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fenshae rolled 2 6-sided dice:
6, 3
Total: 9 (2-12)
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Posted: Tue Apr 17, 2012 11:09 pm
Fire? Fire. Fire wasn't good, and he wasn't even sure where it was coming from. The rat reeled back, falling into a crouch, feeling heat on his whiskers. Was that coming from someone on his side? Whose skin was burning? (( OOC:Character Name:Rafael Tile: 26 HP: 30/30 Target: Gale Damage: 0 (miss) Effect: n/a Number of People Currently Attacking Me: 0/3 Attack: 5/6 )) Kuromeez Fenshae's's character Rafe is attacking Gale for 0 damage! (miss) Appearance A gray rat the size of a small dog Room HP: 115?((Rafe may be the single most ineffective rodent ever! lawl))
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Posted: Tue Apr 17, 2012 11:12 pm
Just like that all of her rage subsided and the adrenaline wore off. She couldn't fight anymore, not now. She couldn't touch that disgusting thing that- ... that had killed him.
For once in her entire jacking life, Danny was thankful for Edel. She wanted to say angry words, spout insults but nothing came to mind. Her mouth was dry- not the usual, comfortable dry. A word drought.
So when the ice demon spoke in her place, she was thankful. When Gale returned fire with his own words, Danny's face twisted up. Leave. That's all they wanted. That was really all they wanted.
Only one word came to mind. It was nearly whispered, and her eyes remained glued on the floor, on the strange tiles covering the ground. "Please." Her sad eyes looked up at Gale, and then gazed back into nothingness.
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Posted: Tue Apr 17, 2012 11:12 pm
((Not attacking))Racing down the stairs, Mei could already hear the battling Hunters and students. Bursting into the room, she dodged moving bodies and attacks as she glanced around in awe. It was just the same here as on the other island! ------------------------ OOC: Character Name: Meixiang HP: 30/30 Target: Damage: Effect: dmg odd = no effect, dmg even = x2 Rune: 13 Number of People Currently Attacking Me: 0/3 Number of Attacks Used: 0/6 Quote: Yayoi's character Meixiang is attacking -- for -- damage! Appearance Meixiang is 5'1 with a petite build. Short, pixy cut dark brown hair, dark brown eyes and pale green skin. She wears a short purple kimono with long sleeves and a golden flower pattern. A piece of imbued paper upon her forehead. Current Room HP: 115/300
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Posted: Tue Apr 17, 2012 11:13 pm
REACTION POST Shenny was right twice! The Room downstairs pretty much resembled the room they all just have been doomed in, and there was a battle there, probably the middle of the battle: hunters, their cloaks and glowing weapons, students, - it was a total mess. But Shenny was getting used to it: it didn't seemed as chaotic to her, as it was the last time. The ghoul quickly rushed into the fight. OOC: Shenny stands on tile 4! APPEARANCE Shenny is a reaper ghoul, her face covered with tattoos; thin, very pale, black-haired with blue eyes. OOCLY Guyz, who is free to be attacked?..
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revenant aria rolled 2 8-sided dice:
6, 4
Total: 10 (2-16)
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Posted: Tue Apr 17, 2012 11:14 pm
ROOM: 107 Vaith had apparently fallen back a bit, after her last attack. But he had apparently recovered, although hindered by everyone else in the room.
"Guess who's baaaack!"
Character Name: Vaith HP: 11/40HP (- half + -6) Target: Ennea Damage: 4 damage x 2 Effect: EVEN DAMAGE = 2x DAMAGE Number of People Currently Attacking Me: 0/3 )) Location: ON TILE 32(( ;; SORRY ENNEA, YOU ARE BOMBARDED BY LAME VAITH :C) Frigoris RA's character Vaith is attacking Ennea for 8 damage! Appearance Vaith is a dragon noise reaper! He has an orange coat and lots of black markings all over his clothes; He also has dragon wings and tail made out of markings!
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Meegane rolled 2 6-sided dice:
1, 3
Total: 4 (2-12)
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Posted: Tue Apr 17, 2012 11:20 pm
Which student to help? Arynek thought. She scanned throughout the field and something caught her attention. A shinny figure is fighting with a cloaked figure. She decided to make a attack. However, maybe they were too far away, the attack was fruitless. ------------------------ Stand on Tile 28 (( OOC: - Character Name: Arynek HP: 25/30 Target: Otto [Attack 1] Damage: 0 Effect: Odd: No attack; Even: Damage x2 Number of People Currently Attacking Me: 0/3 )) Drifter Jet Enduro S-Blacky's character Arynek is attacking Otto for 0 damage! Appearance Arynek is a shadow ghoul, pale skin, wearing a cloak, greyish white hair and vivid red eyes with black scelera Current Room HP: 107/ 300
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Katarina Everard rolled 2 6-sided dice:
1, 4
Total: 5 (2-12)
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Posted: Tue Apr 17, 2012 11:20 pm
All this talking was getting them no where, Imryn thought as she over-heard two other ghouls talking to one of the Hunters. Why would they just up and leave when they were the ones who had broken in here and started attacking people? It didn't make any sense as to why they were even here in the first place... what had any of them ever done to warrant this? "It's no use... these things won't listen." she muttered, more to herself than anyone else, still feeling a bit woozy from her earlier injuries. (( OOC: Character Name: Imryn HP: 6/30 Target: Gale Damage: 0 Effect: DMG X2 for Even rolls. Turn: 3/6 Number of People Currently Attacking Me: 0/3 Square: 30 Appearance: A grey skinned, winged elemental that is missing the lower half of her body. Dark claws,longer thin horns and tail with a blue glowstick and skull pin at the end.)) Room HP: 107/300
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Posted: Tue Apr 17, 2012 11:23 pm
[[DYNAMIC ENTRY or something and heading for Tile 17]]

Reiko had run all the way from the portals to the temple, and she was thrilled for her ghostly endurance because she would not have made it otherwise. She displayed no signs of physical exhaustion, and dissipating and reforming had taken care of her injuries from the battle at Conquest.
She found her way into the strange room, and heard the clatter of a fight. A quick scan revealed Mitzi and Alex. Good. She had come to the right place to help her friends.
------------------------ (( OOC: Character Name: Reiko Yamamura HP: 30/30 Target: N/A Damage: N/A Effect: Damage is x2 if even, null if odd Number of People Currently Attacking Me: 0/3 ))
Appearance Reiko is short, about 5'3", and extremely pale, with waist-length black hair, usually in her face and decorated with a pink cherry blossom hairpin. She wears a white kimono with light pink trim and a light pink obi, stained with blood, and wooden sandals.
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Posted: Tue Apr 17, 2012 11:28 pm
[Enters. REACTION POST, NO ACTION TAKEN]  Wylfenne entered the room. It all felt like deja-vue - and quite confusing. But there's no time to feel confused during battle! They were prepared to fight, so they challenged the room with their bright stare. C'mon, Hunters! And the question was - who needs help? OOC: dark-haired ghoul, fae, white robe and spikey armour Character Name: Wylfenne HP: 30/30 Tile: 12 Target: not doing anything atm Number of People Currently Attacking Me: 0/3
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Posted: Tue Apr 17, 2012 11:28 pm
The slimer was exhausted. He hadn't done much, but the room and the battle had taken a toll on him. He was propped up on one knee while he watched the others. He watched as students dissipated. He watched as hunters fell. He watched as more students came in. Though the room was chaotic, as the players fell, things were becoming simple. So the ghost took this as a time to take a break, and wait until he found a viable target to attack...or just wait until one of them attacked him. OOC: not attacking Tile: 11 Character Name: El Greco Appearance: Blonde, green eye, fair skinned, school uniformed ghost, has a green glow around himHP: 15/30 Attack: 2/6 Target: n/a Damage: n/a Effect: n/a Number of People Currently Attacking Me: 0/3 Room HP 107/300
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iStoleYurVamps rolled 1 6-sided dice:
1
Total: 1 (1-6)
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iStoleYurVamps
iStoleYurVamps
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Posted: Tue Apr 17, 2012 11:31 pm
Flung through the portal, parkour came in handy yet again, falling back into a roll, Dis yelling at him to stop getting tossed around by the sun lead this was becoming a habit and her really should not let himself be thrown. Never mind, being thrown through the portal probably saved his life. Yeah he'd just- try not to get tossed. The sight of two hunters he knew both filled him with dread and joy. They were alive still, even if freaks and abominations surrounded them, they were alive. That was something Marcus could be happy about now- How about keeping them alive? A glow, and his weapon hummed in his mind. That much he could try his hardest to do. "Gale, Eva!" He called out, rushing to their sides. Wilson was down- as was Aleister. They were not fairing any better than the suns had. Holding the scimitar up, he stood in front of the shorter death hunter. "Glad to see you guys aren't dead yet." HP: 15/50 Target Gale Defending for: 1 Charge: /3 Charges Used: 1/2 Status: the pro defense as usual. Tile: 12 Because it's a party Room HP: 107
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revenant aria rolled 2 12-sided dice:
7, 4
Total: 11 (2-24)
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Posted: Tue Apr 17, 2012 11:33 pm
ROOM: 107 There was no such thing as "knocking the heir away" because, to put it simply, one did not knock away the horsemen. She took Deryk's attack with a painful grunt, her hand holding her side where Deryk's weapon stabbed her. Blood dripped from the wound, although it only accented her crimson dress. The way she kept going, even with a stab wound to her abdomen, was almost like she didn't have a wound. Frightening, really.
The other heirs had dealt far worse, in the past.
She prepared for a attack that would affect a wider area of targets, targeting two hunters. But it seemed the hunters were doing something strange with the room, the fear levels adjusted to a point where it affected the heir of Death as well. She felt something halt her movements, gritting her teeth.
Really, now?
 Character Name: Aisa; heir of death HP: 30 - 22 = 8/60 Target: Deryk Damage: 3 damage Effect: ODD DAMAGE SO THERE IS NONE Number of People Currently Attacking Me: 1/3
Blade Kuroda RA's's character Aisa is attacking Deryk for 0 damage!
Kaiyumi RA's's character Aisa is attacking Eva for 0 damage!
Appearance Temporarily in a black cloak covering all her clothes; Long black hair with purple blossoms in her hair with a giant warped, jagged, time-designed scythe!
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Bittiface rolled 2 10-sided dice:
10, 3
Total: 13 (2-20)
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Posted: Tue Apr 17, 2012 11:33 pm
"No.. more are coming?" Otto groaned, trying again to lift his weapon. The strain was too much, and he couldn't even lift the end of his weapon off of the floor. What was with this room? It must be those monsters fault... Dammit.. OOC: TILE 34 Character Name: Otto Graves HP: 6/50 Target: Imryn Damage: LOL NOPE Number of Turns left: 2/6 Appearance Teenager, Blond Hair, Bright Blue Eyes, 5'5", Grumpy Face and Dresses like a Skater kid. Weapon is a 6 foot boomerrang
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Zyphiris rolled 2 8-sided dice:
8, 4
Total: 12 (2-16)
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Posted: Tue Apr 17, 2012 11:36 pm
“Suit yourself,” she said coldly. Edel turned away, quite unable to see Danny so down like this. The boy with the boomerang on the other side of the room was poised for attack again, on yet another one of her school mates who wasn't even attacking him.
Edel left Wilson's side and sped straight towards Otto, aiming a kick into his back. (( OOC: Character Name: Edel HP: 20/40 Target: Otto Damage: 12 Effect: x2 damage from GM effect / paralysis Number of People Currently Attacking Me: 0/3 Taking Spot: Moving to 34 Attack: 5/6 Room HP: 95Appearance: here yo)) Drifter Jet Enduro Edel is attacking Otto for 12 damage.
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Posted: Tue Apr 17, 2012 11:39 pm
When the students and trainees looked around, admist the chaos and confusion, they would notice that all the other Hunters were gone including a certain Death division leader. It was quiet, oddly so.
Maybe because the floor was caving in. RUNNING PHASE ROOM HP 99 /300 gaia_crown [ CALCULATE ROOM DAMAGE FIRST BEFORE ALL ELSE ] : - ALL CHARACTERS TAKE 1/2 the damage of their CURRENT EXISTING HP (ie if my hp is 10/30, I take 5 damage) REGARDLESS OF WHERE THEY ARE STANDING. IF your hp is under 0, you have DISSIPATED as a student, otherwise a Hunter's HP cannot fall below 0/ they are unconscious and will need someone to quote roll/carry them. gaia_crown [ LOCK ] : THIS ROOM IS LOCKED DOWN F OR THE FINAL BURN phase. YOU CANNOT TELEPORT OUT EITHER WITH A PENDANT, the only way to "leave" atm is if you dissipate! gaia_crown [ THIS IS THE FLEE PHASE ] : The room is crumbling at a rapid rate! Students and Hunters need to run towards the single exit, and avoid sinking into the falling tiles, tiles which are rapidly sinking into an oblivion into the ground below. Navigate the crumbling tiles to get to the exit! gaia_crown [ AUTO ROOM DAMAGE ] : Everytime you roll a 100-sided dice (see mechanics below), THE ROOM TAKES -5 DAMAGE from its current total. Make sure to OOC post its total. This applies for Students AND HUNTERS. gaia_crown [ THERE IS NO PVP/BATTLE ] PVP is OVER, students and Hunters need to instead, save themselves! Roll a 100-sided dice and match your dice roll to the results below. RP out your result. You roll as many times until you safely exit. If you are under 0 HP, you auto dissipate if you are a student, hunter cannot hit below 0 HP. 1-20: You take -10 damage from the crumbling ceiling, but you finally make it towards the exit. 21 - 40: You manage to jump and navigate safely towards the exit, thank goodness! 41 - 60: You nearly fall into an abyss as you mistep on a crumbling tile. The stumble costs you a bit of damage - 5 HP, the exit is still far away! 61 - 80: You try to take a swing at someone (choose a target SIMPLY FOR FLAVOUR TEXT) running the same direction and miss, costing you time. The exit is still far away! 81 - 100: You try to help an ally (choose a target SIMPLY FOR FLAVOUR TEXT) as they run towards the exit, costing you time. The exit is still far away!
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