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Posted: Mon Aug 23, 2010 8:31 am
((Roll: 1d100 + 14 + 4 = 1d100 + 23)) Arin: Hp: 400/473 Kp: 1317/466 MKp:(max) 0/851 DB: 49 (or 68 ) Amy: HP: 575/621 KP: 1850/686 -26 kp per turn once at 60 * 1333, reverts to saiyan form MKP: 0/1323 DB: 49 (or 68 ) Arin felt the punch, and for the first time in a long time, she knew physical pain. She flew back, bouncing and skidding across the stony plateau, grinding to a halt as the earth beneath her rose and cradled her limp body. She was trembling, and slowly began to pick herself up. She stumbled to her feet, looking at the yellow monster in front of her. "You..." But she was distracted... There was a glowing light from her belt. The charm... It had cracked... And as she watched in terror, the jewel cracked further, shattering and light filling her eyes as the very last piece of Aki she had was destroyed. Aki was gone forever... Tears came to Arin's eyes... They fell silently as they leaped from her face, the power of her emotion too great for even them to bear. They fell into her palm, collecting into a small pool at an infinitesimal rate. "She... She's..." Gone... Arin had felt at least some comfort before... Some realization of what the gem meant... But now... Their dreams of ruling the Universe... Her dreams of their immortal lives together. They were all gone. There was no way to get any of that back... It was over... And now her own life was over... She felt fear... For the first time in her life, since she was abandoned on this God-forsaken rock, she felt fear... And it was crushing. Almost as painful was the certainty of defeat... Arin didn't even move as the Super Saiyan walked up to her. She just waited for death and the end to all the crushing pain."You know... I think they were right to leave you here. You're not even worth the air you breathe... You never deserved love. You never deserved companionship. And you certainly never deserved this." Amy, with a single violent motion, ripped Arin's tail from her body, kicking the girl to the ground. "You have taken something very important from the saiyans. I assume now that we have done the same." The words carried such hate and distaste that Amy herself was surprised, somewhere deep and subconscious. Of course, she knew this filth deserved it. She spit on the fallen child, turning away and motioning for the guards to leave, tossing Arin's tail into the air and obliterating it with a fiery ki blast before she began to fly away.Amy: (Everthing else: Arin MIRROR) STR: 136 | 63 DEX: 108 | 49 CON: 51 | 20 INT: 55 | 22 WIS: 28 | 9 CHA: 30 | 10 KI : 73 | 31 DB: 54 ( or 85) CURRENTLY ON NEXUM User-name: Emily Marneth Posting: All the time Time zone: GMT -7:00
~Character Data~
Name: Arin Bloodline/clan/race: 100% Saiyan (with tail) Sensei: none Home village (and/or) home planet: Nexum, Saiyan district, more specifically the wilderness between the human and saiyan districts. Ki type affinity: heat piercing Age: 17 Gender: female Rank: A
~Appearance~
Height: 4' 8" Weight: 105 (earthen pounds. She weighs 1050 pounds on Nexum, 2100 pounds on ALICE) Hair: Arin's black hair hangs in a waist-length ponytail, wrapped in bandages, with black bangs hanging over her right eye. Eyes: Arin's eyes are vividly green, and can be either piercing or compassionate, but always alert. Physical Description: Arin's figure is great, her breasts are on the smaller side, while her hips are strong. Her arms and legs have a sharp but graceful, muscular build. Her skin is surprisingly pale for someone with no home. Clothing: 
From her ears hang silver earrings with red jewels, a necklace of a matching sort is around her neck, and a chain belt with a shining crimson pendant nestled in a silver holding slopes off one hip. Background: Arin was born on planet Vegeta. She was exiled on Nexum after she was found to be a middle-class warrior. For some reason, her upper-class parent's pride just couldn't take that disrespect. So she was abandoned. She grew up believing that she was simply abandoned by a family on Nexum, although she didn't much care. Her pride wouldn't let her go crawling back to parents who didn't want her. So she grew up in the wilderness between Humantown and Saiyantown.
She killed a saiya-jin boy named Tatopa on Nexum and stole his pod. She went to Earth in search of an underling to join her in her quest to rule the Universe. While there, she discovered a girl named Aki. Together they defeated Akachi, who was a well-known (but air-headed) fighter. The prize money bought them a larger ship, and their friendship slowly blossomed into something more. While on their ship, traveling to Nexum for no conscious reason, Arin realized something: Aki was human, and she would die very soon by Saiyan standards. Her trip to Nexum took on a different light. Arin was going to find a way to let her and Aki live their lives together.
On the way to Nexum, they intercepted and adopted a saiyan prisoner, training and shaping him into their image after killing the two guards who were transporting him. The women and the boy, Rota, trained hard to be ready to arrive on Nexum, and they soon found a stowaway on the ship that had great potential. Arin had no time to train this boy, however, because they discovered that Aki was missing from the ship.
Arin rent the air with her charge to the surface of Nexum, where she followed the clues and her heart to the home of Tatoma, whom she had unwittingly been whittling the family tree of into a toothpick. She and her team ripped his guards to shreds, but Aki wasn't there. Only her bo staff and a note that relocated the battle to a plateau outside the Saiyan district... Personality: Arin is generally withdrawn and focused with single-minded intensity on her pursuit of power. But since meeting Aki, she had begun to seek a way to protect Aki from the frailties of being human. She had become more kind, and was beginning to look at people as more than meat. (if only barely) Although now, since her Fusion, it is unknown what violent turns her personality might take. Other: Arin had three goals: To find and destroy her parents, to dominate the universe, and to protect Aki in any (and every) way possible. It is unknown what her new form will decide is important, although it seems to have inherited her fondness of collecting tails from every saiyan she kills.
Missions/achievements:
S: A: B: C: Destroyed Ape, the level 10 saiyan babysitter Killed two level 10 guards of Tatoma's, and three level fives Fused with Aki in an unwitting wish from the Nexum dragonballs. D: 2 learned techniques. 5 kills. killed two (level 2) tigers killed one (level 5) tiger viciously destroyed the muscle-bound runaway saiyan: Tatopa and stole his pod. Defeated Akachi (with Friedrich's help) at the 13th Martial Arts no-holds-barred tournament, and used his prize money to purchase 'Alice,' a top-of-the-line Earth spacecraft.
Techniques:
Ki techniques-
Technique Name: Flight (B) Description of Jutsu: The user has learned to fly, specializing in tight, curved movements aimed at avoiding obstacles. Rank: E Cp Cost: 3 ki per post Damage: N/A Requirements: Ki control 1 Training: 2 days (or 1, if you already know how to fly.) Special: The first day of training is simply learning to fly. The second day is the drills with the style.
Add your Ki mod to your DB
You travel at a speed of 1d10 + 1/2 ki mod miles per hour
Technique Name: Flight (C) Description of Jutsu: The user has learned to fly, specializing in short, incredibly fast dashes with almost no follow-through. Rank: E Cp Cost: 3 ki per post Damage: N/A Requirements: Ki control 1 Training: 2 days (or 1, if you already know how to fly.) Special: The first day of training is simply learning to fly. The second day is the drills with the style.
Add your ki mod to your attack bonus
You travel at a speed of 1d10 + ki mod miles per hour.
Technique Name: Sense Ki Description of Jutsu: This ability allows the user to sense ki levels constantly. It is a passive skill if only sensing generalities, but must actively be used to determine specific power levels. Rank: E Cp Cost: N/A Damage: N/A Requirements: ki control 1 Training: 2 days Special: can sense generalities (his power level is higher than mine, but hers is in-between, etc.) without trying.
Spending a turn will allow the user to sense a specific ki level (like a scouter would) as it is apparent.
Technique Name: Ki blade Description of Jutsu: Using your ki added to a weapon, you can extend the weapon or you can create a cutting edge (depending on your specialty)
This can also be applied to your normal martial damage, but never to a thrown object. Rank: D Kp Cost: 2 per turn Damage: + ki mod to weapon damage Requirements: +10 ki control Training: 1 day Special: can extend your weapon by your ki mod for a bonus of ki mod to your attack bonus, but you lose the damage bonus.
Technique Name: Power-up Description of Jutsu: This technique is the ability to bring the vast stores of ki that are held in your body's reserves to the surface (and often, beyond the surface, resulting in an aura of ki around the user.) Rank: E Cp Cost: N/A (see ki in [What is D20? Our system thread -> abilities] for exception) Damage: 1 hp to inanimate objects per 2 kp over resting rate, at a radius of [ki mod] feet around the user. Requirements: ki control 1 Training: 1 day Special: This technique allows the user to pull their inactive ki to the active state at a rate of [ki mod + ki control] per turn.
An aura will develop around the user if they surpass their resting ki rate. Auras can displace solid matter, so it's a good idea to think through it before powering up to full strength in the middle of a flimsy building. (just a suggestion.) Ki causes damage to inanimate objects (that the user is not protecting or keeping out of this effect) at a rate of 1 hp damage per 2 kp over resting rate. Just how it happens depends on personal preference. This damage has a radius of [ki mod] feet around the user. It does not harm people.
Technique Name: Ki shot Description of Jutsu: allows the user to form a ball of their ki that can be thrown/shot at their opponent. This is one of the most basic forms of attacking with ki, as it only requires a loosely-formed ball/beam/arrow/projectile (depending on your specialty/preference) of energy and the ability to move your arm (or not, as it were) Rank: E Kp Cost: 2 per shot (can fire two per combat turn) Damage: 1-5 + ki mod. + 1 per ten in ki control Requirements: ki control 10 Training: 1 day Special:
the attack roll is base attack bonus + ki mod. + 1 per ten in ki control
must roll once for each projectile
Technique Name: Ki blast Description of Jutsu: This technique seems to be fairly common, (and fairly obsolete) throughout the universe. It focuses generic chakra and fires a blast (can be a cone, ball, beam, whatever,) of non-sustained chakra to do a little damage to whatever it happens to hit. Rank: D Kp Cost: 20 Kp Damage: 10-30 + ki mod. + 1 per ten in ki control Reflex DC: 5 + Character level + ki mod for half damage. Neutral 20 or surpassing the save by 10 means no damage. Requirements: ki 10+, ki control 10+ Training: 3 days Special: Can be used to cancel another non-sustained ki attack if it proves to have a higher DC.
Technique Name: Sustained Ki blast Description of Jutsu: This is another fairly common technique. It involves the user firing a continuous stream of ki at their opponents. Unlike a non-sustained attack, this attack can be used to continuously damage an enemy if you can hit them. Rank: D Kp Cost: 25 + an additional 5 per sustained turn Damage: (10-20 + an additional 10 per turn) + ki mod. + 1 per ten in ki control Requirements: ki control 30, ki 14 Training: 3 days Special: See the [What is D20?] thread -> locking beams: continuous ki blasts
Martial Techniques-
Modification Techniques-
Technique Name: All-or-nothing Description of Jutsu: This jutsu greatly increases the abilities of the fighter, at the expense of their health and ki. This technique is risky, but the rewards can be well worth it. Rank: C Hp Cost: 50 before, 100 after (double for a two-post bonus; 100|200) Kp Cost: 50 kp before, 100 kp after (double for a two post bonus 100|200) Damage: N/A Requirements: 150 hp, 150 kp, 50 ki control, 40 ki techniques, 20 CON, 20 KI Training: 2 days, each fail costs 30/30, each success 15/15 Special: This technique will enhance the users powers drastically for a few seconds.
For one post (the post after using this technique)
the user has full access to all of their ki (since they opened the gate that normally held it separated,) After the technique, the ki not used goes into MKP until it's full, and then the overflow goes into kp.
The user gains 5 STR, 5 DEX and 5 WIS (your body has partially unlocked all physical barriers, as well, giving you access to extra reserves of strength)
The user gains +2 turns per post, all with no bonuses save what would normally apply (no base attack bonus)
~Stats~ LV. 13 Experience: 1979/2370 Hp: 286 +231 = 517 Kp: 286 +244 = 530 MKp:(max) 767 +244 = 1011 Power Level: 39,786 43,974 Gravity Level: 20/10 (+5) Weight Level: 50/0 (+10) Strength: 24 | + 52 +5 +10 mod = 40 Dexterity: 18 | +39 +5 +10 mod = 31 Constitution: 19 | +15 mod = 12 Intelligence: 16 | +21 mod = 13 Wisdom: 19 | +19 mod = 14 Charisma: 10 | +10 mod = 5 Ki: 19 | +30 mod = 19 Dodge Bonus: 40 45Base Attack Bonus: 13/8/3 Attack Martial: 54/49/44 58/53/48Base Save Bonus: 6 Fort: +18 Rex: +32 +37Will: +20 Damage: Martial damage: 41-56 +5 to strike ~Skills~ Swim: (Str) Balance: (Dex) Escape Artist: (Dex) Hide: (Dex) Move Silently: (Dex) Sleight of Hand: (Dex) Tumble: (Dex) Use Rope: (Dex) Concentration: (Con) Ki Control: (Int) 23 +79Craft: (Int) Disable Device: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) 1 Research: (Int) Search: (Int) Use Technology: (Int) 1 +3Alchemy: (Wis) Listen: (Wis) Read Lips: (Wis) Sense Motive: (Wis) Spot: (Wis) Survival: (Wis) Treat Injury: (Wis) Bluff: (Cha) Diplomacy: (Cha) 1 Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) Innuendo: (Cha) Perform: (Cha) Seduction: (Cha) Ki techniques: (Ki) 8 +42Martial techniques: (Str) 21 +32Modification techniques: 195 +5Weapons (bo): 0 +22Sneak Attack: ~Possessions~ Money:Ryo: Equipment:Name: Saiyan Armor Type: Armor Description: The armor that has made the Saiyan race, as a whole, recognizable. In-Game Stats: -5 to all damage if an attack roll is between 100% and 150% the user's DB, it hits the armor. (Unless the user waives the defense of the armor) ((So If I have a DB of 10, any attack between 10 and 15 will strike the armor instead of me)) The standard Saiyan Armor has an HP of 200. Can stretch to accommodate almost any size. From toddler to Oozaru, this armor suffers no penalties for expanding as such. Requirements: None. Special: Can only be procured at a Saiyan's shop. No other race will have a suit of this armor for sale, because no Saiyan would give it up, unless their pride had forced them to remove it and they got killed, or similar, but that's not important. The point stands: Only at Saiyan stores.
Name: Standard Scouter Type: Ki Scanner Description: This is the most basic scouter on the market, excluding antiques. It allows a person to read apparent power levels to the mark. Unfortunately, it will explode if a power level is over 25,000. In-Game Stats: Allows a person to read apparent power levels, in the original Saiyan language, unless specially made for a different language, or modified with a repair DC of 100. Damage: 15 damage to the person wearing the scouter if they try to read a power level of more than 25,000, from the explosion. Requirements: None, except it must be purchased from a Saiyan store. Special: A Saiyan with appropriate background may begin at creation with a scouter without spending a technique on it, although they are not allowed to have the skills sense ki or conceal ki at creation.Owner: Saiyan race Vehicle name: Saiyan space pod Physical description: A 5 foot spherical white pod, with a red window. The inside of the pod is comfortable and padded. Vehicle speed: maximum of 3 light years per hour. Fuel efficiency: Can travel for three years without stopping, but it must enter a hospitable atmosphere for at least ten minutes at least every six months to replenish its environmental system. Environmental system (if any): Can last for six months at a time, but must be replenished every six months by entering a hospitable atmosphere for ten minutes. Life support/medical support (if any): The pod contains a device that places the rider in suspended animation so that they can preserve their strength for their trips and reduce the amount of food they require.
A functional life support system is available to stabilize the user should they be injured, but there is no healing available: One must travel to a planet that will take care of them. This life support system will fly the ship for the user, replenishing the environmental system as the owner sleeps, so long as it is given a destination. Control system: The Saiyan space pod is controlled by voice commands in their native tongue (or the standard for its design,)
by a keypad that is translated to be read in the vernacular (sometimes simplified to pictures for illiterate fliers,)
and by a remote control with generally only four buttons:
Come: tells the pod to fly to the user Depart: Tells the pod to fly somewhere safe. Orbit: Tells the pod to orbit the planet until further notice, and to preserve its life as best it can Self-destruct: The pod will explode, causing 100-500 damage to any within a ten foot radius, and 200-700 to any that are inside the pod.
HP: 5 feet times 100 HP = 500 HP Special: When traveling in a saiyan space pod, the user need only eat once every six months, and suffers no ill effects from neglecting their physical training.
In fact, they can train in mental methods for the duration of the trip, and the computer generally has education material on its hard drive, and can access more by connecting to the intergalactic 'internet,' but add one DC to each roll for the amount of time you go between eating:
For instance, eating once every six months (the max) will add 6 to the DC, while eating once every three months will add only three. Weapons/Defenses: None whatsoever. This pod is completely weaponless, and designed for lightweight speed and stamina as opposed to being a combat flier.Owner: Emily Marneth (Arin and Aki) Vehicle name: Alice Physical description: A gargantuan pod. A black spherical ship fifty feet in diameter, with hundreds of red windows. It has an on-board garden, an excellent environmental system, a gravity training room that takes up an entire floor of the ship, six furnished bedrooms, a six ship docking bay, a kitchen, and voice control. This is the finest brand of ship available on Earth, and while it may not be the best in the Universe based on technology, it certainly has all their love for furnishings and comfort. Vehicle speed: .5 light years per mile Fuel efficiency: can travel without stopping for a year, at which point it needs to touch down on a planet, shut down, and spend 24 hours in the sunlight. An extremely efficient fueling system keeps the ship operational until that time based completely on solar energy, and what it siphons out of the air. Environmental system (if any): The on-board environmental system consists of oxygen converters and a large garden that clean the air of wastes and recirculate them through the ship. Life support/medical support (if any): A medical floor, with six rejuvenation tanks and enough supplies to treat just about anything, accompanied by a surgical robot programmed with the latest technology updated weekly by the ship.. This chamber can put any injury back together, and the rejuvenation tanks heal at the rate of 15 hp and 15 kp per post. (hour) Control system: voice-controlled with a manual override if desired. HP: 50 feet times 100 HP = 5000 HP Special: The ship can turn large sections (The entire third floor [the living quarters] for example) of its hull transparent from the inside so as to view the scenery. Weapons/Defenses: None. Apparently the humans decided they just didn't need to give the ship any weapons. Those idiots.
Bo: A Bo is basically a staff. The Bo is normally around 2m long or at the very least 6 inches longer than the person height for purposes of attacking and maneuverability. Damage: 1 - 6 + Str. Mod. +1 per ten points in weapons (bo) Range: Melee + 5 ft. forward. Special: Can be used as a defensive weapon, spinning the Bo in front of you gives you + 4 in dodge bonus.
Valuables
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Emily Marneth rolled 1 100-sided dice:
8
Total: 8 (1-100)
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Posted: Mon Aug 23, 2010 8:32 am
((Dammit T-T Forgot to roll T-T... My heart is going to explode T-T))
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Posted: Mon Aug 23, 2010 10:54 pm
((Everyone with an emotional stake in this should roll
1d100 + WIS MOD + 1 per ten in modification techniques
That includes all of Tenkuu no Houou.
Zyke: Well, they're about to be killed. Fear? Denial? Exasperated anger? Pick something XP
Rota: Allegiance? Familial protection?
Selena: Well, Arin just got spite pwned, Selena's seemed pretty empathetic til now?
Lite: Well, everyone else is pissed, and he just got back... He's not going to go down without a fight, right?))
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Emily Marneth rolled 8 20-sided dice:
7, 1, 14, 5, 13, 19, 20, 19
Total: 98 (8-160)
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Posted: Mon Aug 23, 2010 11:45 pm
((Roll: 1d20 + 70/65/60/47/42 martials vs Amy roll: 1d20 + 68/63/58 martials vs Arin 77, 0, 74, 52, 55 87, 9999, 78 )) Arin: Hp: 475/621 Kp: 1888/686 -26 per post once at 60*1333, reverts to saiyan form. MKp:(max) 0/1323 DB: 72 (or 103 ) Amy: HP: 475/621 KP: 1724/686 -26 kp per turn once at 60 * 1333, reverts to saiyan form MKP: 0/1323 DB: 68 (or 99 ) Arin fell to her knees. The sky above them began to darken as she began to tremble violently. The white light from the crimson ball began to creep over her, surrounding her. Enveloping the saiyan Queen completely and erasing her from view with a blinding, white-hot blast. The soldiers stopped to turn around as something happened. Arin was lifted from the earth, still enveloped by the destruction of Aki's life. And all of the pain... All of the suffering. The wicked, remorseless guilt and the pitiless pain. The insult, the injury... It all became too much. Arin began losing her emotions. She could no longer feel the pull of Aki's mind guiding her. She reverted to her saiyan instinct: Hate. All of the emotions meshed perfectly into that mold. All of them were convertible nicely into the new system of management. Her kindness... Her compassion... Those were all gone. She had but one goal: Vengeance
"You will not... get away... with this..."Amy stopped, turning around and looking at the light show. What... What's happening!? Her power... That light..."YOU. WILL... PAAAAAYY!!!!!!" Arin roared wit hall the pain and hate she could muster and for a single moment her entire psyche was consumed with revenge. And something happened. That light burst. It exploded, and the flash lit Nexum to space. The flash was observable from ALICE, orbiting the planet. As it was to them, it was blinding and it enveloped the entire plateau. A bolt of lightning struck Arin, and from the explosion came a ball of purple flame. In the middle of which stood a new, strange Arin. "Like I said... I am the Super Saiyan." her power level... It was as high as Amy's... her demeanor and ferocity appeared to be the tiebreaker, though. Arin had no rules. She pumped herself up with All-or-Nothing and blasted forward, aiming a liquidizing punch at Amy, a guttural roar tearing her lips as she disappeared and reappeared to destroy Amy.STR: 136 +5 | 65 DEX: 108 +5 | 51 CON: 51 | 20 INT: 55 | 22 WIS: 28 +5 | 11 CHA: 30 | 10 KI : 73 | 31 DB: 72 ( or 103) Amy: STR: 136 | 63 DEX: 108 | 49 CON: 51 | 20 INT: 55 | 22 WIS: 28 | 9 CHA: 30 | 10 KI : 73 | 31 DB: 68 ( or 99) Technique Name: All-or-nothing Description of Jutsu: This jutsu greatly increases the abilities of the fighter, at the expense of their health and ki. This technique is risky, but the rewards can be well worth it. Rank: C Hp Cost: 50 before, 100 after (double for a two-post bonus; 100|200) Kp Cost: 50 kp before, 100 kp after (double for a two post bonus 100|200) Damage: N/A Requirements: 150 hp, 150 kp, 50 ki control, 40 ki techniques, 20 CON, 20 KI Training: 2 days, each fail costs 30/30, each success 15/15 Special: This technique will enhance the users powers drastically for a few seconds. For one post (the post after using this technique) the user has full access to all of their ki (since they opened the gate that normally held it separated,) After the technique, the ki not used goes into MKP until it's full, and then the overflow goes into kp. The user gains 5 STR, 5 DEX and 5 WIS (your body has partially unlocked all physical barriers, as well, giving you access to extra reserves of strength) The user gains +2 turns per post, all with no bonuses save what would normally apply (no base attack bonus)
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Emily Marneth generated a random number between
128 and 158 ...
152!
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Posted: Mon Aug 23, 2010 11:50 pm
((Damage to Arin: 64-79 * 2
128-158 ))
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Posted: Tue Aug 24, 2010 12:02 am
((Roll: 1d20 + 70/65/60/ + 31 to all: martials vs Amy roll: 1d20 + 68/63/58 martials vs Arin
115, 107, 100,
81, 67, 73))
Arin: Hp: 323/621 Kp: 1854/686 -26 per post once at 60*1333, reverts to saiyan form. MKp:(max) 0/1323 DB: 68 (or 99)
Amy: HP: 475/621 KP: 1692/686 -26 kp per turn once at 60 * 1333, reverts to saiyan form MKP: 0/1323 DB: 68 (or 99)
Arin underestimated her opponent. She delivered a vicious punch... At thin air. And Amy countered it with a blow at least as powerful as any Arin could have thrown. Arin was blasted back again, rolling and bouncing before she ground her feet into the earth, blasting herself back at Amy, Who was still standing there like the cocky b***h that she was. The fires around Arin flared to life again, and she was at Amy's face in an instant, throwing another punch, focusing her ki into each punch, her fists glowing purple.
Amy had her arms crossed, but her eyes widened as Arin flashed toward her. She didn't expect this kind of speed from the girl. And this power... She really is a super saiyan, too... maybe there is hope for her after all...
STR: 136 +5 | 65 DEX: 108 +5 | 51 CON: 51 | 20 INT: 55 | 22 WIS: 28 +5 | 11 CHA: 30 | 10 KI : 73 | 31 DB: 68 ( or 99)
Amy: STR: 136 | 63 DEX: 108 | 49 CON: 51 | 20 INT: 55 | 22 WIS: 28 | 9 CHA: 30 | 10 KI : 73 | 31 DB: 68 ( or 99)
Technique Name: Flight (C) Description of Jutsu: The user has learned to fly, specializing in short, incredibly fast dashes with almost no follow-through. Rank: E Cp Cost: 3 ki per post Damage: N/A Requirements: Ki control 1 Training: 2 days (or 1, if you already know how to fly.) Special: The first day of training is simply learning to fly. The second day is the drills with the style.
Add your ki mod to your attack bonus
You travel at a speed of 1d10 + ki mod miles per hour.
Technique Name: Ki blade Description of Jutsu: Using your ki added to a weapon, you can extend the weapon or you can create a cutting edge (depending on your specialty)
This can also be applied to your normal martial damage, but never to a thrown object. Rank: D Kp Cost: 2 per turn Damage: + ki mod to weapon damage Requirements: +10 ki control Training: 1 day Special: can extend your weapon by your ki mod for a bonus of ki mod to your attack bonus, but you lose the damage bonus.
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Emily Marneth rolled 6 20-sided dice:
14, 11, 9, 13, 4, 15
Total: 66 (6-120)
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Posted: Tue Aug 24, 2010 12:03 am
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Emily Marneth generated a random number between
285 and 330 ...
325!
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Posted: Tue Aug 24, 2010 12:09 am
((Damage to Amy, the cocky mystic
[64-79 * 3] + [31-31 * 3]
285-330))
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Emily Marneth rolled 6 20-sided dice:
5, 4, 19, 18, 14, 14
Total: 74 (6-120)
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Posted: Tue Aug 24, 2010 12:19 am
((Roll: 1d20 + 70/65/60/ + 31 to all: martials vs Amy w/ ki blade roll: 1d20 + 68/63/58 + 31 to all: martials vs Arin w/ ki blade
106, 100, 110,
109, 108, 103))
Arin: Hp: 323/621 Kp: 1820/686 -26 per post once at 60*1333, reverts to saiyan form. MKp:(max) 0/1323 DB: 68 (or 99)
Amy: HP: 150/621 KP: 1660/686 -26 kp per turn once at 60 * 1333, reverts to saiyan form MKP: 0/1323 DB: 68 (or 99) Status: Getting Serious.
Arin delivered a strike to Amy's stomach, lifting her off the ground. An uppercut to Amy's already tender abdomen would send her skyward, and Arin dashed above Amy, focusing her ki into a punch and releasing it in a fiery explosion as her fist collided with the mystic's back, sending her crashing into the earth at a rate such that she had disappeared from view, the only evidence of her movement being the gargantuan crater beneath her.
Amy was breathless, caught in her crater and staring wide-eyed at Arin. "What the hell have you become?"
"I am the Queen of all Saiyans. What the ******** are you?" Arin opened her hand, palm up, a ball of fiery ki forming in her hand. She closed her fist again and blasted through the air toward Amy, aiming to beat her to death with nothing more than this single punch.
Amy managed to peel herself out of the earth, leaping to meet Arin's punch with her own, charging with a mighty roar
STR: 136 +5 | 65 DEX: 108 +5 | 51 CON: 51 | 20 INT: 55 | 22 WIS: 28 +5 | 11 CHA: 30 | 10 KI : 73 | 31 DB: 68 ( or 99)
Amy: STR: 136 | 63 DEX: 108 | 49 CON: 51 | 20 INT: 55 | 22 WIS: 28 | 9 CHA: 30 | 10 KI : 73 | 31 DB: 68 ( or 99)
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Emily Marneth generated a random number between
285 and 330 ...
318!
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Posted: Tue Aug 24, 2010 12:27 am
((Damage to Arin AND Amy. Both struck simultaneously, both dealt the same damage.))
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Zyke Alastar rolled 1 100-sided dice:
6
Total: 6 (1-100)
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Posted: Tue Aug 24, 2010 12:32 am
Zyke LV: 13 Experience:210/2010 Hp: 227 + 219 = 446 rKP: 156 + 218 = 374 mKP: 494 + 218 = 712 Resting Power Level 25420 Max Power Level 47492
Strength: 6 | +56 = 62 mod = +26 Dexterity: 6 | +54 = 60 mod = +25 Constitution: 14 | +11 = 25 mod = +7 Intelligence: 16 | +10 = 26 mod = +8 Wisdom: 18 | +16 = 34 mod = +12 Charisma: 6 | +10 = 16 mod = +3 Ki: 12 | +16 = 28 mod = +9 Dodge Bonus: 10 + 25 + 7= +42
Base Attack Bonus: 13 Attack Melee: 41/36/32 Attack Ranged: 40/35/30 Attack Ki: 25/20/15
Base Save Bonus: 6 Fort: +13 Rex: +32 Will: +18
Damage: Martial damage: 1-6 + Str mod + 0-2 per ten in martial techniques
martial: 1-6 + 26-26 + 0-4 = 27-36
long-blade: 1 - 10 + str. mod. + 0-2 per ten in long-blade + 0-2 per ten in martial techniques
1-10 + 26-26 + 0-4 + 0-0 = 27-40
Ki techniques: (Ki) - 50 + 3 = 53 Martial techniques: (Str) - 20 + 4 = 24 Modification techniques: Weapons: (Long-blade) - 1 + 4 = 5
Zyke's body was still pulsing at the effects of the fruit of might, literally every fiber of his being positively exploding with new found power. This sudden flash of power caused Zyke to lose his usual calm demeanor, his Saiyan fury rising to the top of his mind. He bent over, his mind struggling with who he was, his body twitching and spazzing by the effects of the fruit. He lifted his head, his hand covering his eyes. He lowered his hands low enough to see beyond, looking at the two Saiyans before him powering to levels of legendary power, and He didn't want to be showed up by two younger Saiyans.
Zyke began growling, almost bestially, as red bolts of lightning began to skitter across his body. He hated the people around him, ignorant, cocky people who didn't know their places in the universe. The lightning began to multiply, grow, and spread farther around him, even jumping off. He hated all the pathetic humans back on Earth. They were weak, stupid, blind, useless wastes of life that stained the universe. His eyes began to change, the pupils starting to elongate, beginning to slit. He hated the all the people who had ever caused him pain, who had caused him suffering, all because they weren't strong enough to protect their own when he turned Oozaru. A red aura started to appear around him, the red lightning starting to travel through the aura and spark off sporadically. He hated his calmer half, he hated it for being to weak to handle his Saiyan power, for ripping off his own tail. The aura around him was pumped so full of rage and hate that it charged the very atmosphere around him with the emotions.
His Saiyan power was about to overflow with this angry power when a voice from deep inside came forth at the last moment.
"NO!" the voice could be audibly heard as the red, angry aura turned silver, particles of light flying off and cascading to the ground like flower petals falling. "It's was best for ME to get rid of my tail. It was MY fault all those people hated and scorned me. I destroyed their homes, killed their families, crushed their very spirits for absolutely NOTHING. They were right to attack me and try to kill me." His hair started to fade, it's red progressing to blond, then down to white/silver. "These people around me are pursuing their own paths, finding their own part of life. They are meant for greater things, be it good or evil, but they were destined to change the way the universe currently exists. My own place has yet to find me, but I'll do what I can till then."
He reopened his eyes, the primal slits gone, his eyes still as blood red as ever. He was going fight, and he was going to win.
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Emily Marneth rolled 1 100-sided dice:
36
Total: 36 (1-100)
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Posted: Tue Aug 24, 2010 12:35 am
((Bonus to everyone's rolls for giji))
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Posted: Tue Aug 24, 2010 12:50 am
((6+12+36=54)) ((Giji time))
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Posted: Tue Aug 24, 2010 1:00 am
Arin: Hp: 5/621 Kp: 1794/686 -26 per post once at 60*1333, reverts to saiyan form. MKp:(max) 0/1323 DB: 68 (or 99)
Amy: HP: -168/621 KP: 1660/686 -26 kp per turn once at 60 * 1333, reverts to saiyan form MKP: 0/1323 DB: 68 (or 99)
Arin and Amy met with a crash rivaling thunder, and as Arin's fist met Amy's jaw, Amy's fist met Arin's jaw. They were each sent flying, Arin into the sky and Amy driving into the earth, the crust splitting as Amy drove an unknown distance into it. But she wouldn't be coming out of it. Arin was blasted into the sky, and she pierced the clouds at such a speed that she actually rent a hole in them. She limply fell to Nexum, landing with nary a bounce. But she remained in Super Saiyan form.
To the astonishment of all, Arin actually picked herself off of the earth, turning to face the soldiers. She began pacing toward them, her face haggard, lines etched into her skin. "Who's next?" She had lost it. She could hardly stand, but she was still going to fight. The magenta aura that surrounded her was wavy, distorted... Less sharp than it should have been... She could take all of them, but she felt that her team would relish the challenge. As the guards backed away form her, Arin spit and turned to watch the extravagant changes in the boy Rota had initiated. Is he...? No... Not like me... Not a Super Saiyan... Something... Else...
STR: 136 +5 | 65 DEX: 108 +5 | 51 CON: 51 | 20 INT: 55 | 22 WIS: 28 +5 | 11 CHA: 30 | 10 KI : 73 | 31 DB: 68 ( or 99)
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Zyke Alastar rolled 20 20-sided dice:
8, 2, 7, 8, 18, 16, 8, 6, 15, 6, 8, 6, 2, 4, 17, 13, 11, 11, 1, 4
Total: 171 (20-400)
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Posted: Tue Aug 24, 2010 7:32 am
Zyke: GIJI STATS
LV: 13 Experience:210/2010 Hp: 260 + 219 = 479 rKP: 195 + 218 = 413 mKP: 585 + 218 = 803 Resting Power Level 32112 Max Power Level 61020
Strength: 77 mod = +33 Dexterity: 75 mod = +32 Constitution: 31 mod = +10 Intelligence: 32 mod = +11 Wisdom: 26 mod = +8 Charisma: 20 mod = +5 Ki: 35 mod = +12 Dodge Bonus: 10 + 32 + 8= +50
Base Attack Bonus: 13 Attack Melee: 47/42/37 Attack Ranged: 46/41/36 Attack Ki: 28/23/18
Base Save Bonus: 6 Fort: +16 Rex: +38 Will: +14
Damage: Martial damage: 1-6 + Str mod + 0-2 per ten in martial techniques
martial: 1-6 + 33-33 + 0-4 = 34-43
long-blade: 1 - 10 + str. mod. + 0-2 per ten in long-blade + 0-2 per ten in martial techniques
1-10 + 33-33 + 0-4 + 0-0 = 34-47 Ki blast damage: [any other weapon you use]
Guards: ~Character Data~
Name: Standard Level 10 guard Bloodline/clan/race: varies Sensei: none Home village (and/or) home planet: varies Ki type affinity: varies Age: varies Gender: varies Rank: C
~Appearance~
Height: varies Weight: varies Hair: varies Eyes: varies Physical Description: varies Clothing: varies Background: varies Personality:varies Other: Guess what? THIS VARIES TOO!!!!!!
Missions/achievements:
S: A: B: C: D:
Techniques:
Ki techniques-
Technique Name: Flight (A) Description of Jutsu: The user has learned to fly, specializing in high-speed movement in straight lines with tons of follow-through. Rank: E Cp Cost: 2 ki per post Damage: +Ki mod to Martial attack Requirements: Ki control 1 Training: 2 days (or 1, if you already know how to fly.) Special: The first day of training is simply learning to fly. The second day is the drills with the style.
you travel at a speed of 1d20 + 1/2 ki mod miles per hour.
Technique Name: Power-up Description of Jutsu: This technique is the ability to bring the vast stores of ki that are held in your body's reserves to the surface (and often, beyond the surface, resulting in an aura of ki around the user.) Rank: E Cp Cost: N/A (see ki in [What is D20? Our system thread -> abilities] for exception) Damage: 1 hp to inanimate objects per 2 kp over resting rate, at a radius of [ki mod] feet around the user. Requirements: ki control 1 Training: 1 day Special: This technique allows the user to pull their inactive ki to the active state at a rate of [ki mod + ki control] per turn.
An aura will develop around the user if they surpass their resting ki rate. Auras can displace solid matter, so it's a good idea to think through it before powering up to full strength in the middle of a flimsy building. (just a suggestion.) Ki causes damage to inanimate objects (that the user is not protecting or keeping out of this effect) at a rate of 1 hp damage per 2 kp over resting rate. Just how it happens depends on personal preference. This damage has a radius of [ki mod] feet around the user. It does not harm people.
Technique Name: Ki shot Description of Jutsu: allows the user to form a ball of their ki that can be thrown/shot at their opponent. This is one of the most basic forms of attacking with ki, as it only requires a loosely-formed ball/beam/arrow/projectile (depending on your specialty/preference) of energy and the ability to move your arm (or not, as it were) Rank: E Kp Cost: 2 per shot (can fire two per combat turn) Damage: 1-5 + ki mod. + 1 per ten in ki control Requirements: ki control 10 Training: 1 day Special:
the attack roll is base attack bonus + ki mod. + 1 per ten in ki control
must roll once for each projectile
Technique Name: Ki blast Description of Jutsu: This technique seems to be fairly common, (and fairly obsolete) throughout the universe. It focuses generic chakra and fires a blast (can be a cone, ball, beam, whatever,) of non-sustained chakra to do a little damage to whatever it happens to hit. Rank: D Kp Cost: 20 Kp Damage: 10-30 + ki mod. + 1 per ten in ki control Reflex DC: 5 + Character level + ki mod for half damage. Neutral 20 or surpassing the save by 10 means no damage. Requirements: ki 10+, ki control 10+ Training: 3 days Special: Can be used to cancel another non-sustained ki attack if it proves to have a higher DC.
Technique Name: Sustained Ki blast Description of Jutsu: This is another fairly common technique. It involves the user firing a continuous stream of ki at their opponents. Unlike a non-sustained attack, this attack can be used to continuously damage an enemy if you can hit them. Rank: D Kp Cost: 25 + an additional 5 per sustained turn Damage: (10-20 + an additional 10 per turn) + ki mod. Requirements: ki control 30, ki 14 Training: 3 days Special: See the [What is D20?] thread -> locking beams: continuous ki blasts
Martial Techniques-
Modification Techniques-
~Stats~
LV. 10 Experience: Doesn't matter Hp: 190 Kp: 130 MKP: 400 Power Level 2,240
Strength: 30 | mod = 10 Dexterity: 20 | mod = 5 Constitution: 28 | mod = 9 Intelligence: 10 | mod = 0 Wisdom: 10 | mod = 0 Charisma: 10 | mod = 0 Ki: 30 | mod = 10 Dodge Bonus: 15
Base Attack Bonus: 10/5 Attack Melee: 20/15 Attack Martial: 21/16 Attack Ranged: 15/10 Attack Ki: 20/15
Base Save Bonus: 5 Fort: 14 Rex: 10 Will: 5
Damage: Martial damage: 11-18 +1 to strike
Ki blast damage: 20-40
cont. ki blast: 20-30 + an additional 20 per turn
~Skills~
Ki Control: (Int)1 Ki techniques: (Ki)1 Martial techniques: (Str) 10
~Possessions~
Money:
Ryo: 1d100
Equipment:
Valuables
Zyke took a deep breath, exhaling the subtle rage still trying to build in him. He wasn't going to let it control him, not anymore. His emotion and power was his own, and he'd remain in control of everything that was his or die trying. He started moving forward, walking toward the remaining guards, still stunned at what had just happened to their "super saiyan." Some of them had enough sense to begin attacking this new assailant. It was bad enough that they had a true super saiyan over there who might be able to kill them all, close to death herself as she is, but now they had the next worse thing descending upon them, 100% full power and ready for blood-shed.
Zyke looked over at the near dead saiyan woman who proclaimed herself "Queen." He hated her. He hated her utter disregard for moral virtues, hated her arrogance, her condescension at him and her other fighters. Every saiyan fiber of his being wanted to kill her now while she was so weakened, so vulnerable. He knew this opportunity would never again show itself. But her couldn't. He couldn't take advantage of her weakness. The extremely few moments of genuine pain and emotion he had seen, her current well-being, he couldn't kill someone like this, he couldn't even stand back and watch someone be killed like this, so he would help her. And he would take this moment, this opportunity to show her that he wasn't one to underestimate. He'd train a lot, and he'd train hard. He would rise in power fast, and he would show her that he was to be respected.
Five of the guards began to fire ki blasts at Zyke, not wanting to engage in melee against him. They all unloaded what they had after him. Twenty ki shots flew at him, practically a wall of ki hurdling at him. He looked at them with a side long glance, not at all afraid of this attack. If they all hit at once they'd hurt, but they wouldn't.
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