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[PRP Quest] It's About Time (Ami/Wilson/Mads/Otto) Goto Page: [] [<<] [<] 1 2 3 ... 14 15 16 17

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Syusaki

PostPosted: Fri Nov 23, 2012 5:27 pm


Quote:
gaia_crown [ Round 4: ]

- You finally make your way to the very epicenter, where inside, you see the glowing volcanic center of where the labyrinth is situated and several items. However, the area is very unstable. Generate a number between 1 and 13. This is the item you end up with, congratulations! This is now your item to keep! Match the correct roll of yours to the item, and read the results carefully!
- There is only one of EACH item so if you manage to claim the item in your quest, please come back to THIS THREAD to post the form below to claim that item. Make sure you also pick up its image HERE and read general instructions of use.
- Once again the max you can ever obtain period of these items per character is one status effect and one battle effect item throughout all the class C items.
- These are first come first serve that means if someone else has already posted here claiming that item, you cannot get it! Instead, you can look one number above or below the item and select that item instead. Ie: I roll a 1, but 1 is already claimed. I can look at 2 and claim that instead IF I can.
- New items, will be imported in once this list gets cleared up/ claimed almost all the way up.

1. The Waves of Oceanus - A crystal vial of water from the old titan Oceanus, a Titan who was the embodiment of the sea. After being emptied, it always seems to refill itself after a time...
Status Effect: Once per battle, you may use this to flood the area immediately around your battle. The enemy must subtract -8 instead of -6 from their attack roll in order to hit you. Lasts one turn, does not take up a turn.


2. Coeus' Depolarizing Axis - This artifact is a large orb that glows with orange light. Inside it, you can see swirls of lava, its power contained.
Status Effect: Once every 48 OOC hours, you may use this to reverse gravity in your general vicinity, causing you to float for a 5 minute period. Think moonwalking.

3. The Sundial of Cronus This hand-held marble sundial was one of many offerings to Cronus, a Titan who resided over time. It glows with an ethereal blue light.
Status Effect: Once per battle, and no more often than once per OOC week, this artifact lets you take an additional turn before your enemies retaliate. You may ONLY use a normal attack/defend/heal. IE: no charged/FEAR attack. If there is more than one target in battle, you may not attack the same target twice.

4. Orcus Talisman: A tarnished silver medal on a thick silver chain, bearing the profile of an ancient giant, kneeling on a pile of skulls. It always feels cold to the touch, even in the hottest October.
Battle Effect: Once each OOC week, this talisman can be used in battle to add +5 to your basic attack roll on that turn. You can ONLY use this if your target damaged you the previous turn.


5. Metis' Scroll of Wisdom: This papyrus scroll was once a part of Metis' vast library. When unraveled, seemingly blank paper glows silver, and fresh ink starts to write.
Status Effect: Once every three OOC days, you may open this scroll...and you become an insufferable know it all. Even if you don't know the real answer, you'll correct anyone's statements with "Actually..." and "Did you know that..." -- This last for 24 OOC hours.

6. Selene's Spyglass: Once used by the titan Selene to watch the moon during her stay on Earth. The silver artifact is unremarkable save for the phases of the moon etched around it's circumference.
Status Effect: After looking through the spyglass, you feel no desire to sleep, and suffer no ill effects from staying awake. This may persist for up to a week, and may be used once every OOC month.


7. Staff of Asclepius: An old wooden staff, polished smooth from ages of wear. The design of an ancient serpent curls around it from one end to the other.
Battle Effect: Once every OOC week, you may use the staff to clear yourself or another character of the continued effects of Tainted Fang or any paralytic move. This does not take up a turn. Does not work on bosses attacks.

8. Mnemosyne's Goblet of Recollections This plain copper goblet is of no use until it is filled with water. Upon doing so, the water cannot be spilled until the goblet is used.
Status Effect: Once per OOC week, you may peer into the goblet. Upon doing so, you and one character are sucked into a vision of that character's past. You are in the infirmary/asleep while it happens, and wake up in your room/dorm/the infirmary!


9. The Sash of Tethys: This scarf is of a fine silken material, and there are waves woven into it. In the corner of your eye, they seem to move. They smell of the sea.
Status Effect: Once per battle, you may wrap this sash around your waist to ground yourself. Subtract 5 damage from any hit on you. For three OOC days after, you keep finding (small) sealife in your clothes and hair...Anemones, starfish, sea cucumbers...Maybe even a crab.

10. Theia's Blessing of Light: This artifact looks like a large, red, sandstone spoon filled with burning oil. In actuality, it's in the style of an oil lamp that the ancient Greeks used. It stays brightly lit no matter the conditions, and cannot be put out. Oddly, it cannot set anything else aflame, and does not emit any heat.
Status Effect: Once every OOC week, you may pour the oil onto yourself. It sinks into your skin, spreading quickly-- congratulations, you now BRIGHTLY glow for one OOC day. To the point where it's painful to look at you. If you already glowed, the effect is twice and strong, AND it lasts twice as long (so two OOC days)!


11. The Gift of Prometheus: This is but a simple box of violet and blue. Inside it is some dust, enough to blow at one target. It sparkles pink, even in the dark.
Status Effect: This object only works on minipets, and can only be used once per day, and NEVER on the same target more than once. For a brief time, the minipet becomes sentient, and can talk! Too bad that it has nothing of value to say...it mostly babbles incoherently.

12. The Globe of Atlas: This heavy globe is almost too much for the holder to bear. It radiates a morose sort of attitude, which is strange, for an object.
Status Effect: Using this object teleports you to a random ancient ruins in either Halloween or the Human world. Unfortunately, there's nothing of value in these ruins, but you may want to enjoy the view! (Re: see the pyramids, or ancient Halloween!) It can only be used once per TWO OOC weeks, and can NEVER takes its wielder to the same location twice. This object may be best if passed around...Hunters, bring your Pendant, or else you can't go home!

chiickadee rolled 1 12-sided dice: 1 Total: 1 (1-12)
PostPosted: Fri Nov 23, 2012 5:27 pm


Ami tiptoed quietly into the empty room. The only noise in the large room was a tiny dripping noise, and the whispered murmur of the volcano at the center. The walls of the maze had pulsated with runes, but nothing like this. This room was practically glowing, the walls laced with a serene blue, like the ocean's waters, while the floor was illuminated by the soft orange glow of lava.

"Be careful," Ami murmured to Wilson. Her words were diminished as her eyes caught a small orange orb. As she neared the object, it seemed to vibrate with power. This wasn't some shiny rock.

This was power.

She approached the orb with trepidation, expecting yet another trap to beseech her, but it never did. Her tiny hands curled around the object, her eyes reflecting the ensnaring image of lava.

Ami turned to say something to Wilson, but then thought better of it. Without a word, she slipped the orb into a small bag she'd brought along, and then pulled out her pendant. She gave the green hunter a wave, and then whispered the words to her pendant, eager to pick and prod the orb apart.

A great fulfillment washed over her. She'd succeeded.

[ Stealing Coeus' Depolarizing Axis ]

chiickadee

Princess Hoarder

Syusaki rolled 1 12-sided dice: 7 Total: 7 (1-12)

Syusaki

PostPosted: Fri Nov 23, 2012 5:30 pm


Wilson seemed more lax than Ami as he walked toward the center, but he still kept his footsteps soft. He looked behind him at the room filled with traps. Too bad Mads and Otto weren’t able to make it, but he could always tell them about it later. The area was warm, but it was a volcano. What do you expect?

The taller hunter followed the blond toward the display of items. It appeared some had already been taken, but that didn’t disappoint him much. He carefully watched Ami pick out an orb. She began to turn around, but changed her mind. He could hear her murmur the words before disappearing. Now he was on his own.

Wilson hummed, cupped his cheek with one hand. He didn’t know what these items did, so why bother weighing the options? He carelessly reached out and grabbed a staff. For some reason, Gramps hissed. [Whyyyy this one???] Wilson could only shrug before he whispered to his pendant and disappeared.

[ taking Staff of Asclepius ]
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