

Beloved Friend


Jewels Underne

PostPosted: Sat Dec 14, 2013 1:01 pm


Unfortunately, the more people involved in an rp, the more chance there is that one person will just disappear without a word and if you happened to have your character chatting to them, you're forced to assume they spaced and move on. Which is extremely frustrating.

Usually this isn't an issue when everyone is say, conversing in a cafe. You just keep talking without them and gloss over the one reply. In most situations, one or two players just disappearing for a few days doesn't impact things much.

However, in cases where you're doing something that relies on one player for plot? Like say, a plot progression conversation or event? THEN it's an issue.
Much as I dislike the whole, controlling someone else's character thing, sometimes it becomes essential for narrative flow.

If rp stalls, people lose interest. Players get cranky and find something else to do. I'd hate to lose players due to inactivity.

Personally, i'd like to see a degree of courtesy to say "I won't be able to rp for a bit" from people who know they won't be able to get on. Prior warning would be great so we wouldn't start something with a character who's player is about to go on holiday or go off for exams or something.

I get that sometimes that's not possible, sometimes stuff does come out of nowhere, but if you have time to get online in the first place, why can't you take a few moments to just let us know what's up?

At the end of the day, life happens. It's always going to and rp will never take priority. But for the sake of other players being able to continue to play in one person's absence, I think it is, at times, necessary to just fudge things and move on without them.

2 days to me, feels like a decent amount of time. 48 hours is more than enough time to write one short sentence.

I apologise if this seems a bit... harsh but you know i'm as blunt as a brick to the face about these sorts of things.
Sure the rp is meant to be casual, but it's also meant to be fun. And waiting on replies for days and days really ain't fun.
PostPosted: Sat Dec 14, 2013 3:07 pm


The only con I can think of is that... What if there's a personal issue?
Example- I go on vacation for a week. But before I left, me and Character A were conversing. Two days pass and character A just moves on? Then I come back and Character A has just moved on.

That's pretty discouraging, a similar situation happened to me in another RP.

I say we don't give it a limit, and just leave it up to the decision of the other character (s) involved on what they want to do and how long they would want to wait for the character to return.

Also, I hate to say this, but through my eyes, adding such a rule is really starting to dance along the edge of a 'casual RP.'

Dashner Hawke


Skinny Sally

Dapper Hunter

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PostPosted: Sat Dec 14, 2013 3:20 pm


Jewels has a good point, but I agree with Dashner. Stuff like that would really influence it and it seems like, in our case, a lot of people have their own issues and things to deal with.

I say no time limit as well
PostPosted: Sat Dec 14, 2013 10:57 pm


I like the two day idea. I would also be ok with a three day.

I agree with much of Jewels' reasoning, particularly the emphasis with plot. It's not a problem if people go absent during a school day, but if we're having a specific event with people interacting it's difficult to "step over" people when things are taking place.

If you're going on vacation for a week, that's a thing you know is happening, and I think it's inconsiderate to expect the entire RP stop and wait until you get back before moving on. It's discouraging to know that the entire story will stop because a person doesn't show up. If I were participating in a conversation with a character like that, I would be frustrated because it would mean I cannot interact with other parts of the RP until the present thing wraps up.

Here is an example: Hellene and Vinnie lost in the catacombs beneath the school. That took roughly a day and a half to complete. If I had never replied, what is Vinnie supposed to do? Does she have to stay in the catacombs until I come back? The two characters are involved in a time-specific plot point and neither can move forward without the other. The two/three day rule would be a "get out of jail free" card. No one has to take advantage of it, but if people want to move on they should be able to.

I have unpredictable work schedules. I don't always know when I am able to get online. One thing I've tried to make sure of is that if I don't know when I can come back, I'll log in and try to wrap up anything other people are dependent on me for. I don't want anyone to have to wait for me because I know I am monopolizing their time and character(s).

Take the above example. Now imagine it had been Hellene, Vinnie, Jewels, Kai, Dashner, and Glen. At that point, Hellene was the one driving the plot. If I hadn't logged on, I have essentially trapped 5 other characters in the catacombs because they need me in order to move forward. I understand people might be discouraged that the RP has moved forward, but how is it fair to the 5 other people say they have to wait on you?

Even just a quick line would allow other players to keep going. It doesn't have to be super creative, every post doesn't have to be Shakespeare. This is all a learning experience. This is the first time I've role-played like this. It's actually the first time I've really role-played in a long time. I think we'll become more comfortable with this style and with generating ideas if we're not afraid to just throw stuff out there.

But that can't happen if we have to spend a week waiting. You'll note too that plenty of people have posted in this thread when they think they're not going to be able to attend to the RP, and then they jump back in when they're able. I like that. I like that people were kept informed about when/if they could participate, so that no one unintentionally dragged a less active character into a very active scenario. Then the handlers came back and we were all able to keep having fun because they could jump right in without worrying about tying up a loose end they may have forgotten about.

I think there's room for negotiation in the length. I'd be ok with three days. Unexpected things can happen, holidays, etc.

Hellene Harpie


Ronan Aalto

PostPosted: Sun Dec 15, 2013 2:42 am


If you were going on holiday, you'd KNOW that. It's frankly rude to not alert the rp to this fact. Common courtesy goes a long way. "Sorry guys, i'm going away for a week and won't be able to reply, let's quickly wrap stuff up"
Even at short notice, you have warning. It's not like you wake up one morning to find yourself on a plane you know?

It's unfair to expect a player to sit around waiting for you to reply because you couldn't be bothered telling them you were going away. I mean that's REALLY rude. If you know you won't be able to devote even 5 minutes a day to the rp, don't start a conversation/plot event with another character.

At the end of the day, it takes so little time to just log in and type one sentence. If you have time to log on and chat to people on MHdolls, you have time to reply to the rp. It's not like you need to write omg, the best thing ever. This IS a casual rp and for the sake of progression, I know i'd sooner have one line that let people move on than wait a week for a whole 2 paragraphs.
Inactivity kills roleplays. It also breeds bad feelings, which i'm sure we want to avoid.

I don't want people to feel shackled either, but that's where this becomes a difficult thing. At what point do you say "ok enough is enough, you've held the rp ransom long enough and other players want to be able to move forward" ?

I mean i'm online most of the time, I have no life hahaha. But other people with school/work etc, just giving people a heads up "I'll be slow this week" would be awesome. So we wouldn't be thinking "oh my god, has so and so fallen down a well and died or something?"
PostPosted: Sun Dec 15, 2013 5:41 am


I add, that usually inactivity from one player isn't a big issue because stuff goes on around them. Right now it's an issue purely because both current rps have become turn based. The guys is a bit easier to fudge with interaction happening during the stories, but the girls are playing truth or scare, if the question asker disappears before they ask the truth or set up the scare... what does the askee do? Sit and wait? For how long? At what point can the game move on to the next player?

There's only so many "reaction" posts people can post. Only so many times we can type "waits for the question to be asked" or similar. Are all the ghouls supposed to just sit frozen in their spot while they wait for the next step of the game?

Once we burn through the turn based element, absent players should stop being such a big issue again.

Ronan Aalto


Layla LaMia

Distinct Gaian

PostPosted: Sun Dec 15, 2013 3:22 pm


I edited my post so Layla asked Atomica Truth or Scare.
PostPosted: Mon Dec 16, 2013 12:24 am


I wondered about that! I was all "hey, am I losing my mind? Am I really THAT sick that i'm misreading A names?" lol. Good to know i'm not going mental.

Ronan Aalto


Doriana Taylor

Distinct Informer

PostPosted: Mon Dec 16, 2013 11:04 am


Hellene Harpie
"...werechicken..."

I see what you did there. rofl
PostPosted: Tue Dec 17, 2013 2:00 pm


The best part about the events are the free Wing Stickers!

Dashner Hawke


Skinny Sally

Dapper Hunter

6,500 Points
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PostPosted: Fri Dec 20, 2013 3:14 pm


I just realized something.

The last announcement had a great big space in anticipation. Is someone a Rocky Horror fan? ;D
PostPosted: Fri Dec 20, 2013 4:42 pm


I have no internet so that is why Mel and Felix have not been in the guilds.
I have not had it since Monday but I'm going off of neighbors now.
Hopefully our own wifi will come back soon.

Melody Nocturna

Intellectual Informer

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Monster High

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