Alright, seeing as how no one ever pays attention to my posts, i'm going to continue to rant aimlessly!
I rarely lost any more, BECAUSE of what I have been trying to tell all of you. Tau can be well balanced, but not if you rely on your crisis suits to do a lot of the work.
wink You told us that relying on a commander for special tasks is not a good idea.
You just gave all of us a long explanation on how using your commander with a three-weapon combination helps to rid you of heavy, medium, and light unit problems.
Try not to contradict yourself. If I misread you, again, then you should proofread your posts before you post them, because that seems to be happening a lot lately.
I never spoke of a 7-suit team with the 3 weapon configuration, but having three weapons on a single units is simply a waste of time, ESPECIALLY when it is your commander!
That aggrivates me...
I mean, have you ever read through your codex?
The command and control node allows any units within 12" of the system bearer to use that unit's leadership for target priority tests (Which, tau tend to take atleast once or twice a game to fire at more important targets). Now, tell me... Which unit has the best leadership? Your commander!
wink You can't use a command and control node if you have three weapons, now can you? Giving the node to any other suit is nearly pointless in my opinion.
rolleyes I never use more than one weapon on my commander, which is normally the cyclic ion blaster, because you get 5 shots with a BS of 5, which is nice odds.
wink The weapon itself isn't that powerful, but if a dozen firewarriors can possibly kill light transports or even tanks, then I think the cyclic ion blaster can kill atleast two or three infantry units. I've killed four space marines in a single turn with that gun. It isn't a bad choice, if you ask me!
whee Anywho, when you have one weapon, you can have the command and control node for the rest of your army to use, so long as they are within 12" of the commander, then you can also add something else. My opinion would have to be that you should take a shield so that he is less susceptable to die and lose you a good 100+ points.
neutral If you do not choose to take a shield, I suggest a plasma rifle. If you don't like defence, then give 'em Hell while you're at it!
twisted Oh, I just remembered, vectored-retro thrusters can help you immensely if your commander gets engaged with close combat. He can deal a few blows and run, hopefully taking none for himself. That system is only available to you if your commander is on his own with no body guard.
Those are a few suggestions. I prefer to use the cyclic ion blaster, shield, and command and control node, personally.
3nodding As for the mention of a multi-tracker on a unit with a single weapon and a shield already, that is simply a waste of space, because multi-trackers are only for two-weapon-handling units. Now, if it was meant as in using two weapons, a shield and a HARD-WIRED multi-tracker, then that is a different story.
3nodding heavenly angel goddess
mainly cuz tau can't hit worth s**t
Yeah... I'm sorry, but that's just a poor misconception. Tau have the most powerful weapons for normal infantry in the entire table top game. The weakest weapon they have is ironically for the commander, which is still a decent gun!
Marker light squads shouldn't really be needed. I have three squads of firewarrios, each squad captain has a marker light and atleast 1 out of the 3 hits each turn and they are not fire magnets, ultimately allowing you more BS 4 attacks instead of losing all of your marker lights in the second turn.
A BS 3 is very common amongst nearly all of the races. Sometimes they are better and sometimes they are worse. I'm just happy that they didn't make the tau godly with the most powerful normal infantry weapons in the game and then throw in a BS 4 for a normal infantry unit. Tactics learned will aid you all in the future. I have not shared many table top tactics in general, just unit configurations, many of which are similar to my own. I do not have a full army and yet, I haven't truly lost a battle (I sometimes let my friends win to make them stop complaining about how tau can't be beaten) in a long time. Nearly 6 months, actually.
eek Any questions?