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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

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Master of Gladiators rolled 5 4-sided dice: 3, 4, 1, 4, 2 Total: 14 (5-20)

Master of Gladiators

PostPosted: Wed Jan 09, 2008 8:33 pm


Targets:

The Elite will Attack and Smash Firu.
MB1 will Attack and Smash Gerbo.
MB2 will Attack and Smash Fury.
MB3 will Attack and Smash Gerbo.
MB4 Does not exist, and should be ignored.

Elite Magic Beast Stats available in first post.

You may continue when ready.
Menvra rolled 6 6-sided dice: 1, 4, 2, 6, 4, 3 Total: 20 (6-36)
PostPosted: Wed Jan 09, 2008 8:39 pm


((Alright Lets get this started.))


As the group enters the the cave the extraordinarily aggressive Magic Beasts waste no time in confronting the new arrivals. Before long the group is surrounded by 6 of them. They each pick a target and strike.

Magic Beasts [24]
Attack: 5
Defense: 5
Combat: 4 (1d12)
Life: 5 (25)
Magic: 5
Equip: 0
Action: Smash, Power Up
Spells: Energy Burst

1 Kail
2 Petra
3 Daustua
4 Bellamin
5 Vincent
6 nuku

MB 1 attacks Kail for 15 and smashes for 5 (total 20)
MB 2 attacks Bellamin for 10 and smashes for 5 (total 15)
MB 3 attacks Petra for 13 and smashes for 5 (total 17)
MB 4 attacks Nuku for 8 and smashes for 5 (total 13)
MB 5 attacks Bellamin for 8 and smashes for 5 (total 13)
MB 6 attacks Daustua for 11 and smashes for 5 (total 16)

Menvra

Perrian generated a random number between 1 and 3 ... 1!

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200
PostPosted: Wed Jan 09, 2008 8:41 pm


"Great....now is when my summon that I'm studying would come in handy!" He said outloud and prepared as much healing as possibly as he braced himself for an attack. "We have to try to stun these things to prevent smash, unless we can kill these things quickly. I'll heal you guys, you stun and or kill the quickest you can. Ok? Gerbo, there are four. Your fireballs will deal enough to knock out the elite before it's deadly and then deal damage to another of them. If you want to, do two fireballs towards the elite NOW! If we don't knock out the elite now, it can deal 16 magic damage next turn!"

Dice: Defense
Spell: Heal on lowest health after regen
Ability: Heal on lowest health after regen

(EDITED)
Menvra rolled 6 12-sided dice: 10, 5, 8, 3, 3, 6 Total: 35 (6-72)
PostPosted: Wed Jan 09, 2008 8:42 pm


Monster rolls

Menvra


-A M P-

PostPosted: Wed Jan 09, 2008 8:43 pm


(Lol anyone know taunt? I can either cast 2 stunbolts, or take the party pool and cast 2 fireballs... whatever works best for the group. smile )
PostPosted: Wed Jan 09, 2008 8:48 pm


-A M P-
(Lol anyone know taunt? I can either cast 2 stunbolts, or take the party pool and cast 2 fireballs... whatever works best for the group. smile )
(*pokes my editted post* It's only my suggestion.)

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200

-A M P-

PostPosted: Wed Jan 09, 2008 8:57 pm


Perrian
-A M P-
(Lol anyone know taunt? I can either cast 2 stunbolts, or take the party pool and cast 2 fireballs... whatever works best for the group. smile )
(*pokes my editted post* It's only my suggestion.)


(I would love to do 2 fireballs, as long as someone can take care of the 2 attacks+dice+smashes that are comming my way, the normal attack + smash x2 is 20 dmg, enough to kill poor old gerbo... sad )
Tryani rolled 4 8-sided dice: 3, 5, 3, 7 Total: 18 (4-32)
PostPosted: Wed Jan 09, 2008 8:59 pm


Seeing Bellamin in trouble Daustua quickly tears through the Magic Beast attacking her and pounces one the ones going after Bellamin.

Daustua attacks MB 6 Twice (18 damage, 20 damage)
Dice: attack
Action: pounce MB 2 (-1ap)

AP: 0
MP: 1
HP: 30/30

Tryani

-A M P- generated a random number between 1 and 3 ... 2!

-A M P-

PostPosted: Wed Jan 09, 2008 9:14 pm


Seeing the barage of Beasts and a super powered one run at the group, Gerbo took no time in dishing out some grand punishment.

Quickly he brought into exsistance two giant balls of fire, one in each hand, and shot them at the giant beastie in the middle.

"Take that you overgrown lout!"

(Take 3 mp from the party pool for 2 fireballs, 24 a piece, at the elite, roolover to MB1 extra dmg. dice for defesne)
Wedry rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Wed Jan 09, 2008 9:19 pm


Seeing the Master Wizard's plight, Fury decides to suck it up and take one for the team. Directing his Stunning Blow technique at MB1, he also sends the Spiritual Fist to pummel the same target. He then covers up as best he can, as MB2 begins it's assault upon his tender body...

Dice: Defense
SA: Spiritual Fist for 10 Special to MB1
Action: Stunning Blow to MB1
Heal: Party Member with lowest HP, post regen
Regen: 3 points
HP: 25/25
AP: 3
MP: 9

Wedry

AlphabetFish rolled 1 6-sided dice: 3 Total: 3 (1-6)

AlphabetFish

PostPosted: Wed Jan 09, 2008 11:37 pm


Petra is instantly on guard as the magic beasts leap out and attack the group. She steels her body to weather the blow from one of the strange creatures, while she hears the shouts and grunts from her teammates. She searches them out to see who will need her help most as she begins to prepare to heal any wounds. Reaching out, she stuns one of the beasts, the glowing block of light from the sky striking it squarely.

Dice: Defense.
Action: Stunning Blow on Magic Beast 1.
SA: Split heal as needed.
Regeneration: +5 HP

30/30
AP: 0
MP: 1
random mistakes rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Thu Jan 10, 2008 3:23 pm


((I don't know If you want to change it now, or not, but I have stun-bolt))

Bellamin faced a magical beast... Unknowing another one was heading his way. It leaped up to attack him, but just in the nick of time, Daustua knocks it away. He sighs and turns around just in time to dive down onto the floor, although, the beast still shredds him considerable on the back. Whipping upright, he attacks the beast as it smashes into him. Flailing as he staggers back, he manages to smack its jaw with a well placed kick.

((Thank you Daustua))

((Attack MB 5, smash, dice for defense.))

random mistakes


Heirophant_of_the_Broken
Crew

PostPosted: Thu Jan 10, 2008 6:44 pm


Vincent charges in at the assembled beasts, activating the rage amulet about his neck as he does. He attacks two of the beasts, hitting them with a deep and biting slash across their respective chests.

Attack: Magic Beast 1,5 (16 damage each)
Hp: 55/55
Ap: 0
Mp: 1
cat_girl_nukunuku rolled 2 12-sided dice: 2, 12 Total: 14 (2-24)
PostPosted: Thu Jan 10, 2008 7:13 pm


Nuku’s eyes start to glow and she lashes forward racking at the beast twice with her claws and smashing into its chest head first.

Attack twice and pounce beast attacking me.

Life: 50/50
AP: 0
MP: 1

cat_girl_nukunuku

Kowsauni rolled 1 6-sided dice: 2 Total: 2 (1-6)

Kowsauni
Crew

PostPosted: Thu Jan 10, 2008 8:03 pm


Waiting for everyone else to attacked doing his best to clumsily dodge incoming beast, kail takes noe of which creatures were injured and makes sure to finish them off with his fireball.

Dice: defense
Spell: Fireball, (-1mp, 42 magic damage)
Action: none

MP: 0
AP: 1
HP: 30/30

(14 damage to mb1, 7 damage to mb 3, 11 damage to mb 4, 10 damage to mb5)
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