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Posted: Thu Oct 20, 2005 7:29 pm
I'm a packrat. *looks at artwork from grade nine, barfs* yeah, packrat.
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Posted: Thu Oct 20, 2005 7:31 pm
I'm guilty of it as well.
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Fractured Moonlight Captain
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Posted: Thu Oct 20, 2005 7:31 pm
yeah, i am pretty guilty of that too.
In Diablo I, my friends and I used to try and fill up the town with all the useless crap we found.
I had three nice staves of the Jester. ^^ Random spells are fun.
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Posted: Thu Oct 20, 2005 7:35 pm
I keep garbage. But I through that out when the bag gets too full to fit any more. Which is the way most garbage cans work I suppose, mine just hangs around longer than most poeple. Thanks go there isn't anthing that can "rot" in it.
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Posted: Thu Oct 20, 2005 7:36 pm
well it's warded all to hell and back agaisnt magical intrustion, like those holw things, or spells to force teh door open or blow it open, that sort of thing..not sure if that woudl affect ghosts or not. but of course thanks to those two damned imps, Malik is having the whole place warded against thier kind, so not sure if that woudl have any hinderance on a ghost either.
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Posted: Thu Oct 20, 2005 7:37 pm
I see.
How many wards would you say, and how powerful would you say they are?
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Posted: Thu Oct 20, 2005 7:38 pm
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Posted: Thu Oct 20, 2005 7:38 pm
Someone's comtemplating getting into the vaults.
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Fractured Moonlight Captain
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Posted: Thu Oct 20, 2005 7:41 pm
Someone's wondering if someone else is drawing too much attention to his property by gathering so much powerful magic in one place.
That, and I love breaking and entering.
I'll have to make a rogue to do it though, that is some pretty tight sucurity. ^^
Hmmm... The Tide of Time is certianly twisting in a violent Tempest. ^^
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Posted: Thu Oct 20, 2005 7:56 pm
I won't say anything about the Academy then. Oops.
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Posted: Thu Oct 20, 2005 7:59 pm
I woudl say 18 wards, three wards for each school of magic malik is familiar with. which is necromancy, enchantment, summoning, general wizardry, druidic and shamanistic. on a scale of one to ten, they are at about 7. the one that's going over the fortress, that would be closer to nine. and and yes, his magics are guarded from being overly noticed.
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Posted: Thu Oct 20, 2005 8:25 pm
So you are using the same technique that Tarathiel uses to keep the magical signiature of his ship small/insignificant, and unnoticed. ^^
Mid level defensece, with a potent site defense. ^^ And you are concentrating on keeping your aura down.
Very good.
What if I rob you because Tarathiel likes you?
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Fractured Moonlight Captain
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Posted: Thu Oct 20, 2005 8:27 pm
Lol. Just like men to show they admire each other by stealing and antagonizing.
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Posted: Thu Oct 20, 2005 8:30 pm
It's almost like the 'I bloodied his nose as a gesture of friendship' line i've heard far too many times.
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Picking Up Stars Vice Captain
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Posted: Thu Oct 20, 2005 8:30 pm
^^
Just teaching him his place in Labyrinth. It is, Tarathiel's home after all, and he does so enjoy the chaos from such things.
Since Tarathiel is a fighter, he will need Orko, and ... Stoneshaper.
hehe, those two love each other.
"Sir, can I kill the wizard?" "No" "Can I maim him?" "No." "Can I make him think that he is a six year old girl?" "n---I'll think about that." "hey!"
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