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Emily Marneth rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Fri Aug 13, 2010 11:42 pm
Roll + 8: all-or-nothing: DC 14 rolls: 6/0/4 lines: 36/0/60
Hp: 261/324 Kp: 235/295 MKp: 351/351
Arin was almost overwhelmed by the sheer power of her new technique. She was filled to burst with nothing but pure energy and necessity. She was driven by need and carried by orgasmic power, flowing at an uncontrolled rate into an unprepared body. She could feel the glorious pain of her body coming apart at the power being released, and she pushed the transformation further. It was unbelievable. She still could stand to push herself farther, knowing full well that she was destroying her body the entire time. She truly was intoxicated by power...
Technique Name: All-or-nothing Description of Jutsu: This jutsu greatly increases the abilities of the fighter, at the expense of their health and ki. This technique is risky, but the rewards can be well worth it. Rank: C Hp Cost: 50 before, 100 after (double for a two-post bonus; 100|200) Kp Cost: 50 kp before, 100 kp after (double for a two post bonus 100|200) Damage: N/A Requirements: 150 hp, 150 kp, 50 ki control, 40 ki techniques, 20 CON, 20 KI Training: 2 days, each fail costs 30/30, each success 15/15 Special: This technique will enhance the users powers drastically for a few seconds.
For one post (the post after using this technique)
the user has full access to all of their ki (since they opened the gate that normally held it separated,) After the technique, the ki not used goes into MKP until it's full, and then the overflow goes into kp.
The user gains 5 STR, 5 DEX and 5 WIS (your body has partially unlocked all physical barriers, as well, giving you access to extra reserves of strength)
The user gains +2 turns per post, all with no bonuses save what would normally apply (no base attack bonus)
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Emily Marneth rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Fri Aug 13, 2010 11:51 pm
Roll + 8: all-or-nothing: DC 14 rolls: 7/0/4 lines: 41/0/60
Hp: 246/324 Kp: 220/295 MKp: 351/351
Arin was close to the threshold of her pain tolerance, but her body wasn't near total destruction. She was still filling her body with more of the self-destructive power, forcing herself to forget things like what she should think about, or what she needed it for. She knew what she needed her power for: Aki. And Aki was what she really needed, regardless of what the Saiyan Queen had to do to keep her. And Arin assumed that after this, she may not need much more power. She could hardly fathom a creature as strong as she once this training was complete. It seemed that the more power she got, the greater her ego swelled.
Technique Name: All-or-nothing Description of Jutsu: This jutsu greatly increases the abilities of the fighter, at the expense of their health and ki. This technique is risky, but the rewards can be well worth it. Rank: C Hp Cost: 50 before, 100 after (double for a two-post bonus; 100|200) Kp Cost: 50 kp before, 100 kp after (double for a two post bonus 100|200) Damage: N/A Requirements: 150 hp, 150 kp, 50 ki control, 40 ki techniques, 20 CON, 20 KI Training: 2 days, each fail costs 30/30, each success 15/15 Special: This technique will enhance the users powers drastically for a few seconds.
For one post (the post after using this technique)
the user has full access to all of their ki (since they opened the gate that normally held it separated,) After the technique, the ki not used goes into MKP until it's full, and then the overflow goes into kp.
The user gains 5 STR, 5 DEX and 5 WIS (your body has partially unlocked all physical barriers, as well, giving you access to extra reserves of strength)
The user gains +2 turns per post, all with no bonuses save what would normally apply (no base attack bonus)
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Posted: Fri Aug 13, 2010 11:53 pm
Rota glanced over to his right, and saw an unknown figure. he decided it was un important right now, and ignored it, but it just stood there, staring at him. We had a stowaway this whole time. Lady Arin will not be pleased about this. a shiver of rememberance crept down his spine. he flashed back to himself being decimated by Aki when he was accepted into the fold. I'm having de'ja vu all over again. if I get the chance to do that, I'm gonna do it the way I learned as well.
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Emily Marneth rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Fri Aug 13, 2010 11:57 pm
Roll + 8: all-or-nothing: DC 14 rolls: 7/0/4 lines: 46/0/60
Hp: 231/324 Kp: 205/295 MKp: 351/351
But something felt wrong... Arin's pain didn't elevate. Her power didn't grow. She felt... Level. She had done something wrong, and closed the gates. Pre-god jitters. Focusing again on those gates, Arin closed her eyes, her brow furrowing in frustration, and attempted once more to open the floodgates and release her inner, unsurpassed power. The unknown power that could hold all of their lives in the balance. All of the Universe in her hands. In this one technique. She felt more like her true nature than ever before: She was a God.
Technique Name: All-or-nothing Description of Jutsu: This jutsu greatly increases the abilities of the fighter, at the expense of their health and ki. This technique is risky, but the rewards can be well worth it. Rank: C Hp Cost: 50 before, 100 after (double for a two-post bonus; 100|200) Kp Cost: 50 kp before, 100 kp after (double for a two post bonus 100|200) Damage: N/A Requirements: 150 hp, 150 kp, 50 ki control, 40 ki techniques, 20 CON, 20 KI Training: 2 days, each fail costs 30/30, each success 15/15 Special: This technique will enhance the users powers drastically for a few seconds.
For one post (the post after using this technique)
the user has full access to all of their ki (since they opened the gate that normally held it separated,) After the technique, the ki not used goes into MKP until it's full, and then the overflow goes into kp.
The user gains 5 STR, 5 DEX and 5 WIS (your body has partially unlocked all physical barriers, as well, giving you access to extra reserves of strength)
The user gains +2 turns per post, all with no bonuses save what would normally apply (no base attack bonus)
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Posted: Sat Aug 14, 2010 12:27 am
Hp: 349/349 Kp: 794/316 MKp: 0/478 Powerlevel: 28,575 Status: Holier than thou
Arin was filled to the brim with uncontrollable power, and she let it go. In one single moment, she allowed her power to completely let loose, and she felt the ripping, overpowering sensation of her body being simultaneously torn apart and held together by her own power. And it was good. A massive purple-and-black aura exploded around her and the door to the training room burst open, hitting the wall loudly as Arin stepped over the threshold, her eyes glowing with black-purple flames, her hair flowing in the power and her gi rippling as the burning hot sensation of absolute power animated it. She turned immediately to the intruder. She was tired of coming back to intruders on her ship...
Technique Name: All-or-nothing Description of Jutsu: This jutsu greatly increases the abilities of the fighter, at the expense of their health and ki. This technique is risky, but the rewards can be well worth it. Rank: C Hp Cost: 50 before, 100 after (double for a two-post bonus; 100|200) Kp Cost: 50 kp before, 100 kp after (double for a two post bonus 100|200) Damage: N/A Requirements: 150 hp, 150 kp, 50 ki control, 40 ki techniques, 20 CON, 20 KI Training: 2 days, each fail costs 30/30, each success 15/15 Special: This technique will enhance the users powers drastically for a few seconds.
For one post (the post after using this technique)
the user has full access to all of their ki (since they opened the gate that normally held it separated,) After the technique, the ki not used goes into MKP until it's full, and then the overflow goes into kp.
The user gains 5 STR, 5 DEX and 5 WIS (your body has partially unlocked all physical barriers, as well, giving you access to extra reserves of strength)
The user gains +2 turns per post, all with no bonuses save what would normally apply (no base attack bonus)
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Posted: Sat Aug 14, 2010 12:45 am
Zyke's body tenses, realizing the two people with obviously high powerlevels noticing him, preparing to flee if necessary.
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Posted: Sat Aug 14, 2010 12:53 am
He closes his eyes, takes a deep breath, and turns to face the stowaway. "Don't be an idiot, stowaway. if you run, you're as good as dead. you make any funny movements, and I will cut you in half before my queen can breathe in your general direction. that would be a needless waste of carbon-dioxide. now tell me, how in the name of the legendary super saiyan did you get on board this ship?" he spoke in a cold voice. his intentions were crystal clear, and this was how he needed to act around his queen in front of newcomers.
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Posted: Sat Aug 14, 2010 12:59 am
Arin just stood. She crossed her arms and her aura slowly began to contract around her body. She just nodded to Rota imperceptibly, waiting to see if he would take the initiative displayed upon the acquiring of himself.
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Posted: Sat Aug 14, 2010 1:05 am
rota grinned, but he made it look like he was plotting ill against the un-named human. that nod to the common man said nothing, but to him, it said all that it needed to. this newbie just got enlisted wiether he knew it or not, and once this rat said what was needed, his welcome could commence.
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Posted: Sat Aug 14, 2010 1:10 am
Zyke continued to stare at the two people standing before him. He glares at the male with a hollow gaze, proceeding to speak, "If your going to kill me then hurry up and do it, I'd rather not stand here and look at you all day..." Zyke loosens his muscles, knowing from extended study of these two that he couldn't escape now if he tried, besides, it was time for him to pay for his sins or repent for them.
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Posted: Sun Aug 15, 2010 8:44 pm
Hp:123/123 Kp:81/81
Rota got serious, loosened up, and stood in a battle position, his buisiness suit flowing around him loosely. " you've been greenlighted. now, do your best to kill me." he could tell that he was stronger than this yellow-belly, but he would give him the benefit of the doubt.
LV. 6 Experience: 618/650 Hp: 60 +63 = 123 Kp: 58+5 +21 = 81 MKp: 150+5 +21 = 180 Power Level 2448
Strength: 16 | +18 mod = +12 Dexterity: 16 | +18 mod = +12 Constitution: 11 | mod = 0 Intelligence: 14 | mod = +2 Wisdom: 12 | mod = +1 Charisma: 10 | mod = 0 Ki: 20 |+1 mod = +5 Dodge Bonus: 21
Base Attack Bonus: +6/1 Attack Melee: +16/11 Attack Ranged: +15/10 Attack Ki: +11/6
Base Save Bonus: +3 Fort: +3 Rex: +15 Will: +4
Damage: Martial damage: 13-20
Ki blast damage: [any other weapon you use]
~Skills~
Swim: (Str)
Balance: (Dex) Escape Artist: (Dex) Hide: (Dex) Move Silently: (Dex) Sleight of Hand: (Dex) Tumble: (Dex) Use Rope: (Dex)
Concentration: (Con)
Ki Control: (Int) 20 +5 Craft: (Int) Disable Device: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) Research: (Int) Search: (Int) Use Technology: (Int)
Alchemy: (Wis) Listen: (Wis) Read Lips: (Wis) Sense Motive: (Wis) Spot: (Wis) Survival: (Wis) Treat Injury: (Wis)
Bluff: (Cha) Diplomacy: (Cha) Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) Innuendo: (Cha) Perform: (Cha) Seduction: (Cha)
Ki techniques: (Ki) 11 Martial techniques: (Str) 13 Modification techniques: Weapons: Sneak Attack:
~Possessions~
Money:
Ryo:
Equipment:
Name: Standard Scouter Type: Ki Scanner Description: This is the most basic scouter on the market, excluding antiques. It allows a person to read apparent power levels to the mark. Unfortunately, it will explode if a power level is over 25,000. In-Game Stats: Allows a person to read apparent power levels, in the original Saiyan language, unless specially made for a different language, or modified with a repair DC of 100. Damage: 15 damage to the person wearing the scouter if they try to read a power level of more than 25,000, from the explosion. Requirements: None, except it must be purchased from a Saiyan store. Special: A Saiyan with appropriate background may begin at creation with a scouter without spending a technique on it, although they are not allowed to have the skills sense ki or conceal ki at creation.
Valuables symbol for pride around neck
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Zyke Alastar rolled 1 20-sided dice:
7
Total: 7 (1-20)
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Posted: Sun Aug 15, 2010 8:57 pm
Zyke sighs, closes his eyes then charges, punch going for the man's stomach to try and wind him out.
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rotabyss rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Sun Aug 15, 2010 9:11 pm
(1d20+11 to hit Zyke) Hp:123/123 Kp:81/81 Rota pivoted to the right out of the way of the newbie's fist. he stared this guy in the soul, and winked. ki gathered around his right elbow, and turned into his ki blade Quote: Technique Name: Ki blade Description of Jutsu: Using your ki added to a weapon, you can extend the weapon or you can create a cutting edge (depending on your specialty) This can also be applied to your normal martial damage, but never to a thrown object. Rank: D Kp Cost: 2 per turn Damage: + ki mod to weapon damage Requirements: +10 ki control Training: 1 day Special: can extend your weapon by your ki mod for a bonus of ki mod to your attack bonus, but you lose the damage bonus. "Goodbye" his left hand grabbed his right wrist, and he attempted to jab his elbow into the human's chest.
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rotabyss generated a random number between
18 and 25 ...
19!
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Posted: Sun Aug 15, 2010 9:14 pm
(damage to Zyke, will not go beyond -9 hp)
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Posted: Sun Aug 15, 2010 9:26 pm
The Ki blade pierced into Zyke's chest, piercing between his heart and right lung, missing the vitals, exiting his chest cavity and barely missing the spinal cord. Zyke's vision fades as he falls to his back.
(at -9 hp crying )
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