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alliisara rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Tue Jul 10, 2012 12:56 am
She let out a sigh of relief as she actually ended up somewhere new again. That is, until she looked up, saw the spider webs, and more importantly, the spider. She let out a rather undignified shriek and made a dash for the door, but not before some of the poison landed on her, making her feel a little ill. Quote:  Mitzi Faction: Amityville Element: Dark HP: 25/30 Location: Seafear Island - 17
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alliisara rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Tue Jul 10, 2012 12:57 am
She was so busy escaping the spider, that she almost didn't notice the GIANT SAW OF DOOM in the next room. She got out of the way just in time, and noticed something glinting on the ground. A... key? Well, keys were generally useful, so she picked it up and tucked it in her kimono. Quote:  Mitzi Faction: Amityville Element: Dark HP: 25/30 Location: Seafear Island - 22 Keys: Blood key
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Nio Love rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Tue Jul 10, 2012 12:58 am
Once the tentacle dropped her, she squacked and flung herself up in the air, flying to keep herself off her injured leg. She flew at the tentacle over and over, pecking it wildly. "THIS ONES FOR PUTTINGS ME IN THAT TERRIBLE PUZZLE ROOMS, YEH TERRIBLE BEASTIE!" Boss Damage: 96+3= 99Quote: Freya Brynhildr Faction: Amityville Element: Light HP: 6/30 Location: boss room of CUBE Keys Acquired: Blood Key!
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alliisara rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Jul 10, 2012 12:59 am
And as Mitzi stepped through the next doorway, she saw where everyone else had ended up - in a large room fighting some sort of monster squid mini. Well, she wasn't about to just sit back and let others fight. Although really, without her spear, she wasn't sure how she was going to hurt the thing... Quote:  Mitzi Faction: Amityville Element: Dark HP: 25/30 Location: Seafear Island - Room 28 BOSS Keys: Blood key
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Nio Love rolled 2 4-sided dice:
3, 4
Total: 7 (2-8)
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Posted: Tue Jul 10, 2012 1:00 am
But eventually, her wings became tired, and she had to land. She found as close to a safe spot as she could, just out of the range of the tentacles who were attacking other minipets, and she tended to her leg. As it turned out, however, Freya's little light could shine. And her leg closed up in the wake of her light, leaving nothing but an aching, angry red pucker of a scar. The swan grinned - as much as a swan could. She was back in the game.Quote: Freya Brynhildr Faction: Amityville Element: Light HP: 20/30 Location: CUBE Keys Acquired: Blood Key!
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Nio Love rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Tue Jul 10, 2012 1:01 am
Freya was a flying mess of tangled feathers, claws, and beak. She ripped at the tentacle as best as she could, making more of a mess of herself than the tentacle in the process - but she tried. She tried as hard as she could, because that was all she knew how to do. Boss Damage: 99+4= 103Quote: Freya Brynhildr Faction: Amityville Element: Light HP: 17/30 Location: CUBE Keys Acquired: Blood Key!
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alliisara rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Tue Jul 10, 2012 1:02 am
Boss Damage: 103+3= 106Figuring that she wouldn't know if she could damage the thing until she tried, Mitzi ran at it, flailing with her paws. She got a couple good hits in, and was surprised when it seemed to recoil away. Well, it seemed like she was capable of hurting the thing after all. That was good to know. Quote:  Mitzi Faction: Amityville Element: Dark HP: 22/30 Location: Seafear Island - Room 28 BOSS Keys: Blood key
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alliisara rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Tue Jul 10, 2012 1:07 am
Boss Damage: 106+2= 108The rabbit mini made one more run at the squid, managing to hit it again before it knocked her backwards. This time, she decided that discretion might be the better part of valor, especially with as many other minis as were in the room. Besides, the squid looked to be in pretty bad shape already. So she got up and retreated back out of reach, ready to jump in again if necessary, but otherwise happy to stay out of the way. Quote:  Mitzi Faction: Amityville Element: Dark HP: 19/30 Location: Seafear Island - Room 28 BOSS Keys: Blood key
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poke mattix rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 1:16 am
Room 3Poke had just about walked into the room, until Shun had mentioned the word, 'trap' and she appeared crestfallen that the cookies might lead to her doom. She wanted those cookies... But then Danny challenged her to the cookies, and her ears flattened, face looking puffy and frown-y. "No those be MY cookies!" She said, willing to fight over every scrap and morsel. But she soon forgot about the cookies, as the place became rather crowded, and the trap door was opened. Quickly slipping through the door and down another corridor, she found herself in a room, which began to change as she stood in it. More doors appeared, tables vanished, she vanished....it was confusing. Welp, only thing to do. Keep going! Right into a room with a giant- "SAW!" Poke shouted, running as fast as her paws would carry her, barely making it out . Quote:  Name: Poke Faction: Amityville Element: Water HP: 28/30 Location: Seafar Island
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poke mattix rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Tue Jul 10, 2012 1:21 am
Room 8The next room contained a large set of boulders, And the shark scareon had to spend the next 5 minutes dragging them out of the way before she could progress Quote:  Name: Poke Faction: Amityville Element: Water HP: 28/30 Location: Seafar Island
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poke mattix rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Tue Jul 10, 2012 1:46 am
Room 13"JACK JACK JACK JACK JACK JACK" Was the only thing she said in this room, as she sprinted, dodged, rolled and jumped out of the way of the falling axes. Quote:  Name: Poke Faction: Amityville Element: Water HP: 23/30 Location: Seafar Island
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Bilious rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Jul 10, 2012 1:50 am
[Room 1]Jerry was lost, startled and bewildered and still hadn't gotten the hang of flying. Somehow in the fray he had lost the others. "Jordan? JORDAN!! Rin?" He chirped out frantically, hopping along as best as he could with his spindly little bird legs. They hadn't waited for him? Or had they gotten teleported somewhere awful? Oh god.... Alright. Stay calm. So you're a little bird and slightly terrified and all alone and there was a cave and a room.... Quote: JerryHP: 25/30 Element: Fire: - Once per battle you may roll 1d6. This the amount of EXTRA BURN DAMAGE you to do your opponent for TWO TURNS. Faction: Sun Hunter
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poke mattix rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Jul 10, 2012 1:50 am
Room 19 - Room 27As she walked into the next room, wondering what this one would contain, she heard something weird.. SUDDENLY, TENTACLES THOUSANDS OF THEM Poke had never ran so fast in her entire minipet life. But when she managed to calm down and take a look at her surroundings again, she was in a barren room with nothing of interest to see. Quote:  Name: Poke Faction: Amityville Element: Water HP: 23/30 Location: Seafar Island
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Bilious rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Tue Jul 10, 2012 1:54 am
[Room 4] Humming softly to himself, the little bird continued on, his panic growing with every hopping step. And... what was that smell? He paused in his tracks, feathers suddenly fluffing as he gave a yawn.... No time for naps... he had to find... the others and... Quote: JerryHP: 25/30 Element: Fire: - Once per battle you may roll 1d6. This the amount of EXTRA BURN DAMAGE you to do your opponent for TWO TURNS. Faction: Sun Hunter Room 4: You smell a strange noxious gas and feel extremely tired.... Roll a 10-sided dice. If you roll odd, you fall asleep. If even you wake up and move on. You need to CONTINUE rolling until you wake up.
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Bilious rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Jul 10, 2012 1:57 am
[Room 4 -> 10 ] No! Jerry shook his head frantically, flapping his wings to try to hop-flutter forward. No time for naps, especially with gas in the air. MISSION he was on a mission! Journey forth... He was just starting to get the hang of gliding uneasily. He wasn't the best flier but... it was oddly amazing. He was FLYING! Look at him! Flap, flap, hover glide, flap- He had just started a cheerful whistle in his birdly throat when suddenly a viney tentacle snapped out with a painful accuracy and he gave a pained squawk. The panic was back. The hunter-turned-bird zipped and dodged around the snapping flytraps and whipping vines and OH GOD HE KNEW HE WAS GOING TO GET EATEN- Quote: JerryHP: 20/30 Element: Fire: - Once per battle you may roll 1d6. This the amount of EXTRA BURN DAMAGE you to do your opponent for TWO TURNS. Faction: Sun Hunter Room 10: ARGGGGG LARGE EVIL PLANTS ARE TRYING TO KILL YOU. You take - 5 damage!
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