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Posted: Wed Sep 27, 2006 7:36 pm
((well I'll be withholding action till after the ogre's turn >_> energized or not, Im gonna wait for that ogre to attack somebody or somebody to attack it that way its focus isnt on me,))
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Posted: Fri Sep 29, 2006 9:32 pm
((Well, I'm guessing I'm going pretty close to last, but for sake of getting some movement in the thread, I'm going to say that on my turn, I'm going to do what I can to get the Ogre's attention on me, so he runs to me. Throwing rocks or whatever. If there are any rolls involved, I'll make them, but for now I'm just going to do that.))
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Posted: Mon Oct 02, 2006 1:09 pm
((Okay it would appear we are all trying to wait for soemone else to do soemthing. So unless someone else wants to go first I think it would be safe to assume DJ should just make Oger go and assume the rest of us are on total defense))
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Posted: Mon Oct 02, 2006 1:50 pm
( I'll go since I've got the next highest init. roll, just one question how many feet away is the oger? )
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Posted: Mon Oct 02, 2006 5:25 pm
[He's in the middle of you all, 15 ft. away from every which person. His action consists of bashing someone and scratching his butt, which he's currently doing til his bashing action >>; ]
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SAR101 rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Tue Oct 03, 2006 2:53 pm
Guys don't leave me alone here got itI move into arms reach ( 15 ft. ) of the weird looking ogre and and thrust my rapier forword. ( 6 + 2 = 8 ) crying
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Posted: Tue Oct 03, 2006 5:57 pm
[Lol I'm gonna have a little fun with this, considering no one has hit him yet or otherwise.
The Ogre, paying notice to the others whilst scratching his butt, spun as a rapier was thrust towards him, bringing his massive club down in a sideways overhead swing and slammed it into the ground. The resulting hit sent a shockwave rippling the ground out about 20 ft. away, as well as shattering his club into splinters. Looking at the ground where his club was, he growled, muttered something in Giant and using his right arm he grabbed around where his left shoulder was.
(OOC : This is what he muttered in Giant, for those who speak giant) {Me club broke?! I guess me 'ave ta make dew}
After grabbing his left shoulder, he looked like he was yanking at it and after a second, his left arm was unattached from his body and being wielded in his right. Shrugging, he used his arm as a back scratcher, scratching his back and mostly his butt, awaiting what the adventurers would do next.
(Yay for randomly given Detach feat. He took 25% of his max HP in Subdual damage. I need everyone to make a balance check versus falling prone DC 12. SAR, you need to make the balance, and if you succeed, you then need to make a Reflex save, or you can just make a reflex save at a -2 penalty, whichever you choose)
(Oh and after all checks are done, you may make your actions as that AoO from the Ogre that missed was the first combat action )]
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SAR101 rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Tue Oct 03, 2006 6:06 pm
( I'll take a -2 on the reflex since balance isn't realy a class skill for me. 5-2+18 = 21 does that make it.)
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Posted: Tue Oct 03, 2006 7:20 pm
(More then enough, I don't feel like typing names so I'm just gonna call by gaia name)
SAR's character managed to regain his footing and jump out of the way before splinters and a giant spike would impale him.
(Actions are open, have way)
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twilightwyrm rolled 1 20-sided dice:
8
Total: 8 (1-20)
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Posted: Wed Oct 04, 2006 4:29 pm
(I guess I'll just make a Reflex save since I'd have the same modifier on both checks anyway)
Reflex Save: 8 + 5 = 13
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Posted: Wed Oct 04, 2006 4:32 pm
"That's rather disturbing" I'll mutter to myself as I sit in the shadows watching the orger, waiting for the right mommet.
(Question: Since SAR attacked the oger, do I get a flanking bonus if I attack him?)
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DarkHayama rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Wed Oct 04, 2006 6:05 pm
((You might have to run in and get yourself in a flanking position. The Ogre and SAR are 15 feet away, so we don't currently threaten him. This is why Griff was trying to have everyone position themselves FIRST, then we were going to lure the ogre, but I guess people got impatient hehe. Also, I don't think we have the choice between balance or reflex. But it doesn't really matter, since you said your save is the same either way.))
Balance check: 19+4=23 ((not that it matters now, but do you think my +4 stability against being bull rushed or tripped would apply to this?))
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Posted: Thu Oct 05, 2006 9:23 am
( Well someone conme and help me, I may be a fighter but I'm not a god wit infinite hp. )
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AsuraTheDrunk rolled 2 20-sided dice:
10, 11
Total: 21 (2-40)
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Posted: Thu Oct 05, 2006 8:55 pm
Kern moves into position opposite of (sar) and flenses his rapier as he attempts to strike the ogre.
((first roll is balance at a +3 and assuming I make it the second is for an attack roll, lets hope the sacrifice of another PC will turn out my bad luck and get some good rolls, attack at +2 woo))
[edit] (um well....at least I hit average numbers....)
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